command conquer 3 kane s wrath моды глобальные
Command & Conquer 3: Kane’s Wrath
Electronic Arts | Released 2008
In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!
Kane’s Wrath Unofficial Big Bang Patch 1.04
Kane’s Wrath Unofficial Patch 1.04 is a big bang patch that will try to balance the game a bit more from my and the community ideas and at the same time.
kane’s wrath unofficial big bang patch 1.04 sci-fi
Chemical Warfare Mod
chemical warfare mod sci-fi
Kane’s Wrath Bandage
Kane’s Wrath was left at an unpolished state after the game was abandoned for EALA future games. This mod is an attempt to fix the myriad of bugs and.
kane’s wrath bandage sci-fi
Star Wars Crisis
CNC3 : StarWars will bring the StarWars universe into the CNC3 game
star wars crisis sci-fi
One Vision
Just like Kane’s Vision, this mod aims to perfect the gameplay experience of Kane’s Wrath. With countless new faction unique upgrades and units, this.
Second Dawn
Tiberium Dusk
Tiberium Dusk is a re-imagining of the Kane’s Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity.
tiberium dusk sci-fi
Rush To Supremacy 2
[CANCELLATO] / [CANCELLED] Rush to Supremacy MOD by CIULLO CORPORATION & GamerS HitS
rush to supremacy 2 sci-fi
Tiberium Insanity
Hey all, welcome to the Tiberium Insanity mod page! This mod includes a lot of bug fixes, (mainly fixing some bugs EA left behind), and enhancing effects.
tiberium insanity sci-fi
Command & Conquer 3 Kanes Wrath Huge Map Pack 1
Kane’s Wrath’ story focuses on pivotal events after the Firestorm Crisis, before and during the Third Tiberium War, and its aftermath. The game introduces.
command & conquer 3 kanes wrath huge map pack 1 sci-fi
Renegade Wars [KW]
Inspired by popular MOBA titles such as DoTA and League of Legends, Renegade Wars is a mod map which brings competitive multiplayer «hero action-RTS.
renegade wars [kw] sci-fi
Tiberium Vision
Graphic modification breathes new life into the entire environment of the game.Powered by ReShade Install: 1. Download last version ReShade from official.
tiberium vision sci-fi
A mod with Westwood style
A westwood style mod, whicn contains my effort and thought.
a mod with westwood style war
Balance & AI Mod for Kanes Wrath
A mod to improve AI and change some minor balance in Kane’s Wrath
balance & ai mod for kanes wrath war
Map for 2 single players. multiplayer can be said that the quality.
Map for 2 single players. multiplayer can be said that the quality.
Map for 4 single players. multiplayer can be said that the quality
Test mod for mutant
Well, I need debugging help. Who can help me fix the bug that several times it causes crash if many units in a melee.
test mod for mutant war
Up Against
Two-player map for skirmish and multiplayer with a red zone (desert) theme.
Meta Mod
Meta Mod is a unique modification for C&C3; Kane’s Wrath which tries to enhance gameplay from a «meta» level by introducing completely new game mechanics.
Shaka Zulu SP Mission
Single Player custom mission map for C&C 3 Kane’s Wrath
shaka zulu sp mission sci-fi
Kane’s Wrath Classic
Remember the good old times when Kane’s Wrath was more flowing game before patch 1.01 ruin it? the times when we cold play it without hearing «insufficient.
kane’s wrath classic sci-fi
WrathEd
The community Mod SDK for Kane’s Wrath. Also contains a viewer for packed and compiled files.
Kane’s Wrath Enhanced
Kane’s Wrath as it should have been! Many things have been changed to rebalance the Game. Features: Want a faction that uses troops to win instead of.
kane’s wrath enhanced war
The End Of All Things
The End is a total conversion for Tiberium Wars. Additional factions, special powers and units. The End is the story of happenings within GDI, Nod and.
the end of all things abstract
Wall Mod
This Mod allows Walls to be built in Kane’s Wrath.
A New Sunrise
A CnC3:KW modification that restores Westwood-like atmosphere of CnC3, fixes several gameplay bugs and improves faction units` appearance.
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C&C3: Tiberium Wars
Electronic Arts | Released 2007
March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
C&C3; Tacitus Revolution
The unofficial expansion mod to CNC3 Tiberium Wars is the enhanced version of Kane’s Wrath Reloaded. This mod is where the beloved C&C series shall end.
