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Minigun Suite
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Version 2.3.2
Version 2.3.1
Version 2.3
Made Minigun Suite more compatible with mods that alter weapon recoil (if those mods are loaded after Minigun Suite).
Tweaked some of the other textures.
Version 2.2.1
Tweaked some crafting nomenclature.
Version 2.2
Added magazine belt sizes.
* Half belt (250 rounds)
— Faster reload time
— Less weight
* Full belt (500 rounds)
— Vanilla weight and reload time
* Extended belt (750 rounds)
— Slower reload time
— Heavier than vanilla
Laser Gatling Addition
* Rapid-output barrels
— significantly higher firing rate
— less damage per shot, lower accuracy, lower range
— requires Science 2 to craft
Small Tweaks To..
* Brimstone texture and model
* Minigun weapon nomenclature
* Laser fire damage. Now it’s actually be worth something for all energy weapons.
Version 2.1.2
Version 2.1.1
Version 2.1
Version 2.0.1
Version 2.0
* Added two legendary variants: the CZ57 Inquisitor and the CZ60 Victory. The former is an Avenger sold by Proctor Teagan aboard the Prydwen with the Wounding legendary affix. The latter is a Vindicator sold by Ronnie Shaw at the Castle with the Explosive legendary affix. Note, both of these weapons can be changed to any variant of the minigun by swapping the barrels without losing the legendary affix.
* The Vertibird door gun now fires a lot more rounds and has much increased accuracy when aiming in iron sights.
* Custom barrel meshes and weapon textures for the CZ57 and CZ60 (nothing real fancy, just a way to tell the difference between the three).
Version 1.1
Description
The minigun has an iconic place in the Fallout franchise. This mod aims to bring some of that flavor from the Fallout canon back to Fallout 4. In addition to propping up the laughable damage of the vanilla minigun in a lore-friendly way, it provides additional features to give the weapon more depth and relevance through end-game (level 50+).
Features
This mod tweaks both the minigun base weapon and its vanilla barrels. It also adds two new barrels that transform the weapon into two other weapons long-time Fallout fans will remember: the Avenger and the Vindicator miniguns.
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Miniguns Rebirth
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The OG Minigun pack for Fallout 4. Rebuilt from the ground up with new assets and features to bring it up to 2021 standards. This is REBIRTH.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
Translations and Patches are welcome.
File credits
Bethesda for Fallout 4 and the CK.
Wardaddy755 for the reload animation.
Millenia for his 3dsMax tutorials.
The Rizzler for his weapon modding tutorials.
Autodesk for 3dsMax.
Algorithmic for Substance.
The Nifskope team for Nifskope.
The xEdit team for FO4Edit.
Me for making the mod.
You for downloading the mod.
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version v1.1a
Version v1.1
Version 1.0
Straight donations accepted
MINIGUNS: ReBIRTH by Skibadaa
When I released the «Miniguns Standalone» pack it was the only game in town for new miniguns in Fallout 4. Since then the
quality and variety of weapons available on the nexus has exploded, and my works that at the time were considered high
end are now antiquated.
As time passes, there are two choices; accept the slow fade into irrelevance, and content oneself with the memories of past
glory, OR embark on a journey to rescue that which is still valuable from the old to revivify what was lost to time.
All 3 classic miniguns are now rescued and revived:
All new textures created in Substance, with 10 extra material swaps for each weapon.
All new sounds sampled and mixed by myself from public domain sources of real world analogues.
All new meshes rebuilt from scratch in 3dsMax, with custom working collision and physics.
All new plugin in esl format to save your load order.
All new scripted LList injection adding the weapons to vendors and select enemies.
All new instances of the weapons placed in the worldspace for you to discover.
And all of this wrapped up in BA2 archives, NO MORE LOOSE FILES!
Miniguns Rebirth is what my miniguns were always meant to be.
Content:
Rockwell CZ53 Personal Minigun
Rockwell CZ57 Avenger
Rhinemetal AG Vindicator
Future plans for this mod:
3rd person reload animation is legacy and while functional, does not line up perfectly and has some clipping. Would like
to get a new set of reload anims for 3rd person and PA.
