fallout new vegas вырезанный контент мод

Из Fallout: New Vegas вырезали множество заданий и альтернативных концовок

Уйма нереализованных идей.

Хотя для Fallout: New Vegas вышло 4 сюжетных дополнения, в игре осталось уйма вырезанного контента. Что не удивительно, ведь использовались наработки из отмененного еще в 2003 году Fallout 3 (прототип известен как Van Buren), а на разработку у Obsidian было чуть больше года.

Дополнительные квесты, другой взгляд на НКР и даже альтернативная версия интро – все осталось в файлах игры, но было вырезано на релизе.

Другое вступление

Интро Fallout: New Vegas получилось одним из самых запоминающихся в серии, а фраза Бенни «Ты, наверно, думаешь, что тебе выпало 18 карат невезения? Да нет, просто игра попалась нечестная» стала мемом.

По изначальной задумке Obsidian сцена выглядела иначе. Курьер с мешком на голове слышал спор Бенни и наемников об оплате. После этого Бенни снимает мешок и стреляет в героя со словами «ничего личного, тебе просто не повезло». Мы слышим как бандиты обсуждают, что пойдут через восточную дорогу, после чего теряем сознание.

Пожалуй, это редкий случай, когда вырезанного контента не жалко. Финальное интро смотрится лучше, а информацию из первого варианта Курьер все равно найдет по сюжету.

НКР убивает жителей Мохаве

Лагерь Гольф до войны был курортным отелем, так что для рейнджера НКР это лучшее место для службы – в трехэтажном здании удобные кровати, рядом 2 озера и очищенная от радиации вода. Островок спокойствия среди ужасов Пустоши. Вот только начальное настроение лагеря было другим.

По сюжету предполагалось, что на водоочиститель рядом с озером Мид периодически приходили жители Мохаве и крали у НКР воду. Игрок становился свидетелем одной такой сцены – 4 обитателя пустыни крадут воду, но их замечают рейнджеры. Двое успевают сбежать, а остальные проклинают НКР за то, что забрали у граждан землю и воду. После этого военные убивают воров, хотя один даже не вооружен.

Квест гуля-попрошайки

Гуль по прозвищу Тлен – добродушный нищий из Вегаса, помогающий советом за 1 крышку. Информация у Тлена разнообразная – от локации магазинов в городе, до пароля для входа на базу НКР. Сплетни и советы связаны в неотмечаемый квест «Болтовня Тлена», но для гуля планировали задание поинтереснее.

Другой вариант – дарить крышки, воодушевляя Тлена ни в чем себе не отказывать. Гуль купит себе яркий костюм, но останется жить на улице. Ценник на советы вырастет до 100 крышек. Если после этого перезайти к нему в локацию, то на него нападут бандиты, заберут шляпу и деньги. На удивление, модный костюм гуля останется на трупе.

Последний вариант – наставить гуля на путь Последователей Апокалипсиса. Если рассказать Тлену об этой организации, и убедить что меняться никогда не поздно, то он примкнет к ним. У Последователей гуль находит себя – добродушная обстановка и помощь нуждающимся меняют его отношение к миру.

Табита взрывает тарелки спутника

На горе Блэк стоит радиовышка, через которую вещает сумасшедший супермутант Табита. Такая бездарная трата ресурсов не нравится Братству Стали, и те предлагают Курьеру проникнуть на станцию и установить передатчик удаленного сигнала, чтобы использовать вышку в своих целях. Квест получился линейным – из него вырезали альтернативную концовку.

По задумке, если Табита видела Курьера до того, как тот устанавливает передатчик, то взрывала антенну вещания со словами «Никому не разрешается трогать оборудование, только мне!». Скрипт и диалог Табиты остались в файлах и были восстановлены, но на задание Братства они не влияют. Зато влияют на местность – взорванная тарелка падает рядом с горой Блэк и остается там до конца игры.

Дрессированный брамин-воришка

В Fallout: New Vegas планировался квест, где главный герой теряет все свое снаряжение и пытается найти. И в этом участвовал дрессированный брамин! Увы, животное и его хозяева не попали в финальную версию.

