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Fusion Gun
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Fusion Gun
top 5 energy weapon mods
top 5 energy weapon mods
Fusion Gun
FALLOUT 4 THE MASTER CHIEF MOD
FALLOUT 4 THE MASTER CHIEF MOD
Fusion Gun
Обзор мода Плавящая пушка
Группа ВК: https://vk.com/jkerrnexus
Fallout 4 Diamond City Guard Gone Mad Killing and NUKE Everyone
Fallout 4 Diamond City Guard Gone Mad Killing and NUKE Everyone
What it title says Fallout 4 Diamond City Guard Gone Mad Killing & NUKE everyone! Also Diamond City Guard Kill Kyle Multiple Times with various weapons mods!
➠► Subscribe for more New content!! http://bit.ly/SUBSCRIBE_Sam
Leave a like if you enjoyed ‘n comment, thanks for watching and support!
Fusion Gun by Fallout Suite
http://www.nexusmods.com/fallout4/mods/17847/?
Meloncider by m
http://www.nexusmods.com/fallout4/mods/15376/?
PitchingMachine by m150
http://www.nexusmods.com/fallout4/mods/10247/?
Tesla Rifle (Automatron DLC)
Saw Blade Launcher by [b]sharksplitter[/b]
http://www.nexusmods.com/fallout4/mods/15353/?
If you have a suggestion for more mods, comment on the youtube video or here if you can!
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Fusion Gun
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
Author videos
User videos
Fusion Gun
top 5 energy weapon mods
top 5 energy weapon mods
Fusion Gun
FALLOUT 4 THE MASTER CHIEF MOD
FALLOUT 4 THE MASTER CHIEF MOD
Fusion Gun
Обзор мода Плавящая пушка
Группа ВК: https://vk.com/jkerrnexus
Fallout 4 Diamond City Guard Gone Mad Killing and NUKE Everyone
Fallout 4 Diamond City Guard Gone Mad Killing and NUKE Everyone
What it title says Fallout 4 Diamond City Guard Gone Mad Killing & NUKE everyone! Also Diamond City Guard Kill Kyle Multiple Times with various weapons mods!
➠► Subscribe for more New content!! http://bit.ly/SUBSCRIBE_Sam
Leave a like if you enjoyed ‘n comment, thanks for watching and support!
Fusion Gun by Fallout Suite
http://www.nexusmods.com/fallout4/mods/17847/?
Meloncider by m
http://www.nexusmods.com/fallout4/mods/15376/?
PitchingMachine by m150
http://www.nexusmods.com/fallout4/mods/10247/?
Tesla Rifle (Automatron DLC)
Saw Blade Launcher by [b]sharksplitter[/b]
http://www.nexusmods.com/fallout4/mods/15353/?
If you have a suggestion for more mods, comment on the youtube video or here if you can!
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File information
Last updated
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About this mod
This adds the awesome in Valdacil’s format to the amazing Fusion Gun standalone weapon created by Fallout Suite, and will give it a nifty icon if you use DEF_UI. Also tags the ammo and loose mods.
Nexus requirements
Author’s instructions
As this simply adds some tags to ONE mod I didn’t make, so it can be used with ANOTHER mod I didn’t make, why are you asking me for permission for anything? Go ask the authors of the actual assets!
File credits
Donation Points system
This mod is opted-in to receive Donation Points
Version 3.0
Version 2.0
-=- Removed the «you need to make the wrong receiver to upgrade your receiver» requirements for the first tier of receiver upgrades. That is, I removed the «loose miscmod» component from materials needed. There should be a way to simply dismantle a gun so you HAVE the loose receiver, but there isn’t, so there you go.
-=- Vanilla Build requirements: no change to constructables, just the text changes noted below.
— There are a lot of minor edits to fix typos in both versions.
— The mod descriptions, most notably the receivers and reflex sights, have been edited to be more, er, accurate. Sorry man, but you got the terms wrong. S’cool, I got you. Both versions.
— Thanks to kerrybeagle for pointing out the [Cart] tag for the gun should actually be (Cart). This is funny because the actual VIS page has the example wrong. What I get for copying not looking.
Version 1.5
Version 1.4
We’re not even going to talk about 1.2 and 1.3.
