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Console commands

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This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed by pressing the ` key (button may vary on non-American keyboards). Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary.

They are often considered cheating to use.

List of Commands

Expansion or patch required Command Effect Example Comments
money [amount] Adds the desired amount of money to the player’s nation’s cash reserves. money 15000
patch 1.2 prestige [amount] Gives a specified amount of prestige to the player. prestige 100
leadership [amount] Adds the desired amount of leadership to the player’s nation’s leadership reserves. leadership 3
goods [amount] Gives the player the amount specified of all the goods in the game plus the same amount of money. Default is 10000. goods 5000 Warning: creating a large amount of goods with this code will probably lead to economic problems.
plurality [number] Set the player plurality to the number given. plurality 75
revolt [province id] Rise all the valid rebels of the country that controls [province id] revolt 1 Use twice for it to take effect
instantconstruction Buildings finish in one day. instantconstruction Affects human and AI players.
inc Buildings finish in one day. inc Affects only human players, not the AI.
instantresearch Research finishes in one day. instantresearch Affects human and AI players.
inr Research finishes in one day. inr Affects only human players, not the AI.
yesmen The AI accepts any deal with the player or other AI players. yesmen This was changed to «debug yesmen» in the initial release of HoD.
HoD debug yesmen The AI accepts any deal with the player or other AI players. debug yesmen
tag [TAG] Change the player country to the one specified. tag USA The tag must be capitalized.

More than 1 change «sleeps» the AI of the affected country until reload.

event [event id] [province id] Trigger province events, regardless of the event requirements. event 5162 1 This command applies to province events only. If the province ID is not specified, the event is triggered in the capital province of the player’s country. event [id] [TAG] Trigger country events, regardless of the event requirements. event 2001 USA This command applies to country events only. If the country tag is not specified, the event is triggered in the player’s country. changeowner [TAG] [province id] Change the current owner of [province id] to the TAG specified. changeowner USA 1 changecontroller [TAG] [province id] Change the current controller of [province id] to the TAG specified. changecontroller USA 1 Unless there is a war between the original owner and the specified country the province will return to the original owner. conquerall [TAG] Set all enemy provinces under the current country’s control. conquerall USA Unless there is a war between the specified country and the current country the provinces will return to the original owner. showprovinceid Shows the id of the provinces. showprovinceid provid Shows the id of the provinces. provid A shortened version of the previous command. spawnunit [unit] [province id] A [unit] appears in the province specified at 0 organization and full strength. spawnunit hussar 206 In case of a land unit, the soldiers will come from a random province. reload Allows some files, such as the interface files, to be reloaded. reload interface.gfx No-one is sure which files can be reloaded and which cannot. reloadfx Reloads the specified shaders. reloadfx map reloadtexture Reloads the specified texture. reloadtexture grass.png break Enforces rebel/movement demands. break The top-level rebels available in the movement window are the ones that have their demands met. upperhouse Trigger a reelection of the upper house. upperhouse election Starts common elections. election militancy [level] Changes militancy of all pops by the specified amount. militancy 1 Both positive and negative values work. date Changes the date. date 1862.5.13 fow Turns on\of fog of war. fow HoD debug fow Turns on\of fog of war. debug fow debug invent [invention] Discover specified invention. debug invent gas_attack The names of all inventions are in the inventions folder. The «debug» part of this command may not be required. debug market Turns on/off a log of price changes. debug market The log is located at which is located in My documents/Paradox Interactive/Victoria 2/Logs/game.log, and has a format described at [1]. minzoom Controls max and minimum zoom. minzoom debug cb_use Show all the requirements for a certain Casus Belli, marking which ones are currently valid or invalid. The first TAG is the country trying to use the CB; the second TAG is the country against the CB is evaluated. debug cb_use conquest_cb USA MEX The list can be too long to be completely displayed. wireframe Switches units’ 3D models to wireframe mode. wireframe blockade

Blockades the specified province. blockade 1 reorg

All units in the specified province get 100% organization and full strength. reorg 12 fullscreen Changes screen to fullscreen mode. fullscreen debug allmoney Shows info for money transfers. debug allmoney debug alwaysdiplo Makes diplomats endless. debug alwaysdiplo debug alwaysaddwargoal Removes limitations for adding wargoals. debug alwaysaddwargoal researchpoints [number] Grants the specified number of research points. researchpoints 9001 debug alwaysreform Eliminates the 1-month wait between reforms. debug alwaysreform It’s unknown if it this affects the AI. debug influence Makes every Great Power’s influence on every country fixed at 100. When deactivated, all influence levels return to normal. debug influence Also affects the AI.

