fallout new vegas мод зомби
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20th Century Zombie Survival Mod
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Conversion of fallout NV into a zombie survival game set in the 20th century complete with weapons redone factions and changes to core game mechanics.
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(>Creatures and NPCs Module Modern Armory and Factions Modern Weapons
This is a total overhaul of fallout to turn it into a zombie survival game set in 20th century technology.
The game will be broken into separate modules with features bundled into categories as they are completed. In addition to the mods I will be listing recommended mods in order from most to least important.
——————————————————————————————————————————————
UPDATE V1.6
(Modern Weapons Module)
-Fixed all carry,fire, and reload animations for added weapons
-Added a readme that shows a list of all added weapons and the weapons they replaced
-Fixed broken textures on the machete and frag grenade
-Added more weapons and weapon mods
UPDATE V1.5
(Creature and NPC Module)
-All NCR Guard dogs have been changed to German shepherds
-Download to manager button should now work
UPDATE V1.4
(Creature and NPC Module)
-Fixed corrupted files
-Removed some more zombies around sharecropper farms and the Grub n’ Gulp
UPDATE V1.3
(Creatures and NPCs Module)
-Adjusted zombie spawn rates around Grub n’ Gulp
-Added textures and meshes forgotten in previous version
UPDATE V1.2
(Creatures and NPCs Module)
— Removed zombies in and around populated areas
— Changed raider and fiend dogs to coyotes for some variety in pets
RECOMMENDED MODS
(>Highly recommended Recommended Recommend Consideration Creatures and NPCs Module Modern Armory and Factions Modern Weapons Modern Armory and Factions Modern Weapons
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Zombie Mod
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About this mod
Simply put, this is a zombie mod, complete with infection, resurrection, a special zombie-killing challenge, and more 😀
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Everyone in the comments who’ve been so helpful with improving my mod 😀
Donation Points system
This mod is not opted-in to receive Donation Points
Simply put, this is a zombie mod, complete with infection, resurrection, a special zombie-killing challenge, and more 😀
Updated the Necronomicon to move a Zombie Terminal to your location, allowing you to configure zombie settings to your pleasure, with a new ability to disable/enable special infected, a new rewards system with «Zombie Skulls» exchangeable for special weapons/armor
A new special infected called the «Infected Abomination» appears; when hit, it infects everyone around it, and on death it explodes in an infectious cloud.
Death effects return, with explosion and resurrection. Note that if you cripple the legs or head, they will not get back up.
This mod allows you to have fun grinding your way through zombies, observing infection, etc in a way that I enjoy. Features of this mod include:
Zombies spawned at definite, strategic locations in order to maximize infection.
Fully-functional infection, with special effects applied to zombies (at a random chance, the zombies get back up after dying, or, they explode, releasing a cloud that infects all nearby non-zombified NPCs)
Diverse zombies, with a special «Pouncer» infected that knocks people down with its’ power attack, making the target easy to kill by the horde.
Zombie Hunter Challenge; kill 50 zombies, and you get a special perk reducing the DT of zombies by 5!
Multiple spawning-points, such as Freeside, the Old Mormon Fort, the Strip, Casinos, Primm, Novac, Camp Golf, etc.
How to enable infection:
Go to the Old Mormon Fort in freeside.
Behind the sandbags, on the wooden planks is a copy of the Wasteland Survival Guide labeled «Necronomicon» in your interface for some reason.
Read it once to spawn a single zombie at your location, just to see what you’re up against, and then read it again to enable zombies all over the wasteland.
Note about Zombie Apocalypse:
To my understanding, ZuluFoxtrot’s Zombie Apocalypse should not conflict with my mod, and as my mod specializes in the infection of civilization and his population of the wasteland with zombies, I recommend you download his mod to use with mine, to enhance the atmosphere.
Extract all files in the archive to your Fallout: New Vegas data folder.
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Zombie Mod
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
Simply put, this is a zombie mod, complete with infection, resurrection, a special zombie-killing challenge, and more 😀
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Everyone in the comments who’ve been so helpful with improving my mod 😀
Donation Points system
This mod is not opted-in to receive Donation Points
Simply put, this is a zombie mod, complete with infection, resurrection, a special zombie-killing challenge, and more 😀
Updated the Necronomicon to move a Zombie Terminal to your location, allowing you to configure zombie settings to your pleasure, with a new ability to disable/enable special infected, a new rewards system with «Zombie Skulls» exchangeable for special weapons/armor
A new special infected called the «Infected Abomination» appears; when hit, it infects everyone around it, and on death it explodes in an infectious cloud.
Death effects return, with explosion and resurrection. Note that if you cripple the legs or head, they will not get back up.
This mod allows you to have fun grinding your way through zombies, observing infection, etc in a way that I enjoy. Features of this mod include:
Zombies spawned at definite, strategic locations in order to maximize infection.
Fully-functional infection, with special effects applied to zombies (at a random chance, the zombies get back up after dying, or, they explode, releasing a cloud that infects all nearby non-zombified NPCs)
Diverse zombies, with a special «Pouncer» infected that knocks people down with its’ power attack, making the target easy to kill by the horde.
Zombie Hunter Challenge; kill 50 zombies, and you get a special perk reducing the DT of zombies by 5!