Из Вегаса вырезали 2 торговцев – Кевина Харгроува и Тома Дули. Харгроув предлагает облегчить ношу и купить брамина Бетси за 500 крышек.

Вот только Кевин не предупреждает, что во время сна Бетси возвращается к нему с добытыми вещами, которые тот передает Дули – торговцу с севера Вегаса. Том продает все вещи, которые Курьер складывал брамину.

Хотя Тома Дули вырезали из финальной версии, о нем говорит Тлен в своих сплетнях. Гуль рассказывает, что «на главной улице есть парень, который продает ношеное снаряжение, но где он его берет?».

Полоса препятствий и сержант-инструктор в НКР

В ранних билдах New Vegas у НКР и легиона Цезаря было кое-что общее – инструкторы для юных бойцов. Но только легионер остался в финальной версии.

Obsidian решила удалить из военной базы НКР полосу препятствий, инструктора и рекрутов. А ведь тренер даже озвучен – в файлах сохранились фразы, в том числе о том, что его бабушка бегает быстрее рекрутов.

Кстати, чтобы увидеть полосу и инструктора, не нужно устанавливать моды или вручную править файлы игры – достаточно скачать французскую версию, где все это осталось даже после патчей.

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DLC requirements

DLC name
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Gun Runners’ Arsenal
Courier’s Stash

Nexus requirements

Mods requiring this file

Credits and distribution permission

Author notes

You may not, whatsoever, make modifications to this mod and release it to public under your name. I will not give permission no matter what the case is. If this is found on any website besides the Nexus and the Alliance (unless its under my name), then I will have it removed and your account banned. This will be your only warning.

File credits

To Bethesda and Obsidian for this game, and to the Nexus Staff.

Official Credits Included in the Mod’s download.

Donation Points system

This mod is opted-in to receive Donation Points

Version WRP Patch

Version 2.1.2

Version 2.1

Note: Most new dialogue remains unvoiced for now. Will change in Finale Part 2.

Most DLC Weapons have been completely and lore-friendly integrated into the Mojave Wasteland.

Version 2.0

Added an encounter with Mr. Bishop’s Henchman in the quest Talent Pool, as was originally intended.

Both straight donations and premium membership donations accepted

Hey, those of you who are Morrowind fans! Do you like Star Wars? Then please check out our partnered mod, Starwind! It would mean a lot to both my team and its creator and his team! 😀


NPCs, items, quests, and for example, even concepts. It’s a shame. But, fear no longer. The NPCs who could’ve brought more life to the game are back, and items that never made the cut or were left over from the legacy of Fallout 3 are back! NPCs given the axe, or just forgotten before release are given a second chance. Those weapons and armor that was thought to be unworthy of being in the worldspace are given redemption through the GECK. Quests that were either too dark or didn’t make sense have been brought to the light of day! Areas that were never published due to confusing and sometimes stupid reasons have been opened for all to explore!

Check out the list below to see what’s been added!

But this mod has become something more than restoring cut content! This mod has become something else entirely! Immersive add-ons such as Albino eyes for albino characters, snipers now use sniper rifles instead of hunting rifles or cowboy repeaters, dead securitrons in Hidden Valley, and more! This mod not only seeks to restore cut content, but to add more immersion to this vast game.

Disclaimer: Anything with a strike through it is stuff that was worked on and was intended to be in the initial release but due to time constraints and wanting more time to make improvements we cut it out of the initial release and will add it back to the mod in future updates.

Further info for certain avenues in the mod exist in the Forums Tab.

Cut Content Grades

The following are the grades of cut content listed below. Each cut NPC, location, quest, perk, challenge, and item will have a grade. Use these grades to determine the authenticity of the cut content.

If you encounter any bugs in this mod, please file them under the BUGS tab.

NPCs Re-added:

Freeside Open Patch

Items Re-added:

Perks Re-Added

Quests Re-added:

Challenges Re-added:

Features Re-added:

The ability to reinforce the defenses of the NCRCF in favor of the Powder Gangers.

