fallout 4 доктор кто мод

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The Master’s Outfit 1 Delgado (Credits Backsteppo)

File credits

Demeggy Founder, Lead Developer & Designer
Spyduck Co-Founder, Lead Developer
CookieMorph ‘FWV Companion’ module, Scripting
JMinc Modelling, Animating, Texturing
Tock Modelling, Animating, Texturing
ChrisGriffin Modelling, Texturing, Testing
GreatIllMotives Design, Lead Tester
xg42 Modelling, Texturing, Testing

Contributions provided by:

Thanks to all involved with the creation of the below sounds;

Donation Points system

This mod is not opted-in to receive Donation Points

Version 2.0.2

— TARDIS Navigations Mode unavailable after Piloting lvl 5 glitch fixed
— NPC teleportation in the TARDIS corridors/lifts is fixed
— UNIT beret is fixed
— 5th Doctor’s hat is fixed
— Fixed major questbug with the nautical interior doors leading deeper into the TARDIS
— Fixed 8th Screwdriver casing glitch (was removing and readding the sonic in that block, not sure why it was bugging but that fixed it)
— Updated TARDIS Manual skills reference to include ‘Gardening’ instructions
— Capped Biochem XP to not go below 0
— Fixed Proximity control disabling
— Added new effect shader and messages to GreenDeath & Spectrox
— Architecture now shows up permanently in the menu regardless of power availability
— Seeds added to TARDIS Greenhouse
— Garden Sterilisation glitch fixed

Version 1.01

Unlock your destiny as a Space and Time Traveller in this fully interactive TARDIS, with a selection of control room desktop themes,
a vast and mind boggling labyrinth of corridors and rooms each with unique functions.

Maintain and upgrade the TARDIS as you see fit, monitoring power, fuel, shield and hull levels as you travel.
Interact with Daleks, Cybermen, Autons, Time raiders, as you traverse from location to location, fending off attacking vessels or
outrunning other-worldly anomalies.

Switch to Advanced Mode for new ways to fly and manage the trans-dimensional, timey-wimey wonder that is the TARDIS.

— Configure multiple subsystems, some required to allow primary functions to operate, some to optimise power management across the ship!
— Collect and activate up to 15 protocols, from placing attacking alien vessels into Time Loops, to surrounding the TARDIS with a time limited Extrapolated Forcefield, and much more!
— Maintain the TARDIS in greater deal, with a range of components to repair and craft, or fail the consequences and suffer Dimensional Collapses, Space Loops or the dreaded Core Overload!

Also introduced is a new and shiny companion system allowing you to recruit npc’s and bring them on board your vessel, build relationships with your new assistants and have them interact and react to the TARDIS. Eventually they may leave you, so be careful about regeneration, not all companions are open minded and may not react well to your change of face!

Travel to over 80 ingame locations using a nifty Context Sensitive Response minigame to navigate the TARDIS through the Space Time
Vortex, and go further than before by discovering planets such as Karn, home to the sisters of the Eternal Flame and Skaro, barren
radioactive wasteland of the Daleks.

Develop new skills (Piloting, Temporal Engineering and Biochemistry) to gain access to unique Who-themed content.
Craft and equip Sonic Screwdrivers, the Master’s Laser Screwdriver, Nitro 9 explosives, the alpha meson blaster from the Time Raiders
deadly arsenal, chronodyne generators and so much more.

Find all hidden collectables around the TARDIS and custom locations from the daleks home world to the icy plains that are telos to
unlock unique Doctor costumes and items from incarnation through to 12!
And unlock the secrets of Gallifreyan Immortality and discover the path to becoming a Time Lord, with full regenerative abilities;
instantly randomising your physical appearance and ingame stats, or go one step further and harness the expanded telepathic abilities
of a Time Lord.

The TARDIS now comes equiped with a whopping 6 console rooms from old and new who with more to come!
Follow a new carefully planned quest system introducing some of the universes most dangerous and deadly foes and they all want one
thing collectively, for the courier to be killed, becareful as you progress though, crossing your timeline could have catastrophic
results.

Enjoy accelerated healing as a Timelord at a cost, using a stimpack might not be the best idea for them as a Timelords binary
vascular systems are different from that of a human.
So enjoy the all new Fallout Who Vegas release kick back and relax as you sore through time and space enjoying a cold ginger beer
whilst avoiding imminent death.

Traversing the Mojave before was fun, but now a new challenge awaits as the Daleks are coming. Save the citizens of up to 5 locations from randomly generated Dalek incursions, then take the battle to the enemy by travelling to the Dalek Saucer; a temporarily accessible post-invasion Stronghold to free captured prisoners, or even overloading the core reactor!

TTW Add-On Patch

You can now take the TARDIS to the Capital Wasteland! Revisit Fallout 3 locations by combining this superb patch, created by Tock & Spyduck, with the official Tale Of Two Wastelands mod experience.

