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Enclave Advanced Power Armor MKIII
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Adds the APA MKIII to the game at Raven Rock.
This mod does not have any known dependencies other than the base game.
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If the mod does not seem to be working, download «abbreviated effects».
http://www.fallout3nexus.com/downloads/file.php?id=5715
This is a complete overhaul of my previous APA Prototype mod.
The stats of the armor are:
-= Armor =-
DR 70
STR +4
Radiation Resistance 75
Fire Resistance 75
Poison Resistance 75
Energy Resistance 50
Increase Carry Weight 50lbs
-= Helmet =-
DR 15
PER +1
Radiation Resistance 20
Fire Resistance 20
Poison Resistance 25
Energy Resistance 15
Water Breathing
The armor is behind a force field and you require a moderate science skill to claim it, like all the other extra equiptment in the Raven Rock that are behind force fields.
I’v deleted my previous version of the APA Prototype since it became a little too big and a little too crappy.
This mod does not require FOOK2 or any other mods or DLCs like my previous one.
If you have already gone beyond the point where you have left the raven rock, type these lines to your console:
player.additem 0*002079 1
player.additem 0*00207a 1
the * is the order number of which your mod is loaded on the load list.
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Enclave Improvement Project
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Allows you to join the Enclave, and more.
This mod does not have any known dependencies other than the base game.
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Name: Enclave Improvement Project
Author: Pistolero (Lawlder)
Version: 2.09
Date: 17.4.2016
Cateogry: Guilds/Factions
Link: None
Homepage: None
This is the Enclave Improvement Project. A project which I began a long time ago.
In short this is about letting your character join the Enclave, in the most lore-friendly way possible.
Besides this the mod gives you access to three extra sidequests, which I tell more about later.
This mod is a response to my another Enclave mod in-development, The Eagle Has Landed which is a MQ replacement mod.
This one on the other hand allows the Lone Wanderer to join the Enclave, instead of «being born» into it.
There are three quests in this mod so far. One that handles joining the Enclave, one that handles expanding it and one that handles the FEV.
I’ll elaborate:
1) Joining the Enclave
— This quest starts in the discussion with President Eden. To trigger it you must ask why he won’t send Col. Autumn to do his dirty work. Eden asks you to poison the Purifier and take care of Colonel Autumn. Once you’ve done these tasks and completed the Fallout 3 original campaign, you can choose to join the Enclave once you recover in the Citadel.
See Walkthrough for most pressing information.
2) Consolidating Power
— This quest starts in Raven Rock, in Colonel Autumn’s former office. You need to talk to Sgt Mayfield, your personal assistant, and simply ask what to do.
This quest allows you to establish Enclave outposts in 3 Wasteland settlements: Megaton, Tenpenny Tower and the Citadel.
For further info you might want to see the walkthrough again. This quest is very simple but there are parts where you might need pointers.
3) The Dud
— Aimed at players who don’t like FEV, this quest allows you to reverse the virus which in Broken Steel lore turned out to be a dud instead of killing everyone.
To start this quest see Lt. Col. Arnold in Raven Rock level 2’s laboratory. Other than that, consult the walkthrough again unless you want to try it yourself.
Nevertheless completing this quest disables the killing effect of Aqua Pura.
2) Consolidating Power Pt. II
— Much like Pt. I, this involves taking over settlements and strategic locations for the Enclave, and thus having Enclave soldiers and scientist take over. This time it’s Big Town, Washington Memorial and Project Purity!
Note that you can re-establish Enclave field outposts after you complete Pt. II
Fallout 3 Patch 1.7
Broken Steel
Alternatively, use FOMM’s package manager.
— Raven Rock Extended is incompatible with this mod.
— Project Beauty may be incompatible with this mod.
* If you are using PB, load EIP after it.
LOAD EIP AS LOW AS POSSIBLE IN YOUR LOAD ORDER
Consult the Walkthrough first if you have issues. There are useful console commands to get through potential bugs.
Kudos to RoninJr for bug hunting
Post in the comments section or PM me.
