EngineMod09
Originally uploaded by Sakarias88 on 22nd July 2009 16:22 pm
This is the latest version of Engine Mod (AKA easy engine) on garrysmod.org.
Enjoy the video and visit the thread. 😀
Video: http://www.youtube.com/watch?v=89lzc0t7FD8
Thread: http://www.facepunch.com/showthread.php?t=772259
You can make cars with no thrusters at all!
So how does it work?
Basically it’s an object you can steer with you movement keys. You can also put parts on such as a radiator, turbo and fuel tank.
Instructions:
How to connect things
Just touch the engine with the part you want to connect and it will automatically connect the device. You can also connect things to the engine by touching the fuel cap ent with the car parts.
Not that the fuel cap must be connected to the engine.
How to turn the engine on and off
First you have to connect a vehicle (example: Airboat seat or pod) to the engine before you can start it. You start the engine by pressing the jump button while you are in the connected vehicle.
Engines
The EP2 engine
You can control the engine by using your movement keys («a», «s», «d», «w»). Don’t try to turn the engine on before it’s welded to a vehicle. Use turbo by pressing the sprint button, the turbo will be enabled if you have installed the turbo on the engine.
The Airboat engine
It’s the same as the EP2 engine. I just included the airboat engine so people who doesn’t have EP2 can use this entity pack.
Boat engine
The difference between the boat engine and the other engines is that it will only work under water when it’s submerged otherwise it’s the same. The boat engine will also emit bubbles from the propeller and the boat engine also uses different sounds.
Jet engine
This engine was a request!
Don’t expect things to fly just by welding the engine to an object!
The engine itself will not make any generated lift!
Basically it works like the other engines to but it has different controls and you can’t connect all parts to it. Primary fire will increase the throttle and secondary fire will decrease it. Press the fo
This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry’s Mod addons folder. You should end up with a directory structure similar to below:
- steamapps
- common
- garrysmod
- garrysmod
- addons
- enginemod e.g. lua maps materials models etc
Don’t know where the Garry’s Mod folder is or how to extract zip files? See more useful installation tips.
Engine
EngineMod09
Submitted by garrysmod.org
Thomas the Tank Engine
Submitted by garrysmod.org
SCars Extra Sounds
Submitted by garrysmod.org
Bucks’ Ol’ Motorcycle
Submitted by garrysmod.org
SCars Sound Fix
Submitted by garrysmod.org
Gm_ship2.zip
Submitted by garrysmod.org
Viddes engines.zip
Submitted by garrysmod.org
GM_ship.zip
Submitted by garrysmod.org
Small Two Cylinder Engine
Submitted by garrysmod.org
Train
Submitted by garrysmod.org
Easy Engine OLD
Submitted by garrysmod.org
Mw2 footsteps for source.
Submitted by garrysmod.org
Sliderless Mini Engine
Submitted by garrysmod.org
Easy Engine VERY OLD
Submitted by garrysmod.org
(ACF) Extra Engine Sounds
Submitted by Kirito
Submitted by garrysmod.org
Source Engine 3D logo
Submitted by garrysmod.org
Engine Vehicles V2.zip
Submitted by garrysmod.org
Submitted by garrysmod.org
Rus Machine.zip
Submitted by garrysmod.org
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Garry’s Mod: Чит-Мод/Cheat-Mode (Пак lua скриптов)
Всем привет. Я немножко покопался в интернете и нашел в открытом доступе пак луа читов для гарис мода.:D
Пак содержит 35 lua читов. И да я проверял не все. (Есть даже те которые могут выдать вам супер админку на серверах и просто разорвать их в клочья, а могут и заставить вас вести себя как придурка (Когда нажмешь на кнопку НЕ НАЖИМАТЬ в Defqonsploit).
По поводу установки
1) Скачиваем файл
2) Все lua файлы закидываем в папку (вот ее адрес) SteamLibrary\steamapps\common\GarrysMod\garrysmod\lua
3) Вуаля, все ваши скачанные файлы готовы к использованию
По поводу активации (лично я так делаю)
1) Открываем garrys mod
2) Заходим в одиночный режим и открываем консоль
3) В консоли пишем: sv_allowcslua 1337229 и так же sv_cheats 1337229 (тут может быть другое любое число, но важно чтобы оно было большое. Большое потому, что его будет легче найти прогой Cheat Engine)
4) Запускаем Cheat Engine и ищем там наши заветные циферки : 1337229
5) Находим результаты (Их должно быть 2) и добавляем в таблицу.
6) Сохраняем и заходим на абсолютно любой сервер в гмод
7) Открываем Cheat Engine с нашими результатами в таблице (видим что значения стали 0)
8) Меняем Значения с 0 на 1 в обоих строках.
