fallout 4 red rocket мод

Красные ракеты рулят / Rockin’ Red Rocket

Автор: Elianora
Версия: 2.1
Перевод: Stark550

Автор создала этот мод для себя и он может не подходить для всех.
В доме также находятся вещи, которые относятся к игре, так что его можно больше характеризовать, как дом для конца игры.

Требования:
Fallout 4

Удаление:
Просто удалить все файлы связанные с модом.

СДЕЛАЙТЕ КОПИЮ ВАШИХ СОХРАНЕНИЙ ПЕРЕД УСТАНОВКОЙ НОВЫХ БОЛЬШИХ МОДОВ.
Этот мод будет работать на старых сохранениях, но верстак может не переехать на новое место. На новых сохранениях работает всё 100% как и было задумано.



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Rockin’ Red Rocket

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About this mod

It’s my first house mod for Fallout 4! Overhauls the Red Rocket truck stop to be all kinds of awesome.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Credits and distribution permission

Author notes

NO UPLOADING TO OTHER SITES.

File credits

SikSikSikki for the glorious comic version of me!

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Version 2.0

Version 1.1

— Changes some posters around to stop them from being repetitive

— Disables the original Red Rocket doors to remove some flicker stuff

Straight donations accepted




I am very excited to bring you all my first house mod for Fallout 4. It’s an overhaul of the «Sanctuary Red Rocket».

This mod turns the garage into an interior cell. It means it’s behind a load door and unaffected by weather.

:: Requirements ::

— Fallout up to date

— You can still use the OUTSIDE of the garage as normal settlement, build and invite settlers etc. Just they can’t come inside. The only edits outside are the workbench location, adding some trees and cars and stuff.

The power armour workbench inside is mainly for leaving your armour at when you come home. It cannot be used for crafting as the animation is blocked by a wall. But if you activate it, it will move the power armour into the frame so it’s all parked nice and tucked away.

I made this mod for myself, so it reflects my visions and preferences. It may not be for everyone.

The house is also full of items related to the game so it’s more like an end-game house but you can get it any time, really.

Known issues:

When using the character editor mirror, equip a gun after it and draw it. It will fix the camera.

DO BACK UP YOUR SAVES WHEN TRYING NEW BIG MODS.

This will work with old saves but the workbench might not move to its new location. New save will guarantee the mod works 100 % as intended.

Vanilla lighting screenshots available on the second page of the image section 🙂

:: Other additional features ::

• Custom named storage in the bedroom, unique wardrobe
• Bobblehead stand and 4 magazine racks
• Double bed
• Day and night cycle (different lighting during the day and night)
• Mirror to change appearance
• All vanilla crafting benches but with a twist: They look magnificent and unique
• Glorious unique clutter and decorations

SPESHUL THXUS:

Nir Shor for offering me Sanctuary, the new lore-friendly song he created.

jet4571 for awesome nifs
♥ jonwd7 for troubleshooting help and Nifskope
♥ ousnius for troubleshooting help and Outfit Studio
♥ expired6978 for the glorious appearance change mirror

MxR for telling everyone we wouldn’t get house mods so I could prove him wrong ♥
______________________________________________________________________________________________


______________________________________________________________________________________________

I guess I also have a Patreon if you want to support my content creation:



Follow me on social media for WIP pics and stuff-stuff:




______________________________________________________________________________________________

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Red Rocket Settlements

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Working settlements at all the commonwealth Red Rocket stations!

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

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This author has not credited anyone else in this file

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This mod is not opted-in to receive Donation Points

Version 1.6

Version 1.5E03

RRS_Suitless E. Patch 3

* Reduces the frequency of the Red Rocket Jumpsuit Outfit.
* Diversifies settler weaponry.

* Added auto-calc stats flag to ACBS.

* Added Inventory Actor Template calling LCharWorkshopNPC [LVLN:00113341].

* Changed Health and AP values to 50.00 (was 0.00).

* Removed LL_10mm from Settler Inventories.

* Changed LL_Pipe(?) to LL_WeaponGuns_Long25_Short75 in Settler Inventories.

* Changed Default Outfit from RedRocketJumpsuitOutfit to WastelanderOutfitRRS.
† WastelanderOutfitRRS is a new Outfit reference [XX000803] calling Leveled Item LL_Wastelander_Outfit (ID as default) and LL_Wastelander_OutfitRRS.
‡ LL_Wastelander_OutfitRRS is a new Leveled Item [XX000802] calling Leveled Item calling LL_Clothes_RRS [XX000800] and LL_Clothes_RRS_With_Hat [XX000801].
‡ LL_Clothes_RRS includes one ARMO record, the same referenced in the old Default Outfit ([0005E76C]). LL_Clothes_RRS_With_Hat spawns the same jumpsuit with a random hat pulled from LL_Clothes_Wastelander_Hat ([001C269B]).