Enclave Commander
Follower Autumn & Lieutenant Williams Companion if you want Enclave followers.
Thanks to Bethesda for creating Fallout 3.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
Thanks to President Eden for saving America from its irradiated doom.
Thanks to Colonel Autumn for paving way for you to join the Enclave by neglecting Eden’s orders.
Thanks to me for making this mod.
GECK
Fallout 3 ReadMe Generator
Audacity
Notepad
This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.
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Enclave Super Soldier
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You are the Enclave’s best experinment so far, a perfect and powerfull being.
Author’s instructions
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This author has not credited anyone else in this file
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After the Enclave’s failures when the Chosen One killed Frank Horrigan and when the Lone Wanderer folded their plans, they realised that they had to be a bit more subtle, they had to create a hero of their own.
They created a soldier, enhanced with cybernetics, so powerfull that noone could mess with.
Alas, the experinment (that’s you) had a mind of his own. You escaped the test facility, killing everyone who stood in your way and after months of traveling in the wastes and after losing much of your equipment, you reached the western part of post-apocalyptic America, away from the Enclave’s grasp.
Now, being weak as you are, you have to regain your strength and experience this new world around you.
Ok, enough with the «lore».
This is a savefile at the very beggining of the game, no quests done.
What this character has:
1) Almost perfect S.P.E.C.I.A.L. (all 10 exept sor strength at 7)
2) Perfect skills (all at 100)
3) Some perks (Intence training*10, all implants, power armor training, tag!, and explorer)
4) The best armor (Enclave shocktrooper power armor with a DT of 35)
5) 1000 stims, 50K caps, 50 picks and 25 steaks (to get your Strength to 10)
A) «You lost your weapon and helmet in your travels» so you won’t way too powerfull and
B) Strength is set to 7 so you can take both the Spineless/Reinforced Spine and Divide Survivor/The Bear-Slayer/Scourge of the East/Dead Man’s Burden perks without getting stuck in menus and having to use the «cam» console command. Also the armor gives temporary +1 and the steaks +3 strength if you have to carry stuff or use the most powerfull weapons effectively.
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Enclave Commander 090
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Command everything from a small strike squad to a whole army using the most advanced squad command system for Fallout III.
Call in Airstrikes, carpet bombing runs, missile strikes, orbital strikes, reinforcements & transports wherever you want it, just point with your mouse!
Five different factions to call in soldiers from; Enclave,
This mod does not have any known dependencies other than the base game.
Credits and distribution permission
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| Language | Name |
|---|---|
| Italian Author: Lexor987_Translation J3X_Original Mod | Traduzione ITA Enclave Commander 090 |
Enclave Commander; Version 0.90 BETA
«Know thy self, know thy enemy. A thousand battles, a thousand victories.»
— Sun Tzu, The Art of War.
Fix from Brewdog (thank you!) for the broken Broken Vertibird indoor: http://fallout3nexus.com/downloads/file.php?id=9319
Trailers goes here: http://www.youtube.com/view_play_list?p=32F4577BEA5C3DE8
Category: Private armies, transportation and air support.
Necessary mods and DLCs:
— Fallout Script Extender (http://fose.silverlock.org/)
— Broken Steel
Recommended mods and DLCs:
— Operation: Anchorage
— The Pitt
— Enclave Commander comes in three versions; one with Broken steel support, one for Broken Steel and OA and one for all DLCs.
Author: J3X (also known as Nib, JeX and Nibberz86 on YouTube)
Sauce: http://www.fallout3nexus.com/downloads/file.php?id=1410 & http://planetfallout.gamespy.com/mods/51/The-Enclave-Commander-Mod
===============
Chapter I. Features
===============
Command everything from a small strike squad to a whole army using the most advanced squad command system for Fallout III.
Call in Airstrikes, carpet bombing runs, missile strikes, orbital strikes, reinforcements & transports wherever you want it, just point with your mouse!
Five different factions to call in soldiers from; Enclave, Brotherhood of Steel, US army & Brotherhood Outcast.
