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Ploppable RICO Revisited 2.4.6
The old Painter and Garbage Bin Controller mods conflict with this mod. Compatible modern replacements are Repaint and Garbage Bin Manager.
Allows RICO (Residential, Industrial, Commercial, Office) buildings larger than 4×4 to be placed in the game. Want a functional and realistically-sized large apartment tower, mall/department store, or imposing office building? Want that custom building you downloaded to be more than just a tourist attraction? Then this is for you!
Note: Don’t have both this and the old RICO mod subscribed at the same time. Disabling is not sufficient. Choose one or the other.
Safe to subscribe/unsubscribe at any time (noting that if you unsubscribe after using it, then any RICO buildings you’ve plopped will lose their RICO functionality and will revert back to being basic decorations/parks/unique buildings).
This mod adds a “Ploppable RICO” icon to the toolbar (to the right of the “Policies” icon). Clicking on that will bring up a menu from which you can select RICO buildings to place; the “Settings” tab enables you to create your own local custom settings, either modifying existing ones or creating new ones from scratch.
The mod also adds a «Ploppable RICO» icon in the top-right of every building’s information panel that will take you directly to the settings for that building.
After selecting a building in the leftmost panel (the icons and search bar at the top can help narrow down what you’re looking for), use the “Add Local” button in the centre panel to create a new custom config for a building (edit the details in the rightmost panel). After making your changes, be sure to press the “Save” button in the centre panel, otherwise your changes will be lost! The safest way to apply changes is to exit the game and reload your save.
Buildings already placed will have their RICO settings updated on the next game load, or when the ‘Save and Apply’ button in the settings panel for that building is clicked. As the changes may not be recognised by other mods until a game restart, it is recommended that you be careful with this option (save a backup of your city before using it and check afterwards to make sure that it worked as you thought it should).
Known issue: Currently, RICO buildings destroyed by disasters can cause rescue teams to get stuck. These buildings need to be manually bulldozed and rebuilt.
Huge thanks to AJ3D, the original Ploppable RICO author, and to everyone who contributed to its design, coding, and updates (most notably boformer, Tailgunner, and especially BloodyPenguin). Thanks also to Boogieman Sam for the UI work, and thanks to TPB for the original Plop the Growables mod.
Thaks to everyone who’s helped out with the translations.
Подпишитесь, чтобы загрузить
Ploppable RICO Revisited 2.4.6
The old Painter and Garbage Bin Controller mods conflict with this mod. Compatible modern replacements are Repaint and Garbage Bin Manager.
Allows RICO (Residential, Industrial, Commercial, Office) buildings larger than 4×4 to be placed in the game. Want a functional and realistically-sized large apartment tower, mall/department store, or imposing office building? Want that custom building you downloaded to be more than just a tourist attraction? Then this is for you!
Note: Don’t have both this and the old RICO mod subscribed at the same time. Disabling is not sufficient. Choose one or the other.
Safe to subscribe/unsubscribe at any time (noting that if you unsubscribe after using it, then any RICO buildings you’ve plopped will lose their RICO functionality and will revert back to being basic decorations/parks/unique buildings).
This mod adds a “Ploppable RICO” icon to the toolbar (to the right of the “Policies” icon). Clicking on that will bring up a menu from which you can select RICO buildings to place; the “Settings” tab enables you to create your own local custom settings, either modifying existing ones or creating new ones from scratch.
The mod also adds a «Ploppable RICO» icon in the top-right of every building’s information panel that will take you directly to the settings for that building.
After selecting a building in the leftmost panel (the icons and search bar at the top can help narrow down what you’re looking for), use the “Add Local” button in the centre panel to create a new custom config for a building (edit the details in the rightmost panel). After making your changes, be sure to press the “Save” button in the centre panel, otherwise your changes will be lost! The safest way to apply changes is to exit the game and reload your save.
Buildings already placed will have their RICO settings updated on the next game load, or when the ‘Save and Apply’ button in the settings panel for that building is clicked. As the changes may not be recognised by other mods until a game restart, it is recommended that you be careful with this option (save a backup of your city before using it and check afterwards to make sure that it worked as you thought it should).
