cities skylines мод precision engineering

Precision Engineering 2.0

Uploaded · Published May 7, 2020 · Updated December 22, 2020

Author: Tuna

Last revision: 3 May, 2020 at 17:36 UTC (1)

File size: 46.08 KB

Description:

Precision Engineering 2.0

Since the update of April 2020 (for me at least) length snapping of highways, rail, metro and a ton of other networks broke. I cloned the original Precision Engineering and just started messing around in it, when I found something which fixed it for me. I published the fix, some other players tested it and confirmed the fix working. You’ll find the updated source code at https://github.com/tunaflish/PrecisionEngineering.

The fix is basically always returning 1 unit as length snapping. The original mod only allows this snapping for zoneable networks, which is now removed. From my testing I found this works for any road (including highways), railroad and quays.

If you find any issues you can report them, but I’m no C# developer. I might be able to find other problems, but most likely not.

Big thanks to Simie, who built the original mod.

Make sure to unsubscribe the original Precision Engineering! You can do that over here: https://steamcommunity.com/sharedfiles/filedetails/?id=445589127

— Description of the original mod below —

Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.
Key Features

– Adds angle and distance measurements when building roads, train lines, pipes and power lines.
– Hold CTRL to enable snapping to angles (in 5 degree increments).
– Hold SHIFT to enable additional information display.
– Hold ALT to enable snapping to guidelines.
– Display height of the road you are placing relative to ground level
– Display height difference between start and end point of a road (when placing, holding SHIFT)
– Does not override the default NetTool, so should be compatible with most other mods.

Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

Revisions:

Old revisions of this mod are available below. Click the link to download.

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Precision Engineering

Uploaded · Published February 10, 2016 · Updated May 18, 2021

Author: Simie

Last revision: 27 Feb at 13:23 UTC (2)

File size: 44.03 KB

Description:

Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.

Click the subscribe button above to install, then enable the mod in the Content Manager on the Cities: Skylines main menu.

– Adds angle and distance measurements when building roads, train lines, pipes and power lines.
– Hold CTRL to enable snapping to angles (in 5 degree increments).
– Hold SHIFT to enable additional information display.
(NEW) Hold ALT to enable snapping to guidelines.
– Display height of the road you are placing relative to ground level
– Display height difference between start and end point of a road (when placing, holding SHIFT)
– Does not override the default NetTool, so should be compatible with most other mods.

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Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

This mod uses the detours library [github.com] created by cope. A big thanks to him for sharing that code, many mods on the workshop would not be possible without it.

– Make sure you have the mod enabled in the Content Manager.
– Bugs/Crashes? Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I’ll try and take a look.
– I don’t own any of the DLC so can’t test with them installed. Users report that the mod works fine, however.

Revisions:

Old revisions of this mod are available below. Click the link to download.

Источник

Подпишитесь, чтобы загрузить
[DEPRECATED] Precision Engineering 2.0

This mod is no longer necessary, since the original modder has fixed the snapping issue in the original version. Yaaaay! I never actually intended for this mod to get bigger than the original; I’m no C# developer, like I said in the original description. It kinda got a lot more attention than it needed to, I just wanted to have my snapping back.

Anyways, please go back to using the original mod, and thanks for all the fish.

Precision Engineering 2.0

Since the update of April 2020 (for me at least) length snapping of highways, rail, metro and a ton of other networks broke. I cloned the original Precision Engineering and just started messing around in it, when I found something which fixed it for me. I published the fix, some other players tested it and confirmed the fix working. You’ll find the updated source code at https://github.com/tunaflish/PrecisionEngineering.

The fix is basically always returning 1 unit as length snapping. The original mod only allows this snapping for zoneable networks, which is now removed. From my testing I found this works for any road (including highways), railroad and quays.

If you find any issues you can report them, but I’m no C# developer. I might be able to find other problems, but most likely not.

Big thanks to Simie, who built the original mod.

Make sure to unsubscribe the original Precision Engineering! You can do that over here: https://steamcommunity.com/sharedfiles/filedetails/?id=445589127

Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.
Key Features

— Adds angle and distance measurements when building roads, train lines, pipes and power lines.
— Hold CTRL to enable snapping to angles (in 5 degree increments).
— Hold SHIFT to enable additional information display.
— Hold ALT to enable snapping to guidelines.
— Display height of the road you are placing relative to ground level
— Display height difference between start and end point of a road (when placing, holding SHIFT)
— Does not override the default NetTool, so should be compatible with most other mods.

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Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

Источник

Precision Engineering

Precision Engineering

Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.

Click the subscribe button above to install, then enable the mod in the Content Manager on the Cities: Skylines main menu.

– Adds angle and distance measurements when building roads, train lines, pipes and power lines.
– Hold CTRL to enable snapping to angles (in 5 degree increments).
– Hold SHIFT to enable additional information display.
(NEW) Hold ALT to enable snapping to guidelines.
– Display height of the road you are placing relative to ground level
– Display height difference between start and end point of a road (when placing, holding SHIFT)
– Does not override the default NetTool, so should be compatible with most other mods.

Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

[www.paypal.com] [github.com] [github.com]

This mod uses the detours library [github.com] created by cope. A big thanks to him for sharing that code, many mods on the workshop would not be possible without it.

– Make sure you have the mod enabled in the Content Manager.
– Bugs/Crashes? Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I’ll try and take a look.
– I don’t own any of the DLC so can’t test with them installed. Users report that the mod works fine, however.

Do you like the mod? Buy me a coffee as thanks!
[ko-fi.com]

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