Fallout new vegas с модами репак
Дата выхода: 2010-2015 Жанр: Action, РПГ
Тип: Игра с Модификациями
Язык интерфейса: RUS
Операционная система: Windows 7, 8
Процессор: i5
Оперативная память: от 4 GB RAM
Видеокарта: от GTX 660 и выше, Radeon R9 270 и выше
Видеокарта ноутбука: от GTX 775M и выше, Radeon 7970M и выше
Свободное место SSD: 29 GB
Время установки: 20 минут
Усовершенствованный Fallout: New Vegas Everything is Beautiful Fixed Balance Replaced Textures and Objects
Stealth-Shooter YOU DIED Edition! sm_62w
Погрузитесь в мир Fallout заново! Инъекция текстур и полигонов, и новых красок в остатки природы постапокалиптического мира, новые живые компаньоны, исправленные баги основной игры, реплейсеры на всё, что работало или лежало не так, исправления и добавления геймплея, врагов во имя выживания и, разумеется, огромное количество новых предметов экипировки (любители секонд хенда меня поймут).
Станьте смертью, летящей на крыльях ночи! А когда вас всё-таки убьют, полюбуйтесь красотами природы. или дерева, и камня, закатов, рассветов, мира, после ядерной войны.
В случае отказа в работе FOMM в папке с игрой, переустановить (из \Дополнительные Моды\Программы) в папку Fallout New Vegas\FOMM
Мною была проделана работа: сборка модов, перевод, переделка некоторых текстур в фотошопе, перенос брони из Fallout3, замена мешей всех женских лорных причесок на более красивые, исправление кривых модов, комбинация брони из разных модов, тестирование, скриншоты, монтаж видеороликов
Общими целями модификации являются:
Общие возможности мода
Мною были уменьшены статы некоторых начальных монстров и удалены все не ванильные монстры
(Совет: На первых уровнях до Прима не сходите с дороги) В некоторых ситуациях вас может спасти Проект Невада)
Тип издания: RePack
Жанр: RPG, 3D, 1st Person
Разработчик: Разработчик / издатель
Год: 2011
Платформа:
Язык интерфейса: RUS/ENG
Язык озвучки: ENG
Таблетка: Не требуется
> Операционная система:
> Процессор: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 Dual-Core 5200+
> Оперативная память: 1 Гб (Windows XP) / 2 Гб (Windows Vista)
> Место на жестком диске: 15 Gb
> Звуковое устройство: совместимое с DirectX
> Видеокарта: ATI Radeon 1300 XT / NVIDIA GeForce 6600 GT
Инсталлятор предоставляет 2 варианта установки на выбор:
Интегрированные официальные DLC
Dead Money («Мёртвые Деньги»)
Действие Dead Money происходит в Сьерра-Мадре — роскошном экстравагантном казино, которое должно было стать величайшим на всём западе, но только так и не открылось. Бомбы упали до торжественного открытия, и Сьерра-Мадре замерло во времени, намертво заблокированное системами безопасности. Ничто не может попасть внутрь и никто из посетителей не смог выбраться. Через многие годы климатические системы внутри сооружения начали выпускать токсины в прилегающий город, постепенно заполняя территорию облаками и туманом, оказавшимся смертельным для всех, кто пытался исследовать город. Только таинственная группа, называемая Люди-призраки способна выжить в Облаке и считать город своим домом. Одетые в нечто, напоминающее защитные костюмы, они никогда не разговаривают со своими жертвами, которых хватают и заживо утаскивают в недра города, в глубины Облака.
Итак, Сьерра-Мадре затерялось в прошлом, только иногда оно встречается на постерах в Пустоши, до тех пор оно подобно мистическим историями о привидениях, воображаемый «Золотой Город» в Пустоши, где, по слухам, хранятся все сокровища старого мира. Оно живёт в полуночных кабацких рассказах старателей, которые заявляют, что нашли карты, ведущие туда и желающие расстаться с «картами» за пару крышек. Или выпивку. Или место для ночлега.
Honest Hearts («Искренние Сердца»)
Сюжет дополнения будет развиваться на территории национального парка Зайон. На наш караван нападет банда дикарей — с этого все и начнется. Мы будем втянуты в войну между местными племенами, а также между миссионером из Нью-Ханаана и легендарным Горелым. От наших действий будет зависеть судьба этого региона.
