Fallout 4 мод classic sniper
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Версия 1.5
Размер 94.1 мб
О моде:
После установки этого мода, в ваш Fallout 4 будет добавлена новая снайперская винтовка под названием DKS-501.
Она может быть знакома игрокам по предыдущим частям серии игры.
Винтовка была включена в уровневые листы и будет попадаться у рейдеров и стрелков после 25 уровня. Также, начиная с 25 уровня и заканчивая 60 могут попадаться винтовки различного качества.
Версия 1.5 «Что нового?»
— Исправлены мелкие баги с анимациями
Нововведения можно посмотреть в видео:
Установка: через установщик модов или следуйте инструкции ниже:
1. По пути «Мои документы/My Games/Fallout 4» находим файл Fallout4Prefs.ini и редактируем его: [Launcher] добавьте «bEnableFileSelection=1» (без кавычек)
2. Переходим в папку C:\Users\Имя пользователя\AppData\Local\Fallout4. Открываем plugins.txt. Добавляем в него новую строку с названием «ИМЯ.esp» после «Fallout4.esm» (без кавычек)
3. Сохраните и закройте.
4. Выделяем plugins.txt и правой кнопкой выбираем «Свойства» и отмечаем «только для чтения».
5. Добавляем выбранный вам esp в папку Data, что находится в корне Fallout 4
6. Выполните все, что сказано на странице Настройка fallout4.ini
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File information
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About this mod
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
Modding is about remixing work and making it better! If you want to improve on this, go ahead, make it better! I’m not checking DM’s so I’m defaulting to CC-BY, no need to ask for use in other works, just credit where credit is due.
File credits
I would just like to thank DeEz, Cookie, Omolong, and allthe guys from the Facepunch forums for giving me some CK side support when I needed it, and Wasteland Melody for an excellent Chinese Assault Rifle mod and clear roadmap/template on this project. I’d also like to thank the community tool makers that continue to develop third party tools for this engine, there’s no way this would have happened with just the official toolset.
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version 1.5
Version 1.4
Version 1.3
Version 1.2
Version 1.1
DKS-501 Sniper Rifle
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
Changelist:
To show off the new animations, here’s a new version of the gameplay video:
See changelist tab for previous version changes!
-Category – Muzzles
—Bayonet – The one holdover from the combat rifle, I thought it worked well enough to include.
—Compensator – The Fallout 1&2 heavy barrel tip.
—Muzzle Brake – The Fallout 3/NV massive barrel tip.
—Suppressor – A return from New Vegas and a staple of FO4.
-Category – Magazines
—Small & Quick Eject – 4-5-7 rounds
—Medium & Medium Quick Eject – 6-7-9 rounds
—Large & Quick Eject – 9-10-12 rounds
-Category – Materials
—Choose between standard and Ballistic Fiber frames. If obtained, you can also use the Gobi Desert and COS paint schemes.
Discovery:
The mod will add the gun to vendors’ leveled lists, as well as in the lists of the Raiders and Gunners, starting to show up around level 25. The quality of the guns found should scale up between levels 25 and 60, with Ballistic Weave coming in on epic drops at level 75.
You can also get legendary varinats from defeated high level legendary enemies, although rare.
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File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
Modding is about remixing work and making it better! If you want to improve on this, go ahead, make it better! I’m not checking DM’s so I’m defaulting to CC-BY, no need to ask for use in other works, just credit where credit is due.
File credits
I would just like to thank DeEz, Cookie, Omolong, and allthe guys from the Facepunch forums for giving me some CK side support when I needed it, and Wasteland Melody for an excellent Chinese Assault Rifle mod and clear roadmap/template on this project. I’d also like to thank the community tool makers that continue to develop third party tools for this engine, there’s no way this would have happened with just the official toolset.
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version 1.5
Version 1.4
Version 1.3
Version 1.2
Version 1.1
DKS-501 Sniper Rifle
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
Changelist:
To show off the new animations, here’s a new version of the gameplay video:
See changelist tab for previous version changes!