Kane’s Wrath Reloaded
Kane’s Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way.
Tiberium Secrets
Project overview: Tiberium Secrets is a total overhaul mod set in a parallel universe to the Command and Conquer canon. It introduces three new factions.
Tiberian Sun Rising
Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the.
Tiberium Essence
This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3.
Command & Conquer 5 Return of the Scrin (MOD).
Super Beta V0.000.021 released, this is get suggestions only. Command & Conquer 5 Return of the Scrin (MOD Edition). I have been working on this since.
Tiberium Wars: FireStorm
Hey all, welcome to the Tiberium Wars: FireStorm mod page! This mod is a Tiberium Wars port of my previous KW mod: Tiberium Insanity. (Also a continuation.
NOD Evolution 1.41
Air dispersion cooldown time has been fixed. NOD Militant Rocket fire radius has been fixed.
Réinventer la Dune
Новый взгляд на старые вещи. Возвращение к истокам жанра стратегии в реальном времени.
Dune 2 REMASTER
Take command of the army of one of the three great houses and lead it to victory!
Command & Conquer: Generals Universe
Command & Conquer 3: Tiberium Wars total conversion, the purpose of which is to adapt the old game (C&C: Generals Zero Hour) to the new game engine, as.
Command & Conquer: Tiberian History
A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known.
CNC:Generals2
This is a MOD for Command & Conquer 3 Tiberium Wars, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the unit.
Tiberium Warfare
I made this mod for myself some years ago, now I decided to share it. The purpose of this mod is create a new balancing adding some realism but keeping.
Hybrid Ascension
This mod is based on Balancing the core game and adding new content from open sources, mainly the cnc3 and cnc4. Focused mainly on balancing and adding.
Crossfire
This modification offers an alternative gameplay to Tiberium War. «What if» have another faction join this war there are many new content (units, structure.
Rush To Supremacy
[CANCELLATO] / [CANCELLED] Rush to Supremacy MOD by CIULLO CORPORATION & GamerS HitS
Tiberian Dawn
«War. War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs.
C&C3; Tiberium Refined
Another C&C3;:TW mod. New units, upgrades, superpowers, you name it.
Command & Conquer 0 Dawn of Time.
This MOD is undergoing an overhaul due to negative feedback.
Tiberium Wars: Classic Special Power (v1.1)
The basic idea of this modification was, to bring back the properties of classical superweapons, which were no mass destruction weapons, but tactical.
Evolutions: Real Time Strategy Evolved
Evolutions is a «Halo Wars» style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions.
Tiberian Sun Missions (TE)
The TSM project tries to recreate the Tiberian Sun missions and tries to stick as possible as it can to the original campaigns while making adjustments.
Subject 9
Subject 9 is a modification based on Command & Conquer 3: Tiberium Wars. It features a complete redesign of the gameplay, new game mechanics and a storyline.
C&C: Red Alert History
Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would.
C&C: Littlemod
My first mod, a small mod that I made for myself, with small changes in the vanilla game, but in the end I think it is better that I share it, I wanted.
Strato Defense
Tags: Tower Defense, Defence, Metroid, Prime, Fusion, Nintendo, Samus Aran, Bounty Hunter, Chozo, Luminoth, Space Pirate, Phazon, Skytown Elysia, Zebes.
Red Alter
Red Alter was a total conversion based on C&C3;: Tiberium Wars, based on own alternate history of WWII ending and later Cold War, which gone hot.
C&C3; 5min Corpse Decay Mod
So, this marks my very first mod on Moddb after being a member for so long. If you’re interested in some of my other works, search for Guvenoren’s Workshop.
Xenoforce Reborn
The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The.
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Альтернативная установка модов Kane’s Wrath, Tiberium Wars и Red Alert 3
Крайне простой и безотказный способ — если стандартные методы по какой-то причине не работают.
Казалось бы — в стандартном способе установки модов на TW и RA3 нет ничего сложного, но всё равно встречаются случаи, когда он отказывается работать.
Kane’s Wrath же вообще официально моды не поддерживает, что требует установки стороннего лаунчера (а с ним проблемы возникают у каждого третьего).
Это всё и побудило написать данный небольшой гайд.