TRIBAL PACK (Комплект Варвара)
Интегрированные неофициальные дополнения
Сборник HD-текстур состоит из следующих компонентов:
Данная модификация, прежде всего, добавляет огромное количество новых областей для исследования, наполненных монстрами и отличной наградой (в том числе и усиленными вариантами обычного оружия). В целом, модификация добавит в вашу игру от нескольких до многих часов геймплея и исследований. Данная модификация достаточно сложна и содержит сильную action-составляющую, так что, запасайтесь пушками и патронами.
Essential Visual Enhancements v1.1 («Новые визуальные эффекты»)
Многие из вас помнят, полу-космическую модификацию для FO3, названную EVE:Energy Visuals Enhanced.
Итак, EVE возвращается! На этот раз его снова сделали с нуля, но самое главное она охватывает все виды визуальных эффектов!
Не только Энергооружие!
— Критические смерти
— Модели и текстуры энергооружия
— взрывы
— воздействие
— статические анимации
— и многое другое
ПРИМЕЧАНИЕ: EVE постоянно растет и развивается, поэтому вы можете ждать новых обновлений.
торрент игры
полный обзор
Fallout.New Vegas.v 1.4.0.525 + 9 DLC
Дата выхода: 22 октября 2010
Дата выхода в России: 22 октября 2010
Жанр: RPG / 3D / 1st Person
Мультиплеер: Отсутствует
Разработчик: Obsidian Entertainment
Издатель: Bethesda Softworks
Издатель в России: 1С-СофтКлаб
Локализатор: 1С-СофтКлаб
Тип издания: Repack (Лицензии)
Платформа: PC
Язык интерфейса: Русский
Язык озвучки: Английский
Таблетка: Вшита (SKiDROW.v 1.4.0.525)
-Contents of Update-
* This update fixes quest and scripting issues.
-This update addresses issues with the following areas-
* Pip-Boy Interface;
* Repair Menu;
* Caravan;
* Weapons and Weapon Mods;
* Hardcore Mode;
* Perks;
* Skills;
* Crafting Recipes;
* Crafting Menu;
* Mojave Express;
* Chems/Addiction;
* Doctors;
* Vendors;
* PreOrder DLC Items;
* Reputation System;
* Radio Stations;
* Companion fixes;
* Companion Quests.
-And fixes for the following quests-
* Ain’t That a Kick in the Head;
* By a Campfire on The Trail;
* They Went That-a-Way;
* My Kind of Town;
* Boulder City Showdown;
* Ring a Ding Ding!;
* King’s Gambit;
* For The Republic, Part 2;
* Render Unto Caesar;
* Et Tumor, Brute?;
* The House Always Wins;
* Wild Card;
* Beyond the Beef;
* GI Blues;
* How Little We Know;
* Oh My Papa;
* Still In The Dark;
* You’ll Know It When It Happens;
* Arizona Killer;
* Eureka!;
* Veni, Vidi, Vici;
* All or Nothing;
* No Gods, No Masters;
* Birds of a Feather;
* I Put A Spell On you;
* Come Fly With Me;
* That Lucky Old Sun;
* Don’t Make a Beggar of Me;
* The White Wash;
* Ghost Town Gunfight;
* Restoring Hope;
* Bleed Me Dry;
* Aba Daba Honeymoon;
* Tend To Your Business;
* Wang Dang Atomic Tango;
* Flags of Our Foul-Ups;
* Debt Collector;
* Talent Pool;
* Left My Heart;
* Someone To Watch Over Me;
* Hard Luck Blues.
-Fallout New Vegas: Dead Money DLC info-
* As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive.
Story;
* Welcome to the Sierra Madre Casino! The casino’s mythical contents are lusted after by desperate wasteland scavengers, who tell stories of intact treasure of the old world buried deep within its vault. Lured here by a mysterious radio signal advertising the long-awaited grand opening of the casino, you are thrown into a high stakes game where you’ll have to work with three other lost souls if you want to survive.
-Key Features-
* Take part in a suspenseful post-apocalyptic casino heist in which you’ll need to work with three companions, each of whom has their own motivation for helping you;
* Add hours of extended gameplay where you’ll encounter the mysterious Ghost People, pre-war death traps and the holographic security system of the Sierra Madre;
* Navigate your way through a challenging new storyline, with even tougher choices;
* New perks, achievements, and a raised level cap to 35!.
