battlefield мод на майнкрафт

(1.7.10)[SSP/SMP/LAN] Battlefield (3D Guns, Armor and more!)

It’s time to take up a gun and join the fight.

Hello! Welcome to Battlefield, the awesome FPS mod loved by thousands!

This is a Minecraft weapon and armor mod which is loosely based on Battlefield. We wanted to add cool guns which look amazing, but also function like their real-life counterparts. So, here’s what we got!

New in Version 1.4b NOTE: THIS VERSION IS A BETA! IT IS NOT FINISHED AND IT HAS INCOMPLETE/MISSING/BROKEN FEATURES! PLEASE KEEP THIS IN MIND WHEN INSTALLING THIS MOD!

TO GET THIS MOD, CLICK THE «Download 1.4 beta» BUTTON UNDER THE DOWNLOAD MOD BUTTON! THE DOWNLOAD MOD BUTTON WILL TAKE YOU TO THE CURRENT VERSION DOWNLOAD!

* indicates a bug fix
— incicates a change/addition
/ indicates a broken/incomplete feature, anticipated to be fixed in a future version

New additions, changes and bug fixes!
— Added new attachments including ACOG Scope and Grenade Launcher!
— Added RPG-7 and RPG Warhead
— Grenades can now be cooked by holding down the right mouse button
— General fixes and improvements
— Many more! (can’t remember off the top of my head)
/ Gun Racks are very unstable
/ Many missing/incomplete textures

When attacked, the vehicle’s health will be drained. This health is replenished automatically. When it reaches a certain point of damage, it begins to smoke. The smoke thickens as more damage is taken. When the vehicle’s health reaches 0, the vehicle will explode. If the vehicle is exposed to explosion damage, the vehicle takes 10 times as much damage as it regularly would, making grenades and mines dangerous to the vehicle.

Army Jeep
— Car
— 1000 Health Points (500 hearts)
— Works best on land
Patrol Boat
— Boat (duh)
— 200 Health Points (100 hearts)
— Works best on water (DUUHH)
— Has mounted turrent

There are two kinds of soldiers: East and West. The west soldiers wear commonwealth armor and using M16s, and will fight alongside you, targeting East soldiers. East soldiers will attack East soldiers and players, wearing Russian snow armor and fighting with AK47s.

The soldiers are automatically given random names and ranks. Their names tags will always show above their head, kind of like players. They also have a chance of being female. Right clicking on the soldiers will open a gui which gives you information about their health, side, gender and weapon.

The soldiers will not shoot through blocks, but can throw grenades to assist in combat. If you do not want the grenades to do damage, type /gamerule mobGriefing false. To stop soldiers throwing grenades alltogether, type /gamerule soldiersThrowGrenades false.

If a soldier dies, they will drop dog tags with their custom name tags. To stop this from happening (also reduces lag), type /gamerule soldiersDropDogTags false.

Using Attachments Attachments can be placed on guns. To add an attachment, place the attachment in your inventory, hold the gun in your hand and press the attachment menu key (= key by default). Here you can see the attachments on the gun.

To add an attachment, hover over an empty slot and left click. This will bring up a list of attachments. If an attachment does not appear here, it is the wrong slot or is incompatible with the gun.

To remove an attachment, click a used slot in the gun and click Remove Attachment. The slot will open up to be replaced and the attachment you removed will be added to your inventory. If you have no inventory space left, it will be dropped on the ground.

Using the guns
When using a gun, you will see the ammo on the bottom right of the screen if you are in survival/adventure mode. This indicates how much ammo your gun has left, and the maximum amount it can hold. If your gun has less than 10 ammo left, text will appear underneath your crosshair saying «Low Ammo». When you run out, it will display Reload in red, along with key/mouse button to reload the gun (R by default).

By using the ironsights, you are slightly zoomed in and locked into first person. These ironsights can be activated by pressing the scope key (Z by default). The guns are moved to the center of your screen, like most first person shooters. However, if you have a scope attachment or you’re gun has a scope by default, the scope will be used instead of the ironsights.

The crosshair of the gun shows the bullet spread. The further away your target is, the wider the crosshairs appear. If you are looking at an entity, the crosshairs wil turn red, indicating that you are likely to hit that target. On Hardcore mode, the guns do not have crosshairs, giving you an extra challenge of aiming yourself.

To use the vanilla crosshairs, or to use no crosshairs at all, see the config file.