1. Скачиваем необходимый мод
Все моды состоят из 2 типов файлов: .big и .skudef. Поместите папку мода с этими файлами в любое удобное для вас место.
У разных игр они называются по разному:
Если данного файла нет — обновите игру до последней версии.
Если игра в Стиме и вы не знаете пути к игре — в библиотеке нужно зайти в Свойства игры → Локальные файлы.
Рекомендуется перед этим сделать копию данного файла
Для этого нажимаем по файлу правой кнопкой → Открыть с помощью → выбираем Блокнот.
4. Вставляем в Блокнот путь к моду
А именно — путь к файлу .scudef мода из первого пункта — по следующему шаблону:
В итоге получится вот так:
5. Сохраняем изменения
Всё, теперь можно запускать игру обычным способом — она будет запускаться сразу с модом.
Чтобы вернуть все обратно — удалите добавленную в Блокноте строчку или замените изменённый файл изначальным, который вы скопировали.
Meta Mod for Command & Conquer 3: Kane’s Wrath
Meta Mod
Command & Conquer 3: Kane’s Wrath mod | Released 2015
Important new features in Meta Mod 2.0:
Note: Everything in this mod can be disabled one by one if you would like to. Also note that there may be bugs present, but that should be considered as the cost for this wide range of new partly experimental features, made by only one person.
Many additional files for lua modders and a self written sage engine lua modding guide are included in the download package.
22.June.2021
06.October.2017
(scripts.lua now universal for TW and KW version)
MetaMod feature Poll: Strawpoll.me
27. May 2017
First experimental TW port available here. Many things still needs to get fixed!
25. April 2017
Multiplayer support is a possibility in the future. First prototypes are working and I can say It’s nice to play with other players in diplomacy mode, giving the game a new level of depth.
As there is no way of transfering user specific config data between clients that I know of currently, there will eventually be a admin setup mode, where the game will stay in a paused state until the admin/host of the game has setup gamemodes and other customizations in an ingame text menu. Maybe I’ll add some admin tools too, for kicking players and reseting the map/game state (so you never need to host a new game). Another way of setting options will be through admin name additions. Im Also considering ingame live polls for choosing next gamemodes and more (a similiar mechanic is already implemented for accepting/denying the team commander).
1. March 2017:
Next release Meta Mod will sligthly differ from the list from 02.18.2016
2. February 2016:
1. Fully functional diplomacy system: For very dynamic and long lasting game experiences with intelligent AI. AI always tries to preserve Equilibrium, so if you are about to get too strong, AI faction will form alliances against you. There will be a diplomacy menu in the build tab menu where you can break/create alliances. Too improve the acceptance propability for an alliance you can offer money. You can also try to bribe the enemy if he is about to attack you, so that he will leave back to his base for some time. (Status: prototype ready, 40%)
2. Evolutionary self learning AI which adapts to it’s opponents and saves it’s experience to an external file. There will propably be two versions: One whole player based (for AI) and one for a single selectable unit (maybe as an special power ability) (Status: 10%, long term project)
3. Autostart Config: A Config file which will be created in your KW user data folder with many options including game performance options, superweapon toggle. The config loads after every map load so no game restart necessary. You can also use it to put your own lua scripts inside. (Status: 100%)
4. LUA IO Mod: Start your own LUA scripts live in game from an external file, so it’s like a console in other games. I’ve added many handy commands you can use including sandbox commands such as spawn unit (example: spawn(«NodAvatar») ), teleport unit, transfer unit, set unit status, delete unit an so on. There is also a command to write data to a file. Especially usefull for modders and debugging purpose. There is also a GPS/coordinate system available i’ve created. (Status: 100%)
5. AI Co-Control Toggle Button: The AI is active for human player and you can both control your faction at the same time (really cool feature and good for afk times). (Status: 100%)
6. AI Boost Toggle Button: If the AI seems to loose at some point boost it! It gets an amount of money per sec. Maybe i make an option in the autostart.lua config file for autoboost. (Status: 100%)
7. Meta Control Option Bar put into it’s own build menu tab, so the player power bar is free again. (Status: 100%)
8. No camera zoom limitation anymore. (Status: 100%)
9. *NEW* Native art of defense gamemode you can use on any map. You can customize wave ammount, wave delay, first wave delay, difficulty increase rate and maybe more. The AI adapts to player style and strength. (Status: 60% prototype ready)
— Capture the flag gamemode where you need to hold a marker on the map for a specific ammount of time. If the enemy team takes it away the timer restarts.
