Описание:
Вы наверняка помните уродливые лица большого количества разнообразных NPC. Данный мод исправляет лица больше чем у одной тысячи разнообразных персонажей. Изменения направленны в сторону реализма и улучшений игрового процесса. Теперь персонажи действительно похожи на людей, а не на пластмассовых болванчиков.
Несоответствие цвета головы и цвета тела в оригинальной игре исправлены.
Но и это еще не все, автор добавил множество мелких изменений. К примеру у курьера в Примме теперь в голове дырка от пули, ведь Бенни всегда стреляет в голову
Но и это еще не все, в архив так же включен «Проект Голосового Диссонанса», он корректирует речь многих NPC
Информация к установке:
Вся установка стандартная. Вам необходимо лишь открыть архив, из папки «Fallout New Vegas» переместить папку Data в корневой каталог игры и активировать с помощью лаунчера или FOMM нужную вам версию.
ВНИМАНИЕ:
В архиве находятся две версии мода NVR- Recommended.esp и NVR- Lore Version.esp вам необходимо подключить только одну из них.
Возможные проблемы
При беге цвет кожи NPC может постоянно меняться. Исправить это можно с помощью установки Archive Invalidated. *присутствует в архиве)
Мешы объектов и текстуры глаз могут не отобразиться, если они были установлены некорректно.
Видео:
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Hair and Face Models
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_-_-_-Beautifying the wastes!-_-_-_-_ Adds: 151 Female Hairstyles, 70 Male Hairstyles, 25 Glowing Eyes and 131 Eye Textures
_-_-_-Beautifying the wastes!-_-_-_-_ Adds: 151 Female Hairstyles, 70 Male Hairstyles, 25 Glowing Eyes and 131 Eye Textures
This is a mod created by Dracomies, the author of Dragon Age Redesigned and Fallout 3 Project Beauty HD. The goal of Fallout New Vegas Redesigned is to improve upon realism, lore and character design for each of the characters in Fallout New Vegas.
This is a mod created by Dracomies, the author of Dragon Age Redesigned and Fallout 3 Project Beauty HD. The goal of Fallout New Vegas Redesigned is to improve upon realism, lore and character design for each of the characters in Fallout New Vegas.
This will change the Cool hair textures of the Mojave Delight Coolhair. This will give a more realistic hair structures
This will change the Cool hair textures of the Mojave Delight Coolhair. This will give a more realistic hair structures
Fallout Character Overhaul для Fallout New Vegas
Описание:
FCO проводит глобальную реконструкцию всех персонажей Fallout, изменено почти всё возможное. Это сделано для того чтобы придать игровым персонажам определенный характер, а также сделать их намного более правдоподобными и реалистичными.
Особенности:
У различных рас теперь собственные уникальные меши, они добавят больше разнообразия на лица игровых персонажей (в оригинальной игре у персонажей всего 2-е структурные нити для создания модели лица, с данным модом их уже будет 8-мь, не трудно себе представить, как сильно поменяется модель лица вашего героя).
Гули также подверглись полной переработке. Вы найдете множество модернизированных гулей старой закалки, которые будут сильно похожи на своих собратьев из Fallout 3. Теперь у гулей есть 6-ть структурных нитей для создания модели лица для каждого из полов. Почему все гули должны выглядеть одинаково? Автор модификации также не нашел ответа на этот вопрос и решил сделать каждого гуля уникальным и не повторимым.
У всех рас есть свои собственные уникальные лицевые модели с высоким разрешением текстур, всё это прорабатывалось должным образом и должно отлично вписываться в игру. Эта модификация внесет крупные изменения в вашу игру, создаст иллюзию погружения, фактически добавляя большую глубину к лицам персонажей.
Почти все лица NPC были переделаны и адаптированы к новым моделям, а также распределены по различным возрастным группам. Эти различные возрастные группы также были добавлены как играбельные расы наряду с некоторыми дополнительными расами, чтобы придать игре еще больше разнообразия.
Рейдеры/бандиты были также переделаны. Теперь они имеют 4-е структурные нити для создания модели лица, для каждого из полов.
Изменения также коснулись и текстур глаз. Этот ретекстур опционален и устанавливается по желанию.
Все текстуры волос были ретекстурированны.
Оживленные ресниц у всех женских персонажей.
Некоторые «ключевые» NPC подверглись дополнительным изменениям, курьер службы Мохаве Экспресс, который может быть найден в Примме с пулей во лбу, как и Легат Ланий и Рейнджер Энди будут иметь шрамы от уже давно забытых сражений, всё это делает их более уникальными и запоминающимися.
Уникальные играбельные расы. Раса курьера, курьер теперь имеет шрам, который остался после прямого выстрела Бени ему в голову (удивительно что разработчики игры не внесли подобных изменений, всё же мелочь, а приятно).
Новая раса. В Fallout 3 я часто слышал истории о том, как люди превращаются в гулей, процесс — это крайне не быстрый и зачастую может занимать не один десяток лет. Но в игре к сожалению, до сего момента было невозможно встретить еще не обратившегося гуля, т.е. человека который находиться на стадии мутации, от части человек, а от части гуль. В игре вы встретите подобного NPC всего один раз (если попытаетесь его найти), ну или вы можете выбрать эту расу в качестве играбельной, она доступна в двух вариантах.