A Battle Rifle now exists in the McCarran armory, as their terminal states.
 
Two Female NCR Troopers who will join the Gomorrah Hookers in their dancing.

A Gomorrah Hooker can be seen dancing on the roof of the Gomorrah.

Two NCR Troopers can be seen sunbathing on the roof of the NCR Embassy on The Strip.

Captain Marie Pappas now wears the MP armor, appropriate to her position. She also now uses a laser rifle, as implied by her Collector’s Edition playing card.

Canyon-Runner now wields a 9mm Pistol, as implied by his Collector’s Edition playing card.

The Camp McCarran Commissary is now open for business!

You can now bang the Gomorrah Prostitutes.

NCR Troopers now populate the casinos on The Strip, Gomorrah especially.

You can now bang the Atomic Wrangler prostitutes.

You can now free a hostage held by the NCRCF Powder Gangers.

You can now aid the NCRCF Doctor, Hannigan, in finding a medical book.

Lt. Carrie Boyd now wears MP Armor, appropriate to her station.

Dead Sea and Alexus’s Collectors Edition Playing Card depicted him wearing Legion Vet Armor. Yet they wore Recruit Armor in game. This has been fixed.

Hoover Dam water jets! Yay!

Ballistic Gauntlet and Lily’s Gauntlet have had their original icons restored.

You can now free the Bighorners in Goodsprings during the quest Run Goodsprings Run so they can cause some chaos prior to the attack. All wandering Bighorners in Goodsprings were also replaced with Brahmin, as they were internally named Brahmin.

All the Goodsprings residents will now participate in Ghost Town Gunfight if Trudy was convinced to aid you, including Ruby and the Settler you can save at Goodsprings Source.

You can now convince the Deserters at Primm to surrender to the NCR should a certain nearby generic NCR Corporal still breath.

You can now incite a mutiny in the Powder Ganger leadership.

You can now open a safe that Carter at the NCRCF couldn’t open, as was intended.

You can now fix a generator at the NCRCF for Dawes, as was intended.

A bunch of vanilla weapons with little presence in the world (Dog Tag fists, Rolling Pins, Fire Axes, BB Guns, etc etc) can now be found naturally in merchant inventories and on enemies.

The current faction owner of the NCRCF ACTUALLY matters now. If the NCR is in control of it, then any NPC that is arrested through quests (Layla, Chomps, Tyrone, etc etc) will appear here. If the NCR is not in control, then most NPCs that can be arrested will relocate to the Camp McCarran Jail (except for Layla and her gang. The owner of the NCRCF directly determines their fate).

Tons of unused dialogue.

Fallout: New Vegas loves to imply that the standard NCR Troopers are severely underequipped and many soldiers apparently lack basic weapons and stuff. Yet in game, every NCR Trooper had a combat knife and a service rifle. Well, we made use of several unused leveled lists for NCR Troopers and now each Trooper’s equipment will vary just like the game says it does.

Harland at Repconn had a key that opened nothing in the vanilla game. Well, the key has a use now. Somewhere in the Bright Brotherhood’s sanctum sits a briefcase containing a bunch of stuff belonging to Harland. The key can open this, but you can also pick the lock if you don’t have the key.

The White Glove Society will send reinforcements to Hoover Dam should they ally with the Legion during Veni, Vidi, Vici!

The Lucky 38 has it’s own unique climate now. The one it did have went unused.

You can now pass a small Explosives skill check in front of Easy Pete’s house in Goodsprings. A small dynamite box should be there that uses a previously unused script. Should be a good pick-me-up for explosive characters early on. Look for a box under a dead tree.

The male generic Khans at Boulder City now wear the spiked caps they were wearing in the iconic intro sequence.

Most members of the Brotherhood in the first level of the Hidden Valley bunker will now use the bathroom at least once a day.

Some NPCs in the world have been given Pip-boys. Such as Chris Haversam, the survivors of Vault 34, Sarah Weintraub, and more that made sense to have them.

