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Enhanced Battle Test
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Enhanced Battle Test for Bannerlord e1.5.10
Fix the problem that the party moral is zero.
Fix missing map.
Enhanced Battle Test for Bannerlord e1.5.8
Fix bug of map selection.
Enhanced Battle Test for Bannerlord e1.5.9
Fix bug of map selection
Enhanced Battle Test for Bannerlord e1.6.0
Fix the problem that the party moral is zero.
Fix missing map.
Old files
Enhanced Battle Test
Now player can be spawned with horse in siege battle.
Add player role selections view when player is sergeant.
Enhanced Battle Test
— Fix wrong banner in siege.
— Fix bodyguard logic.
— Fix player role selection.
Enhanced Battle Test
Make the mod from scratch.
Add single player mode.
Enhanced Battle Test
Update for game e1.4.3
Enhanced Battle Test
Add «Swap team» feature.
Fix the problem that default banner can cause cloth of soldiers disappear.
Enhanced Battle Test
Fix the bug that changing banner does not work.
Enhanced Battle Test
Add «change tactic level» feature.
Fix «text doesn’t exists» problem in occupation list.
Enhanced Battle Test
For Bannerlord e1.4.1 only.
Enhanced Battle Test
Fix crash in mp mode caused by banner.
Fix crash in siege when player general is not enabled.
Enhanced Battle Test
Fix banner color in mp mode.
Enhanced Battle Test
Fix potential crash when config file is corrupted.
Fix the problem that HP of hero is not recovered before a battle.
Fix spawning behavior.
Fix reinforcement behavior.
Add battle size unlocker.
Enhanced Battle Test
Add an option to select the behavior of applying equipment modifiers.
Enhanced Battle Test for Bannerlord e1.4.2
Add an option to select the behavior of applying equipment modifiers.
Keep compatible with Bannerlord e1.4.2.
Enhanced Battle Test for Bannerlord 1.4.1
Fix banner color in mp mode.
Enhanced Battle Test for Bannerlord e1.4.1
e2.0.7:
Fix wrong banner in siege.
Fix bodyguard logic.
Fix player role selection.
e2.0.6:
Now player can be spawned with horse in siege battle.
Add player role selections view when player is sergeant.
Enhanced Battle Test for Bannerlord e1.4.2
Fix a bug that selecting siege battle but finally enters a village battle.
Enhanced Battle Test for Bannerlord e1.4.2
Fix crash when perk is applied.
Enhanced Battle Test for Bannerlord e1.4.2
Fix the bug that changing banner does not work.
Enhanced Battle Test for Bannerlord e1.4.2
Fix potential crash when config file is corrupted.
Fix the problem that HP of hero is not recovered after a battle.
Fix spawning behavior.
Fix reinforcement behavior.
Add battle size unlocker.
Enhanced Battle Test for Bannerlord e1.4.2
Fix crash when perk is applied.
Enhanced Battle Test for Bannerlord e1.4.3
Keep compatible with Bannerlord e1.4.3
Enhanced Battle Test for Bannerlord e1.4.3
— Fix crash when start siege battle.
— Change default party morale to 100.
Enhanced Battle Test for Bannerlord e1.5.10
Fix the problem that the party moral is zero.
Enhanced Battle Test for Bannerlord e1.5.2
Compatible with Bannerlord e1.5.2.
Enhanced Battle Test for Bannerlord e1.5.5-e1.5.6
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Custom Troop
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Optional files
Backup Files
— For Beta 1.6.2
Old files
— Support multiple equipment set for custom unit
The new equipment set added in default is cloning the first equipment set, if nothing to clone, then is empty.
Horse and Horse Harness would be the same for all equipment set
— New option: enableCustomUnitWithoutKingdom: enable manage custom unit without joining kingdom but you still need to own a settlement (Default is OFF)
— New option: enableTranferToCustomUnit: Allow transfer basic troop into custom troop(Default is OFF)
— Fix 1.5.7 xml issue
Before playing your campaign, load your save and save the game first, it will change the xml format (Irreversible)
After that, load your game and have fun.
