fallout new vegas масштабный мод the frontier
Для Fallout: New Vegas вышла модификация размером с целую игру. The Frontier разрабатывали семь лет
Fallout: New Vegas получила крупнейшую модификацию The Frontier, добавляющую в игру уйму новых заданий, 24 тысяч строк озвученных диалогов, новую броню и сотни новых персонажей.
The Frontier также принесла в New Vegas свыше 150 новых пушек, для которых умельцы не поленились создать эффекты и записать звуки, транспортные средства и даже динамическую смену погодных условий.
Новые задания поделены на три ветки, прохождение каждой из которых может занять у пытливого игрока порядка 15 часов.
Хотя The Frontier бесплатная, для работы модификации потребуется оригинальная New Vegas и все дополнения для нее.
Надо как-то опробовать сиё искусство.
Печально, что такие усилия тратятся на моды к старой игре на старом движке. Уверен, что если бы кто-то смог между командами создателей модов грамотно распределить работу, то они бы давно создали новую игру или ремейк.
The Frontier также принесла в New Vegas свыше 150 новых пушек, для которых умельцы не поленились создать эффекты и записать звуки, транспортные средства и даже динамическую смену погодных условий.
Все это могло бы быть частью новой игры.
Разница между созданием мода и новой игры огромна
Если посмотреть на Fallout 76, то.
«Печально, что такие усилия тратятся на моды к старой игре на старом движке»
Ну New Vegas еще вполне играбельный, особенно с модами.
«Уверен, что если бы кто-то смог между командами создателей модов грамотно распределить работу, то они бы давно создали новую игру или ремейк.»
Это хобби, а не работа. Есть разница. И у ребят там есть управление кадрами.
Ремейки сейчас делают другие команды, но когда они выйдут (если выйдут), снова будешь писать что движок старый? За прогрессом в данном случае не угнаться.
«Все это могло бы быть частью новой игры.»
Чем тебе Frontier не новая игра? Графона нет? Стрельба не норм?
Там полностью новый наратив и даже есть выбор, в отличии от современных игр.
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Hi everyone. I’m very happy to announce, that we will be remaking and reworking the NCR MQ from the ground up! This will be a long term project spearheaded by Myself, Imperial, Outlander and the rest of the development team, to create a better, more appropriate story for the New California Republic in the Frontier. We’ve spent the last few months documenting and parsing through the mod to find all the logical and lore inconsistencies, all the little issues and more, to help us better understand where the lore is at the frontier. Using this information gathered, we are now making the first steps to reworking the NCR MQ.
As an extra amazing bonus, with this rework comes an entirely new way to start the Frontier which will be designed after the vanilla way of introducing the player to the factions. No longer will there be strange and teleporty ways to meeting the factions, now you will actually have to do some work for them to join them!
The big note: With this change comes the need for more hands. We heard your complaints, and your concerns, and that’s why we’re asking for the communities help. We’re looking for new writers, artists, texture artists, modellers, composers and anyone with GECK experience. We’ve already recruited a number of fantastic people to the team and we’re looking to ever expand, to hopefully allow us to move at breakneck speed with a growing team of people. If you are interested in joining up, please write a message in our recruitment channel on discord with what you’re looking to do, and if possible, some previous examples of your work. We’re also happy to train people who are somewhat new to the GECK, and there’s no better place to learn. Thanks everyone, and here’s to a better Frontier!
Hi all, we’re locking this thread down for the time being. All discussion will be moved to our discord server where we can more effectively provide assistance for any issues you have!
You can also follow our work on Twitter at: Twitter Link
Hi, I having «4Gb Patch Reinstall» problem, i Initially have it, any wahy download uninstall and reinstalled again. still same Error Message. Wath can i do?
I using Vortex Manager.
A: Decompress and install manually on FNV folder and Message dissapear :-)— still dont run Frontier but at least message dessapear!