* New feature: system save is automatically created prior to endgame sequence. After credits, user is prompted to load save game. This will allow single save players to play DLC without creating a new game;
* Fixed issue where Minigun audio could get stuck/keep playing indefinitely when fired out of VATS;
* Script fix to restore destroyed ED-E. This should address issues players have with attempting to use certain companions (e.g. Rex) or when the player needs to clear his or her companions before entering an area (e.g. Zion / Honest Hearts);
* New «Companion Dismissal Terminals” added to Gun Runners and Lucky 38. These will allow players with lost companions from earlier patches to force-fire if they are experiencing problems attempting to get into DLC or areas that prevent companions from entering;
* Arms no longer lifted above head when sneaking with certain weapons;
* Fixed sound cutting out after extended playthroughs;
* Massive world optimizations in major areas for better stability/performance with multiple DLCs installed;
* Players can now have six or more DLCs installed without encountering an infinite «loading DLC” message on startup;
* Navmesh fixes/NPCs no longer getting stuck;
* Scripts added to keep certain NPCs who were marked as dead from respawning;
* Extensive world optimizations for Hoover Dam;
* Fixed lockup with Ranger Grant’s forcegreet at HD/NCR path;
* Fixed NPC AI packages so they don’t get stuck at HD;
* Fixed bug where upgraded ED-E could be killed in non-hardcore mode;
* Post-assassination Kimball now gets removed prior to Hoover Dam battle;
* Fixed navmesh around Camp Searchlight to improve performance over long soaks;
* Searchlight Troopers don’t bump into each other as often;
* Fixed navmesh on HD Observation Deck;
* New teleport locations for Legion path through Hoover Dam. Improves performance;
* Radio stations will work properly now if DLC is uninstalled;
* Fixed instances where it was possible to fast travel during Hoover Dam battle;
* Fixed case where recruited Remnants were hostile to player during HD battle on Independent and House paths. They will still turn hostile if you shoot them too much though;
* Two vending machines in Hoover Dam were facing the wrong way;
* Made it so Big Sal/Nero no longer accepts yield if the other is already dead;
* Removed Brotherhood objectives when ED-E is given to the Followers;
* Fixed rare instance where Cachino turned hostile on the player if player attacks Big Sal/Nero prior to Cachino entering the room;
* Fixed crashes in Ultra-Luxe;
* Fixed Alpha Squad snipers getting stuck when told to support player;
* Fix for Lily’s weapon being displayed oddly on her back;
* Improvements to navmesh and pathing in Great Khan Longhouse. Fixes crashes;
* Plasma Spaz now gives 20% AP reduction (was 10%);
* Fixed crash after hearing certain ED-E dialog triggers;
* Fixed instance where Boone would constantly holster his rifle in combat if player had lost rep with the NCR;
* Veronica no longer waits for player to speak to her before leaving after Hidden Valley is destroyed;
* Extensive optimizations in McCarran;
* Optimized NPC packages at Camp Golf to improve performance. Misfits now stay in a normal radius;
* Arcade now properly rants against Caesar (once);
* Motor-Runner Helmet now properly 0 weight. Also removed after quest completes;
* NCR Heavy Troopers will now attack player if you attack Hsu;
* Vulpes (and Alerio) now properly forcegreet if you somehow fast travel before their initial forcegreet fires.
