Dark Messiah of Might & Magic «Asha`s legacy»
Описание:
Мод на старую, но всеми любимую игру, превносит множетво изменений и добавляет новые возможности.
Геймплей:
Новые возможности:
New game+, после завершения игры вы можете начать новое приключение со всеми предметами, что у вам удалось собрать, на более высокой сложности.

Crouch Lock, на клавишу «C» назначена функция позволяющая игроку постоянно находиться в режиме «приседания», без необходимости постоянно держать кнопку.
Улучшеное заклинание Кошачьего глаза.
Улучшенные эффекты щита, которые не портят обзор.
Уникальная текстура для зелья Каменной кожи.
Прочее:
Удалены раздражающие реплики Заны, по поводу лука верхолаза и некоторые другие, этому моду есть аналог, но размер папки там 30 Мб, зачем автор сделал такой большой битрейт для файлов непонятно, моя версия весит меньше мегабайта.
Инструкция по установке включена в архив.
Благодарности:
Спасибо Kaji Tora именно его мод вдохновил меня на создание этого, так же я использовал много его ресурсов. Прилагаю ссылку на видео,
Спасибо Ryan, чьи материалы я так же активно использовал во время работы.
Спасибо автору:
Granto
Guest
Acleacius
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This makes Nightvision much more useful and less painful.
This makes Nightvision much more useful and less painful.
A personal project aimed to make Dark Messiah look slightly better then the base game.
A personal project aimed to make Dark Messiah look slightly better then the base game.
This gives you Stealthy Types the ablity to Crouch Lock, so you don’t have to hold down the key all the time.
This gives you Stealthy Types the ablity to Crouch Lock, so you don’t have to hold down the key all the time.
Press a designated key once to toggle crouching/walking rather than having to hold the key down, and remove camera tilting when strafing left and right. All options configureable and you can disable anything you don’t want.
Press a designated key once to toggle crouching/walking rather than having to hold the key down, and remove camera tilting when strafing left and right. All options configureable and you can disable anything you don’t want.
i modded 3d menu map with source sdk i changed necromancer model to leanna & Xana modelscopy map files to game mm\maps directoryif not exist then createrun game with +map_background menu_3d_leanna or menu_3d_xanaor in console use map_background commandDM_MM was cool gameit sad there was no sequel
i modded 3d menu map with source sdk i changed necromancer model to leanna & Xana modelscopy map files to game mm\maps directoryif not exist then createrun game with +map_background menu_3d_leanna or menu_3d_xanaor in console use map_background commandDM_MM was cool gameit sad there was no sequel
No more disappointment! You get what you see from the distance!
No more disappointment! You get what you see from the distance!
Dark Messiah of Might and Magic
Arkane Studios | Ubisoft | Released 2006
Explore the secluded region of Ashan, where fearless orcs, wild goblins, dreadful undead, elusive trolls, gigantic dragons and many other creatures stunning in both size and depravity. This is a new and darker side of the legendary universe of Might and Magic, where the forces of evil are stronger and more cunning than ever.
Dark Messiah: Co-op
Experience the epic story of Sareth, destined to become the Dark Messiah but this time with the help of your friends. Slay monsters, fight over Leanna.
dark messiah: co-op fantasy
Dark Messiah Enhanced (DME)
Dark Messiah Enhanced (DME) is a small personal project I decided to work on to increase the resolution of textures in the base game to help increase.
dark messiah enhanced (dme) fantasy
Dark Messiah Map Extended
Dark Messiah of Might and Magic was developed by Arkane Studios in October 24, 2006. Throughout the 10 years of it being released, it has yet to have.
dark messiah map extended fantasy
Helms Deep
Helms Deep map converted from Age of Chivalry game. I am not a map scripter but if anyone wants to help out on this that would be awesome. All textures.
helms deep fantasy
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Dark messiah of might and magic сборка модов
Dark Messiah of Might & Magic Single Player
Unlimited Edition is a mod that restores features previously restricted to Limited Edition and adds a few customizations of its own. It currently includes the following additions:
Find and wield the Limited Edition Collector’s weapons
Reconquer the game with all the equipment and skills from the previous playthrough
Double-up on inventory space as a reward for starting New Game Plus*
Push the limits of your end-of-game weapons with enemies that are twice as tough†
Previously unused official voice acting adds extra variety and immersion
Surprise the skull guardian with your special ability and be thanked for rescuing a servant
Hear ballista explosions, Leanna’s follower acknowledgements, and consistent forge sounds
Explore several game-altering mini-mods to experience the game with a twist
* Extra inventory requires a manual key binding: bind swapinv
† Endurance difficulty is only available from the credits map. Enemies have double their Hardcore health and Hard’s damage modifier.
Special thanks to 5hmmoe for donating.
Suggestions and feedback is welcome below or on the mod’s discussion page.
Answer yes to all merge/overwrite prompts. This creates a folder named unlimitededition in the same folder as mm.exe.
Copy the media folder from the game’s mm directory into the mm_root folder. This prevents a crash that happens when cutscenes play. Additionally you may copy the save and cfg sub-folders from mm into mm_root. This lets you preserve your previous save games and key bindings.
If you are using the Unlimited Edition with most mini-mods download then steps 3 and up have already done for you. This means if you wish to install any of the non-included mini-mods only steps 1 and 2 need to be performed. The mini-mods that are not included in the bundled download are Regen Binds, Free Inv Swap and Normal Health.
Very rarely, the player can become unable to equip spells excluding the instant-use spells: Dark Vision, Heal, and Sanctuary. The cause of this bug is currently unknown. If you encounter it, please share any information you have for reproducing it so it may be fixed. The only resolution at this time is to load a save prior to the bug.
The following are known issues that cannot be resolved with the current modding technique and tools:
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Dark Messiah Enhanced (DME)
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About this mod
A personal project aimed to make Dark Messiah look slightly better then the base game.
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Hello everyone and welcome to DME.
Dark Messiah Enhanced (DME) is a small personal project I decided to work on to increase the resolution of textures in the base game to help increase the overall quality, even if only slightly.
To install:
-Inside game directory, go inside folder /mm. Open gameinfo.txt and add the line Game Custom to it. (or download from misc section)
-It should look like this:
Game custom
Game mm
Game |gameinfo_path|.
-Launch the game, (re)adjust settings to your preference then close game.
-Go back to game directory, inside folder /mm.
-Copy the media folder (If you have previous saves from /mm then also copy the SAVE folder) and paste them into the /custom folder.
-Download and extract this mod to the /custom directory.
-Launch and play.
If you crash when loading new game or saved game, apply large address aware to mm.exe. It can be found here.
My Note:
Some of the game textures are set using a specific resolution and thus changing that resolution changes the size in game.
I also couldn’t figure out a way to edit the sky textures correctly either.
Other then that, this mod is now in a complete state.
However, this should be a good start for helping the game look slightly better overall. Removes a lot of the pixelation the textures had in base game. Though some textures still appear.. well not good.
FPS wise, game seems mostly unaffected by the texture increase. In few cases I did have problems, but I think that was on my end as a game restart solved the issue.
If someone happens to know a way around the resolution lock if there is one feel free to let me know.
In any-case I hope this helps you to enjoy the game in a ever, if even so slightly, visual appeal. 🙂

