Q: Unistall almost all MODs but your recommended list, UI Mods, HAIR mod and Bugfixs Mods. still Starting at Doctors House @:-(
A. Thats supussed to be, Ahve to start game at doctors house, create your character an then, outside of house, a soldier talk to you to accept te «Frontier» Mission. @:-p
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About this mod
Fallout: The Frontier is a gigantic DLC/New Game. As the “Courier” you start a new adventure centered around a conflict between the NCR and the Legion in the snow blasted remains of Portland Oregon. Featuring 3 major questlines, 60+ side quests, hundreds of new armours, weapons and items, and tens of thousands of lines of new voiced dialogue!
DLC requirements
DLC name |
---|
Dead Money |
Honest Hearts |
Old World Blues |
Lonesome Road |
Nexus requirements
Off-site requirements
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
TEMPORARY REMOVAL FOR CLEANING
Donation Points system
This mod is opted-in to receive Donation Points
No translation available on the Nexus
Version 1.0.0
We have officially reached 100K unique downloads on the nexus! This is a huge achievement and thank you to everyone who has supported the mod. We’re really hoping to show off more of what we’ve been working on in the coming weeks and months!
For those with capped downloads, or bad network we also added a torrent file to download the Frontier
link avalable in «mirrors» section just over this description.
We are currently back in production, asset replacing, and bug fixing Fallout: The Frontier.
Additionally, we are reworking our production procedure.
Suffice it to say, we have learned from the mod’s original development, and we are determined to do better moving forward.
We’ve heard your constructive criticism and will take it into account during the continued development of the mod.
We are reviewing the mod in its entirety and are working to improve The Frontier in many different avenues.
Thanks to those who have supported us during this time. More news to come!
Thanks everyone!
Tgspy, Project Lead
We decided to send all DP directly to charity because we as people want to make the world a better place
The donation points gathered will be dispatched as below.
We do not accept direct donations. If you consider a donation, please donate to charity instead.
/////////////////////// INTRODUCTION
In the cold, snowy streets of Portland Oregon, the New California Exiles and Caesar’s Legion fight for the domination of a city rich in resources and military hardware, but what lies in wait under the snowy ruins.
The Frontier is a new game sized modification for Fallout: New Vegas. Created by a passionate group of dozens of community members over a seven year period, The Frontier is the largest modification ever released for Fallout: New Vegas, and aims to be a unique experience for players both old and new.
Featuring new gameplay mechanics such as high quality drivable vehicles, and incredible scripting and visual effects that are sure to impress even the oldest fans of the series. All of this wrapped up with high quality voice acting, dozens of side quests and hundreds of exciting new characters!
/////////////////////// QUESTING:
The Frontier features 3 distinct main quest lines, each totaling up to 15+ hours of gameplay each, with the NCR being the longest at 35+. The New California Republic questline will take you on a linear, action packed adventure with in-game cutscenes and state of the art scripting, the Northern Legion is a dialogue heavy adventure with an expanded view of the Legion, and the Crusaders of Steel are a wonderful blend of the two, with state of the art scripting and complex dialogue and topics.
Included is also a huge variety of side content, from side quests, to characters and unmarked quests. There’s an infinite variety of stuff to do!
/////////////////////// GAMEPLAY:
Whether you’re a driver or a walker, the Frontier has you covered. Featuring a revolutionary driving system, created entirely without low level code integration, our vehicles are the best iteration of a modded driving system for a Fallout title ever! You’re not the only one with a new vehicle though, your enemies are just as prepared, and you’ll encounter a huge variety of new vehicles and enemy creatures. There’s plenty of armour and new items to keep you safe, and you’ll have a ton of time to spend looting and enjoying your new gear.
/////////////////////// WEAPONS:
Guns, guns, GUNS! You’ll have no problem satisfying your inner gun nut, with over 150 new weapons, featuring state of the art VFX and sounds. From ballistic weapons with punchy impacts or energy weapons with glorifying critical kills, to hard hitting melee and fire weapons, kill punch and slice your way through the hostiles of the Frontier!