The White Glove Society Mask has been readjusted for females. The eye holes will now align properly on women.

The Legion can now occupy the NCRCF.

The Brotherhood of Steel can now retake HELIOS One in an exciting and epic battle.

Carlitos and Joana will go and live at the Aerotech Offices Refugee Camp should they both survive Bye, Bye Love. If Joana dies at the final confrontation of that quest, Carlitos will launch an assault on Gomorrah.

You can now fix or upgrade the water purifier at Underpass.

You can now get The Scorpions Gang more ammo from the NCR. They are also no longer hostile and you can now speak to Yvette and Roller.

Roller, The Scorpions Gang Member, can now sell you chems, as was originally intended.

Jas Wilkins will leave Sloan for New Vegas (The Atomic Wrangler) when she gets her deathclaw egg, as was intended.

The NCR Emergency Radio’s unused lines regarding your choices (Stash, Ranger Support, Trooper Support) have been restored.

The unused Rangers in the NCR Emergency Radio’s usage have been restored. Ranger types are as follows: Civilian Rangers will appear to help you if you request them if you’re LIKED by the NCR. Patrol rangers will appear to help you if you request them if you’re IDOLIZED by the NCR and the Vet Rangers have not arrived in the Mojave yet. Vet Rangers will appear to help you if you request them if you’re IDOLIZED by the NCR and the Vet Rangers have arrived in the Mojave.

The Legion can now mount an assault on Novac. (Available only in the SU-NV The March West file)

All companions will now scream in terror and pain when they are on fire.

Mr. Bishop’s Henchman will now play a role in Talent Pool, as was intended.

Restored a cut Brotherhood encounter during Still In The Dark if you betray them at the BoS at the beginning.

Restored a cut AI package for My Kind of Town. NCR Deputies, Powder Ganger Deputies, or new Local Militiamen will sweep the Bison Steve for surviving Convicts before getting out of the way and letting other lawmen take over.

Major Knight will now greet you when you enter the Mojave Outpost command center for the first time, as intended.

Restored a cut scene where the NCR Ranger who is actually a Legion Assassin will go to the guy he killed, and then attack you for finding the body. Also restored a cut line.

An Alliance Between BoS and NCR can now be felt heavily across the frontlines on the southeast of the map.

Frenzied Mr. Handies now appear randomly in the wasteland, allowing players to hear their rarely used combat dialogue.

A cut music track, Exit the Vault, has been re-added. This track was originally to play whenever you left a wilderness vault (Not Vault 21), so now whenever you leave a wilderness Vault, the track will play.

Boulder City Workers can now be put back to work, if their manager dude is convinced.

Schematics Re-added:

Things Added That Are NOT Cut Content:

All Malpais Camp quests and NPCs.

Fiend Melee Arsenal has been expanded to include more than just a Baseball Bat and a Pool Cue.

Camp McCarran has two extra Jail Cells now, one makes use of an unused room previously inaccessible in the vanilla game.

All Goodsprings residents, including Doc Mitch, will now congregate at the Prospector’s Saloon at night before bedtime.

Ranger Ghost at the Mojave Outpost now has a schedule to compliment her albinism. She no longer stands in one place for the whole game.

All Powder Ganger Camps within viewing distance of the NCRCF will send reinforcements when the NCR attacks it during I Fought The Law. Same with Tying The Noose should the Legion be battling the Powder Gangers.

The Bathhouse at the Ultra-Luxe now has an attendant.

Ranger Ghost and Manny Vargas use sniper rifles now instead of cowboy repeaters/hunting rifles.

There is now a unique eye color that is used by Ranger Ghost and Ivory titled EyesAlbino. Beforehand, Ranger Ghost used the EyesBrown color.

Lieutenant Hayes will take some of the NCR Soldiers at Primm with him when he relocates to Camp Forlorn Hope. Some however will stay behind to guard the road to Primm.

Lieutenant Monroe will take his entire unit when he relocates to Camp Forlorn Hope. This includes the hostages if they survive.