* Killing hostages while helping Khans no longer fails quest;
* Gilbert/Ackerman now properly stay dead if murdered;
* Mr. New Vegas will only mention failed NCR attack on Powder Gangers if Troopers are dead and Eddie is alive;
* Fixed case where player could break quest with Orris if they fast traveled after he shoots thugs, but before forcegreet;
* Generic Powder Gangers now set as Aggressive (previously Very Aggressive);
* Fixed rare case of black screen during dialog at REPCONN facility;
* Fixed phantom quest marker remaining on Major Knight after he’s killed;
* Fix for incorrect dialog if player meets Bryce Anders after killing Motor Runner;
* Player can no longer isolate the BoS virus by hitting «isolate virus” three times on a single console;
* Fixed crash related to Arcade leaving the Remnants bunker;
* Fixed Nightkin encounter at Tumbleweed Ranch to occur after user reloads a save;
* Arcade will no longer attempt to initiate his quest during Hoover Dam;
* Hoover Dam Boomer Bombing Run now works properly after save/reload;
* Cass now only barks once per gameday and not every two gamehours;
* Fixed XP exploits with MantisForeleg;
* Massive optimizations in Westside, North Vegas and The Thorn. Improves AI pathing and performance with high uptimes;
* Optimizations in Vault 19;
* Fixed issue where Oliver Swanick would respawn after three days if killed;
* Pathing improvements to The Strip and North Sewers;
* Moved teleport doors on The Strip so NPCs don’t collide with players or other actors that stand in front of doors;
* Ethel, Walter, and the Station Merchant no longer wander or patrol to avoid collisions with other NPCs;
* Separated NPCs in the North Sewers;
* Fixed issue where window in Vault 19 let player see through the world;
* Greasers from Crandon’s quest now become disabled when the player leaves the area;
* Fixed a Legion melee NPC near Nelson that was under the terrain;
* Modified Legion and NCR hit-squad NPCs to use new level lists. They now have a smoother leveling curve that takes into account new level caps. Legion and NCR hit squad spawning was also revised to make their appearance more consistent and less memory-intensive;
* Fixed issue where Omerta thugs wouldn’t leave Freeside if you killed Joana and Carlitos;
* Cazador Poison Effect sound no longer plays globally if someone, somewhere gets stung. Only plays if the player is hit;
* Player can no longer repair the Grenade Launcher with the minigun;
* Fix for companions going into unconscious/conscious cycle over and over again when stung with Cazador poison. In normal mode (or against companions), Cazador poison now lasts 8 seconds, doing 18 points of damage per second. It is, in fact, even deadlier than the normal version, but lasts 1/4 as long. In hardcore mode or against the player, poison remains 30 seconds/5 damage per second;
* Casino slot scripts altered so their max bets do not produce game economy-ruining levels of cap overflow
* Hit the Deck and Stonewall now properly work with player’s weapon condition. Hit the Deck is now +25 DT vs. Explosives instead of +50% vs. Explosives;
* Adjusted Deathclaw fatigue to make them less exploitable with certain attacks. Inconsistent health values for Deathclaws were also corrected (in favor of stronger Deathclaws);
* Cazadores are now properly flagged as fliers, so they won’t set off mines;
* Increased radii for plasma and pulse grenades;
* Fixed bug where rescued Powder Gangers would return to the legion camp;
* Added Followers of the Apocalypse supplies to three areas of Hoover Dam if you gain their support and fight on independent or NCR paths. This also enables the FoA + NCR «good» ending through Julie Farkas;
* Optimizations for Westside;
* Fixed issues with Recharger Pistol animation;
* Fixed issue where Aba Daba Honeymoon wouldn’t update if the player was running O My Papa simultaneously;
* Typo: «Night Stalker Blood” changed to «Nightstalker Blood”;
* Yes-Man now checks both Loyal and Pearl’s status before the player can tell him the Boomer leaders are dead;
* Removed «Intelligence” flag from Int Установленные DLC:
Tribal Pack
Classic Pack
Caravan Pack
Mercenary Pack