/////////////////////// ENVIRONEMENT:
Snow, rain, mist and fog. Sounds chilly. Set in the ruins of Portland Oregon, the city has been replicated with detail given to landmarks and streets. With a fresh coat of snow, you’ll find yourself trudging through the destroyed suburbs and inner city of Portland. Our weather effects are top of the line and represent the absolute best of what Gamebyro of this generation can handle. A new experience to be had at every twist and turn! Stay wrapped up.
/////////////////////// GENERAL INFO:
How big is the Frontier?
Size wise, this is shaping up to be one of if not the largest mod released for New Vegas, and perhaps on any Bethesda game. The current asset size is above 25 gb. The ESM (The main plugin) is 250+ mbs, Our esm size is actually sitting at 760,000+ records, making the mod bigger than NV in that regard, and nearly as big as Fallout 3!
How big is the Frontier map or worldspace?
The Frontier is roughly the same size as the Mojave.
Complete map dimensions : 383×383 cells
Playable area : 64×64 cells
However combined with extra worldspaces, interiors and the like, overall size is much much larger. In technical terms, the Frontier main map is the max size create-able in the heightmap editor of the GECK.
The Frontier contains over 530 interiors, which is more than all of the vanilla game and DLCs combined!
What mods are compatible?
Here you can find a spreadsheet with a number of mods. The Frontier aims to be one of the least conflicting mods out there, with little to no vanilla overwrites, in both records and assets. TTW 3.0 and above will also be compatible, however there will be some compatibility patches needed for some content. Body mods are not recommended, and we strongly advise you not to use them, as they will break our custom armours.
What kind of PC do I need to run the mod?
If you’re able to run a mostly heavily modded setup for modded and can achieve good FPS in most cases, you’ll run frontier fine. A stronger CPU is what’s needed to improve FPS. The Frontier is more intensive than the Mojave by a wide margin, and as such 60FPS won’t be possible 100% of the time.
/////////////////////// GAMEPLAY INFO:
Can I use my existing FNV character to play the mod? Do you go to the Frontier as the courier?
You visit the Frontier as the courier, the Frontier takes place in the same time span as the vanilla DLC’s. However, due to a plethora of potential bugs, we strongly suggest you create a new save for playing the Frontier, to minimize potential errors.
What are some of the new features in the Frontier?
Apart from the new worldspace and the environment, we are working hard to add in completely new features in the game. We’ve innovated on every element of visual effects we possibly can, doing things even Bethesda couldn’t do. We have hundreds of new weapons, armours and items; with every single object having custom icons! And we also have drivables Vertibirds, Tanks and Cars.
What’s the recommended level?
The recommended level is 11+.
Can we take vehicles to the Mojave from the Frontier?
No, the Mojave gameplay wasn’t designed for it. But stay tuned for plugins by Frontier developers that add an interesting integration of TF’s cars to the Mojave.
Can we take companions with us to the Frontier?
No.
/////////////////////// STORY INFO
What are the factions that are involved in the Frontier?
The major factions in the Frontier are the Legion, NCR, Crusaders and the Scavengers. The Enclave plays a small role, and there are a number of smaller and larger factions that are involved as well. The Crusaders are a newly created offshoot of the Brotherhood of Steel, on a mission from God to seek revenge against those who have wronged their leader.
Will there be Vaults?
Yes, however we can’t spoil too much about them.
Will X appear in the Mojave after or during Y?
No, we DO NOT touch the base game or its respective DLC in any capacity besides the initial location designated to get you to The Frontier.
Will this tie into other mods?
We’ve not made any specific ties into any other mods, including New California, simply because we didn’t believe they were either necessary, or they didn’t fit properly into our lore.
Why do vehicles run on GASOLINE?
They do not. You were lied to (again). They run on flamer fuel (like the homemade flamer fuel in FNV base game). Ethanol is derived from corn, which is why corn is a required ingredient for crafting.
Fallout: The Frontier is supported by Creator’s Network, a community that supports creative productions. If you are a mod author in need of personnel or someone looking to help out on a mod being developed, click the above Creator’s Network icon image (it’s a hyperlink)!