Known issue: Currently, RICO buildings destroyed by disasters can cause rescue teams to get stuck. These buildings need to be manually bulldozed and rebuilt.
Huge thanks to AJ3D, the original Ploppable RICO author, and to everyone who contributed to its design, coding, and updates (most notably boformer, Tailgunner, and especially BloodyPenguin). Thanks also to Boogieman Sam for the UI work, and thanks to TPB for the original Plop the Growables mod.
Thaks to everyone who’s helped out with the translations.
Ploppable RICO Revisited 2.4.6
Uploaded · Published March 19, 2020 · Updated September 12, 2021
Author: algernon
Last revision: 10 Sep at 05:27 UTC (25)
File size: 411.65 KB
Description:
The old Painter and Garbage Bin Controller mods conflict with this mod. Compatible modern replacements are Repaint and Garbage Bin Manager.
Not recommended for use with disasters – rescue teams will get ‘confused’ by RICO buildings
Allows RICO (Residential, Industrial, Commercial, Office) buildings larger than 4×4 to be placed in the game. Want a functional and realistically-sized large apartment tower, mall/department store, or imposing office building? Want that custom building you downloaded to be more than just a tourist attraction? Then this is for you!
Note: Don’t have both this and the old RICO mod subscribed at the same time. Disabling is not sufficient. Choose one or the other.
Safe to subscribe/unsubscribe at any time (noting that if you unsubscribe after using it, then any RICO buildings you’ve plopped will lose their RICO functionality and will revert back to being basic decorations/parks/unique buildings).
A complete list of instructions and guides can be found on the original mod’s page, including guides for asset creators. Many suitable assets on the workshop already come with RICO settings included, and either this or the original mod is required to make them actually function as intended (without a RICO mod you’ll still be able to place them in-game, but they’ll just be a park or tourist attraction – not apartments/factories/shops/offices).
This mod adds a “Ploppable RICO” icon to the toolbar (to the right of the “Policies” icon). Clicking on that will bring up a menu from which you can select RICO buildings to place; the “Settings” tab enables you to create your own local custom settings, either modifying existing ones or creating new ones from scratch.
The mod also adds a «Ploppable RICO» icon in the top-right of every building’s information panel that will take you directly to the settings for that building.
After selecting a building in the leftmost panel (the icons and search bar at the top can help narrow down what you’re looking for), use the “Add Local” button in the centre panel to create a new custom config for a building (edit the details in the rightmost panel). After making your changes, be sure to press the “Save” button in the centre panel, otherwise your changes will be lost! The safest way to apply changes is to exit the game and reload your save.
Buildings already placed will have their RICO settings updated on the next game load, or when the ‘Save and Apply’ button in the settings panel for that building is clicked. As the changes may not be recognised by other mods until a game restart, it is recommended that you be careful with this option (save a backup of your city before using it and check afterwards to make sure that it worked as you thought it should).
Known issue: Currently, RICO buildings destroyed by disasters can cause rescue teams to get stuck. These buildings need to be manually bulldozed and rebuilt.
Comments are actively curated in order to keep the comments section useful and relevant to others.
Huge thanks to AJ3D, the original Ploppable RICO author, and to everyone who contributed to its design, coding, and updates (most notably boformer, Tailgunner, and especially BloodyPenguin). Thanks also to Boogieman Sam for the UI work, and thanks to TPB for the original Plop the Growables mod.
Thaks to everyone who’s helped out with the translations.
This mod uses Harmony [github.com] version 2.0 by Andreas Pardeike via the Cities Harmony mod by boformer.
Required items:
Click the title to search on this site.
Revisions:
Old revisions of this mod are available below. Click the link to download.
Подпишитесь, чтобы загрузить
Ploppable RICO Revisited 2.4.6
The old Painter and Garbage Bin Controller mods conflict with this mod. Compatible modern replacements are Repaint and Garbage Bin Manager.
Allows RICO (Residential, Industrial, Commercial, Office) buildings larger than 4×4 to be placed in the game. Want a functional and realistically-sized large apartment tower, mall/department store, or imposing office building? Want that custom building you downloaded to be more than just a tourist attraction? Then this is for you!
