fallout 4 мод кожаная броня

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4k and 2k retextures of all leather gear using photos of real leather. Aiming for realism and a unified aesthetic, while sticking reasonably close to the vanilla color scheme. Shiny and matte finishes available.

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Both straight donations and premium membership donations accepted

FOMODs for NMM and MO available, thanks to neotropic!

All finishes and makes of leather armor are covered, as well as longjohns, raider leather, the harness, and the road leathers. I’ve redone every single specular map to simulate the high gloss/low specular nature of real leather as well, and polished the metal bits somewhat. There are also black variants of the armor pieces and the harness.

There are some nice leather mods on the Nexus but none of them seemed to fit together well. That was the idea behind this one, to make all of the leather in the game mix and match without looking weird.

Every effort has been made to hew close to the vanilla styles, while making each variety stand out on it’s own. Thus the «braced» mod (above) emphasizes the stitching, the boiled armor has a new specular map to accent its mottled hide, etc. Studded armor has been tweaked to make the metal bits really pop out and shine. The «treated» mod is inspired by Japanese lacquered armor, and given a high gloss and iridescent finish (below. Think samurai armor. There’s also an optional file to make the shadowed armor more matte finish, for maximum sneakiness.

The harness has been given a leather overhaul to match the browns of the default armor, and the road leathers and raider leathers are battered and worn, and tuned to match the shadowed armor. There’s also now a greaser jacket and Atom Cats jacket to match (above).

Pick whichever variants you would like to use, 2k or 4k. If you want the less shiny spec maps, install those afterwards. They work with all sizes. If you switch sizes, reinstall them after you are done.

Источник

Fallout 4 «Black Leather Armor / Чёрный кожаный доспех»

Автор: Akalor
Источник: nexusmods
Особенности: Мод делает кожаный доспех чёрным/серым (в архиве несколько вариантов) для обоих полов.
Установка: 1. Закинуть из архива textures в папку Data, находящуюся в корне игры 2. Открыть Fallout4.ini найти sResourceDataDirsFinal=STRINGS\ и заменить на sResourceDataDirsFinal=STRINGS\, TEXTURES\,

какой смысл в этом ретекстуре? на верстаке кожаную броню можно сделать черной

kjietka Чет не замечал такой опции

furkott вторая и преспоследняя модификации

kjietka полностью с тобой согласен, полный бесполезняк)

При трудностях с установкой, читаем вики http://www.playground.ru/wiki/fallout_4/others/faq/

Строитель Администрации О, а ретекстур трусов где взять?!))

А на шлем это отдельный ретекстур есть? или он тоже станет черным как на скрине

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Leather Armor Redesigned

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New meshes for the leather armor chest pieces

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              Hello!

I always thought the leather armor chest pieces looked a little goofy. The light version is just a belt and the sturdy/heavy pieces have those weird leather undies on them.

So here is my new meshes. They where inspired by the concept armor for the game but not meant to be a perfect recreation.

These are available for both men and women and fit nicely over the clothing in game. They were fit for the vanilla body types but should work with (normal looking) CBBE bodies.

This is just a mesh replacer so it doesn’t take an esp slot and will work with any retexture mods you install, or upgrades you craft in game. It obviously not work if you overwrite this mod with another leather mesh replacer, including cbbe body-slide, so make sure you install this after all that stuff if you want all my meshes in game.

User Images are greatly appreciated
If there are any problems let me know

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Modular Leather Armor (MLA)

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THE most customizable leather armor set available with over 25 components and scores of color combinations. Create a nearly limitless number of custom armor sets for male and female characters.

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Ulfberth and H4v3yd3nt for Bodytalk Support

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Version 4.2

Version 4.1.2

Version 4.1.1

Note that some of the body slide outfits have had their name changed. If you uninstall those optional mods before installing the new, it should clean-up the old ones.

Version 4.1

For females:
1) improved fit of heavy should guard
2) fixed studs not appearing on the left shoulder fin.

Version 4.0

Fixed a transparency issue with the male under armor outfits

Version 3.2

Version 3.1

Added some missing CBBE bodyslide files

For the front half of the female codpiece, reduced the amount of mesh that was visible in the back, between her legs.

Restored support for VIS (though the MLA naming scheme needs some serious work in the future)

Made the SHB body slide files a part of the «Super Hero Bodies» group instead of it being in a group of its own.