9) Прописываем в консоль команду lua_openscript_cl (Название вашего скрипта) Например я предпочитаю Defqonsploit.lua
10) Чтобы открыть меню чита defqonsploita например, нужно просто ввестив консоли Defqon
P.S. Есть даже такие lua скрипты которые могут ддосить сервер или даже положить его на некоторое время. Есть такие которые не работают без лицензии. А есть такие которые могут вам выдать суперадминку и другие приколы. Например Deathnote.
Большинство этих читов не палит скринграб, я проверял некоторые.
И если вам понравилось, то поддержите лайком пожалуйста. :З
Скачать Cheat Engine с нашего сервера Вы сможете здесь.
Engine mod гаррис мод
These were not made by me. I simply workshopped them so we could use them easily on our server.
Model and material content for the ACF Missiles addon. Not intended as a model pack, but you can find them by using the search terms «missile», «rack» and «bomb» in the spawn menu.
ACF Missiles is released now! Find it at https://github.com/Bubbus/acf.
With tanks being such a popular thing to build in gmod, it is sad indeed to know that realistic tank tracks are nearly impossible. This tool aims to, mostly, solve that issue. Please post pictures so I can add them to the images!
YOU NEED ACF OR THE NEWER ACF3 TO USE THIS ADDON.
Cars Ported From Forza Motorsport 7
Included (steering wheel and engine block are seperated)-
1965 Ford Mustang Coupe,
1967 Dodge Coronet,
Their Wheels props are from Forza Motorsport 4.
This pack is Not Drivable Cars. It used for ACF/E2/Prop Engines Building as Holo Body so someone can build like that way.
This Pack has 2 missing car that not included yet. but will add in next update.
This addon visualizes the thickness and health of props when using ACF Armor Properties tool.
Press Alt(walk) or Shift(sprint) while holding ACF Armor Properties tool to enable the feature.
It will color weak parts as red and strong parts as green, d.
for use with ACF Engine Accessories
● HD Turbo Sounds
● HD Supercharger Sounds
● HD Nitrous Sounds
● HD Misc Sounds
● HD Shifting Sounds (new!)
Contains engine sounds from the following engines:
Also contains a bunch of sounds for suspension and wheels on terrain, which were ripped from random racing games I own.
If you have a vehicle you’d like to have sounds for included in.
ULX Command which clears acf debris and broken prop debris on the map.
Console command:
ulx debris
Obviously requires ULX
tags acf, debris, ulx, gibs, cleanup.
This pack contains numerous sounds for use with ACF.
It includes turbo spooling, flutters and transmission noises.
Created by my friend Eagle. I am uploading for him.
ACF Sounds for Garry’s Mod.
Credits go to Giants.
Contains a bunch of SFX from Warthunder, for acf or anything you might want to use it with.
Found a bug? Then please report it!
All rights belong to Gaijin and the Warthunder dev team.
This addon features SWEPS that are competible with acf systems
They are reasonably balanced ( to my standards ) AT weapons are not quite as efficient for killing player targets
Weapons in this addon :
AT Rifle
AT grenade launcher
AT mine
AT sni.
This pack contains the following sounds:
Please note that due to the way the files are encrypted there might be missing sounds for some cars.
.
This pack contains a set of misc sounds such as:
Bike & car suspension sounds/creaks, Damage, Wiper. Etc
Please note that due to the way the files are encrypted there might be missing sounds for some cars.
All rights belong to Ivory Tower and Ubi.
Extra ACF sounds that I make in my spare time, to add more variety to the current ones. (plus a few «fixed» sounds that don’t sound like crap compared to some of the originals!)
If there’s sounds of a specific vehicle you want me to add, or you have sou.
Not really useful but still
Welcome to the most useless useful ACF sound pack in the history of Garry’s Mod!
My first sound pack for Armored Combat Frame
This pack includes over 50 HD Sound effects to use in game.
THIS IS TO BE USED WITH THE ACF MOD FOR GMOD! or you can use it with wiremod sounds and e2’s if you want.
Includes Several V8 Sounds
1 V6 Sounds.
***I TAKE NO CREDIT FOR THIS ADDON***
This addon is not my own work, i purely added the content files to the workshop as an alternative to FastDL for servers. You need both parts, enjoy!
***I TAKE NO CREDIT FOR THIS ADDON***
This addon is not my own work, i purely added the content files to the workshop as an alternative to FastDL for servers. You need both parts, enjoy!
****To those people who are going to complain «that they dont w.
Which includes Steering Wheels, Wheels, Etc.
Some of Models may uses Bodygroups.
One of Seats has Bodygroup for harness,
Most of Seats have 3 skins, Black, Blue and Red.
