call to arms мод ww2
Call to Arms
Digitalmindsoft | Early Access 2015
Call to Arms offers an innovative new look into modern era combat. Initially offering two playable factions with realistically modeled vehicles and heavy weaponry, as well as dozens of firearms and customizations. Command your troops to victory or fight by yourself in the 3rd person action mode.
Gears of War themed mod bringing the gritty and blood drenched universe and events of Gears to Call To Arms, It will feature both Mulitplayer and Singleplayer.
THE SILENT CARTOGRAPHER (CtA)
Now on CtA, This Modification is dedicated towards bringing the Halo universe to life for the public within the Gem engine. The mod is being hosted under.
Hotmod 1968
Hotmod 1968 is a Cold War mod set in the 1960s and designed in the same vein as classic Men of War/MOWAS.
Modern Military
Modern Military is a mod that mainly deals with having and adding modern units, such as the new generation tanks and the old vehicles that are still used.
Absolute Pressure
Hi, this is Gabe Newell. Welcome to Absolute Pressure. After 6 years in development, hopefully it will be worth the wait. Thanks, and have fun.
Resident Evil : Alternative Chronicles
Resident Evil : Alternative Chronicles is a survival horror mod for Call to Arms that aims to create a new atmosphere in the Mow series, wich you won’t.
Republic Rising
A star wars themed mod which primarily (but not entirely) focuses on the Clone wars aspect of the prequel films.
Trifectum
The ultimate in future technology’s where the UNSC and Covenant battle over the fate of the galaxy.
The Beginning & The End
Battlezone
Work in Progress No Release planend in the near Future, since I’m working on it alone!
Zombie Assault-The Dead Upon
[DISCLAIMER!] I am not the original owner/creator nor was I part of the original team. Call to arms just has a lack of zombie mods.
World in Conflict voices for CtA
. DISCLAIMER. I DON’T AFFILIATED TO ANY World in Conflict RIGHTS OWNERS (Massive Entertainment/Sierra Entertainment/. ). This mod is a free.
G I JOE Vs COBRA
This mod is a beta test, it is still in a very basic phase in its development, but little by little, content will be added, inspired by Hasbro action.
The PARADOX WW3
This mod aims to change Call To Arms gameplay to give realistic, cinematic and unique gameplay experience.
maps for ww3
Hello this is my map for Call To arms map needs mod «COD WW3» or at least just their structures (buildings) enjoy the map
Weapon pack for call to arms
biggest weapon pack for call to arms Replace all weapons
WINTER CONTINGENCY
«WINTER CONTINGENCY» is a Halo themed mod for Call to Arms, based on the events primarily around the fall of Reach. Though, other content will be available.
Fallout 4 Survival
Мод на тему Fallout 4. Проба мода на выживание
Maps For CTA
Here I will be making maps for Call To Arms.You guys can suggest maps like towns forest and other stuff
Tomorrow’s War
Toy Wars
This mod is based on the Famous Series Named Toy Soldiers Toy Soldiers is an action and strategy video game by Signal Studios released on Xbox Live Arcade.
Le Revolver
Le Revolver [LR] is a mod designed to bring realism to Call to Arms’ combat systems, focused heavily on gunplay. There are currently over 200 new firearms.
Black Ops One
This is a small mod for Players who really liked Cod. Or just find history interesting. Vietnam mod pretty much with a little bit of extra Russian and.
Rising Empire
This is a mod in progress for «Call to Arms» changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay.
Tanks of War Reborn
Successor of Tanks of War. Now is in active development for Call to Arms.
Metro: Terminus
Metro: Terminus is a Metro: 2033 themed mod for Call to Arms. It will feature both Mulitplayer and Singleplayer. Explore the world of Metro in 1st and.
Z.O.N.A is a S.T.A.L.K.E.R. themed mod for Call to Arms. It will feature both Mulitplayer and Singleplayer (With multiple campaigns for different factions.
Survivor Stories mod
Welcome to the world of survivor stories, hit by a new and presently unknown infection which has wiped out most of the world’s population. You are one.
World War III mod for Call to Arms. New missions, new maps and new skins.