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Gun Runners Arsenal
Особенности Repack’a:
—За основу взята Лицензия от 1С-СофтКлаб—
Игра:
* аудио качество: 100%
* видео качество: 100%
* эксклюзивный установщик
* установка всего дополнительного Softa (DirectX; Visual C++; NET Framework)
* все пути реестра сохранены
* запуск лаунчера через ярлык на десктопе или через меню пуск
* запуск игры через ярлык на десктопе или через меню пуск
* для установки необходимо 512 Мб ОЗУ
* примерное время установки 28 минут(а,ы)
Патчи:
* v Update 1
* v Update 2
* v Update 3
* v Update 4
* v Update 5
* v Update 6
* v 1.4.0.525
DLC:
* Tribal Pack
* Classic Pack
* Caravan Pack
* Mercenary Pack
* Dead Money
* Honest Hearts
* Old World Blues
* Lonesome Road
* Gun Runners Arsenal
Разное:
* игровые архивы не тронуты
* русификатор для Dead Money от ModGames Tribal.v 2.0 от 16.03.2011
* русификатор для Honest Hearts от ModGames Tribal, Exotic HydRa Ivbor.v 1.03 от 11.06.11
* русификатор для Old World Blues от ModGames Tribal.v 1.02 от 06.08.11
* русификатор для Lonesome Road от the-thing.v 0.9 от 11.10.2011
* русификатор для Gun Runners Arsenal от Aptom.v 1.1 от 29.09.2011
* возможность разбить на 2xDVD5 или 1xDVD9
Удалено:
* все языки кроме Русского (Интерфейс) и Английского (Озвучка)
Автор Repack’a:
* Fenixx
Fallout new vegas с модами репак
Fallout.New Vegas.v 1.4.0.525 + 9 DLC (1С-СофтКлаб) (RUS / ENG) (обновлён от 11.10.2011) [Repack] от Fenixx
Fallout.New Vegas.v 1.4.0.525 + 9 DLC
Дата выхода: 22 октября 2010
Дата выхода в России: 22 октября 2010
Жанр: RPG / 3D / 1st Person
Мультиплеер: Отсутствует
Разработчик: Obsidian Entertainment
Издатель: Bethesda Softworks
Издатель в России: 1С-СофтКлаб
Локализатор: 1С-СофтКлаб
Тип издания: Repack (Лицензии)
Платформа: PC
Язык интерфейса: Русский
Язык озвучки: Английский
Таблетка: Вшита (SKiDROW.v 1.4.0.525)
Установленные патчи:
-This update addresses issues with the following areas-
* Pip-Boy Interface;
* Repair Menu;
* Caravan;
* Weapons and Weapon Mods;
* Hardcore Mode;
* Perks;
* Skills;
* Crafting Recipes;
* Crafting Menu;
* Mojave Express;
* Chems/Addiction;
* Doctors;
* Vendors;
* PreOrder DLC Items;
* Reputation System;
* Radio Stations;
* Companion fixes;
* Companion Quests.
-And fixes for the following quests-
* Ain’t That a Kick in the Head;
* By a Campfire on The Trail;
* They Went That-a-Way;
* My Kind of Town;
* Boulder City Showdown;
* Ring a Ding Ding!;
* King’s Gambit;
* For The Republic, Part 2;
* Render Unto Caesar;
* Et Tumor, Brute?;
* The House Always Wins;
* Wild Card;
* Beyond the Beef;
* GI Blues;
* How Little We Know;
* Oh My Papa;
* Still In The Dark;
* You’ll Know It When It Happens;
* Arizona Killer;
* Eureka!;
* Veni, Vidi, Vici;
* All or Nothing;
* No Gods, No Masters;
* Birds of a Feather;
* I Put A Spell On you;
* Come Fly With Me;
* That Lucky Old Sun;
* Don’t Make a Beggar of Me;
* The White Wash;
* Ghost Town Gunfight;
* Restoring Hope;
* Bleed Me Dry;
* Aba Daba Honeymoon;
* Tend To Your Business;
* Wang Dang Atomic Tango;
* Flags of Our Foul-Ups;
* Debt Collector;
* Talent Pool;
* Left My Heart;
* Someone To Watch Over Me;
* Hard Luck Blues.
-Fallout New Vegas: Dead Money DLC info-
* As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive.
Story;
* Welcome to the Sierra Madre Casino! The casino’s mythical contents are lusted after by desperate wasteland scavengers, who tell stories of intact treasure of the old world buried deep within its vault. Lured here by a mysterious radio signal advertising the long-awaited grand opening of the casino, you are thrown into a high stakes game where you’ll have to work with three other lost souls if you want to survive.
-Key Features-
* Take part in a suspenseful post-apocalyptic casino heist in which you’ll need to work with three companions, each of whom has their own motivation for helping you;
* Add hours of extended gameplay where you’ll encounter the mysterious Ghost People, pre-war death traps and the holographic security system of the Sierra Madre;
* Navigate your way through a challenging new storyline, with even tougher choices;
* New perks, achievements, and a raised level cap to 35!.