LUA script to remove the Source Engine Speed / Wheel Velocity Limit of 65KPH
Mainly made for use of the Advanced Combat Framework Engines (ACF) which can easily exceed 65kph
Подпишитесь, чтобы загрузить
Photon Lighting Engine
Photon is to designed to add authentic emergency vehicle functionality to specific vehicles along with support for basic vehicle lighting on supported cars.
This addon is the engine (base) only.
Photon is a base engine to power advanced emergency vehicle and law enforcement functionality for vehicles in Garry’s Mod.
Photon will only apply to cars you have installed. No cars come with this addon. Any supported cars will automatically have vehicle lighting applied.
The look, performance and behavior of third-party Photon cars are the sole responsibility of their developer. Photon is only a tool that enables certain functionality. How cars look is largely dependent on their developer.
Cars that feature a «Photon Official» badge on the icon are made by me (Schmal) and all techniques used in their creation are open to the public domain.
Errors have largely been fixed over Photon’s several month history. If errors do suddenly occur, please check the following:
1. Was there a recent Photon update? Major release updates generally entail a few hidden bugs, so feel free to report them!
2. Installed any Photon cars recently? Check if uninstalling the specific vehicle corrects the error, or simply try resubscribing to the addon to remount it.
3. Do you run any additional advanced addons or custom code? There could be a conflict. If you find one, feel free to bring it up.
Car Lighting*
— Running lights (head and tail lights)
— Brake lights
— Reverse lights
— Turn signals/hazards
*(basic vehicle features are not necessarily a target focus, so support is typically very limited)
Emergency Lighting Development Features
— Realistic light behavior
— Support for rotating, pulsing or flashing lights
— LED, soft and cold halogen lighting
— Red, blue, amber and white and green LED colors
— Extensive brightness adjustment support
— Support for pulsing wig-wag lights, tail light hideaways, etc.
— Override any standard car light
Scene Illumination
— Independent switch for optional vehicle lamps (such as police takedowns or fire scene lighting)
Traffic Advisor/Auxiliary Lighting
— Control traffic advising functions independently of primary emergency lights
Emergency Sirens
— Over 45 different authentic international siren models (typically complete with wail, yelp, phaser and hi-lo tones) that can be selected and adjusted ingame.
Many popular and common tones based on real models from companies such as:
— Federal Signal
— Whelen Engineering
— Code 3
— Feniex Industries
— SoundOff Signal
— D&R Electronics
Also tones found internationally, from countries such as:
— Canada/Quebec
— France
— Austria
— United Kingdom
— Norway
— Sweden
— Switzerland
— Denmark
— Finland
— Germany
— Australia
Vehicle HUD
— Design inspired by the Whelen CenCom control panel
— Primary and auxiliary warning with light-stage meter
— Sirens with respective icons to represent perceived sound waveform
— Scene illumination/takedown section on supported cars
— Additional vehicle features
Vehicle Variant Support
— Extensive creation freedom when creating your own vehicles
— Modify a car to look however you want
— Specify skin, bodygroups, colors, etc. to apply as soon as car is spawned
Addon Props
— Place any prop to spawn on vehicle such as a lightbar, bumper, module, etc.
ALL CONTROLS ARE ADJUSTABLE IN-GAME IN THE UTILITIES MENU
Lights on/off: F
Siren on/off: R
Change light stage: Left-Alt
Change siren tone: Right-Click
Manual Siren/Alert Mode: T
Bullhorn: G
Auxiliary Lighting: B (short press for on/off, long press and release to change pattern/stage)
Illumination: X (short press for on/off, long press and release to chance mode)
If you wish to use a custom Photon car, you will likely need to modify your spawn code.
If you truly enjoy Photon, the greatest thanks to me would be for you to help those less fortunate in your own community.
Assets and inspiration are due to so many incredible people.
Everyone who has contributed or authored ported assets are credited at: https://github.com/photonle/Photon/wiki/Credits
This addon is officially dedicated to all first responders around the world. Those who always run into danger. Those who place the lives of others before themselves.
Personal dedication: to my dad; my hero. And, to Boulder, CO Police Officer Eric Talley. EOW 2021-03-22. For the rest of my life, you will never be forgotten.
Photon is not endorsed nor in any way affiliated with companies or products named in this addon. The usage of trademarked product names are strictly for non-commercial entertainment purpose and should not be viewed as official or accurate depictions of real-world products.
All opinions or views otherwise expressed in this addon have absolutely no relation to any other product or brand name whatsoever.
Their usage is strictly for personal enjoyment, created by hobbyists and fans of emergency equipment.
All product depictions should be viewed as purely fictional and not representative of the respective companies and products.







