A unit can have different horse and horse harness for different set now
— Fix a bug: Gold consuming when load up the game
— Fix a installation bug: Install with Vortex will miss a needed directory, but now the mod will create the directory Campaign Save if it is missed.
— Add an option for force changing settlement and bound village culture to custom (Default is OFF)
— Add an option for training custom unit, raise skill of unit (Default is OFF)
— Allow manage custom unit in castle as well and owned settlement only
— Add a empty option for managing equipment for clearing the equipment
— Add a fewer custom troop template (rename the custom_troop_few_troop.xml to custom_troop.xml)
Main Branch 1.5.9 only
Manual Install
— Hot Fix: No skills for custom militia
Backup CampaignSave
— Update to 1.7.0
— Hotfix included
BackUp your config & CampaignSave first
— Fix crash
Backup Your CampaginSave first
— Add party template, caravan guard to try to prevent possible crash
— Add custom body properties, config via custom_bodyproperties
— Add enableCraftedEquipment: Default: true, allow crafted equipment to show for selection
Backup CampaginSave first:
— Add a in-game menu for manage item pool of equipment, i.e. what item to be shown in equipment selection
(Effect will be gone after reload, but you can always change it again)
BackUp CampaignSave
— Fix update body properties crash
You can also just fix that yourself by modifying the SubModule.xml
Change bodyproperties to BodyProperties
Backup CamapginSave
— Read Change log for update info
— Update to 1.7.2 (hotfix for militia included)
Backup your CampaignSave first
— For Beta 1.5.10
— Fix 1.5.10 Inventory Crash
— Remove menu screen to manage equipment
— Fix crash due to multi-equipment set
— Include fix of version 1.5.8
— Fix of notables.xml (1.5.7 has changed xml format)
— For Beta 1.5.7
— For beta 1.5.7
— Fixes training bug
— Fixes transfer bug
Backup CampaginSave
— For Beta 1.6.0
Backup your files
— For 1.6.1
Backup CampaignSave first
— Recompile for 1.5.10
— Support multiple equipment set for custom unit
The new equipment set added in default is cloning the first equipment set, if nothing to clone, then is empty.
Horse and Horse Harness would be the same for all equipment set
— Fix training bug after save and load game
— Cannot delete first equipment set
— Support manage civilian equipment
Each equipment set contain battle and civilian. Please follow this order if anyone want to edit the xml manually.
— Remove menu screen to manage equipment
— Fix crash due to multi-equipment set
— New option: enableCustomUnitWithoutKingdom: enable manage custom unit without joining kingdom but you still need to own a settlement (Default is OFF)
— New option: enableTranferToCustomUnit: Allow transfer basic troop into custom troop(Default is OFF)
— Fix modify skill value is not working (Save the campaign first to refresh the xml before modifying the skills value)
— Add option for renaming unit
— Add option for changing gender of unit
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Battle Size Unlocker
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About this mod
Offers greater range of values for the battle size setting. Game’s range is 200-1000, this mod allow you to expand it.
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Version 1.2.0
Version 1.1.0
Version 1.0.0
With this mod you have a wider range of values to the battle size settings. Works in campaign/sandbox battles, as well as custom battles.
In-game setting:
You should be able to change the battle size limit via the «Mod Options» menu, when using mildeww’s ModLib.
Note that:
The available range is 2-2048, in order to avoid problems with the game engine, but even so, be aware that a value much higher than 1000 will likely cause performance issues or game crashes (as per this thread).
Manual Installation:
— Extract the downloaded archive into your modules folder at C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules (default steam directory);
— Activate the mod’s module at the game launcher. Keep it below the official TaleWorlds modules and ModLib.
You can contribute by opening an issue or participating on the active ones over at the github repository.