dungeon siege 2 broken world моды

Лучшие моды для Dungeon Siege II

Dungeon Siege II — весьма интересный приключенческий экшен с элементами RPG и hack-n-slash. Игру посвятили удивительному фэнтези-сеттингу «Осады Подземелий», в котором схлестнулись между собой люди, волшебные создания и демоны разных мастей. К сожалению, модов для Dungeon Siege II было выпущено не очень много, но мы постарались отобрать самые лучшие.

УСТАНОВКА МОДОВ

Большая часть модов для этой игры устанавливается в корневую папку. Основные игровые файлы подвергаются полной замене. Если желаете установить дополнение, вы должны знать, что это будет стоить вам оригинальных файлов.

dungeon siege legendary

Данный проект переносит оригинальные карты кампании первой части Dungeon Siege во вторую часть. Это позволяет игроку вспомнить прошлое и хорошенько порезвиться на давно забытых локациях. Мод поддерживает не только оригинал Dungeon Siege 2, но и дополнение Broken World.

Все локации из первой части Dungeon Siege были полностью адаптированы под Dungeon Siege 2. Также были проведены улучшения графики и игровой камеры. Кроме того, авторы внедрили специальный минимод под названием Monster Level Adjustment. Он позволяет игроку сражаться с монстрами, которые ему по плечу. Проще говоря, если игрок ещё не достиг высокого уровня, он не встретит на своём пути многих опасных тварей.

dawn of third age

Эта новая карта не связана с «Властелином Колец». Основные события кампании происходит во вселенной Dungeon Siege уже через семь лет после падения Валдиса и Синбри, когда главные герои снова объединились. В то время как великая тьма была повержена, и жизнь уже начала возвращаться в прежнее русло, некоторые старые враги всё же остались в живых и жаждут отмщения.

Dawn of Third Age — это большая открытая карта, где в прямом смысле дозволено всё. Ваши персонажи могут ходить повсюду с самого начала игры. Все телепорты также доступны для игрока. Здесь полным-полно различных поселений и замков, которые нужно будет посетить и пообщаться там с местными обитателями. Всего на карте присутствует 32 основных квеста и один вторичный.

dungeon siege II: blood

Обычный кровавый мод, каких было сделано достаточно для разных игр. Кровь, море крови, океаны крови!

tough time leveling

Геймплейный мод, который делает прокачку героев более длительной и трудной, но при этом не обделяет некоторыми бонусами. Убивая монстров более высокого уровня, игрок теперь получает намного больше опыта, чем раньше. Правда на их убийство потребуется немало сил. Чудовища обзавелись надёжной бронёй, что делает битвы с ними ещё более сложным занятием.

Впрочем, силы увеличены не только у серьёзных монстров, а у всех вообще. При этом авторы ввели особую систему зависимости от других героев. Теперь чем больше членов вашей партии находится вокруг вас, тем меньше опыта вы, собственно говоря, получаете. Поэтому не стоит рассчитывать на максимальное увеличение опыта при совместных битвах с боссами.

vanilla skills in broken world

Простенький, но интересный мод, который перерабатывает систему навыков в Dungeon Siege 2 Broken Sword. Данный проект подходит только для дополнения. К тому же он вносит изменения только в пассивные скиллы. Боевые умения остаются такими же, как и были.

Мод очень понравится любителем оригинала Dungeon Siege 2, которые были разочарованы перестановками в официальном аддоне.

Источник

Dungeon Siege 2 «Мод «Aranna’s Legacy» для Broken World»

Автор(ы): KillerGremal (F3)

Название: Aranna’s Legacy

Версия: Alpha 3r

Требуемая версия игры: Dungeon Siege 2: Broken World (версия в главном меню 2.3)

Инструкция по установке:

Alpha 3r: (10-May-2014)

fan position) of the projectile.
— Custom Harpy and Ghost summons fixed to profit now from summoning related
item bonuses too.
— New items added: Enchantable Haku spears introduced (finally) and some
enchantable helmets added for the dual-classes NM+CM/M+CM/R+NM.
— In all towns a ‘tacho strawman’ (training dummy) can be found to display
the average time between two damage events. Please take note that the speed
benefits by skills are

