cities skylines мод rush hour
Rush Hour [Beta]
Rush Hour [Beta]
This mod gives all your Cims free watches and teaches them how to read the time. No longer will you find people in school ‘studying’ at 3 AM, and you won’t have the same traffic at night as you will during the mornings or evenings.
If you have After Dark, citizens that are close to leisure zoned areas will now go there at night, providing they are open and active. Similarly, tourists that are done for the day will look for available hotels around where they are and check in, then will come out the day after to continue their day.
You now have the ability to make your own events for your citizens at specific unique buildings! This gives you the opportunity to bring in some extra money for your city, but be careful – events attract certain people, so if you set up the wrong event for your city you may lose more money than you gain.
To help bring in more citizens you can set up incentives to attract people who would otherwise not attend. Some incentives improve attendance percentages, however some reduce attendance if there are too few or they run out.
That’s right. As if your roads weren’t packed enough, Cims will now pile into events hosted by the city. If you’ve got landmarks in your city, they may become the host of some of the various events packed into this mod! Don’t worry though, your citizens will let you know when an event is going to start through…
New chirper messages! #youlovehimreally
The date bar at the bottom has now been updated to follow the day/night cycle, and now includes yellow blips for events for those who have exterminated Chirpy. When an event is happening your date bar will turn yellow, so you know when it has properly started. The length of the blip states how long the event is going to go on for. Hovering over the blip will tell you the times the event starts and ends at, and if you click it you’ll be taken to the building where the event is happening.
Now you can adjust your school and public transport budget sliders for the night without your entire city going into meltdown. Since Cims aren’t out and about as much at night, you can reduce budgets for services that aren’t getting used as much over night.
Roads are busier during the mornings and evenings, when people are travelling to and from school or work. Make sure your roads and transport services can handle the extra traffic.
Cities: Skylines «43 mod-pack»
43 самых нужных модов для ценителей игры Cities_Skyline
Примечание: Моды обновлены до версии 1.7.0-f5
Данные моды нужно распокавать и указать путь в C:\Games\Cities Skylines Deluxe Edition\Files\Mods
список модов если не сложно
Анонимус Токи
7login7 спасиб
Nic Gamer написал: описание подъехало)
Спасибо за помощь людям!
7login7 Очень не конкретное описание!
7login7 Человеческое тебе Спасибо!
amita-i-sabal описание подъехало)
Cities skylines мод rush hour
Draw lines of props and trees like how you draw roads!
This mod will save you time by placing items one by one for you!
With this mod enabled you can place props & trees:
— under water
— on roads
— within building’s footprint
This is a fixed & improved version of @emf’s 81 Tiles mod.
IT’S A MOD, NOT A LUT! This mod doesn’t require After Dark DLC!
Are you annoyed with th.
This is my experimental multi-track cargo station. Doube fun for x1.25 price!
You can use it as the template for your double track cargo train stations.
Screenshots took with Classic Sunlight Color option enabled!
Large Water Pumping Station:
The perfect solution for serving large volumes of water to your citizens.
Footprint: 8×6
Cost: 17500
Upkeep: 560/week
Pumping Capacity: 384000/week
Noise Pollution: 50
Noise Radius.
Things to note: Because this map was designed based around the city I wanted to create here for my YouTube s.
This pack adds 27 new street lights and lamps to your game. These props can be used for assets and can be placed ingame using Network Skins 2 and More Beautification.
Content as of May 2020:
This mod draws a image of map. Exactly, it is another external executable (CSLMapView.exe; bundled with the mod) to draw the map. The mod only outputs data file for that.
If mod or viewer don’t ru
Stock your commercial buildings, zoned/plopped industry and shelters with an infinite amount goods. Get rid of industry and traffic!
American RoadSigns is a both stripped-down and enhanced version of hyperdrive_engaged’s original American Roads, which is no longer supported, and un
Make all demands stay high forever. Works with new and previous-saved cities.
The Cims even don’t care about basic items (water, sewage, etc) before construct their buildings by consequence of it.
Enjoy!
Small mod which lets you manually to.
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion.
Can be fully controlled with the ingame UI with the following settings:
It’s been good fun working on this mod since 2016,
12 ploppable pavement props:
Square4, Square8, Square16, Square32,
(sunken) SSquare4, SSquare8, SSquare16, SSquare32,
Angled45, Angled30, Circle8, Circle16,
13 ploppable asphalt props:
Square4, Square8, Square16, Square32,
(sunken) SSquare4, SSquare8, SSquare16, SSquare32,
Angled45, Angled30, Circle8, Circle16,
Transition (sunken to plain road)
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces.
Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set. http://steam.
7 ploppable cliff props:
Square4, Square8, Square16,
Angled45, Angled30, Circle8, Circle16,
10 ploppable grass props:
Square4, Square8, Square16,
(sunken) SSquare4, SSquare8, SSquare16,
Angled45, Angled30, Circle8, Circle16,
12 ploppable gravel props:
Square4, Square8, Square16, Square32,
(sunken) SSquare4, SSquare8, SSquare16, SSquare32,
Angled45, Angled30, Circle8, Circle16,
Loads custom tiling values for network segment and node textures.
The mod is required for people who want to use networks which depend on this mod.
Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to contr.
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping.
Settings can be adjusted in real time.
Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various tex.
This mod allows props to be placed much more precisely.
This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to prese.
Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
This asset and more can now be found in the DOT Collection.
Please check it out! I think you’ll prefer to subscribe to the assets there instead.
All stuff you can find under industrial structures tab.
When you create an asset, you can specify some ‘customizable properties’ options for your building.
This mod lets you change those inside the game, while also ex.
This mod provides a slider that lets you reduce or entirely stop the movement of tree assets in the wind.
It also includes the Random Tree Rotation functionality because it is handled by the same «func.
This mod provides a option to disable/enable buildings catching on fire.
Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings burning down.
All it does it set a boo.
Provides sliders to change road colors per road category.
Lets you remove crosswalks and road markings (Highways, Vanilla small and medium roads done so far, rest coming s.
This mod disables abandonment in your game.
Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned.
Already abandoned buildings are not.
I’ve always been annoyed by the fact that the game doesn’t remember your camera position when you save a city.
Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across b.
This mod removes the need to place pipes all over your city.
If you also don’t want to waste time building power lines you can use my Remove Need For Power Lines mod.
This mod removes the need for power lines.
If you also don’t want to waste time laying down pipes you can use my Remove Need For Pipes mod.
This mod is used as a bridge between different mods (for better compatibility).
Using Harmony for redirection.
Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created befor.
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals.
Make sure that the mod is enabled!
This mod does not mess with save files, simulation or the user interface. It is safe to use and can be
It can still has flickering issues, please let me know if you experience them.
I just fixed this for myself, no guarantees.
Ford Police Interceptor Utility
LOD
Tris:18
Textures: 64×64.
Get your work crews out on the road today and ins.
Get your work crews out on the road today and install some today! You can find the.
Get your work crews out on the road today and instal.
Choose whether you want to completely remove any kind of pollution (ground, water or noise) as well as dead people, garbage and/or crime. Can also maximize city attractiveness, entertainment and land value.
With Options Panel you can easily switch ON/OF.