Version 1.1
Version 1.0
UPDATE: 3.0 redone, extraneous records pruned, much simpler file now, much silliness removed. Two options:
— Or, the Vanilla install option which doesn’t change build requirements, if you’re a purist.
Re-worded some descriptions that didn’t match existing in-game (or actual weapon) terms. Nothing major, just some confusion over the terms Automatic and Semi-Automatic. Cleaned up some typos also.
If you’re using DEF_UI, you’ll have to define what icon [Cart] uses in your DEF_UI xml files in order to show an icon for the gun itself. Instructions on how to do that below, it’s easier than you think.
I didn’t make any of the other mods mentioned above. If you don’t have them yet, check them out!
then don’t forget to come back here and get this one
Also of note! The reason Fallout Suite calls themselves Fallout Suite is because they composed a Fallout Suite. Have a listen! It’s amazing.
Tag notes: It won’t look quite like other AWKCR-tagged items, keeping stuff like Discreet and Copper-Plated. This also makes the names very long.
Here’s how you tell DEF_UI what icon to use:
Weapons via VIS and AWKCR are tagged by their ammo type. I tagged the Fusion Gun as [Cart] since the Fusion Cartridges are new and unique to the Fusion Gun.
You must make the following edit to get an icon:
Make a backup copy of the file DEF_INV_TAGS.xml found in your Fallout 4\Data\interface\DEF_CONF folder!
Use Notepad++ or similar to open the file, and look for this line:
Right after that line, paste in this:
(you can put that Cart line anywhere, technically, but let’s keep things nice and sorted with the existing entries. I mean, if you didn’t care about how things are sorted, why are you here??)
If I’ve forgotten anything or stuff seems Really Weird, let me know. If it’s only mildly weird, well, that’s life, man.
Massive credit also goes to Wenderer for his FOMOD Creation Tool.
This thing is awesome and saves a TON of time getting stuff packed up.
I ALSO MADE DESE TINGS:
Unique Pickman’s Blade and Bowie Knife Buff
A unique appearance and new name for Pickman’s Blade, instead of the generic Combat Knife, plus buffs Mike Moore’s Bowie Knives’ damage a bit.
Effective Melee Blocking
Makes blocks actually stop enough damage to keep you alive, and more
Companion Stealth Distance Fix (No Free Hugs!)
Tired of your companions standing on your head when you stealth? Now with Less Dogmeat Standing on Loot!
Still some. Just much, much less.
Bugfix for Dismissed Companion Endless Babble
A permanent fix for the bug that makes Companions spout all their comments endlessly after you dismiss them.
You know, maybe I like the rain, Preston! Custom interval times available!
Perforation: Better Automatic Weapons
Not a damage number tweak, but a changed mechanic. Preserves balance and ammo, and adds fun.
Did I mention it also affects the Minigun and Gatling Laser
Scarcity: Destructible Power Armor and More
Permanently destroyed PA pieces. Fewer and randomly-charged Fusion Cores. Tougher requirements for repairs.
Less is. less.
Fallout 4 мод fusion gun
nestquik
Локализатор
—>
Добавлено: 30 Май 2016
Просмотров: 14072 | Загрузок: 1430 | Комментарии: 28
Доступные модификации:
— 2 ствола
— 2 рукоятки
— 5 ресиверов
— 1 прицел
Установка: Подготовительный этап:
1. Откройте папку «C:\Users\%Имя пользователя%\Documents\My Games\Fallout4\», она должна содержать несколько ini-файлов.
2. Выделите Fallout4Custom.ini и Fallout4.ini, откройте свойства и убедитесь, что файлы доступны НЕ только для чтения.
3. Откройте файл Fallout4Prefs.ini с помощью текстового редактора и найдите категорию [Launcher] прямо под этой строкой добавьте следующую:
bEnableFileSelection=1
4. Сохраните файл и закройте.
5. Откройте файл Fallout4Custom.ini и добавьте в него следующие строки:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
6. Сохраните файл и закройте. На этом подготовительный этап окончен, можно приступать непосредственно к установке.
С помощью Nexus Mod Manager:
1. Откройте NMM.
2. Перейдите на вкладку Mods.
3. Нажмите на зеленый плюсик слева.
4. Выберете архив с модификацией.
5. Появившийся мод активируете двойным щелчком.
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Today I take a look at a few guns, armor and some random mods!
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