30% higher than they actually should be ‘based’ on
an error in the code structure that hasn’t been completely fixed so far.
— Enchanting/reagents partially revised, in particular an experimental reagent
added to give you

10% more walking speed. Moreover ‘good’ items will offer
now +2 enchanting squares, ‘great’ and ‘exceptional’ items both +3 squares.
— As soon as a ranged weapon is equipped quivers will be appended on actors
usually with a random look each session. Visit once the reagent seller,
maybe he has some special potions to permanently redye the quiver.
— Potion drinking animation added as additional strategic feature. There are
different modes available by the ini/shortcut option ‘potion_drink_mode=X’
where X is a number from 0 (hardly ever animate) until 6 (animate always).
Default is 4 to animate the focused hero always and all other party members
depending on their life/mana state. However for better gameplay convenience
the animation will generally not happen in several situations.
— The left-handed weapon effect of commonly enchanted/magical spears/javelins
could be enforced with the ini/shortcut option ‘spear_effect_left=true’,
however effects on both sides may look quite effusive for usual weapons.
— The ini/shortcut option ‘pet_dire_wolf_black=true’ would turn your Dire
Wolf pet into a really dire one.
— This game is so old, don’t be surprised to encounter gnawing rats. ;=)
Alpha 2f: (13-Sep-2008)
— General revision fixing some strange stability problems of Alpha 2e.
Alpha 2e: (31-Aug-2008)
— Workaround when switching from spell to weapon. So far in DS2 you had to make
some steps first or to wait for

100’000 more gold because prices
for skill point reset, enchanting, etc. are perspicuously higher in this mod.
— Little fix to prevent that a spell may be executed on a target much beyond
casting range, however a little tolerance remains.
Alpha 1f: (15-Oct-2006)
— For liberating Drevin’s sister you will get 1 skill point as exclusive reward.
— Some timing adjusted to ensure better compatibility with other mods.
— Since the addon the Undead Azunite Archer boss had a much too high level when
appearing in act 2, this matter is solved now.
— Some extra monsters introduced by the Aranna Legacy mod (resp. Hotfix mod) had
lost their textures during addon adaptation, they have been re-added again.
Alpha 1e: (9-Oct-2006)
— Most set items will now display correctly the name of the set they belong to.
— The set just called ‘Relentless’ has been renamed to ‘Archer Guard’. Otherwise
it causes a display error if foreign (non-english) language support is required
and if the set name is also used as name for a magical bonus.
— Some reagents slightly revised, also a new reagent for better gold drops added.
— Kerth (act 4) will offer an unique spear in exchange for an ancient stone tablet.
— Aiming error feature adjusted (in context with a special type of bound dwarves).
Alpha 1d: (26-Sep-2006)
— Near the backyard of the Inn of Eirulan and at the Dryad Outpost of act 4 there
is now a powerful mage that is able to release the skill points from a skill of
your choice so you can re-invest them.
— Also there is a young edition of Dryad Vireni (the standard skill resetting NPC)
in the little Dryad camp at Western Greilyn.
— Derowen, the Broken World shop keeper at Aman’lu will now supply rare items too.
— Drop rates for super-magical items slightly approximated to original DS2 rates.
This means they are a *little* bit higher now, nevertheless you still need a
quite high magic find value to really find a lot of unique or set items.
— To respect GPG’s rebalancing intentions in the addon the defense of reagents
and pets is now 5-15% lower. It seems GPG has forgotten to update them too!?
— When enchanting mage weapons with intelligence reagents, the correct effect
will be displayed now (till now it was the same as for dexterity).
— Changes for buff casting improved to keep the auto-cast strain low.
— Minor Map Tuning: On way down to Tomas the Merchant (enchantable seller outside
of the Dryad outpost in act 4) some bigger stumps get better physic properties
so that it’s no longer possible to stay inside of them.
Alpha 1c: (24-Sep-2006)
— After the Overmage battle your hero will finally get back the Shield of Azunai.
— Bad texture fixed of Harpy spear (introduced by this mod itself).
— Neda at the Dryad outpost in act 4 may alternate her offer from time to time.
— Experimental: If one party member casts a buff spell then the buff durations will
also be refreshed for any other party members that already have this buff.
(However, this alone won’t turn auto-casting now into an always smart feature. )
— The supplies of Tomas the Merchant (outside of the Dryad outpost in act 4) may
now also include weapons introduced by this mod.
Alpha 1b: (16-Sep-2006)
— Party members will wait before talking until the area seems to be secure, this would
be indicated by ‘Please wait’ if you press that ‘Banter-Paranoia-Button’ hidden in
the stump next to your stash in the Dryad outpost of act 4.
Due to the different kind the addon map is built there is no more ‘Replay dialogue’
for further game session, but there is a now ‘Please tell me what you know’ option
inspiring party members to talk more/longer.
— *Tried* to let Mock Chests abort their attacks when all actors are consciousless.
Alpha 1a: ()
— Minor map improvements/changes around the teleporter at the Dryad outpost of act 4.
Alpha 1: (12-Sep-2006)
— The conversation with Kerth has been revised. The hint about the Playstation(R)
and the crossover items is still where but now a bit better encapsulated.
— The Thief (the ‘. ‘ guy) is able to drop these PSP crossover items in rare cases
don’t be sad if you never will see such an item, there are only 10 of them and the
probability is low that you exactly find one matching to your char.
— Near every shrine you will find now a lectern, sometimes empty but sometimes also
equipped with an extra-ordinary powerful chant.
— The costs for resetting your skill points are now more adequate for mid-level char.
— This mod also tries to fix *some* mercenary/veteran/elite mode related matters.