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
Fallout: The Frontier is a gigantic DLC/New Game. As the “Courier” you start a new adventure centered around a conflict between the NCR and the Legion in the snow blasted remains of Portland Oregon. Featuring 3 major questlines, 60+ side quests, hundreds of new armours, weapons and items, and tens of thousands of lines of new voiced dialogue!
DLC requirements
DLC name |
---|
Dead Money |
Honest Hearts |
Old World Blues |
Lonesome Road |
Nexus requirements
Off-site requirements
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
TEMPORARY REMOVAL FOR CLEANING
Donation Points system
This mod is opted-in to receive Donation Points
No translation available on the Nexus
Version 1.0.0
We have officially reached 100K unique downloads on the nexus! This is a huge achievement and thank you to everyone who has supported the mod. We’re really hoping to show off more of what we’ve been working on in the coming weeks and months!
For those with capped downloads, or bad network we also added a torrent file to download the Frontier
link avalable in «mirrors» section just over this description.
We are currently back in production, asset replacing, and bug fixing Fallout: The Frontier.
Additionally, we are reworking our production procedure.
Suffice it to say, we have learned from the mod’s original development, and we are determined to do better moving forward.
We’ve heard your constructive criticism and will take it into account during the continued development of the mod.
We are reviewing the mod in its entirety and are working to improve The Frontier in many different avenues.
Thanks to those who have supported us during this time. More news to come!
Thanks everyone!
Tgspy, Project Lead
We decided to send all DP directly to charity because we as people want to make the world a better place
The donation points gathered will be dispatched as below.
We do not accept direct donations. If you consider a donation, please donate to charity instead.
/////////////////////// INTRODUCTION
In the cold, snowy streets of Portland Oregon, the New California Exiles and Caesar’s Legion fight for the domination of a city rich in resources and military hardware, but what lies in wait under the snowy ruins.
The Frontier is a new game sized modification for Fallout: New Vegas. Created by a passionate group of dozens of community members over a seven year period, The Frontier is the largest modification ever released for Fallout: New Vegas, and aims to be a unique experience for players both old and new.
Featuring new gameplay mechanics such as high quality drivable vehicles, and incredible scripting and visual effects that are sure to impress even the oldest fans of the series. All of this wrapped up with high quality voice acting, dozens of side quests and hundreds of exciting new characters!
/////////////////////// QUESTING:
The Frontier features 3 distinct main quest lines, each totaling up to 15+ hours of gameplay each, with the NCR being the longest at 35+. The New California Republic questline will take you on a linear, action packed adventure with in-game cutscenes and state of the art scripting, the Northern Legion is a dialogue heavy adventure with an expanded view of the Legion, and the Crusaders of Steel are a wonderful blend of the two, with state of the art scripting and complex dialogue and topics.
Included is also a huge variety of side content, from side quests, to characters and unmarked quests. There’s an infinite variety of stuff to do!
/////////////////////// GAMEPLAY:
Whether you’re a driver or a walker, the Frontier has you covered. Featuring a revolutionary driving system, created entirely without low level code integration, our vehicles are the best iteration of a modded driving system for a Fallout title ever! You’re not the only one with a new vehicle though, your enemies are just as prepared, and you’ll encounter a huge variety of new vehicles and enemy creatures. There’s plenty of armour and new items to keep you safe, and you’ll have a ton of time to spend looting and enjoying your new gear.
/////////////////////// WEAPONS:
Guns, guns, GUNS! You’ll have no problem satisfying your inner gun nut, with over 150 new weapons, featuring state of the art VFX and sounds. From ballistic weapons with punchy impacts or energy weapons with glorifying critical kills, to hard hitting melee and fire weapons, kill punch and slice your way through the hostiles of the Frontier!