6 different kinds of humanoid soldiers and 6 different kinds of robots to call it, including everything from stealth units and scientists to Chimera tanks.
Take prisoners and strip them of their belongings, enslave them or execute them.
Fast travel everywhere in the game using the Vertibird transport. Either use the pipboy to set the target position or fast travel to 8 player defined positions.
Get XP from your soldiers kills.
And much more.
Installation:
===============
1. Make sure you have FOSE installed, if not go to http://fose.silverlock.org/ download and install it. (read FOSE’s readme) Enclave Commander > v 0.8 will NOT work without FOSE!
If you cannot use FOSE use v 0.75.
2. Unzip the archive to a temporary folder.
3. Move EnclaveCommander.esp and all the folders (meshes & textures) to your Fallout 3\Data folder. Unless you changed it it’s probably «C:\Program\Bethesda Softworks\Fallout 3\Data».
4. Start the Fallout launcher or Fallout Mod Manager (recommended), select «Data Files» and check EnclaveCommander-xxx.esp. Where xxx is the DLCs you have installed.
6. Run the game.
Updating:
===============
Please do a clean save before installing v 0.9.
0. Remove all items from the Vertibird container and dismiss all soldiers.
1. Deactivate EnclaveCommander.esp.
2. Load up your latest save.
3. Save.
4. Activate the new esp file.
5. Load your save and play!
Uninstallation:
===============
Delete EnclaveCommander.esp files from your Data folder.
The marker thingys is not working.
— Make sure you have FOSE installed correctly. Use «E» to drop the marker.
How do I play with the DLC and FOSE at the same time, GFWL is evil!
— Move the DLC to your \Fallout3\Data folder so you can play without GFWL. The DLC is located in.
— C:\Documents and Settings\USERNAME\Local Settings\Application Data\Microsoft\Xlive\DLC for XP
— C:\Users\User Name\AppData\Local\Microsoft\XLive\DLC
— Take the ESM and BSAs and move them to your \Data folder, activate them like a normal mod, enjoy playing without GFWL.
How do I add my own weapons / faction?
— Load up the mod in GECK and change the soldiers inventory.
How to get it?
— It will be added to your inventory when you start the game.
Please do not request new factions, changing of the weapons, ect to be added. I don’t have time to customize this mod so it fits everyone. You are still however free to ask, just don’t hope for it to be added.
Load up the GECK and add it, then release it. insufficient knowledge of the GECK is not a valid argument, learn to mod dammit!
The items will be added to your inventory when you start your game.
Command radio:
The command radio is your main tool for this mod; you find it under your Aid tab.
New in 0.80: How to use the new marker system:
Choose a option, like call in ground support.
You will find that a creepy green marker is following your mouse, you can change the distance to it by your scroll wheel.
When you have found a good position to call in your troops press the use key, «E».
Move Markers:
Used for the move to marker AI command.
Use it and select a color then move the marker around with the mouse, you can change the distance to it by your scroll wheel. Press E to drop.
Try to place the flag right over the ground. Placing the flag in weird places may break the AI.
Or double click on something with the command button.
Prisoners:
To enable prisoners, use the Command Radio, Squad Commands, take prisoners.
The prisoners sometime bugs the soldiers AI and if they are left along for too long they will go back to normal but might be bugged.
Shot with the laser marker on the prisoners for access the command menu
Execute = Pop the prisoners head.
Transport to base = Transport the soldier to the prison marker.
Confiscate belongings = Pick and choose from the NPCs items.
Release = release, nuff said.
Air support
You don’t get xp for Vertibird strike kills.
The Vertibird will shoot down everything in the area, including you and your soldiers.
Vertibird fast travel may cause some bugs if you fast travel to places before you have access to them.
Command button:
Use EC options to change it, default is G.
— Double click on a soldier to access the command menu.
— Select a soldier and then a NPC for attack order.
— Select a soldier then a prisoner for execution order.
— Select a Scientist and a locked terminal or container for give a unlock order.
— Double click anywhere to place a marker there.
— Double click on a NPC for air support menu.
— Double click on a prisoner for options menu.