Version 3.0

Version 2.3

Improved the fit of the shoulder fins when not wearing heavy shoulder guards. This required changing the bone weights which caused the guard and fins to become visible in 1st person when sneaking with a gun drawn. I introduced 1st person models of the arms to eliminate that problem.

Version 2.2

I renamed the arm meshes to include an M (for male) for consistency with the other meshes and to make it easier to release female versions of the meshes.

Reduced the total number of material (BGSM) files. Instead of individual «ON» files, all leather will use mlaLeatherOn and all metal will use mlaMetalOn.

The under armor boots are from Kellogg’s under armor. Changed the specular and normal maps to reuse the originals (to save space).

Version 2.1

Areas of the diffuse map were transparent that shouldn’t be

Reduced the number of material (BGSM) files

Added the «M» (male) designation to the Arm meshes (in preparation for the female version)

Version 2.0

Replaced the specular map (which was lacquered) with the standard one.

The under armor will also use the palette.

Added an optional file for disabling the palette.

Added a forum topic to explain how the palette works for anyone interested in changing up the colors. If you do and like how it turned out, I’d love to hear from you.

Version 1.3

Version 1.2

Version 1.1

Ever thought the heavy armor was a little too bulky or maybe you find the shoulder fin annoying? This mod deconstructs the three tiers of leather armor into 20+ individual components from which you can construct custom armor sets. In additional to that, change up the armor’s color, level or wear, the color of the metal or the stitches. Create individual looks for you, your companions and your settlers.

If you like this mod, checkout its companion mod: Modular Road Leathers

Features
Here’s a high level list of this mod’s features.
• 25+ armor components to choose from
• Scores of color combinations
• 6 leather colors, including black
• 3 levels of wear (scuffs & scratches)
• 3 colors for the stitches
• 3 metal colors
• Metal studs or spikes (optional)
• You control whether it will spawn anywhere normal leather would be found (raiders, settlers, etc.)
• Supports Super Hero Bodies, BodyTalk and CBBE
• 4K Textures (optional)
• No diaper in the back

Why aren’t the studs/spikes displaying?
In order for hardware to display, you must: 1) equip a hardware outfit (MLA Studs or MLA Spikes) and 2) be wearing one or more MLA armor pieces that have «hardware» mods applied to them. Create the hardware outfits at the Armorsmith Workbench. You’ll find the recipe in the leather armor section. Add hardware mods to the MLA armor at the Armor Workbench. Mods that include hardware have a «+» after their name. As an example «Shoulder Fin+» means you want the shoulder fin’s hardware to display.

Why is the hardware separate from the armor? It’s so you can flip between different hardware choices. You can choose which pieces of armor will display hardware and then switch the entire armor set between spikes or studs by changing the hardware outfit.

Is this standalone or a replacer?
Standalone. A replacement version may be offered in the future.

How do I change its appearance?
Change up your armor’s appearance at the Armor Workbench. The various armor pieces are implemented as mods. The mods require no components and have no functional impact on the armor. Changing the armor’s configuration won’t result in any change to its protection, weight or value; there is no difference between wearing the standard heavy leather chest armor or the MLA equivalent that you’ve stripped down to just a bandolier. If you want the protection of the armor without the look, just leave all the appearance slots empty.

How do I stop the MLA armor for spawning in the game?
A settings holotape should have been added to your inventory but you can also create one at the chem bench. You’ll find the recipe under «Utilities». The holotape will allow you to turn the spawning on or off.

Why is the female texture messed up when using the under armor outfits?
Are you using CBBE? Download the optional compatibility patch or rebuild the CBBE MLA armor pieces using BodySlide.

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Why is the armor clipping?
Are you using Super Hero Bodies or CBBE? By default, the armor is sized to the standard body, so you’ll need to re-build the armor against the body preset you’re using. See the installation instructions for more details.

If you’re seeing minor clipping with an under armor piece or the body, let me know about it.

The worst clipping I’ve seen so far is when someone layers an outfit on TOP of the armor (like a trench coat). The armor is meant to be the outer most layer, so the clipping doesn’t surprise me. It may be possible to reduce such clipping, but that’s not a priority for me at the moment.

