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Overhaul Mod for 7 Days to Die
Overhaul Mod for 7 Days to Die
This mod makes you gain 2-10 skill points per level (as opposed to just 1).
This mod makes you gain 2-10 skill points per level (as opposed to just 1).
A collection of my vehicles. Custom mechanic trader. Current as of A19.5. HAS TO BE INSTALLED ON BOTH SERVERS AND CLIENTS.
A collection of my vehicles. Custom mechanic trader. Current as of A19.5. HAS TO BE INSTALLED ON BOTH SERVERS AND CLIENTS.
Adds a 6×13(78 slot) slot backpack UI, upgraded from the 5×9(45 slot) Original vanilla backpack.
Adds a 6×13(78 slot) slot backpack UI, upgraded from the 5×9(45 slot) Original vanilla backpack.
Stacks most items and some blocks to 30,000.Updated to include Boiled Cans
Stacks most items and some blocks to 30,000.Updated to include Boiled Cans
A19 (with 10 Toolbelt Slots) A compacted HUD to provide additional information while maintaining a minimalist appeal. Version 1.07 tries to pull the best from all previous mods into one. Simpler and less pull on performance. Still Server Side and works with larger backpack mods. Enjoy!
A19 (with 10 Toolbelt Slots) A compacted HUD to provide additional information while maintaining a minimalist appeal. Version 1.07 tries to pull the best from all previous mods into one. Simpler and less pull on performance. Still Server Side and works with larger backpack mods. Enjoy!
A Visual Overhaul. 4K/2K Terrain Textures. New grass/water Textures. Lighting Overhaul. Environment Overhaul. New Vehicles. Gun skins.*** EAC OFF ***
A Visual Overhaul. 4K/2K Terrain Textures. New grass/water Textures. Lighting Overhaul. Environment Overhaul. New Vehicles. Gun skins.*** EAC OFF ***
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Top Lists
Most endorsed files in the last two weeks
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Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
Simple choose-your-version modlet to increase spawns of zombies and zombie dogs for : natural spawns, random roaming hordes, or both. Available in x2, x4, x8, x12 and x16 versions.
Simple choose-your-version modlet to increase spawns of zombies and zombie dogs for : natural spawns, random roaming hordes, or both. Available in x2, x4, x8, x12 and x16 versions.
UPDATED FOR A19. Makes smelting the base scrap items a lot faster. Includes an optional file to increase the amount of resources you get when smelting the base scrap items.
UPDATED FOR A19. Makes smelting the base scrap items a lot faster. Includes an optional file to increase the amount of resources you get when smelting the base scrap items.
These modlets add some extra HUD bars and info to the UI as well as rework the toolbelt and make a few other changes.
These modlets add some extra HUD bars and info to the UI as well as rework the toolbelt and make a few other changes.
Increases ALL vehicle storage to 90 inventory slots
Increases ALL vehicle storage to 90 inventory slots
This goal of these new modlets is to provide core «Packs» that contains various vanilla compatible and fully featured characters such as bandits, survivors, animals, wandering traders, etc. without breaking EAC or requiring the DMT utility. You do not have to load all packs.
This goal of these new modlets is to provide core «Packs» that contains various vanilla compatible and fully featured characters such as bandits, survivors, animals, wandering traders, etc. without breaking EAC or requiring the DMT utility. You do not have to load all packs.
90 slot backpack with original slot size
90 slot backpack with original slot size
I only found mods with food and/or warter values with % oder stamina. So I tried to show the modified values (playermodifiedcurrentfood and playermodifiedcurrentwater)
I only found mods with food and/or warter values with % oder stamina. So I tried to show the modified values (playermodifiedcurrentfood and playermodifiedcurrentwater)
Very large cities, in every direction, lots of skyscrapers, no rubble buildings. Pretty Much endless cities
Very large cities, in every direction, lots of skyscrapers, no rubble buildings. Pretty Much endless cities
Allows zombie corpses to be looted in alpha 19.
Allows zombie corpses to be looted in alpha 19.
Adds a Chicken Coop to generate eggs and feathers
Adds a Chicken Coop to generate eggs and feathers
Increase the amount of ammo that you receive from crafting. Many options!Works in A19 and A18. Not tested in earlier game versions.