NOTE: This doesn’t edit the Red Rocket Jumpsuit Armor, and as such doesn’t [i]directly[/i] fix issues caused by it. Since we’re calling additional forms from the default pool of Settler outfits, however, the jumpsuit should appear far less frequently.

Pending feedback from users, I may update the patch to have it call an additional outfit per settler. That way even if they spawn with a Red Rocket Jumpsuit, they should have a change of clothes on their person (or you can steal some from another settler, I’m a mod maker, not a cop).

Version 1.5E02

Version 1.5E01

Version 1.5

Version 1.4

gave above treatments
Cleaned out Nuka Requirement

Version 1.3b

Version 1.3

Add optional file «settlemods_evansway» This file will REPLACE version 1.0.2 or older of m0ds1984’s Evan’s Way file. Red Rocket Settlements.esp must still be loaded AFTER (ie. lower) in your load order than settlemods, as Boston Red Rocket cell must overwrite a cell that Evan’s Way edges onto. This file also contains the preliminary fix for the 0% happiness bug that has been such a hassle. If anyone using this file, that did NOT have 0% happiness before using it, has such when unlocking Evan’s Way workbench, please bug report.

Version 1.2

Boston RR: Tightened Build Area to prepare for Settlemods Complete Compatibility (Ongoing process)

Cambridge RR: Moved RR Drop Box across the street where it wouldn’t be accidentally scrapped

Fort Hagen RR: Minor Build Area shift

Glowing Sea RR: Minor Build Area shift
Internal no changes

Kendall RR: Minor Build Area Shift

Lexington RR: Much less fiddly build area
Closed the doorway to the laundramat from RR Station side
Removed some forgotten things from the last time I was here

Nahant RR: Much taller Build Area
Expanded Build Area

Natick RR: Much Taller Build Area
Expanded build Area

Quincy RR: Much Taller Build Area
Significantly altered build area

South Boston RR: Much Taller Build Area
Expanded build area
Undeleted Sentry Bot

Far Harbor RR: Much Taller Build Area
Expanded build area

National Park RR: Much Taller Build Area
Slightly expanded build area

Version 1.1

Version 1.0

Version 0.9.8

Version 0.9.7

Version 0.9.6

Version 0.9.5

Version 0.9.4

Version 0.9.3.2

Version 0.9.3.1

Version 0.9.3

Version 0.9

Version 0.8

Version 0.7

Version 0.6

Version 0.5

Version 0.4

Version 0.3

Version 0.2

Version 0.1

Want the ability to have a small settlement at each of the Red Rocket stations throughout the Commonwealth? I know I did. Now we can.

Automatron only version available in the optional files. My Thanksgiving gift to those who have waited so patiently!

I recommend you build inside the green borders I have provided for you. You don’t have to, and I’m not your mom. Don’t PM me you want bigger build areas beyond these or that you built so big that monsters spawn inside your walls. Don’t block roads if you want your provisioners and T4 traders to continue pathing down them. Don’t PM me if you use Don’t Call Me Settler.

UPDATING: Some things are baked right into your saved games. If you have already been to a location, things may be there/not be present despite what the mod states.

If you upgrade any versions before 0.9.5 to any versions after 0.9.5, legacy code changes will break all the things and cause crashes.

Heya, changes are in the change log. That’s why we have change logs. It’s like, got it’s own tab and everything. I tend to write out my changes as I make them. Playtesting may occur after the change log is posted. Don’t Panic! Grab your towel. It will be here soon.

If you think you have found a bug, please use the bug reports, that’s why they have a tab, and they have useful tracking tools. There is a private option if you think it may be unique to you, or do not want it to be read by everyone. I am not afraid of bug reports, or bugs themselves, and do not hide them or blindly delete them.

For any of you who actually have time to play: I would love to see some more images!

Thanks for all the images! They look great! Seriously, your creativity astounds. Thank you!