Why are the «(no body)» boots clipping?
Those boots are meant to be combined with other outfits and custom bodies that have had the «No Underarmor Scaling» flag set on their ARMA records. The boots come up the calves far enough that they require some scaling data to avoid clipping with armor pieces such as the leather shin guards. As a result, if they’re combined with an outfit that hasn’t been exempted from scaling, the outfit will scale-up in the area of the boots, which results in the clipping.

Is ballistic weave supported?
In the standard game, ballistic weave is only offered on clothing, not on armor. If you are going for a skimpy look, the MLA under armor outfits do support ballistic weave. You could, for example, apply the weave to the MLA Underwear, turn the codpiece off on the torso and equip the underwear for the same look (but the added protection of the weave).

How do I disable the color palettes?
If you’d prefer all your armor to be a single color, there is an optional file to disable the color palettes. It will turn off the effect of the color mods (leather, wear, stitches, and metal). Those options will still appear at the workbench, but have no effect if you change them.

The optional file defaults to using the texture from the 1.x version which is dark black with no wear. If you don’t like it, all of the standard textures have also been provided for download (i.e., standard, boiled, lacquered, shadow, stitches or studded). You should only apply one at a time and let it overwrite the textures from the original mod. If you enable more than one of the alternate textures, the last one enabled will be used.

Will you do this for other Armors?
Maybe. Checkout the road map in the forum for other changes I had planned for this mod. After that, I was wanting to do a companion mod to this one that focuses on under armor. If I’m still having fun, I may do combat armor next.

I like this mod, except.
If there’s something that bugs you and you think others are likely to feel the same, please add a comment letting me know. If it’s just a personal preference thing, I’m happy to post information on how to mod this mod (e.g., how to make the bullets silver, change one of the leather colors, etc.). Just drop me a line.

Here’s what you get
Armor

The following section contains a detailed list of the various pieces into which the armor has been decomposed.
To keep the list short, it doesn’t include the fact that you can always choose «nothing». For example, with the torso armor, the list says to choose from half chest or full chest but you also have the choice of no chest at all, and for that matter, you don’t have to wear the bandolier, belt or codpiece.

Torso (xx00109E)
• Chest choices of
• Half chest, with optional shoulder harness
• Full Chest
• Bandolier, with optional accessories of
• Body harness
• Shoulder harness
• Belt, with optional accessories of
• Ammo
• Pouches
• Body Armor choices of
• Font panel
• Back panel
• Both panels
• Codpiece, with optional accessories
• straps in the back
• straps that connect it to the belt
• metal studs or spikes

Arms (xx001096/xx001097)
• Forearm guard with optional metal studs or spikes
• Elbow pad
• Lite Shoulders, with the following cumulative options
• Armband
• Lower pads with optional studs or spikes
• Upper pads with optional studs or spikes
• Fin with optional studs or spikes
• Heavy shoulders with optional accessories of
• metal studs or spikes
• fin with optional metal studs or spikes

Legs (xx001057/xx001058)
• Shin guard
• Medium or Heavy Knee pads
• Medium or Heavy thigh pads, with optional studs

Under Armor
For players using a nude mod (or wanting a more revealing look), there are three simple under armor outfits included: 1) a codpiece (xx001009), 2) boots (xx0010F4), and 3) the two combined (xx0010B5). These are craftable at the Armorsmith workbench under rugged outfits.

Nothing stops you from equipping the under armor codpiece and its over armor version at the same time, but you probably wouldn’t want to, as doing so makes the codpiece look overly thick.

There are 2 versions of the boots. The «(no body)» version is meant to be combined with custom bodies or other outfits, assuming those outfits have been exempted from scaling. They equip in slot 39 (left leg). As with the codpiece, nothing will stop you from wearing both sets of boots at the same time.

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Body Slide Files
By default the MLA armor will fit the standard body, but it also includes BodySlide files for CBBE and Super Hero Bodies as optional downloads.

Requirements & Compatibility
The Armor and Weapon Keywords Community Resource (AWKCR) mod is required. The mod does not depend on any of the DLCs.

Because this is a standalone armor set it shouldn’t interfere with other mods. On installation, it dynamically adds to several leveled lists. Any other mod that clears these lists could prevent the armor from randomly appearing in the game, but you should still be able to create it at a workbench.

Unlike CBBE, the refits for Super Hero Bodies are posted separately. If you rebuild the MLA armor against a body preset, you’ll need a refit for any outfits you plan on wearing under the armor.