It doesn’t show any message on console when activated or deactivated.

HoD debug assert Events won’t pause the game. debug assert This is a regular game option that you can switch on and off in some newer Paradox games. suppress Set suppression points to 100. suppress HoD showrails(rails) Toggles the railroads visibility mode showrails(rails) HoD Citysize [on/off] [ (if on)] Overrides the cities size. Citysize [off] HoD newsfakegenerateall(fakenewsall) [ ] [ ] Generates fake news for each possible fake defined. newsfakegenerateall(fakenewsall) [ ] [ ] HoD newsfakegenerate(fakenews) [articlename] [ ] [ ] Generates fake news for specified article name. newsfakegenerate(fakenews) [articlename] [ ] [ ] HoD reloadnewsdatabase(reloadnews) [articlename] [ ] [ ] Reloads the news databases and styles. reloadnewsdatabase(reloadnews) HoD newsgeneratefrompath(newsfrom) [path] [ ] [ ] Generates news from specified folder. newsgeneratefrompath(newsfrom) [path] [ ] [ ] HoD newsgenerate(news) [filename] [ ] [ ] Generates news from file. newsgenerate(news) [filename] [ ] [ ] HoD addresearch(addr) [techname] Adds research at specified name. addresearch(addr) [techname] HoD leaderprestige(lprestige) [province] [value] Adds prestige to leaders attached to units at specified location. leaderprestige(lprestige) [1456] [10] HoD togglepopupdate(popupdate) Toggles ON/OFF updating pops. togglepopupdate(popupdate) HoD popstat Prints out amount of active pops. popstat HoD breakalliances(breakally) [ ] Breaks all alliances for you or for specific country. breakalliances(breakally) [ENG] HoD lua [luacode] Executes lua code typed instead of arguments. lua [luacode] HoD technologylist(techs) Prints out all technologies technologylist(techs) HoD morehumans(humans) [num] Adds more humans morehumans(humans) [2] HoD window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window window(wnd) [Arguments: open/close] [window gui name] HoD randomlog Toggles random logging randomlog HoD reload [file name] Reloads the gui or lua file reload [file name] HoD reloadinterface Reloads the entire interface reloadinterface HoD reloadfx [Arguments: map or *.fx filename] Reloads the shader reloadfx [Arguments: map or *.fx filename] HoD reloadtexture [texture file name] Reloads the specified texture reloadtexture [texture file name] HoD paint Switch to map painting mode. paint HoD rpaint Switch to region painting mode. rpaint HoD cpaint Switch to continent painting mode. cpaint HoD teleportselectionto(teleport) [province id] Teleports currently selected unit to location teleportselectionto(teleport) [1] HoD reorg [province id] Reorganize all units at location (includes enemies, so use wisely) reorg [1] (reorganizes units in Stockholm) HoD tutorial [chapter id] [ ] Sets or reload tutorial tutorial [1] [ ] HoD copyprov Copy selected provinces ids to clipboard copyprov HoD spawnactor [actor name] [province id] [] [ ] [ ] Spawns 3d object at location spawnactor [actor name] [province id] [] [ ] [ ] HoD helplog Print out all console commands to game.log file. helplog HoD help [Command name] Print out all console commands or a specific command description. helplog

External links

Unconfirmed or not working commands

demotiondesc: Somehow should descript pop demotion. Looks like game crashing.

cthulhu: Calls Cthulhu R’lyeh.

help: Displays the message ‘No help for you!’ Work in Heart of Darkness.

Источник

Victoria 2 Cheats

Find below a searchable list of all 70 Victoria 2 console commands, also known as cheats. Commands in the below table include those from all DLCs, such as Hearts of Darkness.

To open the console, press either the ` (grave) or

(tilde) key on your keyboard. Type a command into the console and hit ENTER to run it. For more help opening or using the console, see our console help page.

Click the «Table View» and «Card View» buttons to change how the commands are displayed. Type the name of a command into the search box below to instantly search our database of 70 Victoria II commands.

money Command

money [amount] DLC: Hearts of Darkness

This command adds the specified amount of money to your current nation’s balance.