Note: We do not support Tale Of Two Wastelands mod installation

The Foundry:

Demeggy Founder, Lead Developer & Designer
Spyduck Co-Founder, Lead Developer
CookieMorph ‘FWV Companion’ module, Scripting
JMinc Modelling, Animating, Texturing
Tock Modelling, Animating, Texturing
ChrisGriffin Modelling, Texturing, Testing
GreatIllMotives Design, Lead Tester
xg42 Modelling, Texturing, Testing
ctrlAltExplode Tester
TheGunslinger Tester

Contributions provided by:

azureada
TardisBlue
WastelandWanderer
weijiesen

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Fallout Who 1.0

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About this mod

Fallout Who is a BBC Doctor Who themed mod for Fallout 4, rewarding players with a maintainable TARDIS, Sonic Screwdriver and Time Lord abilities

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Donation Points system

This mod is not opted-in to receive Donation Points

Version 1.0.6

Version 1.0.5

Version 1.0.4

Version 1.0.3

You do NOT need to reload the mod if you have not experienced this issue.

Version 1.0.2

Version 1.0.1

Fallout Who: the 3rd in a series of Doctor Who themed modifications for the Fallout series will see you take the role of a convicted Time Lord, exiled in human form on the barren wastelands of a Post-Apocalyptic Earth.
Unlock the secrets of your Time Lord heritage, craft and command advanced Gallifreyan technology and master control over your very own TARDIS.
Featuring a return of unique Flight and Maintenance Systems, housed with a brand new addition to allow you to customise your very own Type 45, Fallout Who aims to bring our previous work onto the modern platform of Fallout 4.

Features:-

— A basic introductory plot, reintroducing old fans of the FW series to a new chapter, and bringing new lovers of Doctor Who onboard
— A fully maintainable, pilotable TARDIS with systems, in-flight minigame and customisable workshop interior (with many secrets) to explore
— Harness your Time Lord abilities to defy death 12 times and regenerate into a new physical form with randomised SPECIAL stats
— Take on the Wasteland with your very own Sonic Screwdriver; picking locks, hacking terminals and discovering many more hidden functions for the tool as you play

We will be adding new and additional content frequently, including adversaries, new TARDIS functions and some experimental gameplay mechanisms

Big Fat Disclaimers (Read Me!):-

How To Install/Play:-

— Install the zipped contents to your Fallout Data directory (see this link on how to install Fallout 4 mods)
— The mod is started by recovering some ‘lost items’ over at the Root Cellar in Sanctuary Hills. the rest is up to you!

— Power Stacks/Workshop doesn’t activate in the TARDIS: This appears to be a game bug which can also disable workshops in the vanilla build. Saving, restarting and reloading your game will load the content back into the game

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Copyright Disclaimer: Doctor Who, the TARDIS, the Sonic Screwdriver, the Daleks & Cybermen are all licensed by the BBC. This mod is a fan production, a demonstration of our adoration for a brilliant and fantastic trademark. This is not intended in any way for profit.

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Doctor Who Character Clara Oswald

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Play as Clara Oswald! This is a very quick attempt at creating the face of Clara Oswald as a save file/character. You may further edit this to your heart’s content, however, you must credit me as the original author if you used this mod.

Author’s instructions

Do not upload to any other site. If you wish permission to use this file please contact me first AND credit me as the author of the original mod.

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Both straight donations and premium membership donations accepted

This is a very quick attempt at creating the face of Clara Oswald as a save file/character. Its not exactly 100% accurate but its a good start. I have, however, deliberately made her appear a little older since this Clara is married and has a child.

The save file is set just after meeting Dogmeat at Red Rocket and on the way to Concord. Of course if requested I can provide a save file straight after the face is created.

This was a little tribute to Clara and also to Doctor Who. I guess you could say that this is a «version» of Clara Oswald, or a splinter living in the late 21st century, in an alternate universe where nuclear fallout occurs and the subsequent cryogenic freezing and the rest of the story of course is yet to be determined (You’ll know what I’m talking about if you follow the storyline). I’d like to hear your thoughts in the comments too on the accuracy of such a face.

Play as an incarnation/splinter of Clara, born into an alternative universe, unknown to her, a terrible, frightening adventure awaits her. And at the very end of her time in the wastelands, she may encounter The Doctor. This, is her story, before that encounter. Play as Clara, and shape her path. (Up to you to decide if this is canon to you)

1. Unpack the mod then move the save file to your saves folder (My Documents/My Games/Fallout4/Saves)
2. Load the game and subsequent save file.