Новые текстуры зубов высокого разрешения.
Светящиеся гули теперь действительно светящиеся (Требует NVSE).
Отредактированные файлы EGT.
Требования:
DLC Old World Blues.
Установка:
P.S Вы можете просмотреть видео, для наглядного примера установки.
Кредиты:
Bethesda & Obsidian, Nekronom, HiggsBp, Nuska, Throttlekitty, Emerald Reign, Macintroll, ZZJAY, TFH, DarkSoulDuck, Antistar, Dragbody, urgarulga, OnHolyServiceBound.
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Fallout Character Overhaul
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About this mod
Overhaul of characters in Fallout with new headmeshes, high resolution texture maps and a lot more.
DLC requirements
Nexus requirements
Off-site requirements
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Author’s instructions
All assets in this mod are a Fallout Nexus exclusive, do not ask if you can distribute them on another site. Assets (meshes, textures and ESM/ESP files) in this mod cannot be re-uploaded anywhere without my permission including anywhere else on the nexus sites. If you wish to edit a character and upload it using purely GECK work then you are welcome to, as long as you have asked permission to release it and I have agreed, although really I would prefer things to be added to my installer so all FCO related content stays together.
File credits
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This mod is not opted-in to receive Donation Points
Translations available on the Nexus
Version Changelog
* Eyebrow overlays similar to Skyrim, you can now pick from a choice of 6 different eyebrow styles when creating your character for both genders! (To change brows when playing hold right ctrl + shift)
* All races are now playable excluding NPC races
* Animated Sweat Effect that appears on forehead when staying outside for a while (Optional)
* Made eyes more compatible with other custom races from other mods and made it so other mods can’t conflict with mine
* Updated all Male & Female diffuse/specular/normal maps, these changes effect all races (this took a long time)
* New normals for Male 50 Race
* All Half-Ghoul textures updated
* Removed vanilla tinting system from male African races and remade all textures (this fixes the weird green tint you sometimes get)
* New Teeth textures for Raiders
* Improved teeth specular maps
* Optimized female UV
* New texture for ‘Rough Beard’ and some others, new beard textures will come over time
* 8 New Rugged Races
* 8 New Male 30 Races
* 4 New Male 40 Race
* 4 New Male 50 Race
* 8 New Old Male Races
* 1 New half ghoul race expanding the amount of half-ghouls to 3
* Expanded half-ghoul races to Asian, African & Hispanic, this increases choice of Half-Ghouls to 12
* Female Lobotomites Added
* Teeth textures missing normal and specular maps
* Fixed an issue with Willow (Cazy) causing cross eyes.
* Reduced neckseam on Ghouls
* Too many NPC updates to list them all, NPC’s are looking a lot better
* Expand new Eyebrow overlay system to all NPC’s
* Lobotomite females added
* Mikoto Patch is now unsupported [If anyone wants to take up support they are welcome]
* Playable Races removed, integrated into main esm
* Removed no brow patch due to new brow overlays
* Updated Roberts Patch
* Added Breeze Patch
* Installer Updated
* New Images for mod page and new stuff that’s been added
* Updated female diffuse
* New Female 20 variant normal map & diffuse
* New Female 30 normal map (current one sucks) & diffuse
* Female 40 normal map & diffuse
* Female 50 normal map & diffuse (going to work on this more)
* Male diffuse update
* Russell mod patch
* Fixed eyepatch mesh
* Eye texture updates (lots of time spent on these)
*
* Mesh changes to allow for different coloured eyes
* Update textures to be compatible with new UV
* Heterochromia irdum textures
* Mutated and injured eye textures
* Many new eye textures
* Slightly rework eye specular map for more shine on the pupil
* Roberts patches fixed
* Updated Installer (Resolution issues and Willow not pushing esp)
* Eyebrow mesh issue fix
* Made some normal map adjustments, vanilla lighting washes them out a little bit too much.
* Updated all patches.
* Brand new fancy installer thanks to HiggsBp
* New eye textures, any suggestions to improve these more are welcome
* Added female courier race.
* Added patches for Saxons Quest Collection and New Bison Steve Hotel (thanks to DarkSoulDuck)
* Added FCO.esp back for people that are having other mods overwrite my changes (it’s in the optional files).
* Fixed Authority Glasses clipping
* Tidied up Willow’s esp’s as they had some errors in them.
* Added the 2.1.2 fix to the main fomod.
* Added OWB textures into the main fomod which I previously missed.
* Fixed issue with OnHolyservicebound.esp
* Added some stuff you won’t see take effect until New Vegas Redesigned 3 by Dracomies is released and installed.
* Re-added FCO-FOOK-PN Convergence patch thanks to Galvon94 (everybody say thanks)
* Fixed a bug where for each race you had 2 of the same presets (don’t know how I managed to do it but it happened).
* Got rid of FCO.esp as it had become redundant.