Boulder City is supposed to be an important area to the NCR, yet there are no soldiers to protect the supposed vital location. Well, now a squad of NCR Troopers will patrol and protect the town.

The Atomic Wrangler, Tops, Gomorrah, and Ultra-Luxe have cocktail waitresses now! And yes, you can bang the Gomorrah and Atomic Wrangler waitresses.

Certain characters will no longer disappear from the game when their role is over. Some vanilla and a couple modded NPCs will relocate to the Atomic Wrangler permanently should the proper prerequisites be met.

There is a hidden NCR Vet Ranger on the New Vegas sign, he appears after the Vet Rangers arrive in the Mojave.

Great Khan Armored Leather can now be found as normal armor on several Khans in Red Rock Canyon.

Most DLC weapons have been lore-friendly and realistically integrated into the Mojave Wasteland!

Load Order

Put this mod where you see fit. But low enough to fit personal taste with other mods. Putting it at the top is not advised. Keep the core ESP above the optional ESPs.

Compatibility
Create a Bashed Patch with Wrye Bash to maximize compatibility with other mods.

Recommended Mods

Novac Legion Quest (Deleted From Nexus Mods)

Источник

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

DLC requirements

DLC name
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Gun Runners’ Arsenal
Courier’s Stash

Nexus requirements

Mods requiring this file

Credits and distribution permission

Author notes

You may not, whatsoever, make modifications to this mod and release it to public under your name. I will not give permission no matter what the case is. If this is found on any website besides the Nexus and the Alliance (unless its under my name), then I will have it removed and your account banned. This will be your only warning.

File credits

To Bethesda and Obsidian for this game, and to the Nexus Staff.

Official Credits Included in the Mod’s download.

Donation Points system

This mod is opted-in to receive Donation Points

Version WRP Patch

Version 2.1.2

Version 2.1

Note: Most new dialogue remains unvoiced for now. Will change in Finale Part 2.

Most DLC Weapons have been completely and lore-friendly integrated into the Mojave Wasteland.

Version 2.0

Added an encounter with Mr. Bishop’s Henchman in the quest Talent Pool, as was originally intended.

Both straight donations and premium membership donations accepted

Hey, those of you who are Morrowind fans! Do you like Star Wars? Then please check out our partnered mod, Starwind! It would mean a lot to both my team and its creator and his team! 😀


NPCs, items, quests, and for example, even concepts. It’s a shame. But, fear no longer. The NPCs who could’ve brought more life to the game are back, and items that never made the cut or were left over from the legacy of Fallout 3 are back! NPCs given the axe, or just forgotten before release are given a second chance. Those weapons and armor that was thought to be unworthy of being in the worldspace are given redemption through the GECK. Quests that were either too dark or didn’t make sense have been brought to the light of day! Areas that were never published due to confusing and sometimes stupid reasons have been opened for all to explore!

Check out the list below to see what’s been added!

But this mod has become something more than restoring cut content! This mod has become something else entirely! Immersive add-ons such as Albino eyes for albino characters, snipers now use sniper rifles instead of hunting rifles or cowboy repeaters, dead securitrons in Hidden Valley, and more! This mod not only seeks to restore cut content, but to add more immersion to this vast game.

Disclaimer: Anything with a strike through it is stuff that was worked on and was intended to be in the initial release but due to time constraints and wanting more time to make improvements we cut it out of the initial release and will add it back to the mod in future updates.

Further info for certain avenues in the mod exist in the Forums Tab.

Cut Content Grades

The following are the grades of cut content listed below. Each cut NPC, location, quest, perk, challenge, and item will have a grade. Use these grades to determine the authenticity of the cut content.

If you encounter any bugs in this mod, please file them under the BUGS tab.

NPCs Re-added:

Freeside Open Patch

Items Re-added:

Perks Re-Added

Quests Re-added:

Challenges Re-added:

Features Re-added:

The ability to reinforce the defenses of the NCRCF in favor of the Powder Gangers.

A Battle Rifle now exists in the McCarran armory, as their terminal states.
 