Multiple spawning-points, such as Freeside, the Old Mormon Fort, the Strip, Casinos, Primm, Novac, Camp Golf, etc.
How to enable infection:
Go to the Old Mormon Fort in freeside.
Behind the sandbags, on the wooden planks is a copy of the Wasteland Survival Guide labeled «Necronomicon» in your interface for some reason.
Read it once to spawn a single zombie at your location, just to see what you’re up against, and then read it again to enable zombies all over the wasteland.
Note about Zombie Apocalypse:
To my understanding, ZuluFoxtrot’s Zombie Apocalypse should not conflict with my mod, and as my mod specializes in the infection of civilization and his population of the wasteland with zombies, I recommend you download his mod to use with mine, to enhance the atmosphere.
Extract all files in the archive to your Fallout: New Vegas data folder.
Fallout: New Vegas «Zombie Apocalypse»
Внимание! Обязательно автивируйте сетки и текстуры!
Есть два простых способа активировать текстуры: ArchiveInvalidation Invalidated или NVMM, где есть встроенный инвалидатор.
Оба метода невероятно просты и требуют только загрузки. Другие способы возможны, но из-за их сложного характера не предлагаю.
Описание:
=========
Повсюду в Мохаве теперь есть зомби. Надеемся, что Вы готовы к борьбе. Зомби имеют свою фракцию и враждебно относятся абсолютно ко всем, включая диких гулей.
Они имеют 20% шансов заразить несущественных персонажей (кроме игрока) при атаке.
Инфицирование будет бессимптомно, до минуты после заражения, потом они придут в бешенство и атакуют всех.
Если люди умирают инфицированными, они станут зомби.
Когда человек превращается в зомби, он сохраняет инвентарь. Так что если у человека было 1000 крышек и он преобразуется, у созданного зомби будет 1000 крышек.
Настройки:
==========
Откройте консоль(
) и введите (без кавычек):
Замените X на наименование и Y на значение.
Если Вы не можете открыть консоль, пожалуйста, используйте ЭТОТ мод, чтобы открыть ее:
Обновление / Установка и удаление:
==================================
Чтобы установить мод, просто поместите папки и ESP-плагин в Fallout New Vegas/Data.
Этот мод напрямую зависит только от ESP файла. Снимите флажок или удалите файл и зомби перестанут появляться, никаких дальнейших действий не требуется.
Если зомби не спаунятся, пробуйте увеличить вышеуказанные настройки и удостоверьтесь, что следуете всем инструкциями в описании.
Совместимость:
==============
Этот мод изменяет сотни внешних ячеек в пространстве пустоши, поэтому, чтобы избежать конфликтов с модами, которые неизбежно редактируют те же ячейки, поставьте этом мод выше всех ESP в порядке загрузки, желательно сразу после файлов ESM. Таким образом, другие моды будут перезаписаны с учетом точек появления зомби.
Однако, такие моды, как «Better Game Performance» и «KDS Performance Tweaks» вы должны загрузить раньше, чем Zombie Apocalypse.
Примечание:
===========
Во избежание недоразумений рекомендуется сохранить игру перед загрузкой этого мода.
Автор: Foxtrot, ZuluFoxtrot
Автор перевода: kusmitch
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File information
Last updated
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Created by
Uploaded by
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About this mod
Face the horde in this tribute to zombie wave survival known as New Vegas Zombies, with custom model ports by georgem1010, Rikku Rikku, Dragbody, M4k4rov and iSebastein. Fully scripted and made to feel like the real deal.
DLC requirements
DLC name |
---|
Dead Money |
Honest Hearts |
Old World Blues |
Lonesome Road |
Gun Runners’ Arsenal |
Courier’s Stash |
Nexus requirements
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Version 2.0.1
Version 2.0
Version 1.3
New Vegas Zombies is an effort to replicate the enjoyable horde survival
from Call of Duty: World At War and Call of Duty: Black Ops,
but in the Fallout world. It is unrelated lore wise to the actual world, and will not interact
with the world in any way.
«What makes this so special? There have been other mods like this before.»
I am glad you asked! NVZ directly replicates the exact same ways the real zombies
mode plays, including a points system, power, and even two-hit kill. There
are some minor differences, but they are either engine differences or made due to artistic vision.
Even the manner of «One shot nets you ten points, and a headshot is worth 100» was implemented.
CORE MECHANICS:
— Points system
— Power system
— Wall buys
— Functioning Mystery Box
— Actual Wonder Weapons
— Easter Egg Songs
— Death Sequence
— Nostalgia
— Creepy Environment
— Boss Round once every five rounds
Well go ahead, give it a shot. Best played with Live Dismemberment.
Will not supply the CoD feel if using combat mods. This is the one time I recommend disabling Critical Damage Overhaul.
Start the mod by going inside the grave at Goodsprings Cemetery.
support my addiction to creating:https://www.patreon.com/ZRV01
Credits:
DTW1996: The source for some of the assets used, but seems to have disappeared off the face of the earth. I would have asked via his YouTube for permissions as his ReadMe says, but he doesn’t seem to exist anymore. I will leave credit here, and if permission of his files is revoked, I’ll be sure to take the assets out. It’s ports of more CoD models.)