Increase the amount of ammo that you receive from crafting. Many options!Works in A19 and A18. Not tested in earlier game versions.
**Now updated for Alpha 16.4**Do you miss being able to see your food/water meters from the Heads-up Display?? Well, so did I!Adds stat bars for food and water levels. NOW INCLUDES TEMPERATURE!
**Now updated for Alpha 16.4**Do you miss being able to see your food/water meters from the Heads-up Display?? Well, so did I!Adds stat bars for food and water levels. NOW INCLUDES TEMPERATURE!
This modlet lets you find more eggs in bird nests.
This modlet lets you find more eggs in bird nests.
This mod makes ALL zombies’ Melee Range slightly lower and more realistic.Working in A19
This mod makes ALL zombies’ Melee Range slightly lower and more realistic.Working in A19
Simple modlet that speeds up the nailgun for fast construction
Simple modlet that speeds up the nailgun for fast construction
gives player 2 perk points per level up
gives player 2 perk points per level up
This mod reduces the damage zombies do to blocks to 1 damage point per hit. (Lowest it will go)
This mod reduces the damage zombies do to blocks to 1 damage point per hit. (Lowest it will go)
Changes the way mod slots are calculated based on item quality to provide you with more mod slots while retaining balance and progression.
Changes the way mod slots are calculated based on item quality to provide you with more mod slots while retaining balance and progression.
Angels Nitrogen Pre Rendered Map Project, 8k Maps currently.
Angels Nitrogen Pre Rendered Map Project, 8k Maps currently.
Simple xml modlet to add more animals per biome. That includes friendly and enemy animals. Options for different amounts. Small, Medium and Large.
Simple xml modlet to add more animals per biome. That includes friendly and enemy animals. Options for different amounts. Small, Medium and Large.
**UPDATED FOR A16.4**A simple mod that raises the max level on all skills to 200 and increases most perk levels to 5, 10, or 20. It also raises the max player level to 1000.
**UPDATED FOR A16.4**A simple mod that raises the max level on all skills to 200 and increases most perk levels to 5, 10, or 20. It also raises the max player level to 1000.
Lifts some restrictions on item modification usage, for instance the use of only one barrel attachment, or scope size limits.This allows for some interesting and gimmicky combinations, such as:-A revolver with an 8x scope-Bolt-action rifle with a barrel extender, AND a suppressor-A double barrel shotgun with an auto trigger
Lifts some restrictions on item modification usage, for instance the use of only one barrel attachment, or scope size limits.This allows for some interesting and gimmicky combinations, such as:-A revolver with an 8x scope-Bolt-action rifle with a barrel extender, AND a suppressor-A double barrel shotgun with an auto trigger
A full mod that has over 1000+ items and blocks, give it a try and you will never go back to a un-modded versions again!
A full mod that has over 1000+ items and blocks, give it a try and you will never go back to a un-modded versions again!
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Weapons
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Firearms 2. A massive expansion, done right, to Firearms. Complete with designated crafting tables, animations, new icons, round variation, and more!
Firearms 2. A massive expansion, done right, to Firearms. Complete with designated crafting tables, animations, new icons, round variation, and more!
This is a basic mod for 7 days to die A19 that expands the game arsenal with 15 new guns using the already ingame types of ammo and mods.
This is a basic mod for 7 days to die A19 that expands the game arsenal with 15 new guns using the already ingame types of ammo and mods.
This mod works with 7 days to die A19.4 expanding the game arsenal with 30 new weapons compatible with the already ingame ammunitions, mods, and perks.
This mod works with 7 days to die A19.4 expanding the game arsenal with 30 new weapons compatible with the already ingame ammunitions, mods, and perks.
Adds a Magbow that has a magazine for bolts. High velocity and high damage.
Adds a Magbow that has a magazine for bolts. High velocity and high damage.
This mod adds in a few craftable and balanced Katana/swords.Spawns in the same places where steel tools do.Affected by «deep cuts» and «furry of blows»Working for the newest alpha 19 version
This mod adds in a few craftable and balanced Katana/swords.Spawns in the same places where steel tools do.Affected by «deep cuts» and «furry of blows»Working for the newest alpha 19 version
Melee Mod! Custom weapons, and amazing particle attachments with unique abilities. Highly effective on horde nights, or just roaming around. Complete with custom textures, custom particle effects, unique effects and deaths on zombies.