— Credit System: You can lend money from the bank. You will have to pay it back. If not the «bank army» appears to attack you until you pay.
I have to mention that each and every option in this mod can be turned on and off with use of the autostart.lua config file. So you have the freedom to create your own highly customized KW. If you play multiplayer only options which all players have activated will be enabled.
If you have good ideas for my planed features or any idea for a new crazy feature please share with me. I’ve discovered some of the deepest secrets of SAGE Engine Lua scripting, and virtually anything now seems to be possible. I will share all my knowledge about SAGE Lua after the next Mod release.
Please subscribe my blog for more updates and stuff.
Greetings from Mjjstral from Germany
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Kane’s Wrath Reloaded
C&C3: Tiberium Wars mod | Released 2011
KW Reloaded 1 91 FInal
One of the biggest C&C mods of all time is here once again for the final time.
kw reloaded 1 91 final full version
KW Reloaded 1.8
This KW Reloaded 1.8 release contains two parts into one huge mod.
kw reloaded 1.8 full version
KW Reloaded 1.55 Final
The very final release for KW players who wanted just KW playable content.
kw reloaded 1.55 final full version
C&C3; Tacitus Revolution 0.56 Beta
The mod’s back with a new update since Christmas 2017 and my C&C series modding career is nearing the end.
c&c3; tacitus revolution 0.56 beta demo
KW Reloaded 1.9 Final
One of the biggest C&C mods of all time is here once again probably for the final time after several years.
kw reloaded 1.9 final full version
C&C4 Art & Sound Pack
This C&C4 Art & Sound Pack contains most of the C&C4 units and structures and it excludes most civilian, neutral and other assets. Shaders.
c&c4 art & sound pack other
RA3 Uprising Art & Sound Pack
This RA3 Uprising Art & Sound Pack contains 13 units (plus the Shogun Executioner) for use with either the C&C3 Mod SDK and RA3 Mod SDK. This.
ra3 uprising art & sound pack other
KW Art & Sound Pack
This pack contains the unit/building art and sound assets from Kane’s Wrath. Shaders not included. Please do credit me if you are using them for your.
kw art & sound pack other
KW Reloaded 1.71 Final
This latest release of this mod fixes an issue for the Mastodon and the MRT plus a better quality for the in-game music.
kw reloaded 1.71 final full version
KW Reloaded 1.7 Source Code
This public source code contains all the latest content from the mod. This does not include art and sound files, but does include the skirmish AI coding.
kw reloaded 1.7 source code source code
KW Map Pack
This KW map pack collection contains 44 compiled maps and the terrain textures from KW.
SP Map Pack
This is a modified SP Map Pack for C&C3 Tiberium Wars for players who are stuck with starting vehicles in campaign missions that require power. This.
KW Reloaded 1.6
The next great full version for KW Reloaded is here with new CNC4 material, a tenth faction, 9 epic units to play with, several new upgrades and some.
kw reloaded 1.6 full version
KW Reloaded 1.5
The full version for KW Reloaded is here with all nine playable factions, 14 new upgrades, a new gameplay system and an unstoppable Kane. All changes.
kw reloaded 1.5 full version
KW Reloaded 1.4
This latest release of KW Reloaded (as the last delta version) covers some of the new and old changes from previous versions that are brought back to.
kw reloaded 1.4 full version
KW Reloaded 2.0 Final (KW only)
This mod for Kane’s Wrath is a bit more expanded than my created KW Minimod, except that it covers some changes to KW, the way it’s meant to be played.
kw reloaded 2.0 final (kw only) other
C&C3 Original
Another spinoff mod to KW Reloaded, the purpose of this mod is to play C&C3 the way it was meant to be played, back to the very first version of C&C3.
c&c3 original other
KW Reloaded beta 0.75 Source Code
This source code release contains some of the core files for this mod.
kw reloaded beta 0.75 source code source code
CNC3 Restricted
The spinoff mod of KW Reloaded, this mod generally does not have any support powers, upgrades, superweapons and epic units. Thus, this mod makes it challenging.
cnc3 restricted other
C&C3 Reloaded Source Code
This is the source code for C&C3 Reloaded which does not contain art files and sounds.
c&c3 reloaded source code source code
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