Amount The amount of money you wish to add to your nation.

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cash Command

This command only works in Victoria II without the Hearts of Darkness DLC installed (use «money» command if playing with Hearts of Darkness). This command adds 1,000 cash to your nation’s reserves.

prestige Command

This command adds the specified amount of prestige to your nation. If you do not have the Hearts of Darkness DLC installed, this command will add 55 prestige to your nation (regardless of the amount you enter).

Amount The amount of prestige to add to your nation.

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leadership Command

This command adds the specified amount of leadership to your nation. If you do not have the Hearts of Darkness DLC installed, this command will add 100 leadership to your nation (regardless of the amount you enter).

Amount The amount of leadership to add to your nation.

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goods Command

This command adds the specified amount of each good type, and cash, to your nation. For example, specifying 10 after the command would give you 10 more of all goods and 10 cash.

Amount The amount of each good you wish to add to your nation (e.g. 3 = 3 of every good added to your existing goods).This amount is also added to your nation’s cash reserves.

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plurality Command

This command sets your nation’s plurailty to the specified number (it does not add the specified amount to your existing plurality).

Amount The amount to set your nation’s plurality to. Note that your plurality will be SET to this value, this amount will not be added to your nation’s pluraity.

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revolt Command

revolt [province id]

This command starts a revolt in the province with the specified ID. You may need to type this command (with the province ID) twice for it to work.

Province ID The ID of the province you wish to create a revolt within.

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instantconstruction Command

This command toggles instant construction on and off for both your nation and AI nations. With instant construction on, construction completes within one day (almost instantly).

inc Command

instantresearch Command

This command toggles instant research on and off for all nations (including those controlled by AI). With instant research on, research completes after just one day.

inr Command

This command toggles instant research for nations controlled by humans only (AI nations will not have instant research). When instant research is on, research completes within one day.

yesmen Command

Use «debug yesmen» if playing with the Hearts of Darkness DLC. This command will toggle «yesman mode» for all AI nations. In yesman mode, the AI will always respond favorably to offers and deals. Note that AI will respond favorably to offers from other AI nations too.

tag Command

This command will switch the country you are playing as to the country with the specified country tag.

Country Tag The 3 letter country tag of the country you wish to play as. E.g. GER for Germany, ENG for England.

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event Command

event [event id] [province id / country tag]

This command will initiate the event with the specified ID within a specified province or country.

Event ID The ID of the event to start.
Province ID / Country Tag To start the event in a province, enter the province ID of this province here. To start the event in a country, enter the country tag of your desired country here.

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changeowner Command

changeowner [country tag] [province id]

This command changes the owner of the specified province to the specified country tag.

Country Tag The country tag of the country you wish to make the owner of the specified province.
Province ID The province ID of the province you wish to change the owner of.

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changecontroller Command

changecontroller [country tag] [province id]

This command changes the controller of the specified province to the specified country tag.

Country Tag The country tag of the country you wish to make the controller of the specified province.
Province ID The province ID of the province you wish to change the controller of.

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conquerall Command

conquerall [country tag] DLC: Hearts of Darkness

This command will conquer (in other words, annex) all of the land of the specified country for your own.

Country Tag The country tag of the country you wish to claim all territory from.

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showprovinceid Command

showprovinceid DLC: Hearts of Darkness

This command will make it so that the IDs of provinces are shown on tooltips when you hover over them.

spawnunit Command

spawnunit [unit id] [province id] DLC: Hearts of Darkness

This command will spawn the unit with the specified ID in the specified province. The unit will spawn with full strength and no organization.

Unit ID The ID of the unit you wish to spawn.
Province ID The ID of the province you wish to spawn the unit in.

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spawnactor Command

spawnactor [actor id] [province id] [animation / gun / hat] DLC: Hearts of Darkness

This command will spawn the specified actor (e.g. a leader) in the specified province. You can optionally specify an animation, gun, and hat after the actor name and province ID to customize the actor. You can find a lot of the actors, animations, etc in the gfx folder within your Victoria 2 game files.

Actor ID The ID of the actor you wish to spawn.
Province ID The ID of the province you wish to spawn the actor within.
Animation / Gun / Hat Optional. Specify any of the following here to spawn the actor with: animation ID, gun ID, and/or hat ID. E.g. for the idle animation, specify ‘idle’ here.