Melee Mod! Custom weapons, and amazing particle attachments with unique abilities. Highly effective on horde nights, or just roaming around. Complete with custom textures, custom particle effects, unique effects and deaths on zombies.
Ammo Stacking to 500, 1000 or 1500 for Rifles, Handguns and Shotguns
Ammo Stacking to 500, 1000 or 1500 for Rifles, Handguns and Shotguns
High Power Machine Gun.
High Power Machine Gun.
This mod adds 3 new Bows and 3 new Crossbows, 9 new arrow and 9 new Crossbow Bolt types to the game. Vanilla models are used for all items.Currently is not compatible with the Sorcery Mod.
This mod adds 3 new Bows and 3 new Crossbows, 9 new arrow and 9 new Crossbow Bolt types to the game. Vanilla models are used for all items.Currently is not compatible with the Sorcery Mod.
16 New Melee weapons, a Legendary Compound Bow and some tainted Arrows for PVP. This is a Modlet (Xpath) with no need to modify game files. Only works with Alpha 17.0+.NOTE: If you want to use this alongside mods that change the progression system of the vanilla game, you should use the «No_Prog» version.
16 New Melee weapons, a Legendary Compound Bow and some tainted Arrows for PVP. This is a Modlet (Xpath) with no need to modify game files. Only works with Alpha 17.0+.NOTE: If you want to use this alongside mods that change the progression system of the vanilla game, you should use the «No_Prog» version.
Add drones to the game to help you during the game
Add drones to the game to help you during the game
This mod increases the accuracy, firing range, magazine size, active range (the distance you can be from them and they will still work ), the radius of fire coverage, and last but not least. you can now have up to 20 active junk turrets! THAT’S RIGHT. UP TO 20 ACTIVE JUNK TURRETS!
This mod increases the accuracy, firing range, magazine size, active range (the distance you can be from them and they will still work ), the radius of fire coverage, and last but not least. you can now have up to 20 active junk turrets! THAT’S RIGHT. UP TO 20 ACTIVE JUNK TURRETS!
Weapons of Some Destruction mod includes 14 New Melee weapons and a Legendary Compound Bow. This is a Modlet (Xpath) with no need to modify game files. Only works with Alpha 18.0+.
Weapons of Some Destruction mod includes 14 New Melee weapons and a Legendary Compound Bow. This is a Modlet (Xpath) with no need to modify game files. Only works with Alpha 18.0+.
Makes a turret that shoots a stone that is prepared in the cement mixer
Makes a turret that shoots a stone that is prepared in the cement mixer
This Mod Replaces The Vanilla Scopes Overlay To My Custom 4k CrosshairsThis Mod Affects The 2x, 4x, 8x Scopes Overlay. Nothing else.
This Mod Replaces The Vanilla Scopes Overlay To My Custom 4k CrosshairsThis Mod Affects The 2x, 4x, 8x Scopes Overlay. Nothing else.
makes the auto turret into a system that can be recalibrated to take different ammo. All vanilla ammo types can now be callibrated to be in the autoturret. Level 5 engineering required.
makes the auto turret into a system that can be recalibrated to take different ammo. All vanilla ammo types can now be callibrated to be in the autoturret. Level 5 engineering required.
The Flurry of Blows Perks are now applied to axes, pickaxes, and shovels as well for better utilization of the perk
The Flurry of Blows Perks are now applied to axes, pickaxes, and shovels as well for better utilization of the perk
Small xml modlet addon to Firearms Expansion 3 (found here: https://www.nexusmods.com/7daystodie/mods/1099) that simply adds two new Ammo types 5.56 and 45 ACP. Both calibers are fully integrated into the game and are used in vanilla guns and Firearm guns.Both ammo types have AP and HP variants as well.WARNING: See requirements!
Small xml modlet addon to Firearms Expansion 3 (found here: https://www.nexusmods.com/7daystodie/mods/1099) that simply adds two new Ammo types 5.56 and 45 ACP. Both calibers are fully integrated into the game and are used in vanilla guns and Firearm guns.Both ammo types have AP and HP variants as well.WARNING: See requirements!
This XML modlet adds a riot shield and a police baton to the game. The shield has three different variations. Includes loot and trader drops and an all-in-one schematic to learn how to craft them.
