fallout 4 мод prisoner shackles

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Prisoner Shackles

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About this mod

Craftable prisoner shackles and more in Workshop

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

[REQUIREMENT]
Nuka World DLC
(Contraptions Workshop DLC is not necessary.)

[INSTALLATION]
This mod contains.
— one esp file (-v3.0).
— one esp file and one hkx file (v3.1-)
— esp, hkx, nif, pex, pec (v4.0-)
Use NMM or put the files in the Data folder manually.

[UPDATE TO 4.0- FROM OLDER VERSION]
The new functions (blue mannequins and restraining setters) are active
ONLY for objects newly placed after updating.
The existing mats will be just invisible by update and it will be hard to find them.
Therefore, I recommend you to remove all the shackles and mats before updating.

[UNINSTALL 4.0-]
1. Remove all the shackles and mats.
2. Delete the files or use NMM.
If you skip step 1., you might have settlers whose A.I. does not work
(settlers for whom the function SetRestrained(False) is not called).

[NOTES]
In order to implement the function, I just «drag & drop» almost the all contents of «DLC05NPCWorkshopPillory [FURN: XX000AAD]» using FO4EDIT.
Obviously, I do not fully understand the meanings of each lines.
(Actually, I was surprised such a cheap technique did work!)
Thus it’s highly possible that I can’t fix complex bugs. I’m sorry in advance 😛

Источник

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Prisoner Shackles

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Craftable prisoner shackles and more in Workshop

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

[REQUIREMENT]
Nuka World DLC
(Contraptions Workshop DLC is not necessary.)

[INSTALLATION]
This mod contains.
— one esp file (-v3.0).
— one esp file and one hkx file (v3.1-)
— esp, hkx, nif, pex, pec (v4.0-)
Use NMM or put the files in the Data folder manually.

[UPDATE TO 4.0- FROM OLDER VERSION]
The new functions (blue mannequins and restraining setters) are active
ONLY for objects newly placed after updating.
The existing mats will be just invisible by update and it will be hard to find them.
Therefore, I recommend you to remove all the shackles and mats before updating.

[UNINSTALL 4.0-]
1. Remove all the shackles and mats.
2. Delete the files or use NMM.
If you skip step 1., you might have settlers whose A.I. does not work
(settlers for whom the function SetRestrained(False) is not called).

[NOTES]
In order to implement the function, I just «drag & drop» almost the all contents of «DLC05NPCWorkshopPillory [FURN: XX000AAD]» using FO4EDIT.
Obviously, I do not fully understand the meanings of each lines.
(Actually, I was surprised such a cheap technique did work!)
Thus it’s highly possible that I can’t fix complex bugs. I’m sorry in advance 😛

Источник

Please log in or register

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Prisoner Shackles

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Craftable prisoner shackles and more in Workshop

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

[REQUIREMENT]
Nuka World DLC
(Contraptions Workshop DLC is not necessary.)

[INSTALLATION]
This mod contains.
— one esp file (-v3.0).
— one esp file and one hkx file (v3.1-)
— esp, hkx, nif, pex, pec (v4.0-)
Use NMM or put the files in the Data folder manually.

[UPDATE TO 4.0- FROM OLDER VERSION]
The new functions (blue mannequins and restraining setters) are active
ONLY for objects newly placed after updating.
The existing mats will be just invisible by update and it will be hard to find them.
Therefore, I recommend you to remove all the shackles and mats before updating.

[UNINSTALL 4.0-]
1. Remove all the shackles and mats.
2. Delete the files or use NMM.
If you skip step 1., you might have settlers whose A.I. does not work
(settlers for whom the function SetRestrained(False) is not called).

[NOTES]
In order to implement the function, I just «drag & drop» almost the all contents of «DLC05NPCWorkshopPillory [FURN: XX000AAD]» using FO4EDIT.
Obviously, I do not fully understand the meanings of each lines.
(Actually, I was surprised such a cheap technique did work!)
Thus it’s highly possible that I can’t fix complex bugs. I’m sorry in advance 😛

Источник

Please log in or register

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Prisoner Shackles

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Craftable prisoner shackles and more in Workshop

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

[REQUIREMENT]
Nuka World DLC
(Contraptions Workshop DLC is not necessary.)

[INSTALLATION]
This mod contains.
— one esp file (-v3.0).
— one esp file and one hkx file (v3.1-)
— esp, hkx, nif, pex, pec (v4.0-)
Use NMM or put the files in the Data folder manually.

[UPDATE TO 4.0- FROM OLDER VERSION]
The new functions (blue mannequins and restraining setters) are active
ONLY for objects newly placed after updating.
The existing mats will be just invisible by update and it will be hard to find them.
Therefore, I recommend you to remove all the shackles and mats before updating.

[UNINSTALL 4.0-]
1. Remove all the shackles and mats.
2. Delete the files or use NMM.
If you skip step 1., you might have settlers whose A.I. does not work
(settlers for whom the function SetRestrained(False) is not called).

[NOTES]
In order to implement the function, I just «drag & drop» almost the all contents of «DLC05NPCWorkshopPillory [FURN: XX000AAD]» using FO4EDIT.
Obviously, I do not fully understand the meanings of each lines.
(Actually, I was surprised such a cheap technique did work!)
Thus it’s highly possible that I can’t fix complex bugs. I’m sorry in advance 😛

Источник

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

Prisoner Shackles

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Craftable prisoner shackles and more in Workshop

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

[REQUIREMENT]
Nuka World DLC
(Contraptions Workshop DLC is not necessary.)

[INSTALLATION]
This mod contains.
— one esp file (-v3.0).
— one esp file and one hkx file (v3.1-)
— esp, hkx, nif, pex, pec (v4.0-)
Use NMM or put the files in the Data folder manually.

[UPDATE TO 4.0- FROM OLDER VERSION]
The new functions (blue mannequins and restraining setters) are active
ONLY for objects newly placed after updating.
The existing mats will be just invisible by update and it will be hard to find them.
Therefore, I recommend you to remove all the shackles and mats before updating.

[UNINSTALL 4.0-]
1. Remove all the shackles and mats.
2. Delete the files or use NMM.
If you skip step 1., you might have settlers whose A.I. does not work
(settlers for whom the function SetRestrained(False) is not called).

[NOTES]
In order to implement the function, I just «drag & drop» almost the all contents of «DLC05NPCWorkshopPillory [FURN: XX000AAD]» using FO4EDIT.
Obviously, I do not fully understand the meanings of each lines.
(Actually, I was surprised such a cheap technique did work!)
Thus it’s highly possible that I can’t fix complex bugs. I’m sorry in advance 😛

Источник

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