/////////////////////// ENVIRONEMENT:
Snow, rain, mist and fog. Sounds chilly. Set in the ruins of Portland Oregon, the city has been replicated with detail given to landmarks and streets. With a fresh coat of snow, you’ll find yourself trudging through the destroyed suburbs and inner city of Portland. Our weather effects are top of the line and represent the absolute best of what Gamebyro of this generation can handle. A new experience to be had at every twist and turn! Stay wrapped up.
/////////////////////// GENERAL INFO:
How big is the Frontier?
Size wise, this is shaping up to be one of if not the largest mod released for New Vegas, and perhaps on any Bethesda game. The current asset size is above 25 gb. The ESM (The main plugin) is 250+ mbs, Our esm size is actually sitting at 760,000+ records, making the mod bigger than NV in that regard, and nearly as big as Fallout 3!
How big is the Frontier map or worldspace?
The Frontier is roughly the same size as the Mojave.
Complete map dimensions : 383×383 cells
Playable area : 64×64 cells
However combined with extra worldspaces, interiors and the like, overall size is much much larger. In technical terms, the Frontier main map is the max size create-able in the heightmap editor of the GECK.
The Frontier contains over 530 interiors, which is more than all of the vanilla game and DLCs combined!
What mods are compatible?
Here you can find a spreadsheet with a number of mods. The Frontier aims to be one of the least conflicting mods out there, with little to no vanilla overwrites, in both records and assets. TTW 3.0 and above will also be compatible, however there will be some compatibility patches needed for some content. Body mods are not recommended, and we strongly advise you not to use them, as they will break our custom armours.
What kind of PC do I need to run the mod?
If you’re able to run a mostly heavily modded setup for modded and can achieve good FPS in most cases, you’ll run frontier fine. A stronger CPU is what’s needed to improve FPS. The Frontier is more intensive than the Mojave by a wide margin, and as such 60FPS won’t be possible 100% of the time.
/////////////////////// GAMEPLAY INFO:
Can I use my existing FNV character to play the mod? Do you go to the Frontier as the courier?
You visit the Frontier as the courier, the Frontier takes place in the same time span as the vanilla DLC’s. However, due to a plethora of potential bugs, we strongly suggest you create a new save for playing the Frontier, to minimize potential errors.
What are some of the new features in the Frontier?
Apart from the new worldspace and the environment, we are working hard to add in completely new features in the game. We’ve innovated on every element of visual effects we possibly can, doing things even Bethesda couldn’t do. We have hundreds of new weapons, armours and items; with every single object having custom icons! And we also have drivables Vertibirds, Tanks and Cars.
What’s the recommended level?
The recommended level is 11+.
Can we take vehicles to the Mojave from the Frontier?
No, the Mojave gameplay wasn’t designed for it. But stay tuned for plugins by Frontier developers that add an interesting integration of TF’s cars to the Mojave.
Can we take companions with us to the Frontier?
No.
/////////////////////// STORY INFO
What are the factions that are involved in the Frontier?
The major factions in the Frontier are the Legion, NCR, Crusaders and the Scavengers. The Enclave plays a small role, and there are a number of smaller and larger factions that are involved as well. The Crusaders are a newly created offshoot of the Brotherhood of Steel, on a mission from God to seek revenge against those who have wronged their leader.
Will there be Vaults?
Yes, however we can’t spoil too much about them.
Will X appear in the Mojave after or during Y?
No, we DO NOT touch the base game or its respective DLC in any capacity besides the initial location designated to get you to The Frontier.
Will this tie into other mods?
We’ve not made any specific ties into any other mods, including New California, simply because we didn’t believe they were either necessary, or they didn’t fit properly into our lore.
Why do vehicles run on GASOLINE?
They do not. You were lied to (again). They run on flamer fuel (like the homemade flamer fuel in FNV base game). Ethanol is derived from corn, which is why corn is a required ingredient for crafting.
Fallout: The Frontier is supported by Creator’s Network, a community that supports creative productions. If you are a mod author in need of personnel or someone looking to help out on a mod being developed, click the above Creator’s Network icon image (it’s a hyperlink)!