Fallout 4 мод ас вал
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19422 Загрузок
Версия 1.5
Размер 141.5 мб
Данный плагин добавляет в игру две хорошо известные винтовки Советского Союза: АС ВАЛ и ВСС.
Новые пушки имеют собственные анимации и звуки.
Найти их можно в локации «Дозорный участок», а также, по достижению игроком 30 уровня, винтовки могут выпасть вам в качестве легендарного лута.
Если хотите получить его через консоль, введите:
В архиве присутствует опциональный патч для мода AWKCR.
Через установщик модов или следуйте инструкции ниже:
1. По пути «Мои документы/My Games/Fallout 4» находим файл Fallout4Prefs.ini и редактируем его: [Launcher] добавьте «bEnableFileSelection=1» (без кавычек)
2. Переходим в папку C:\Users\Имя пользователя\AppData\Local\Fallout4. Открываем plugins.txt. Добавляем в него новую строку с названием «ИМЯ.esp» после «Fallout4.esm» (без кавычек)
3. Сохраните и закройте.
4. Выделяем plugins.txt и правой кнопкой выбираем «Свойства» и отмечаем «только для чтения».
5. Добавляем выбранный вам esp в папку Data, что находится в корне Fallout 4
6. Выполните все, что сказано на странице Настройка fallout4.ini
Fallout 4 «9×39 Project (ВСС Винторез,Вал)»
Автор: FX0x01
Версия: 2.0
Перевод: русский
Обновление:1.6
— Новые анимации от 3-го лица.
— Новые звуки стрельбы.
— Некоторые общие улучшения.
— При обновлении до 1.6 нужно удалить некоторые файлы.
Обновление:1.4
***Рекомендована чистая установка. Удалить старую версию и поставить новую
— Исправлен неправильный уровень звука
— ВСС «Винторез» теперь полуавтоматический
— Баг фиксы
— Синяя изолента на приклад ВСС
или по достижения 30го уровня будет спавн только в Легендарном луте.
ID оружия:
— АС Вал xx00267C
— Help VAL 4
— ВСС «Винторез» xx000F9B
— Help VSS 4
При обновлении до 2.0:
* Если устанавливали мод через менеджеры модов, то удалите полностью мод из игры и из менеджера модов, и установите новую версию, если устанаавливали вручную, то для вас удаление всех файлов будет мукой, файлов очень очень много, перечислить какие именно файлы удалять просто нереально, поэтому оставляю ссылку на архив версии 1.6, если у вас не осталось этого архива, откройте архив мода версии 1.6, смотрите файлы мода и в игре смотрите точно такие же и удаляйте.
— Архив версии 1.6 gavitex.com/share/10e5tqllk
Установка:
Установить с помощью NMM
Распоковать освновной архив,в арихиве мод и патч для AWKCR (ecли нужен).
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File information
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About this mod
Adds a custom, standalone rifle to the game, based on the real-world AS VAL and VSS Vintorez.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Author’s instructions
Please reference the permissions settings for this mod. Any permitted use requires citation of myself and the original authors.
You may not use the contents of this file or commercial uses.
No need to ask if you would like to release updated textures or ESPs. Please just link back to this original file and cite the authors for their contributions. Thanks!
File credits
Myself (Undyne777) for porting the model/textures to Fallout 4, creating some new textures, and making model edits/tweaks
SAM61 for the original AS VAL and VSS Vintorez assets
Tigg for the original PSO-1 assets
Dazzerfong for advice on how to fix normal & specular maps
Hlp, Zilav and Sharlikran for their test distribution of FO4Edit on Nexus
Bethesda for the base FO4 files used to create the bipod, reflex sight, and bayonet attachments
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
I hope you enjoy using it as much as I enjoyed making it! Cheers! 🙂
Patches:
A patch for New Calibers has been created and released by ShawnPhillips. Download it here.
=====Hot file on May 4th! Thank you to the community for your interest & endorsements!======
May the fourth be with you, always.
If you encounter any issues or crashes, DO NOT post to the comments. Your issue will probably get lost.
Help me help you. Submit a Bug report with your exact weapon build (eg. receiver, barrels, muzzles, etc.) and if you use any other mods that might conflict.
HOW TO GET IT
If you’re unsure what the load order is, type in «Help Spet 4» and look for the WEAP entry.
KNOWN ISSUES
2. There is no 9x39mm SP5 ammo in the base game (and I do not want to require external mods for functionality), so I went ahead and used the 5mm ammo type. Anyone is welcome to create and release a compatability patch that changes ammo types.
3. The «PSO-1» scope is likewise mirroed (it looks wonky on the other side) and is solely referred to as the 4x Scope in-game. That’s because I don’t have the correct optic for a PSO and did not want to ruffle the feathers of any purists.
INSTALLATION
FOMM compatible
For manual installation, drag and drop into your FO4 Data folder
UNINSTALLATION
Delete the ESP and meshes/texture files included in this package
MOD CONFLICTS
If you use any mod that modifies the leveleditem lists for Gunners or the Assault Rifle vendor list, there will be a conflict. You will need to create your own merged patch (using FO4Edit) or pray that some kind soul makes a patch for you. I am not able to do it for you due to time limitations on my end.
If you make a compatibility patch, you are free to release it to the public if you so desire.
CHECK OUT MY OTHER MODS

PERMISSIONS
Please reference the permissions settings for this mod. Any permitted use requires citation of myself and the original authors.