Other modder’s settlement mods for consideration that I particularly enjoy:

m0ds1984 for his Settlemods Collection and answering questions
BlahBlahDEEBlahBlah For his settlement creation guide and Open Stands Settlement (frequently referenced)
speedynl who has been known to pop in and throw a quick answer in many forum questions, and questions of my own. This dude Is a hero!
Old Nick FO4Edit advice You just can’t have too much free GOOD advice
mattsahuman his Red Rocket Safehouses was my inspiration to learn to mod Fallout 4

My playtesters! Consistent in-depth feedback has been very important. It’s like asking them to work while they game. I really appreciate it.

SEMI-COMPATIBLE MODS (These should work together if you manually keep RRS below them in the load order.)
Beantown Interiors
Scrap Mods such as Scrap Everything

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Simple Red Rocket

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DLC name
Wasteland Workshop
Contraptions Workshop
Vault-Tec Workshop

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Off-site requirements

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Version 1.1

Update 1.1 uploaded. Please see the changelog and Requirements for details.

So this is a simple makeover of the Red Rocket Truck Stop that turns it into a cozy player home. Unlike my Homestead blueprint this blueprint does not eliminate or replace the Red Rocket building but rather builds onto and decorates it with less than 200 items added. There’s a bedroom with a fireplace, a combination living room/dining room, and a kitchen. There’s also a crafting area built onto the main building.

Preparation to get this blueprint working is simple. First, clear everything out of the Red Rocket building. Don’t scrap exterior doors or the Red Rocket building itself but scrap any containers, furniture etc as well as the garage door, button and wire so that you have an empty Red Rocket building. Note that you can leave signs and wall posters alone if you wish. You should also scrap any decals on the exterior wall facing the hedges as well as the exterior ‘lights’ near the door on that side. I would also advise scrapping the door leading from the main Red Rocket Building into the garage area.

Now load up the Transfer Settlements Holotape and find the Blueprint for this build. The Blueprint name is bp_redrocketbuild_rocket_210211190120.json select this blueprint and in the options select Import DLC items, Import mod-added items, Import or nuke marker-based items (click yes on the pop-up box), Import wired power connections, and Restore snapped power connections. Now click on Import: Red Rocket Truck Stop by RedRocketBuild.

let all of the items load in, adjust and power up. This shouldn’t take long. Now make a hard save. On some blueprints, this will freeze the game for a time but on this one, it should save immediately. Now you just need to follow the onscreen instructions after the blueprint is loaded. I usually enter and exit the nearby molerat tunnel a couple of times. By now everything should be set and you can begin enjoying your new home.

In addition to the required mods, there are a few Highly recommended mods to get the Red Rocket Truck stop to look better and more like in the Screenshots.

Red Rocket Cleaned Up or Creepysin’s Cleaned Up Red Rocket these both do the same thing which is clean up the debris from the Red Rocket building and the lot surrounding it. Or you could just scrap that stuff instead.

Red Rocket in Wood Highly recommended. Gives the Red Rocket building a more homey feel. Textures only. Doesn’t take up space in your load order.

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Fallout 4 red rocket мод

MgFileWorker
Локализатор
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Добавлено: 19 Июнь 2016
Просмотров: 28947 | Загрузок: 3066 | Комментарии: 31

Эта модификация превращает гараж во внутреннюю ячейку. Это значит, что чтобы попасть в нее, нужно посмотреть экран загрузки и что она не затрагивается погодой.

:: ТРЕБОВАНИЯ ::

— Fallout последней версии

: : Общая информация ::

— Интерьеры, по большей части, статичны и не могут быть изменены
— Верстак для постройки поселения отсутствует
— Декорации также являются статичными и не могут быть перемещены.
— Все верстаки и контейнеры работают и являются безопасными для использования
— Верстаки объединены с верстаком Красной Ракеты, так что они используют общие ресурсы из облачного хранилища.

Как получить: пойдите в Конкорд и найдите красный ящик.

По всей видимости, баг со сбросом ячеек не был пофиксен CK. Это баг движка.
Ванильные контейнеры в поселении «Красной ракеты» и все найденные экзоскелеты для силовой броне будут затронуты багом и сброшены.

Баг со спринтом решается добавлением переменной [Gameplay] fPlayerDisableSprintingLoadingCellDistance=0 в Fallout4.ini.

Прочие особенности:

• Уникальный шкаф и множество мест для хранения
• Стенд для пупсов и 4 полки для журналов
• Двуспальная кровать
• Цикл день-ночь (изменяется исвещение в зависимости от времени суток)
• Кресло для косметической хирургии для изменения внешности
• Все верстаки для создания предметов, которые чудесно выглядят
• Уникальные предметы и декорации

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