Game Rules These game rules are used by typing /gamerule . All game rules, whether in vanilla or the mod, are world-specific (different for each world).

Config File Certain settings can be modified from the mod’s config file. No block or item IDs require to be set, but other settings can be changed. The config file is located at:

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For information about navigating to your minecraft directory, click here.

There are two ways to install the mod. It has an automatic installer. Here is the first method:

If you can’t do that, want to do it the hard way >:) or want to install it on a server, here is the other method:

Conclusion So that’s about everything! If you like this mod, give it a diamond and a favourite! Also, suggest ideas for more content. We encourage mod reviews, as long as a link to this page is included.

Standby for more, soldiers.
— Romejanic and zacmk, out

11 Update Logs

NOTE: THIS VERSION IS A BETA! IT IS NOT FINISHED AND IT HAS INCOMPLETE/MISSING/BROKEN FEATURES! PLEASE KEEP THIS IN MIND WHEN INSTALLING THIS MOD!

* indicates a bug fix
— incicates a change/addition
/ indicates a broken/incomplete feature, anticipated to be fixed in a future version

New additions, changes and bug fixes!
— Added new attachments including ACOG Scope and Grenade Launcher!
— Added RPG-7 and RPG Warhead
— Grenades can now be cooked by holding down the right mouse button
— General fixes and improvements
— Many more! (can’t remember off the top of my head)
/ Gun Racks are very unstable
/ Many missing/incomplete textures

Sorry for no updates. The mod has been essentially abandoned since 2015 because we became busier. These accounts were affected by a data breach, which is why the download links were replaced with spam links. They have now been fixed, and will send you to my ad links which will lead to the mod download.

Thank you for your patience throughout this process. The mod should now be accessible again 🙂

Hi. This looks like a great mod, but when i tried to get it, I put it in the mods folder (with two other mods: Optifine and Fiskheroes) and I opened the game, and a few seconds after i open it, it crashes. Here is the crash report:

Time: 08/05/17 18:26
Description: Initializing game

java.lang.IllegalArgumentException: ID is already registered: 3
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:94)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:108)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at fiskfille.heroes.common.entity.SHEntities.register(SHEntities.java:40)
at fiskfille.heroes.common.proxy.CommonProxy.preInit(CommonProxy.java:35)
at fiskfille.heroes.common.proxy.ClientProxy.preInit(ClientProxy.java:124)
at fiskfille.heroes.SuperHeroes.preInit(SuperHeroes.java:100)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Is Modded: Definitely; Client brand changed to ‘fml,forge’
Type: Client (map_client.txt)
Resource Packs: [Custom Sky]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D7
Render Distance Chunks: 32
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 2.1 ATI-1.42.15
OpenGlRenderer: AMD Radeon HD 6750M OpenGL Engine
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4

Also, it is definitely this mod that is incompatible because I took this mod out and tried the other two alone and it worked.

Источник

Battlefield Mod 1.7.10

Author: ModMasters ❘ August 23, 2016 ❘ 151,910 views

Welcome to Battlefield Mod 1.7.10, the awesome FPS mod loved by thousands! This is a Minecraft weapon and armor mod which is loosely based on Battlefield.

Features:

Armor:

Misc:

Soldiers:

Note: These soldiers are temporary! They will be changed in future versions!

There are two kinds of soldiers: East and West. The west soldiers wear commonwealth armor and using M16s, and will fight alongside you, targeting East soldiers. East soldiers will attack East soldiers and players, wearing Russian snow armor and fighting with AK47s.

The soldiers are automatically given random names and ranks. Their names tags will always show above their head, kind of like players. They also have a chance of being female. Right clicking on the soldiers will open a gui which gives you information about their health, side, gender and weapon.

The soldiers will not shoot through blocks, but can throw grenades to assist in combat. If you do not want the grenades to do damage, type /gamerule mobGriefing false. To stop soldiers throwing grenades alltogether, type /gamerule soldiersThrowGrenades false.

If a soldier dies, they will drop dog tags with their custom name tags. To stop this from happening (also reduces lag), type /gamerule soldiersDropDogTags false.

Using Attachments:

Attachments can be placed on guns. To add an attachment, place the attachment in your inventory, hold the gun in your hand and press the attachment menu key (= key by default). Here you can see a list of attachments on the gun.