* New feature: system save is automatically created prior to endgame sequence. After credits, user is prompted to load save game. This will allow single save players to play DLC without creating a new game;
* Fixed issue where Minigun audio could get stuck/keep playing indefinitely when fired out of VATS;
* Script fix to restore destroyed ED-E. This should address issues players have with attempting to use certain companions (e.g. Rex) or when the player needs to clear his or her companions before entering an area (e.g. Zion / Honest Hearts);
* New «Companion Dismissal Terminals” added to Gun Runners and Lucky 38. These will allow players with lost companions from earlier patches to force-fire if they are experiencing problems attempting to get into DLC or areas that prevent companions from entering;
* Arms no longer lifted above head when sneaking with certain weapons;
* Fixed sound cutting out after extended playthroughs;
* Massive world optimizations in major areas for better stability/performance with multiple DLCs installed;
* Players can now have six or more DLCs installed without encountering an infinite «loading DLC” message on startup;
* Navmesh fixes/NPCs no longer getting stuck;
* Scripts added to keep certain NPCs who were marked as dead from respawning;
* Extensive world optimizations for Hoover Dam;
* Fixed lockup with Ranger Grant’s forcegreet at HD/NCR path;
* Fixed NPC AI packages so they don’t get stuck at HD;
* Fixed bug where upgraded ED-E could be killed in non-hardcore mode;
* Post-assassination Kimball now gets removed prior to Hoover Dam battle;
* Fixed navmesh around Camp Searchlight to improve performance over long soaks;
* Searchlight Troopers don’t bump into each other as often;
* Fixed navmesh on HD Observation Deck;
* New teleport locations for Legion path through Hoover Dam. Improves performance;
* Radio stations will work properly now if DLC is uninstalled;
* Fixed instances where it was possible to fast travel during Hoover Dam battle;
* Fixed case where recruited Remnants were hostile to player during HD battle on Independent and House paths. They will still turn hostile if you shoot them too much though;
* Two vending machines in Hoover Dam were facing the wrong way;
* Made it so Big Sal/Nero no longer accepts yield if the other is already dead;
* Removed Brotherhood objectives when ED-E is given to the Followers;
* Fixed rare instance where Cachino turned hostile on the player if player attacks Big Sal/Nero prior to Cachino entering the room;
* Fixed crashes in Ultra-Luxe;
* Fixed Alpha Squad snipers getting stuck when told to support player;
* Fix for Lily’s weapon being displayed oddly on her back;
* Improvements to navmesh and pathing in Great Khan Longhouse. Fixes crashes;
* Plasma Spaz now gives 20% AP reduction (was 10%);
* Fixed crash after hearing certain ED-E dialog triggers;
* Fixed instance where Boone would constantly holster his rifle in combat if player had lost rep with the NCR;
* Veronica no longer waits for player to speak to her before leaving after Hidden Valley is destroyed;
* Extensive optimizations in McCarran;
* Optimized NPC packages at Camp Golf to improve performance. Misfits now stay in a normal radius;
* Arcade now properly rants against Caesar (once);
* Motor-Runner Helmet now properly 0 weight. Also removed after quest completes;
* NCR Heavy Troopers will now attack player if you attack Hsu;
* Vulpes (and Alerio) now properly forcegreet if you somehow fast travel before their initial forcegreet fires.
* Killing hostages while helping Khans no longer fails quest;
* Gilbert/Ackerman now properly stay dead if murdered;
* Mr. New Vegas will only mention failed NCR attack on Powder Gangers if Troopers are dead and Eddie is alive;
* Fixed case where player could break quest with Orris if they fast traveled after he shoots thugs, but before forcegreet;
* Generic Powder Gangers now set as Aggressive (previously Very Aggressive);
* Fixed rare case of black screen during dialog at REPCONN facility;
* Fixed phantom quest marker remaining on Major Knight after he’s killed;
* Fix for incorrect dialog if player meets Bryce Anders after killing Motor Runner;
* Player can no longer isolate the BoS virus by hitting «isolate virus” three times on a single console;
* Fixed crash related to Arcade leaving the Remnants bunker;
* Fixed Nightkin encounter at Tumbleweed Ranch to occur after user reloads a save;
* Arcade will no longer attempt to initiate his quest during Hoover Dam;
* Hoover Dam Boomer Bombing Run now works properly after save/reload;