— Select a Scientist or a Wraith then a ordinary object (not NPC) for mine placing order.
Vertibird fast travel:
Use ‘e’ to enter the vertibird.
It’s a bad idea to fast travel while you have soldiers following you.
Selecting a follower then select the vertibird moves the follower into the bird.
Select a follower then the vertibird’s indoor door to move him out.
Select the vertbird once to give take off order.
Use the pipboy to select a destination (might conflict with no-fast travel mods)
Or use the console and select a player set position.
Soldier types and factions:
===============
Every faction, except for US Army uses the same weapon selection. Weapons marked with * will not be used by the army.
Assault unit: Soldier
————————————-
Main weapon:
Assault Rifle
Plasma Rifle *
Laser Rifle *
Backup weapon:
Laser Pistol
Fire support unit : Exterminator
————————————-
Main Weapon:
Minigun
Gatling Laser *
Gauss Rifle *
Backup weapon:
Laser Pistol
Fire support unit : Annihilator
————————————-
Main Weapon:
Heavy Incinerator *
Tesla Cannon *
Missile Launcher
Backup weapon:
Laser Pistol
Mechanized units
————————————-
Protectron
Mister Gutsy (Not available for Brotherhood Outcasts)
Robobrain
Sentry Bot
Chimera Tanks
Backup weapon:
Silenced 10mm Pistol
Chinese Officer’s Sword
Special:
Stealth mode when sneaking or in combat.
Can place plasma mines.
Special:
Can hack consoles and unlock containers.
Throws pulse grenades.
Can place pulse mines.
0.20:
— Added Request fire support in the menu!
0.30:
— Fixed some bugs
— Added Vertibird fast travel.
0.40:
— Fixed some AI bugs
— Added Radio beacons for the Vertibird fast travel
— Added squad commands: Follow, Wait, Guard, disband
— Added different kinds of squads: Assault, Fire support, Strike and Sentry Bot
— Added Brotherhood of Steel Soldiers
— Added Vertibird Missile strike
— Added Vertibird Strafing run
0.50:
— Replaced the useless strafing run with carpet bombing
— Added individual Squad commands; Follow, Wait, Guard
— Added dismiss FX
— Fixed Some AI bugs
— Replaced Chinese sword with combat shotgun
— Added option to summon Outcast Enclave or Outcast Brotherhood
— Added option to call in a follower using the Vertibird
— Added Commanders Laser pointer, fire it on an enemy = universal target; fire on soldier = command him.
— Added Underworld to Vertibird fast travel
— Optimizing most of the scripts
— Fixed some nasty AI bugs
— The items will now be added to the player when the game starts.
0.60:
— You now get XP for squad kills.
— Added sniper rifles to heavy soldiers? weapon list.
— Vertibird cargo drop.
— Added squad cap.
— Improved and fixed AI.
— Fixed Sentry Bots AI.
— Removed dismiss FX.
— Added in game readme.
— Added voice to the troops.
0.70:
— Move to marker.
— The soldiers can now take prisoners.
— The Command Radio will now work indoors.
— Moved squad requesting menu to the Vertibird script.
— Raised squad cap.
— Fixed bugs.
0.75
— Added things to do with the prisoners: Execute, Confiscate Belongings (needs a bit more work), Transport to base (just raises a counter of taken prisoners, for future use) and release.
— Added Chinese soldiers (set j3xvertibirdsoldiertype to 4)
— Added custom flag textures.
— Removed testing stuffs.
— Possible fixed some bugs.
— You should no longer need to make a clean save (you are still however recommended to do it).
0.80:
— Revamp of the air support system, you can now choose where you want the Vertibirds to fire etc.
— Better confiscate belongings option for the slaves, uses the teammate share windows.
— Easier to move around the markers, you change the distance with your mouse wheel (yep, the next release will request FOSE).
— Give items to your soldiers (teammate share windows here to).
— Hopefully fixed some bugs (and created no new. )
— Replaced the useless Enclave Outcasts with normal Soldiers.
— Added O:A esp file.
— Added faction based weapons. (Redone the additem system a bit).