To add an attachment, click Add Attachment. This will bring up a menu of attachments in your inventory. If an attachment does not appear here, it means it is incompatible with the gun or another attachment on the gun already.
To remove an attachment, click an attachment on the main screen and click Remove Attachment. It will be placed back in your inventory, or dropped on the ground if there is no space left.

Using the guns:

When using a gun, you will see the ammo on the bottom right of the screen if you are in survival/adventure mode. This indicates how much ammo your gun has left, and the maximum amount it can hold. If your gun has less than 10 ammo left, text will appear underneath your crosshair saying “Low Ammo”. When you run out, it will display Reload in red, along with key/mouse button to reload the gun (R by default).

Game Rules:

These game rules are used by typing /gamerule . All game rules, whether in vanilla or the mod, are world-specific (different for each world).

Screenshots:

Mod Showcases:


Источник

Скачать мод BattleField для Minecraft 1.7.10

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Скачать мод BattleField для Minecraft 1.7.10

Доброе время суток всем читателям нашего сайта! В последнее время авторы новых дополнений все чаще берут за идею новые популярные игрушки или всевозможные бестселлеры! Вот и на этот раз они разработали новую модификацию Battle Field для Minecraft 1.7.10 по мотивам всемирно известной игрушки BattleField! Думаю, поклонников у нее не меньше, чем на майне! А если даже и есть среди вас такие, кто впервые слышит о данной игре, тому предстоит возможность познакомится с ней поближе благодаря новой модификации BattleField для Minecraft 1.7.10!

Кстати, о чем еще забыла рассказать, так это о том, что вам предстоит узнать некие новые категории и испытать на себе роль машиниста, проводника, борт-пилота и еще несколько видов профессий, потому что будут и новые виды техники!

Скачать мод BattleField для Minecraft 1.7.10 Battlefield-Mod-1.7.10.rar Размер: 1,05 Mb | Загрузок: 366

Как установить мод BattleField для Minecraft 1.7.10

А еще если чего не выходит, читаем небольшую, но очень полезную статью ”Как установить моды на Майнкрафт?”

Источник

Battlefield Mod 1.7.10

Oct 23, 2014 30,854 views Minecraft Mods

Welcome to Battlefield Mod, the awesome FPS mod loved by thousands. This is a Minecraft weapon and armor mod which is loosely based on Battlefield.

Features:

Armor:

Misc:

Soldiers:

Note: These soldiers are temporary! They will be changed in future versions!

There are two kinds of soldiers: East and West. The west soldiers wear commonwealth armor and using M16s, and will fight alongside you, targeting East soldiers. East soldiers will attack East soldiers and players, wearing Russian snow armor and fighting with AK47s.

The soldiers are automatically given random names and ranks. Their names tags will always show above their head, kind of like players. They also have a chance of being female. Right clicking on the soldiers will open a gui which gives you information about their health, side, gender and weapon.

The soldiers will not shoot through blocks, but can throw grenades to assist in combat. If you do not want the grenades to do damage, type /gamerule mobGriefing false. To stop soldiers throwing grenades all together, you type /gamerule soldiersThrowGrenades false.

If a soldier dies, they will drop dog tags with their custom name tags. To stop this from happening (also reduces lag), you type /gamerule soldiersDropDogTags false.

Using Attachments:

Attachments can be placed on guns. To add an attachment, you place the attachment in your inventory, hold the gun in your hand and press the attachment menu key (= key by default). Here you can see a list of attachments on the gun.

To add an attachment, you click Add Attachment. This will bring up a menu of attachments in your inventory. If an attachment does not appear here, it means it is incompatible with the gun or another attachment on the gun already.
To remove an attachment, you click an attachment on the main screen and click Remove Attachment. It will be placed back in your inventory, or dropped on the ground if there is no space left.

Using the guns:

When using a gun, you will see the ammo on the bottom right of the screen if you are in survival/adventure mode. This indicates how much ammo your gun has left, and the maximum amount it can hold. If your gun has less than 10 ammo left, text will appear underneath your crosshair saying “Low Ammo”. When you run out, it will display Reload in red, along with key/mouse button to reload the gun (R by default).

Game Rules:

These game rules are used by typing /gamerule . All game rules, whether in vanilla or the mod, are world-specific (different for each world).

Screenshots:

Mod Showcase:

Источник

Battlefield 2

DICE | Electronic Arts | Released 2005

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Источник

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Компьютерный онлайн портал
Credit Textures and Models by zacmk, Programming by Romejanic
Progress 55% complete
Game Version Minecraft 1.7.10
Tags