Dynamic Campaign Generator (DCG) for Call to Arms
Dynamic Campaign Generator (DCG) is a mod for the games «Men of War» and «Call to Arms» that randomly generates skirmish missions and lets you keep your.
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Old Boy’s Vietnam Battalion (CtA — 1.228.0) (v24.03.2021)
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633
— адаптирована для новой версии игры 1.228.0.
— добавлена точка севера на миникарте, чтобы помочь сориентировать карту.
— улучшены удары артиллерии.
— другие фиксы.
Очередной мод от автора Old Boy. Мод добавляет 7 миссий в событиях во Вьетнаме. Мод для одиночной игры, но есть и кооперативная, однако она плохо работает.
Call to Arms mod
Call to Arms
Call of Duty 2 mod | TBD
Call to Arms is a Realism Made extensive mod, that will overhaul your Call of Duty 2 game to a new next level. This mod brings more variety, intensity, realism and battle-like experience. But if you’re looking for a real challenge, new missions, and new battles where expert players actually come in to play, then this is the mod (Call to Arms) for you.
Call to Arms New Campaign Mission Names
3.Night Raid (2 parts)
4.Valkoinen Kuolema (White Death)
5.Halting the Red Tide
6.Storm of Steel (defending Manneheim Line)
7.Against all odds (final defence of Manneheim Line and retreat)
8.Sons of the North (retaking lost positions nearby Viipuri)
9.Revenge (continuation war)
10.Offensive in Porlampi (2 parts)
11.Liberation of Viipuri (2 parts)
13.Live in the Trenches
14.Empire Strikes Back
15.Defend what is ours
2. Blitzkrieg in West
4. Operation Barbarossa
5. Red Square Massacre
6. Escaping from Stalingrad
9. For the Fatherland (north of France)
10.Defence of Arnhem
11.Hurtgen Forest (defence)
13. The Fall of Berlin
14. Twilight of the Gods
1. Il Duce calls to Battle
3. On the endless steppe
4. In the Snows of Russia
5. Only a few returned
6. Long Way to Italy
7. Invasion in Sicily
8. War Came to Home
9. Storm in Salerno
11. Crosses Grow in Anzio
12. Shadows over Empire
13. The Last Legion
I Hope You All Understand
Quick Update
Here’s The Quick Update For Call to Arms And New Special One: New Missions!
Help Wanted!
I Want You, Mate! I’m Looking The Developers, New Mission Map Editors, Creators, Voice Actors and More!
Post article >>
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Modern Military
ATTENTION! We are recruiting MAPS MAKERS FOR THIS MOD. if you have other skills such as sound design, coding, making vehicles/missions/skins/object, or any modding skills. We will be glad if you join and help our team.
Warning, this mod is still in early access
History of the mod: This mod has been in the works for almost a year and most of the work has been canceled due to various kinds of complications, so I decided to work on it from scratch, with another perspective.
Welcome to Modern Military
This mod focuses on using all factions in the world, each faction will have its own units, others will share them with other factions, it will be a robz, value for a modern version but in my image. There will be references to real events in the history of war and battle, there will be «different campaigns and» noteworthy stories «told by soldiers in their campaign, each one will have a different vision.
But it will take some time to make this mod what it is for its name and role, as there are now factions in vanilla as the other factions will be added over time.
if you have problems with the mod do this procedure go to E: \ SteamLibrary \ steamapps \ workshop \ content \ 302670 \ 2399174573 delete its folder then unsubscribe and wait 2 min and rewrite the mod again. wait a couple of minutes for it to load the folders and that’s it.
For various mod updates I will post them on mod db: https://www.moddb.com/mods/modern-military
Copyright: in the following categories belong to me
Voice overs (which I created with effects)
Weapon sound effects (which I’ve created over the months and years)
Texture (which I created with a lot of effort and which I am still working on)
If there is content from other modders or anything else I have added it in the credits section.
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Обновление 1.011.0:
Added humans can heal while in prone stance to avoid being exposed to enemy fire while healing.
Added medics can revive soldiers while in prone stance to avoid being exposed to enemy fire while reviving.
Added ability to switch Direct Control mode (classic/3rd person) while NOT inside direct control.
Added UI button to show player what direct control mode they have pre-selected.