-Category – Muzzles
—Bayonet – The one holdover from the combat rifle, I thought it worked well enough to include.
—Compensator – The Fallout 1&2 heavy barrel tip.
—Muzzle Brake – The Fallout 3/NV massive barrel tip.
—Suppressor – A return from New Vegas and a staple of FO4.
-Category – Magazines
—Small & Quick Eject – 4-5-7 rounds
—Medium & Medium Quick Eject – 6-7-9 rounds
—Large & Quick Eject – 9-10-12 rounds
-Category – Materials
—Choose between standard and Ballistic Fiber frames. If obtained, you can also use the Gobi Desert and COS paint schemes.
Discovery:
The mod will add the gun to vendors’ leveled lists, as well as in the lists of the Raiders and Gunners, starting to show up around level 25. The quality of the guns found should scale up between levels 25 and 60, with Ballistic Weave coming in on epic drops at level 75.
You can also get legendary varinats from defeated high level legendary enemies, although rare.
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
Modding is about remixing work and making it better! If you want to improve on this, go ahead, make it better! I’m not checking DM’s so I’m defaulting to CC-BY, no need to ask for use in other works, just credit where credit is due.
File credits
I would just like to thank DeEz, Cookie, Omolong, and allthe guys from the Facepunch forums for giving me some CK side support when I needed it, and Wasteland Melody for an excellent Chinese Assault Rifle mod and clear roadmap/template on this project. I’d also like to thank the community tool makers that continue to develop third party tools for this engine, there’s no way this would have happened with just the official toolset.
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version 1.5
Version 1.4
Version 1.3
Version 1.2
Version 1.1
DKS-501 Sniper Rifle
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
Changelist:
To show off the new animations, here’s a new version of the gameplay video:
See changelist tab for previous version changes!
-Category – Muzzles
—Bayonet – The one holdover from the combat rifle, I thought it worked well enough to include.
—Compensator – The Fallout 1&2 heavy barrel tip.
—Muzzle Brake – The Fallout 3/NV massive barrel tip.
—Suppressor – A return from New Vegas and a staple of FO4.
-Category – Magazines
—Small & Quick Eject – 4-5-7 rounds
—Medium & Medium Quick Eject – 6-7-9 rounds
—Large & Quick Eject – 9-10-12 rounds
-Category – Materials
—Choose between standard and Ballistic Fiber frames. If obtained, you can also use the Gobi Desert and COS paint schemes.
Discovery:
The mod will add the gun to vendors’ leveled lists, as well as in the lists of the Raiders and Gunners, starting to show up around level 25. The quality of the guns found should scale up between levels 25 and 60, with Ballistic Weave coming in on epic drops at level 75.
You can also get legendary varinats from defeated high level legendary enemies, although rare.
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DKS 501 Classic Sniper Unofficial Suppressor Fix
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Unofficial patch to fix the suppressor on the amazing DKS 501 classic sniper mod, as well as the framework for a few different sounds (50 receiver, 50 supressed, and 4 alternate suppressor sounds)
IMPORTANT NOTE: I do not wish to share other peoples sound files, so you will have to chose your own files and rename them!
Nexus requirements
Credits and distribution permission
Author notes
if you use this mod, part of, or as a template/example then please credit me. other than that, have at it!
File credits
thankyou to LtCommander for the original mod, this is just a few tweaks to get the sounds functioning right
Donation Points system
This mod is opted-in to receive Donation Points
Version 1.0
Premium membership donations accepted
you should see 1 folder (named Reload) and 2 files (fire_38.wav, fire_308.wav) from the original mod. place your chosen sounds here. i have attached a picture to show how it should look after the files are placed.
Well done, you have now added your chosen sounds to the DKS-501!
I dont see why this mod would clash with another, but on the off chance it does then feel free to use my file as you see fit to make a patch. all i ask is you worship me as some kind of god. or just credit me, thats cool too.
LtCommander, if you see this then feel free to add it to the mods main page, or use it as you see fit. im just trying to share what i can to show my appreciation for this community.