You may not use the contents of this file or commercial uses.
No need to ask if you would like to release updated textures or ESPs. Please just link back to this original file and cite the authors for their contributions. Thanks!
CREDITS
Myself (Undyne777) for porting the model/textures to Fallout 4, creating some new textures, and making model edits/tweaks
SAM61 for the original AS VAL and VSS Vintorez assets
Tigg for the original PSO-1 assets
Dazzerfong for advice on how to fix normal & specular maps
Hlp, Zilav and Sharlikran for their test distribution of FO4Edit on Nexus
Bethesda for the base FO4 files used to create the bipod, reflex sight, and bayonet attachments
Autodesk 3ds Max
GIMP 2.0
FO4Edit
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Assault Rifle Overhaul
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About this mod
Replaces the vanilla assault rifle with a more believable looking design.
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Meshes used with open permission from eyeshkeeper https://www.nexusmods.com/fallout4/mods/44177
Donation Points system
This mod is not opted-in to receive Donation Points
Always hated the vanilla assault rifle? Always though it was too bulky and looked far more like an LMG? Well this is the mod for you (or not, I’m not your mom). This fully replaces the vanilla assault rifle with a new, more believable mesh, it doesn’t change the animations (1st or 3rd) or sounds. all the new weapon mods are added to the level lists and its all compatible with super mutants (no exploded meshes). I’ve also included a compatibility patch for See Through Scopes.
I’m not 100% sure how this behaves when installing over a current save, my limited testing shows that you can in fact install with no issues, as this mod only adds new attachments and doesn’t remove any.
This was going to be a larger mod building off of eyeshkeeper meshes, however a signifigent real life illness has really crept into the way. the result is much less work done then what the grandiose title would suggest. i haven’t done any more with the project for a few months and have just been sitting on the files. i might return to this in the future as i am proud of what i have done so far, seeing as this is the first real mod ive ever done, but it isn’t done and there may be bugs.
like i said earlier, this is the first real mod I’ve done, so if there are any critical things that need to be fixed i can do that, things like best practice files structure, crashes, missing stuff, etc.
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File information
Last updated
Original upload
Created by
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Tags for this mod
About this mod
Adds the AN94 from Modern Warfare 2019 and it’s variants/Blueprints into Fallout 4.
My Discord: https://discord.gg/t8xES57jem
My YT: https://www.youtube.com/channel/UCaAWXsfslSSJk93-6rKa66Q
Please endorse as it always helps!
Nexus requirements
| Mod name | Notes |
|---|---|
| See-Through-Scopes Framework | Required for scopes to be see through. |
| Tactical Reload | Required for both Full and Empty reload animations to play. |
Mods requiring this file
Credits and distribution permission
Author notes
Uploading your own updates or edits, such as translations, things like Q.M.W. or kill tips. Yes it is allowed AS LONG AS it’s only an esp edit or scripts. No redistribution of any assets is allowed at any circumstances. AND only allowed to be uploaded to Nexus.
Permission and legal information:
Permission given by Activision support.
under no circumstances will anything from this mod be allowed to be shared anywhere else or integrated into another mod if you wish you will need both mine and the developers of Call of Duty’s permission (as I rigged the models and set up the mod to work with fallout 4)
Due to the very nature of these permissions. I have given myself some rules, and I expect everyone else to follow these rules:
1) No money will be made from the models or textures used.
2) I will give full credit to Activision for everything used.
3) I will be completely clear that all assets used are the property of Activision and I will never claim to own the rights to them as my own
If a copyright holder wishes to see further evidence of the conversation between me and Activision support I will provide instantly with no hesitation, Nexus support has already seen the proof and have given me permission to post this mod.
and if a copyright holder wishes me to remove this mod I will do so without second thoughts.
File credits
Donation Points system
This mod is not opted-in to receive Donation Points
Translations available on the Nexus
Version 1.0
Console: https://bethesda.net/en/mods/fallout4/mod-detail/4212546
«Cutting edge 5.45x39mm Russian assault rifle with a unique hyperburst feature. The initial shot from each trigger pull fires a rapid 2-round burst before perceived recoil is felt, creating a tightly grouped cluster with increased damage potential. This mechanism is fed by a canted magazine, and a reciprocating receiver helps keep control of the recoil.»
—Description
The AN-94 was added to Call of Duty: Modern Warfare during Season Five. Like other iterations of the AN-94, this weapon possesses a «hyperburst» feature, allowing the weapon to fire a rapid 2-round burst with every pull of the trigger with little to no added recoil. It is manufactured by Verdansk Arms Plant.
How to get
You can find the AN94 by going to the crashed vertibird ontop of the Museum of Freedom inside a trunk called «Suspicious Trunk»
Blueprints for the AN94 are found in similar named trunks, to see where you can get these look at the Blueprint chart above.
500 rounds will be packed in each suspicious trunk you find.
the gun is also craftable at Chem Station along with its ammunition
Tools used in my modding process
Maya
Photoshop
3DS Max
FO4Edit
Blender
Outfit Studio
Nifskope
Material Editor
Wavosaur
Audacity
Permission and legal information:
Check the permissions tab for more info.
Make sure to download the STS and WJR compatible patches on the Tactical reloads modpage, for the Extended Weapons systems make sure it is above TR in the load order. Likewise make sure your Fallout 4 is up to date, and a legal copy. Get see through scope patch from the tactical reload page