* Cass now only barks once per gameday and not every two gamehours;
* Fixed XP exploits with MantisForeleg;
* Massive optimizations in Westside, North Vegas and The Thorn. Improves AI pathing and performance with high uptimes;
* Optimizations in Vault 19;
* Fixed issue where Oliver Swanick would respawn after three days if killed;
* Pathing improvements to The Strip and North Sewers;
* Moved teleport doors on The Strip so NPCs don’t collide with players or other actors that stand in front of doors;
* Ethel, Walter, and the Station Merchant no longer wander or patrol to avoid collisions with other NPCs;
* Separated NPCs in the North Sewers;
* Fixed issue where window in Vault 19 let player see through the world;
* Greasers from Crandon’s quest now become disabled when the player leaves the area;
* Fixed a Legion melee NPC near Nelson that was under the terrain;
* Modified Legion and NCR hit-squad NPCs to use new level lists. They now have a smoother leveling curve that takes into account new level caps. Legion and NCR hit squad spawning was also revised to make their appearance more consistent and less memory-intensive;
* Fixed issue where Omerta thugs wouldn’t leave Freeside if you killed Joana and Carlitos;
* Cazador Poison Effect sound no longer plays globally if someone, somewhere gets stung. Only plays if the player is hit;
* Player can no longer repair the Grenade Launcher with the minigun;
* Fix for companions going into unconscious/conscious cycle over and over again when stung with Cazador poison. In normal mode (or against companions), Cazador poison now lasts 8 seconds, doing 18 points of damage per second. It is, in fact, even deadlier than the normal version, but lasts 1/4 as long. In hardcore mode or against the player, poison remains 30 seconds/5 damage per second;
* Casino slot scripts altered so their max bets do not produce game economy-ruining levels of cap overflow
* Hit the Deck and Stonewall now properly work with player’s weapon condition. Hit the Deck is now +25 DT vs. Explosives instead of +50% vs. Explosives;
* Adjusted Deathclaw fatigue to make them less exploitable with certain attacks. Inconsistent health values for Deathclaws were also corrected (in favor of stronger Deathclaws);
* Cazadores are now properly flagged as fliers, so they won’t set off mines;
* Increased radii for plasma and pulse grenades;
* Fixed bug where rescued Powder Gangers would return to the legion camp;
* Added Followers of the Apocalypse supplies to three areas of Hoover Dam if you gain their support and fight on independent or NCR paths. This also enables the FoA + NCR «good» ending through Julie Farkas;
* Optimizations for Westside;
* Fixed issues with Recharger Pistol animation;
* Fixed issue where Aba Daba Honeymoon wouldn’t update if the player was running O My Papa simultaneously;
* Typo: «Night Stalker Blood” changed to «Nightstalker Blood”;
* Yes-Man now checks both Loyal and Pearl’s status before the player can tell him the Boomer leaders are dead;
* Removed «Intelligence” flag from Int Установленные DLC:
Tribal Pack
Classic Pack
Caravan Pack
Mercenary Pack
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Gun Runners Arsenal
Особенности Repack’a:
—За основу взята Лицензия от 1С-СофтКлаб—
Игра:
* аудио качество: 100%
* видео качество: 100%
* эксклюзивный установщик
* установка всего дополнительного Softa (DirectX; Visual C++; NET Framework)
* все пути реестра сохранены
* запуск лаунчера через ярлык на десктопе или через меню пуск
* запуск игры через ярлык на десктопе или через меню пуск
* для установки необходимо 512 Мб ОЗУ
* примерное время установки 28 минут(а,ы)
Патчи:
* v Update 1
* v Update 2
* v Update 3
* v Update 4
* v Update 5
* v Update 6
* v 1.4.0.525
DLC:
* Tribal Pack
* Classic Pack
* Caravan Pack
* Mercenary Pack
* Dead Money
* Honest Hearts
* Old World Blues
* Lonesome Road
* Gun Runners Arsenal
Разное:
* игровые архивы не тронуты
* русификатор для Dead Money от ModGames Tribal.v 2.0 от 16.03.2011
* русификатор для Honest Hearts от ModGames Tribal, Exotic HydRa Ivbor.v 1.03 от 11.06.11
* русификатор для Old World Blues от ModGames Tribal.v 1.02 от 06.08.11
* русификатор для Lonesome Road от the-thing.v 0.9 от 11.10.2011
* русификатор для Gun Runners Arsenal от Aptom.v 1.1 от 29.09.2011
* возможность разбить на 2xDVD5 или 1xDVD9
Удалено:
* все языки кроме Русского (Интерфейс) и Английского (Озвучка)
Автор Repack’a:
* Fenixx
Скриншоты инсталлятора:
| Статус: | Проверено | скачать торрент MediaGet |
| Fallout.New Vegas.v 1.4.0.525 + 9 DLC (1С-СофтКлаб) (RUS / ENG) (обновлён от 11.10.2011) [Repack] от Fenixx.torrent |