LList integration is mandatory in the current version but I would like to make it optional via a holotape trigger.
*Integrated as of v1.1
Would like to add a cheat holotape to enable immediate acquisition of the weapons on installation so nobody has to
muck around with the console.
*Integrated as of v1.1
Would like to add the ability to craft each weapon.
Regarding Consoles:
This mod will be available for Xbox One soon.
Xbox version is up on bethesda.net
1. Make sure your game is set up to play mods (Archive invalidation)
2. Download the main file.
3. Install with a mod manager of your choice OR extract the contents of the main file to your Fallout 4 «Data» directory.
4. Activate «Skb-MinigunsRebirth.esl» in your load order.
5. Load up the game.
6. Smoke some fools.
All of the miniguns have been added to the levelled lists via script and can be bought from vendors and found on enemies
in the world. As of v1.1 the LList integration is optional on new playthroughs and can be enabled via the settings holotape. The Personal minigun spawns at level 1, the Avenger at level 10 and the Vindicator at level 20. There are also several locations in the world where you can find and loot each weapon, those locations are:
As of v1.1 there will be a settings holotape added to your inventory (and craftable at the Chem bench) which has an
option to spawn the weapons directly to your player, you can use this option as many times as you like.
If you want to get your hands on them Immediately then you can spawn them via the console.
To do this; open the console and type (without quotes):
For the Personal Minigun: «help personal 4 weap»
For the Avenger: «help avenger 4 weap»
For the Vindicator: «help vindicator 4 weap»
This will show you the weapon’s item code. To spawn the weapon in your inventory then type:
«player.additem xxxxxxxx 1»
Where xxxxxxxx is the 8 character item code, and the number at the end is the amount to spawn.
Bethesda for Fallout 4 and the CK.
Wardaddy755 for the reload animation.
Millenia for his 3dsMax tutorials.
The Rizzler for his weapon modding tutorials.
Autodesk for 3dsMax.
Algorithmic for Substance.
The Nifskope team for Nifskope.
The xEdit team for FO4Edit.
Me for making the mod.
You for downloading the mod.
Support me:
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Miniguns Standalone (LEGACY)
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About this mod
By popular demand; the Miniguns included in my weapon pack as a standalone file.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
| Mod name | Notes |
|---|---|
| CALIBER COMPLEX Patches | Required weapon mod for caliber patch |
| Consolidate Weapon Crafting Recipes Surplus (CWCRS) | *optional* |
| LOST AWKCR VIS-G Patches | AWKCR and VIS-G patches for multiple mods! |
| Miniguns Standalone (Russian translation) | |
| Starguard Horizon Patches |
Author’s instructions
File credits
Bethesda for Fallout 4 and the CK.
Magmacow358 for use of his M134 loop
Ollie1994 for use of his minigun sounds
Master7 for use of his minigun sounds
Steampunk755 for his awesome animations
Millenia for his 3dsMax tutorials.
AutoDesk for 3dsMax.
The Nifskope team for Nifskope.
The xEdit team for F4Edit.
Me, for making the mod.
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
| Language | Name |
|---|---|
| Russian Author: Dre2dn0ught | Miniguns Standalone (Russian translation) |
As of the release of my new mod «Miniguns Rebirth» I wont be supporting this mod and consider it obsolete. I would recommend to anybody using this mod that you should upgrade to «Miniguns Rebirth» as it is superior in every way. You can find it here: https://www.nexusmods.com/fallout4/mods/49721
3rd Person Reload Animations Showcase
Originally I had intended for these to be exclusive to my combined weapons pack, but some people have asked for a standalone version, so here it is.
For your enjoyment we have 3 new miniguns;
-The Personal Minigun (aka the Rockwell CZ53)
-The Avenger (aka the Rockwell CZ57)
-The Vindicator (aka the Rhinemetal AG Vindicator)
These are my own personal interpretations of miniguns from previous fallout games. Artistically I have taken the most visual cue’s from Fallout Tactics, as I always thought the designs from there were the most interesting.