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Источник

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Hot mods

This mod gives you 10x more gold!

Tired of having to spam Mana potions to keep your wizards fighting? Then this mod is for you, this mod reduces the cost of all spells by 50%

Weapon, armor, magic, and reagent merchants from act 1 expanded. Buy unique and set rarity items and all reagents.

MEGA BUFF MOD based on passive skills

New buffs based on passive skill points levels.

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Dungeon Siege 2 Legendary Mod

The original Dungeon Siege 1 maps remastered as a mod for Dungeon Siege 2 so that they can be played in conjunction with the sequel’s campaign. Expanded with all the features from Dungeon Siege 2, the mod also fully supports being played with the expansion pack, Broken World. With the MLA Mod, all maps can be played through with the same party.

SHARE YOUR MOD AND WIN AN RTX 3070 Ti WITH ROG

More mods

The original Dungeon Siege 1 maps remastered as a mod for Dungeon Siege 2 so that they can be played in conjunction with the sequel’s campaign. Expanded with all the features from Dungeon Siege 2, the mod also fully supports being played with the expansion pack, Broken World. With the MLA Mod, all maps can be played through with the same party.

The original Dungeon Siege 1 maps remastered as a mod for Dungeon Siege 2 so that they can be played in conjunction with the sequel’s campaign. Expanded with all the features from Dungeon Siege 2, the mod also fully supports being played with the expansion pack, Broken World. With the MLA Mod, all maps can be played through with the same party.

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This small mod makes it so that you don’t have to worry about having a certain party member in your party to receive skill points awarded by quests.

This small mod makes it so that you don’t have to worry about having a certain party member in your party to receive skill points awarded by quests.

Adds a new custom button to the bottom right side of the hotbar/powerbar that, when clicked, resets all of the allocated skill points on your currently selected character. This mod is confirmed to work in single-player and multiplayer.

Adds a new custom button to the bottom right side of the hotbar/powerbar that, when clicked, resets all of the allocated skill points on your currently selected character. This mod is confirmed to work in single-player and multiplayer.

Makes Incantations lasts for 30 mins. Simple as that.

Makes Incantations lasts for 30 mins. Simple as that.

Revamps pets to be more useful so that its actually worth using them.

Revamps pets to be more useful so that its actually worth using them.

Revamps set items so that you no longer need to wait 10+ levels to equip a set to get its benefits which by that time makes them pretty underwhelming.

Revamps set items so that you no longer need to wait 10+ levels to equip a set to get its benefits which by that time makes them pretty underwhelming.

Want to craft the most overpowered items in game? Now you can.

Want to craft the most overpowered items in game? Now you can.

AI Upscaled textures x4

AI Upscaled textures x4

Offering much more space in your tresor.

Offering much more space in your tresor.