Installation
If you are using the standard male body, there are no special installation requirements; you should install this mod like any other.

If you are using a custom body (such as CBBE or SHB) you must rebuild the MLA armor against the preset you’re using. If you don’t, the armor will not fit properly. The required BodySlide files are opitonal downloads so you’ll need to install them before you can start. I recommend closing BodySlide before doing the install. The male outfits are associated with the «Super Hero Bodies» group and the female outfits to the «CBBE» group. MLA groups are also proivded, if you just want to rebuild the MLA pieces. If you rebuild the entire CBBE group, you’ll see options for EVB versions of the under armor outfits; ignore them (they’re used for the xbox version).

Known Issues / Limitations
Depending on what clothing you’re wearing under the armor, some configurations may look odd. As an example, you can choose to equip the bandolier without the belt. On outfits like the road leathers, it looks like the bandolier is connected to the belt but on most other outfits, the bandolier just looks like it’s just hanging in the air. Similarly, if you turn the body armor on with nothing else, the panels may not appear to be attached to anything. These questionable combinations are options when using the workbench (since you’re in control of the outcome) but random spawns of the armor will only use «safe» combinations.

The elbow pads clip with the Long Johns. Adjusting the bone weights to resolve the problem resulted in clipping on other outfits like the Road Leathers.

Permissions
Feel free to use any portion of this mod, any way you’d like but I would appreciate it if you list this mod in your credits.

Источник

Это единственная в своем роде небольшая коллекция женских нарядов, состоящая из 4 пользовательских, немодульных, комплектов, ориентированных на кожу в качестве основной темы. Свобода игрока является приоритетом в этом моде, для тех, кто его использует. От случайных пользователей до экспертов моддеров. Выберите, как вы хотите выглядеть, не ограничивая себя наличием слотов для тела или отсутствием знаний о моддинге.

Свобода игрока на первом месте! Этот мод имеет модульное редактирование (апгрейд) на верстаке брони?. Настроить, добавлять или удалять элементы из одежды независимо друг от друга. Изменение логотипов, цветов и даже металлических пряжек. Редактируйте как хотите! Каждая часть всех нарядов также включает в себя специальный слот для текстур, готовый для продвинутых пользователей и опытных моддеров для редактирования. Эта функция предназначена только для личного использования. (Пользовательские текстуры, папки «Custom» можно найти в соответствующей папке текстуры каждой части снаряжения)

Одежда и перчатки можно изготовить на Бронник верстаке (AWKCR)?.Все комплекты одежды Тень-девушки предлагают очень слабую защиту, когда вы впервые создаете их, но, используя как баллистическую ткань, так и мою технологию скрытой брони, они могут стать одним из лучших вариантов брони в игре, как функционально, так и
эстетически. Таким образом, Вы можете потенциально нести их до конца основного квеста и в регионы высокого уровня карты.
Все они начинаются с одной и той же статистики:
броня: 3
энергетическая защита: 3
защита от радиации: 10
+2 харизма
(На мой взгляд, комплекты предназначены для вашего персонажа, чтобы источать уверенность, следовательно, бонус)

Материалы
Это мод, который фокусируется на настройке и свободе игрока, и мое намерение заключается в том, чтобы использовать его в обычном прохождении, как часть вашего игрового процесса и ролевой игры. Поэтому, если вы хотите создать определенный цвет для чего-либо в этом моде, вы, скорее всего, не будете искать краску в магазинах, а скорее соберете. местную флору!
Да! Для перекрашивания используют флору и масло.

Это то, на что вам придется обратить внимание, пока вы исследуете Содружество:
— Центроцвет для синих
— Кроволист для красных и розовых
— Цветок тыквы для коричневых
— Светящийся гриб для зеленых
— Цветок папоротника-мутанта для фиолетовых

Черно-белые расцветки используют главным образом ткань и масло. Конечно, вам понадобится также много кожи, ткани и стали для всего.
Пряжки требуют сталь или золото, в зависимости от вашего выбора.

Требования:
Fallout 4
СВВЕ
Bodyslide
Armor and Weapon Keywords Community Resource (AWKCR)
Armorsmith Extended
ИЛИ без AWKCR и AE (есть опция)
Vault-Tec Workshop DLC (необязательно, только для отображения на куртке номера убежища 88)

Источник

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