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reload Command

This command will reload the file with the specified name. Reloading a file will apply changes you have made to it to the game, meaning you don’t have to restart the entire game.

File Name The name of the file, including its file extension (e.g. filename.gfx, filename.txt), that you wish to reload.

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reloadfx Command

reloadfx [shader name]

This command will reload the specified shader.

Shader Name The name of the shader that you wish to reload.

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reloadtexture Command

reloadtexture [texture name]

This command will reload the specified graphics texture (e.g. a PNG file).

Texture Name The name of the texture that you wish to reload. You need to specify the file with its file extension (e.g. texture.png, not just texture).

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reloadinterface Command

This command reloads all of the the game’s interface.

break Command

This command will force your country to surrender to the demands of rebels (provided it has rebels). The rebels that are surrendered to are the top-level rebels in the movement window.

upperhouse Command

This command will hold a reelection in the upper house of the nation you are currently playing as. To start an upper house reelection in another nation, use the tag command to switch to that country and then run this command.

election Command

This command will start a general (common) election in the nation you are currently playing as. To start a common election in another nation, use the tag command to switch to that country and then use this command.

militancy Command

This command will change the militancy of all populations by the specified amount. Specify a negative number to decrease militancy.

date Command

This command will change the date to the specified year, or a more specific date in the following format: YYYY.MM.DD (e.g. 1840.3.25).

fow Command

This command enables and disables (toggles) fog of war.

suppress Command

This command sets your nation’s suppression points to 100. Suppression points are used to suppress revolts, etc.

minzoom Command

minzoom DLC: Hearts of Darkness

This command opens up an interface that allows you to control maximum and minimum zoom.

wireframe Command

wireframe DLC: Hearts of Darkness

This command toggles (enables and disables) the rendering of 3D models as only their wireframes.

blockade Command

blockade [province id] DLC: Hearts of Darkness

The command blockades the province with the specified ID.

Province ID The ID of the province you wish to blockade.

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reorg Command

reorg [province id] DLC: Hearts of Darkness

Province ID The ID of the province you wish to give 100% organization and maximum strength.

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fullscreen Command

This command puts your client in fullscreen (if not already).

debug allmoney Command

debug allmoney DLC: Hearts of Darkness

debug alwaysdiplo Command

debug alwaysdiplo DLC: Hearts of Darkness

debug alwaysaddwargoal Command

debug alwaysaddwargoal DLC: Hearts of Darkness

debug researchpoints Command

debug researchpoints [amount] DLC: Hearts of Darkness

This command will give your nation the specified amount of research points.

Amount The amount of research points you wish to add to your nation.

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debug alwaysreform Command

debug alwaysreform DLC: Hearts of Darkness

debug influence Command

debug influence DLC: Hearts of Darkness

debug cb_use Command

debug cb_use [casus belli id] [country tag] [country tag] DLC: Hearts of Darkness

This command prints a list of all requirements for the specified casus belli (also marking which are met and which aren’t) between the two specified countries. The first country you specify is the country using the casus belli.

Casus Belli ID The ID of the casus belli you wish to view requirements for.
Country Tag The country tag of the country you want to be using the casus belli.
Country Tag The country tag of the country that the casus belli is being used on.

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debug invent Command

debug invent [invention id] DLC: Hearts of Darkness

This command will discover the invention with the specified ID for your country.

Invention ID The ID of the invention you wish to discover.

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debug market Command

debug market DLC: Hearts of Darkness

showrails Command

showrails DLC: Hearts of Darkness

citysize Command

citysize [on / off] [size] DLC: Hearts of Darkness

This command can be used to override the default maximum size of cities. See argument information for help.

fakenewsall Command

fakenewsall [style name] [seed] DLC: Hearts of Darkness

This command generates fake news for each possible type of fake news that is defined.

Style Name Optional, if not specified a random fake news style will be chosen. The name of the fake news style to generate.
Seed Optional, if not specified a random seed will be generated. A seed (e.g. 454545) to be used to randomly generate fake news.

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fakenews Command

fakenews [article name] [style name] [seed] DLC: Hearts of Darkness

This command generates fake news for the specified article.