Elys created a tool to recognize all your savegames with varying game content/mods.

Elys created a tool to recognize all your savegames with varying game content/mods.

Make blood stay longer + New blood textures

Make blood stay longer + New blood textures

Improvements and bugfixes for the game

Improvements and bugfixes for the game

This mod offers larger text sizes that may be appreciated for higher screen resolutions.

This mod offers larger text sizes that may be appreciated for higher screen resolutions.

Elys DS2 Succubus Manager is a package all-in-one for DS2*AllSaves/DS2BW*Allsaves/Elys DS2 Succubus Modlet/Elys DS2BW Succubus Modlet.

Elys DS2 Succubus Manager is a package all-in-one for DS2*AllSaves/DS2BW*Allsaves/Elys DS2 Succubus Modlet/Elys DS2BW Succubus Modlet.

A Dungeon Siege 2 Map

A Dungeon Siege 2 Map

Created a 2 fun bows. It has 300% attack speed and increases certain stats. i made it for fun and figure someone else might enjoy it

Created a 2 fun bows. It has 300% attack speed and increases certain stats. i made it for fun and figure someone else might enjoy it

The complete guide to modding to both Dungeon Siege 1 / Legends of Aranna / 2 / Broken World titles.

The complete guide to modding to both Dungeon Siege 1 / Legends of Aranna / 2 / Broken World titles.

A mod that adds two new character classes: giant and gnome. In addition to the external appearance, of course, they also differ in size.

A mod that adds two new character classes: giant and gnome. In addition to the external appearance, of course, they also differ in size.

Most skills in dungeon siege: broken world received a nerf or change their progression. This mod reverses that, so skill trees look mostly the way they did in vanilla, but with BW abilities.

Most skills in dungeon siege: broken world received a nerf or change their progression. This mod reverses that, so skill trees look mostly the way they did in vanilla, but with BW abilities.

Media

Dungeon Siege 2 SKINS MOD

News & Updates

Do scalpers keep beating you to that new graphics card? Perhaps you’re looking to upgrade that tired old keyboard and mouse? We might have just the thing for you! We’ve teamed up with Republic of Gamers UK to give you the chance to win an RTX 3070 Ti, one of two ROG accessory bundles or a £50 Steam gift card.

Nexus Mods was officially founded on 1 August 2001, so this month is extra special for us. We’re celebrating our 20th anniversary! This event is a great way to celebrat.

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The Forgotten City is a mystery adventure game of exploration and deduction, and a re-imagining of the critically acclaimed mod that won a nationa.

Nexus Mods first started offering Premium Membership as an option to users all the way back in 2007. Since then, it has been an invaluable source of income for the site that has allowed us to continue to host our services, hire staff, create NMM and Vortex, expand to over 1,300 more games and give back to mod authors via our Donation Points system, among many other things. Without it, the site simply would not exist.

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Since we first started offering Premium Membership, our billi.

Siege Survival: Gloria Victis released on Steam last month and the good people at Koch Media have partnered with us to give away 35 copies of the game to the Nexus Mods community!

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It’s that time of year again! The Morrowind May Modathon 2021 starts today celebrating 19 years of modding for The Elder Scrolls III. Upload a mod for Morrowind during the month for your chance to win prizes and unlock some special achievements.

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Today we are talking to randyknapp, the author of many UI and quality of life mods for both Valheim and Subnautica, as well as the popular, ARPG inspired Valheim mod: Epic Loot.


BigBizkit: Thank you for joining us today. First of all could you tell us a little bit about yourself?

randyknapp: Thanks for having me! I’m Randy, I’m 33, I live in Seattle with my wife and kids. I’m a professional video game developer with 10 years of industry experience.

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Modders can work alone or in te.

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Your notifications are getting a facelift! Starting on 22nd March 2021 all users will be upgraded to the shiny new system featuring easy access to their preferences, an improved design and more control directly in the notifications panel. We need to permanently remove all existing notifications with this change, so please use this time to check the ones you currently have if you care about them. There are a few things you need to know before the switch-over happens, so read on for more informati.

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Thank you for joining us today, it’s truly appreciated. We like to start these interviews off with a bit of a personal introduction, so could you please tell us a bit about yourself?

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