— Further refinement to her face
— Once the kit is released I’ll hopefully make a follower/companion version

— Save file now set before entering the cryogenic pod (this will be the earliest save file I can make)
— Tweaked her facial features slightly
— Changed her hair to a dark brown instead of jet black

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Fallout Who 1.0

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Fallout Who is a BBC Doctor Who themed mod for Fallout 4, rewarding players with a maintainable TARDIS, Sonic Screwdriver and Time Lord abilities

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Donation Points system

This mod is not opted-in to receive Donation Points

Version 1.0.6

Version 1.0.5

Version 1.0.4

Version 1.0.3

You do NOT need to reload the mod if you have not experienced this issue.

Version 1.0.2

Version 1.0.1

Fallout Who: the 3rd in a series of Doctor Who themed modifications for the Fallout series will see you take the role of a convicted Time Lord, exiled in human form on the barren wastelands of a Post-Apocalyptic Earth.
Unlock the secrets of your Time Lord heritage, craft and command advanced Gallifreyan technology and master control over your very own TARDIS.
Featuring a return of unique Flight and Maintenance Systems, housed with a brand new addition to allow you to customise your very own Type 45, Fallout Who aims to bring our previous work onto the modern platform of Fallout 4.

Features:-

— A basic introductory plot, reintroducing old fans of the FW series to a new chapter, and bringing new lovers of Doctor Who onboard
— A fully maintainable, pilotable TARDIS with systems, in-flight minigame and customisable workshop interior (with many secrets) to explore
— Harness your Time Lord abilities to defy death 12 times and regenerate into a new physical form with randomised SPECIAL stats
— Take on the Wasteland with your very own Sonic Screwdriver; picking locks, hacking terminals and discovering many more hidden functions for the tool as you play

We will be adding new and additional content frequently, including adversaries, new TARDIS functions and some experimental gameplay mechanisms

Big Fat Disclaimers (Read Me!):-

How To Install/Play:-

— Install the zipped contents to your Fallout Data directory (see this link on how to install Fallout 4 mods)
— The mod is started by recovering some ‘lost items’ over at the Root Cellar in Sanctuary Hills. the rest is up to you!

— Power Stacks/Workshop doesn’t activate in the TARDIS: This appears to be a game bug which can also disable workshops in the vanilla build. Saving, restarting and reloading your game will load the content back into the game

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Copyright Disclaimer: Doctor Who, the TARDIS, the Sonic Screwdriver, the Daleks & Cybermen are all licensed by the BBC. This mod is a fan production, a demonstration of our adoration for a brilliant and fantastic trademark. This is not intended in any way for profit.

Источник

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Fallout Who 1.0

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Fallout Who is a BBC Doctor Who themed mod for Fallout 4, rewarding players with a maintainable TARDIS, Sonic Screwdriver and Time Lord abilities

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Donation Points system

This mod is not opted-in to receive Donation Points

Version 1.0.6

Version 1.0.5

Version 1.0.4

Version 1.0.3

You do NOT need to reload the mod if you have not experienced this issue.

Version 1.0.2

Version 1.0.1

Fallout Who: the 3rd in a series of Doctor Who themed modifications for the Fallout series will see you take the role of a convicted Time Lord, exiled in human form on the barren wastelands of a Post-Apocalyptic Earth.
Unlock the secrets of your Time Lord heritage, craft and command advanced Gallifreyan technology and master control over your very own TARDIS.
Featuring a return of unique Flight and Maintenance Systems, housed with a brand new addition to allow you to customise your very own Type 45, Fallout Who aims to bring our previous work onto the modern platform of Fallout 4.

Features:-

— A basic introductory plot, reintroducing old fans of the FW series to a new chapter, and bringing new lovers of Doctor Who onboard
— A fully maintainable, pilotable TARDIS with systems, in-flight minigame and customisable workshop interior (with many secrets) to explore
— Harness your Time Lord abilities to defy death 12 times and regenerate into a new physical form with randomised SPECIAL stats
— Take on the Wasteland with your very own Sonic Screwdriver; picking locks, hacking terminals and discovering many more hidden functions for the tool as you play

We will be adding new and additional content frequently, including adversaries, new TARDIS functions and some experimental gameplay mechanisms

Big Fat Disclaimers (Read Me!):-

How To Install/Play:-

— Install the zipped contents to your Fallout Data directory (see this link on how to install Fallout 4 mods)
— The mod is started by recovering some ‘lost items’ over at the Root Cellar in Sanctuary Hills. the rest is up to you!

— Power Stacks/Workshop doesn’t activate in the TARDIS: This appears to be a game bug which can also disable workshops in the vanilla build. Saving, restarting and reloading your game will load the content back into the game

and to the Fallout Who community for their patience and dedication to our projects over the past 6 years!

Copyright Disclaimer: Doctor Who, the TARDIS, the Sonic Screwdriver, the Daleks & Cybermen are all licensed by the BBC. This mod is a fan production, a demonstration of our adoration for a brilliant and fantastic trademark. This is not intended in any way for profit.

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