Added Added direct control and direct control toggle to vehicle view
Added empty fuel cans to tanks, armored cars, cars, and trucks inventory
Added new 3d model for Hand-HohlLadung
Added additional Mosin rifleman to Late War Soviet Guards Rifle Squad
Added new tank commander animation to some tanks
Added new FX for less violent tank detonation
Added voice over for soviet soldier in The Cold Supper
Added global intermediate firinc arc for grazing guns (increased gravity slightly for multiplayer, decreased for singleplayer)
Updated chinese localization
Updated MP Fall: added another road
Updated MP barrikady: Fixed terrain and objects
Updated MP Hills: gathered rocks to improve pathfinding
Updated MP Kalinin: Fixed missing trench end, minor edits
Updated MP Steppe: removed one fence around the church
Updated MP & SP Tikhvin: fixed indestructible barn doors
Updated MP Shirayevo: fixed bridge for pathfinding, vehicles should be able to cross it without jumping around
Updated MP Balzerweg: added more and better cover to the destroyed convoy flag, removed lost MG34 from the mission file
Updated Conquest heroic difficulty so AI advances up the research tree faster. Peaks at 17 matches instead of 24.
Updated vehicle view for panzer4d, stug3f, panzer5, tiger2, sturmtiger, tiger1, ferdinand, isu152, su100y
Updated bm13 Katyusha with suspension.
Updated wooden bridge 206 with hitboxes, destructibility and walkable surface
Updated weathers on Shiryayevo
Updated Late War German Tier 3 Fusiliers squad Fusiliers from a MG42 50 drum to 250 round belt MG42
Updated Late War German Tier 4 Gebirgsjager squad Fusiliers from a MG34 75 double drum to 250 round belt MG42
Updated third person max range fire restriction only for guns with top-down view on first person
Fixed netcode/muliplayer burn/fire actions sync (human and vehicle on fire)
Fixed netcode/muliplayer for component state desync (vehicles with broken components not synced between players and server)
Fixed netcode/muliplayer revive sync state
Fixed in conquest actors appearing twice ingame (doubled tank crews on vehicles)
Fixed in conquest resource count rounding bug (number of research points in rewards, etc)
Fixed in conquest crew members of vehicles spawning with the weapons in their hand when they shouldn’t.
Fixed crash in scene destroy (should not happen, but GEM doesn’t care)
Fixed CP value for ZiS5 transport truck in conquest
Fixed crew count for grille_m in conquest (spawning crew in center of map)
Fixed is2_43 invisible engine part on fire bug
Fixed Spawn at edge of map border of 4v4_hills
Fixed bot purchase date for conquest to include the gaz_aaa_72k
Fixed panzer4g armor durability
Fixed LOD and other settings for sov_2st_build1 (building)
Fixed t26_33 invisible wheelL6
Fixed assault sapper mg inventory to always have helmet
Fixed Late War German Tier 3 Squads CP values. They were un-intentionally lower than Soviets Tier 3 squads by 9-10 CP
Fixed costs of German infantry with random chance to have Panzerfaust in late war
Fixed costs of Russian infantry with SVT40 in late war
Fixed t60 xx model
Fixed localization duplicates
Fixed panzer 5a and tiger1hunt «enumerator number» access route.
Fixed ram volumes not attached to body bone of vehicles
Fixed 1st Person view on tiger2b
Fixed panzer1b turret on xx model
Increased bazooka class weapons penetration distance from 0.7m to 1m
Increased damage done to components after armor penetration from blast waves (HE shells)
Increased blast energy for 200mm+ caliber HE shells and Sturmtiger Rocket
Increased accuracy of 120mm mortars at longer range
Increased accuracy of rocket artillery at longer range
Increased accuracy past max range to still really low (albeit not absurd) values to avoid awkward trajectory issues
Increased cooldown timer for Tank Crew squads to 90 seconds
Reduced restitution physics for wood and ground materials to reduce grenade bounce
Reduced conquest pionier squad from 14 to 12 soldiers
Reduced price of KV1-S
Reduced price of Su-152
Reduced price of KV-85
Reduced price of IS-1
Reduced AT Rifle penetration beyond intended max range
Removed big explosions from tanks when hull durability reaches 0. Replaced with smaller fx. Big explosion remains for ammo detonation.
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