Note: Don’t have both this and the old RICO mod subscribed at the same time. Disabling is not sufficient. Choose one or the other.
Safe to subscribe/unsubscribe at any time (noting that if you unsubscribe after using it, then any RICO buildings you’ve plopped will lose their RICO functionality and will revert back to being basic decorations/parks/unique buildings).
This mod adds a “Ploppable RICO” icon to the toolbar (to the right of the “Policies” icon). Clicking on that will bring up a menu from which you can select RICO buildings to place; the “Settings” tab enables you to create your own local custom settings, either modifying existing ones or creating new ones from scratch.
The mod also adds a «Ploppable RICO» icon in the top-right of every building’s information panel that will take you directly to the settings for that building.
After selecting a building in the leftmost panel (the icons and search bar at the top can help narrow down what you’re looking for), use the “Add Local” button in the centre panel to create a new custom config for a building (edit the details in the rightmost panel). After making your changes, be sure to press the “Save” button in the centre panel, otherwise your changes will be lost! The safest way to apply changes is to exit the game and reload your save.
Buildings already placed will have their RICO settings updated on the next game load, or when the ‘Save and Apply’ button in the settings panel for that building is clicked. As the changes may not be recognised by other mods until a game restart, it is recommended that you be careful with this option (save a backup of your city before using it and check afterwards to make sure that it worked as you thought it should).
Known issue: Currently, RICO buildings destroyed by disasters can cause rescue teams to get stuck. These buildings need to be manually bulldozed and rebuilt.
Huge thanks to AJ3D, the original Ploppable RICO author, and to everyone who contributed to its design, coding, and updates (most notably boformer, Tailgunner, and especially BloodyPenguin). Thanks also to Boogieman Sam for the UI work, and thanks to TPB for the original Plop the Growables mod.
Thaks to everyone who’s helped out with the translations.
Подпишитесь, чтобы загрузить
Ploppable RICO Revisited 2.4.6
The old Painter and Garbage Bin Controller mods conflict with this mod. Compatible modern replacements are Repaint and Garbage Bin Manager.
Allows RICO (Residential, Industrial, Commercial, Office) buildings larger than 4×4 to be placed in the game. Want a functional and realistically-sized large apartment tower, mall/department store, or imposing office building? Want that custom building you downloaded to be more than just a tourist attraction? Then this is for you!
Note: Don’t have both this and the old RICO mod subscribed at the same time. Disabling is not sufficient. Choose one or the other.
Safe to subscribe/unsubscribe at any time (noting that if you unsubscribe after using it, then any RICO buildings you’ve plopped will lose their RICO functionality and will revert back to being basic decorations/parks/unique buildings).
This mod adds a “Ploppable RICO” icon to the toolbar (to the right of the “Policies” icon). Clicking on that will bring up a menu from which you can select RICO buildings to place; the “Settings” tab enables you to create your own local custom settings, either modifying existing ones or creating new ones from scratch.
The mod also adds a «Ploppable RICO» icon in the top-right of every building’s information panel that will take you directly to the settings for that building.
After selecting a building in the leftmost panel (the icons and search bar at the top can help narrow down what you’re looking for), use the “Add Local” button in the centre panel to create a new custom config for a building (edit the details in the rightmost panel). After making your changes, be sure to press the “Save” button in the centre panel, otherwise your changes will be lost! The safest way to apply changes is to exit the game and reload your save.
Buildings already placed will have their RICO settings updated on the next game load, or when the ‘Save and Apply’ button in the settings panel for that building is clicked. As the changes may not be recognised by other mods until a game restart, it is recommended that you be careful with this option (save a backup of your city before using it and check afterwards to make sure that it worked as you thought it should).
Known issue: Currently, RICO buildings destroyed by disasters can cause rescue teams to get stuck. These buildings need to be manually bulldozed and rebuilt.
Huge thanks to AJ3D, the original Ploppable RICO author, and to everyone who contributed to its design, coding, and updates (most notably boformer, Tailgunner, and especially BloodyPenguin). Thanks also to Boogieman Sam for the UI work, and thanks to TPB for the original Plop the Growables mod.
Thaks to everyone who’s helped out with the translations.