These guns have some awesome unique firing sounds courtesy of Ollie1994, Master7, and Magmacow358 so if you like the sounds then please give these guys some kudos!
Last but not least these weapons utilize the custom reload animations Steampunk755 kindly created for my other mod: the MK22 Heavy Machinegun. So If you havent already given him some kudos now is the time 😉
Each of the weapons has the same mod pattern, that being:
4 Recievers, 4 Barrels, 3 Sights, 2 Mags, 3 Muzzles, and 4 Ammo types.
Xbox version is now up on Bethesda.net
Installation:
———————
1. Make sure that your game is set up to play mods.
2. Download the main file.
3. Install with your mod manager of choice OR extract the contents of the archive to your
Fallout 4 «Data» Directory.
4. Activate «Skibs-Miniguns.esp», it can go anywhere in your load order.
5. Start the game.
6. Smoke some fools.
All weapons in this pack have been added to Levelled lists via script, and can be found in shops and on enemies in the world. If you must have one immediately though you can spawn one via console.
To do this first open the console and type:
For the Personal Minigun: help personal 4 weap
For the Avenger: help avenger 4 weap
For the Vindicator: help vindicator 4 weap
This will show you the item code for the weapon you want. Once you have the code then type:
player.additem xxxxxxxx 1
Where xxxxxxxx is the 8 digit item code.
Credits:
————-
Bethesda for Fallout 4 and the CK.
Magmacow358 for use of his M134 loop
Ollie1994 for use of his minigun sounds
Master7 for use of his minigun sounds
Steampunk755 for his awesome animations
Millenia for his 3dsMax tutorials.
AutoDesk for 3dsMax.
The Nifskope team for Nifskope.
The xEdit team for F4Edit.
Me, for making the mod.
You, for downloading it.
If you liked this then check out my other mods:
Fallout 4 мод миниганы
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Версия 1.0.1
Размер 353 b
О моде:
В оригинальной игре, точность минигана оставляет желать лучшего. Даже во время стрельбы по действительно большим целям, далеко не все пули находят своего врага. Поэтому, с помощью простых манипуляций, автор данного мода смог в два раза повысить точность пулемета Гатлинга, сделав его наравне с аналогичными пулеметами, установленными на винтокрылах. Однако, во время стрельбы на ходу, показатель точности все еще будет далек от идеального, но, если выполнять роль «стационарной турели», то миниган покажет себя с отличной стороны.
Установка: через установщик модов или следуйте инструкции ниже:
1. По пути «Мои документы/My Games/Fallout 4» находим файл Fallout4Prefs.ini и редактируем его: [Launcher] добавьте «bEnableFileSelection=1» (без кавычек)
2. Переходим в папку C:\Users\Имя пользователя\AppData\Local\Fallout4. Открываем plugins.txt. Добавляем в него новую строку с названием «ИМЯ.esp» после «Fallout4.esm» (без кавычек)
3. Сохраните и закройте.
4. Выделяем plugins.txt и правой кнопкой выбираем «Свойства» и отмечаем «только для чтения».
5. Добавляем выбранный вам esp в папку Data, что находится в корне Fallout 4
6. Выполните все, что сказано на странице Настройка fallout4.ini
Fallout 4 → Файлы
Fallout 4 — продолжение кульотовой серии ролевых игр в мире постапокалипсиса. В игре полностью переработана система прокачки, игровой. Подробнее
5 новых миниганов Fallout 4
Мод добавляет в Сэнкчуари лабораторию, в которой можно найти 5 новых миниганов. В этой версии миниганы требуют патроны, но взамен их можно использовать в VATS и они наносят больше урона.
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Если вы хотите облегчить прохождение Fallout 4, то можете воспользоваться нашим файловым архивом. Здесь собраны только проверенные и работоспособные файлы для игр, которые можно скачать бесплатно.
При скачивании файлов нужно обратить внимание на версию игры, для которой он предназначен. Трейнеры для игр, например, не всегда совместимы со всеми версиями игры, так как разработчики, выпуская обновления, могут менять архитектуру игры и принципы работы тех или иных ее механик. Обычно версия, с которой совместим файл, указывается прямо в его названии.