* Fixed OnHolyServiceBound’s addon.
* Removed Glowing Ghouls from the main mod and made it optional. I will investigate why it was causing problems for some people when I have the time.
* Merged the OWB addon into the main mod. If you haven’t got the DLC I’m sure it will be on sale again soon because of the summer sale (woooooo).
* Changed the female diffuse, normal and specular map to reduce the seam (haven’t tested thoroughly but it should be removed now, post in comments if not).
* Removed some ITM records in some stuff that was flagged by the BOSS team. Everything should be nice and clean now.
* Optimised some textures to use less memory with no visual effect.
* Gave a custom texture to Cook-Cook (see images)
* Fixed teeth textures missing alpha.
* Fixed Ghouls having purple hands.
* Added a combined Playable races + Roberts patch.
* Added Male Lobotomites, tick OWB patch in installer this may be integrated into main esm if people want it to be to reduce load order.
* Added mikoto patch thanks to thesimplegamer
* Female Caucasian has new Diffuse, Specular, Normals and mesh.
* Female Hispanic has custom normal maps.
* Painted Over all Male Diffuse Textures and made new normal maps for all races and also massively improved specular maps.
* Raider females have been given custom textures and normal maps so they are now similar to the males.
* Slaver females have been given custom dirt textures.
* The Legates slave has been given a custom texture.
* Caesar, Siri, Legate Lanius, Boone, Ranger Andy, Daniel Wyand and Benny have all been given custom textures.
* All Females have been Converted to use FCO assets.
* Gave Wastelanders e.g squatters and people in Freeside a new normal map and texture.
* Older Caucasian males have been given a custom texture and normal map, this will be distributed to other races in the next update.
* All male raiders have new normal maps.
* Many new Ghoul races made from scratch (some pretty cool variations) also they have been distributed among all NPC’s.
* Female Half-Ghoul races added.
* Some NPC’s will have different coloured eyes.
* Added Delilah, Willow and Niner to fomod.
* Added Project Brazil patch.
* Added an optional texture in the fomod to get rid of the second eyebrow texture overlay.
* Added a esp that makes all races playable including Ghouls.
* Added TTW support in main esm. Races will work, you will not see a change in NPC’s.
* Glowing Ghouls now actually glow and Reavers have a faint glow to them.
* Added new HD teeth textures (optional in the installer with many variations to how dirty they are).
* Added Corpse textures for dead NPC’s that have been dead for quite a while.
* Added some more maps to the eyes to make them more realistic.
* Probably more but I can’t remember, many hours of work has gone into this.
— Updated Willow again.
* Updated Willow
* Added Delilah
Lots of changes and improvements.
* Fixed Half-Ghoul hand bug
* Fixed neckseam bug
* Fixed eye texture bug
* Caucasian alt 2 was using the wrong texture path
* New Half-Ghoul race for males and now you can get Half-Ghoul females also (2 options)
* New texture for the Legate.
* New Motor-Runner
* Lots of NPC tweaks
* Julie Farkas now has a Mohawk again by default
* Added more NPC’s to my races so now more people benefit from my changes.
* Added patches for Roberts, FOOK, FOOK Convergence
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DK Female Face Textures
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About this mod
A tweaked face texture made using thecaptainhere\’s face texture as a base. Can be used as a new race or as a texture replacer.
This mod does not have any known dependencies other than the base game.
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Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
If you like the mod, upload some screenshots of what you come up with!
Description
===========
A tweaked face texture. Made using thecaptainhere’s face texture as a base. Replaces the default female head textures or adds a new race using them.
Details
=======
Originally made for my own character, but due to request, I figured I’d share it. All I really did was add eyeliner and a noise effect, to give the illusion of more detail. There *WILL* be a neck seam using this face texture. There’s nothing I can do about it. New Vegas seems to have a bigger issue with seams than FO3 did, and because there are no Type 3 body textures specifically for this head texture, the seam will stand out. I recommend using this mod to cover it.
My texture edits are amateur, at best, I know. So if any of you texture guru’s decide to take a look at them and go blind from my noob-ness. not my problem.
As of now though, the race plugin is mostly untested, so report any issues and I’ll get to them as soon as I get time.
I plan on adding more presets to choose from, eyelash support, and better eye textures when I find the time.
If you want the eye textures used in the images, they are from this mod. It’s a fallout 3 file, but install it to your NV directory, and they work fine.
I will not, however, be adding support for any hairs other than default. The other hairs not only stick out like sore thumbs, and they don’t conform to the vanilla head mesh very well, making them look even worse.
And lastly, my character used in the images will not be released. Don’t PM me about it. Don’t leave a comment about it. Don’t email me about it. You will be ignored.
Contact
=======
[email protected]
deathknowz at TESAdventures.com
death-knowz at Bethsoft forums.
Credits
=======
Thanks to thecaptainhere for his face texture and for being gracious enough to allow me release this small mod.
Licensing/Legal
===============
Don’t redistribute any part of this mod without permission from me, and those listed in the credits, or else your mother/father/significant other/priest will spontaneously combust before your eyes, leaving you scarred for life and no one to blame but yourself.