— Added command squads.
— Maybe added voice and salute animations for US troops.
— Added Chimera Tanks
0.9
— Changed the Vertibird call in soldier system.
— Changed soldier types
— Added stealth soldier
— Added scientist soldier
— Added mechanized squad
— Soldier dismissing improved, they no longer just disappear.
— Prisoners will now be transported to a prison marker placed by the player.
— Vertibird travel including the short journey interior as featured in Broken Steel.
— Added Orbital strike
— Replaced the command pointer with the command button (default = G).
— Added options menu.
— Added 4 new custom positions
Possible conflicts & bugs:
===============
— The mod changes from v 0.6 the GenericEnclave, GenericBrotherhoodOutcast & GenericBrotherhood quest (dialogue holders) so it may conflict with any other mods that are changing those quests too.
— Some leftover script may still exist.
— Sometimes the Soldiers animations gets weird and they won’t attack anything, it’s best to dismiss them and summon new soldiers if this happens. Or you can open up the console, select the soldier and type in: disable (enter) enable.
— The Vertibirds flies through stuffs.
— Wrong voices for some soldiers.
Credits and contact info:
===============
— All credits to me, J3X, for creating this mod.
— You can message me at fallout3nexus as J3X or at the official Fallout forums as Nib.
— Or drop me a message at jex_ mus [at] hotmail [dot] com.
— Credits to all Fallout modders and player that have contributed with their ideas and solutions.
— Credits to TalkieToaster for his excellent killcount script!
— NoSideEffects for detecting a bug with XP for kill and BOS, Enclave & Outcast faction.
— Credits to all who have submitted bugs!
Licensing/Legal:
===============
This will not be updated nor fixed as I’m not modding Fallout 3 anymore. PM me or mail me at jex_mus [at] hotmail [dot] com if you have some questions.
Feel free to take over the mod, include it in your own or patch it if you find any bugs.
Clone, copy, spread, mutate, merge, and do whatever you want just as long you give me credit for my work.
Other projects
I am currently working on some own games, if you enjoy my mods please check them out! For more projects check out my Personal website.


Fallout 3 мод снаряжение супер солдата анклава
MrCrash407
Локализатор
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Добавлено: 4 Октябрь 2015
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Описание:
Вам надоело стандартное однообразие силовой брони войск Анклава? Тянет к классической атмосфере? Хотите возродить «Тот самый» Fallout? Тогда этот плагин для Вас.
Данный плагин более-менее объ ясняет, почему Анклав решил сменить свою обычную броню (Fallout 1,2, New Vegas) на новые варианты из Fallout 3. По идее, в ход пошли старые запасы брони, а «новая» броня стала из ширпотреба уникальной.
Если вы хотите получить 2 уникальные версии «старой-новой» (броня Анклава из Fallout 3) брони, направляйтесь в Форт Константин, затем подымайтесь к вершине холма и отбивайтесь от бойцов отряда «Дельта», одетых в броню штурмовика Анклава и броню «Робо-Тор», которые были почему-то убраны из геймплея.
Для получения же «новой-старой» (Броня Оставшихся из Fallout New Vegas) брони просто найдите ближайший пост Анклава. Уверен, они будут рады Вам.
Достоинства:
— Возвращение к истокам и разнообразие в вашем выборе брони.
Недостатки:
— Еденичность уникальных образцов. Соблюдайте осторожность при купле-продаже!
Установка:
1. Скопировать содержимое папки Data в архиве в папку Data, которая есть в корневом каталоге игры (напр. D:\Games\Fallout 3)
2. Отметить в лаунчере или FOMM esp-файл «EnclaveClassicArmor»,
3. Активировать ArchiveInvalidation Invalidated!
4. Готово, можно играть!
Удаление:
1. Отметить в лаунчере или FOMM esp-файл «EnclaveClassicArmor»;
2. Удалить файл «EnclaveClassicArmor» (BSA и ESP) из папки Data, которая есть в корневом каталоге игры (напр. D:\Games\Fallout 3);
3. Готово, можно играть!