Article Name The name of the article you wish to generate fake news for.
Style Name Optional, if not specified a random fake news style will be chosen. The name of the fake news style to generate.
Seed Optional, if not specified a random seed will be generated. A seed (e.g. 454545) to be used to randomly generate fake news.

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reloadnews Command

reloadnews DLC: Hearts of Darkness

This command reloads the database of fake news and fake news styles. This will apply any changes you have made without having to restart the game.

newsfrom Command

newsfrom [path] [style name] [seed] DLC: Hearts of Darkness

This command generates news from the specified folder.

Path The folder you wish to generate fake news from.
Style Name Optional, if not specified a random fake news style will be chosen. The name of the fake news style to generate.
Seed Optional, if not specified a random seed will be generated. A seed (e.g. 454545) to be used to randomly generate fake news.

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news Command

news [file name] [style name] [seed] DLC: Hearts of Darkness

This command generates news from the specified file.

File Name The name of the file you wish to generate news from, e.g. news_ai_afraid_of.txt (in the news folder).
Style Name Optional, if not specified a random fake news style will be chosen. The name of the fake news style to generate.
Seed Optional, if not specified a random seed will be generated. A seed (e.g. 454545) to be used to randomly generate fake news.

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addresearch Command

addresearch [tech id] DLC: Hearts of Darkness

This command researches the technology with the specified name/ID.

Tech ID The ID of the technology you wish to research.

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lprestige Command

lprestige [province id] [amount] DLC: Hearts of Darkness

This command adds the specified amount of prestige to leaders attached to units within the specified province.

Province ID The ID of the province you wish to add prestige to leaders attached to units within.
Amount The amount of prestige you wish to add to the leaders. Specify a negative number to remove.

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popupdate Command

popupdate DLC: Hearts of Darkness

This command enables and disables (toggles) updating populations.

popstat Command

popstat DLC: Hearts of Darkness

This command prints to console the amount of active populations that there are.

breakally Command

breakally [country tag] DLC: Hearts of Darkness

This command will break (end) all of the alliances of the country with the specified country tag. If you do not specify a country tag, your own nation’s alliances will be broken.

Country Tag The country tag of the country you wish to break all alliances for: e.g. if you entered GER for Germany, all of Germany’s alliances would be broken (meaning Germany would have no allies). If you do not specify a country here, all of your country’s alliances will be broken.

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lua Command

lua [lua code] DLC: Hearts of Darkness

This command executes the specified Lua code.

Lua Code The Lua code you wish to execute.

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technologylist Command

technologylist DLC: Hearts of Darkness

This command prints to console a list of all technologies.

humans Command

humans [amount] DLC: Hearts of Darkness

This command adds the specified amount of humans to your country.

Amount The amount of humans you wish to add to your country.

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window Command

window [open / close] [window] DLC: Hearts of Darkness

This command can be used to open or close a specified GUI or window.

Open / Close Specify ‘open’ here (without quotes) to open the window you specify, specify ‘close’ here (without quotes) to close the window you specify.
Window The name of the window or GUI you wish to open or close.

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randomlog Command

randomlog DLC: Hearts of Darkness

This command enables and disables (toggles) random logging.

paint Command

paint DLC: Hearts of Darkness

This command enables map painting mode.

rpaint Command

rpaint DLC: Hearts of Darkness

This command enables region painting mode.

cpaint Command

cpaint DLC: Hearts of Darkness

This command enables continent painting mode.

teleport Command

teleport [province id] DLC: Hearts of Darkness

This command teleports the unit that you currently have selected (clicked on) to the province with the specified ID.

Province ID The ID of the province you wish to teleport your selected unit to.

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tutorial Command

tutorial [chapter id / reload] DLC: Hearts of Darkness

This command will move you to the specified chapter of the tutorial, or reload the tutorial files.

Chapter ID / Reload Here you can either specify the ID of the tutorial chapter you wish to move to. Or, specify ‘reload’ to reload the tutorial files (to apply any changes you have made).

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copyprov Command

copyprov DLC: Hearts of Darkness

The command copies the province ID of the province you currently have selected to your clipboard.

helplog Command

helplog DLC: Hearts of Darkness

This command prints out a list of all console commands to the game.log file.

help Command

help [command name] DLC: Hearts of Darkness

If no argument is specified, this command will print a list of all commands to the console. If you specify a command name as an argument, help for that command will be printed to the console.

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