Two Female NCR Troopers who will join the Gomorrah Hookers in their dancing.

A Gomorrah Hooker can be seen dancing on the roof of the Gomorrah.

Two NCR Troopers can be seen sunbathing on the roof of the NCR Embassy on The Strip.

Captain Marie Pappas now wears the MP armor, appropriate to her position. She also now uses a laser rifle, as implied by her Collector’s Edition playing card.

Canyon-Runner now wields a 9mm Pistol, as implied by his Collector’s Edition playing card.

The Camp McCarran Commissary is now open for business!

You can now bang the Gomorrah Prostitutes.

NCR Troopers now populate the casinos on The Strip, Gomorrah especially.

You can now bang the Atomic Wrangler prostitutes.

You can now free a hostage held by the NCRCF Powder Gangers.

You can now aid the NCRCF Doctor, Hannigan, in finding a medical book.

Lt. Carrie Boyd now wears MP Armor, appropriate to her station.

Dead Sea and Alexus’s Collectors Edition Playing Card depicted him wearing Legion Vet Armor. Yet they wore Recruit Armor in game. This has been fixed.

Hoover Dam water jets! Yay!

Ballistic Gauntlet and Lily’s Gauntlet have had their original icons restored.

You can now free the Bighorners in Goodsprings during the quest Run Goodsprings Run so they can cause some chaos prior to the attack. All wandering Bighorners in Goodsprings were also replaced with Brahmin, as they were internally named Brahmin.

All the Goodsprings residents will now participate in Ghost Town Gunfight if Trudy was convinced to aid you, including Ruby and the Settler you can save at Goodsprings Source.

You can now convince the Deserters at Primm to surrender to the NCR should a certain nearby generic NCR Corporal still breath.

You can now incite a mutiny in the Powder Ganger leadership.

You can now open a safe that Carter at the NCRCF couldn’t open, as was intended.

You can now fix a generator at the NCRCF for Dawes, as was intended.

A bunch of vanilla weapons with little presence in the world (Dog Tag fists, Rolling Pins, Fire Axes, BB Guns, etc etc) can now be found naturally in merchant inventories and on enemies.

The current faction owner of the NCRCF ACTUALLY matters now. If the NCR is in control of it, then any NPC that is arrested through quests (Layla, Chomps, Tyrone, etc etc) will appear here. If the NCR is not in control, then most NPCs that can be arrested will relocate to the Camp McCarran Jail (except for Layla and her gang. The owner of the NCRCF directly determines their fate).

Tons of unused dialogue.

Fallout: New Vegas loves to imply that the standard NCR Troopers are severely underequipped and many soldiers apparently lack basic weapons and stuff. Yet in game, every NCR Trooper had a combat knife and a service rifle. Well, we made use of several unused leveled lists for NCR Troopers and now each Trooper’s equipment will vary just like the game says it does.

Harland at Repconn had a key that opened nothing in the vanilla game. Well, the key has a use now. Somewhere in the Bright Brotherhood’s sanctum sits a briefcase containing a bunch of stuff belonging to Harland. The key can open this, but you can also pick the lock if you don’t have the key.

The White Glove Society will send reinforcements to Hoover Dam should they ally with the Legion during Veni, Vidi, Vici!

The Lucky 38 has it’s own unique climate now. The one it did have went unused.

You can now pass a small Explosives skill check in front of Easy Pete’s house in Goodsprings. A small dynamite box should be there that uses a previously unused script. Should be a good pick-me-up for explosive characters early on. Look for a box under a dead tree.

The male generic Khans at Boulder City now wear the spiked caps they were wearing in the iconic intro sequence.

Most members of the Brotherhood in the first level of the Hidden Valley bunker will now use the bathroom at least once a day.

Some NPCs in the world have been given Pip-boys. Such as Chris Haversam, the survivors of Vault 34, Sarah Weintraub, and more that made sense to have them.

The White Glove Society Mask has been readjusted for females. The eye holes will now align properly on women.

The Legion can now occupy the NCRCF.

The Brotherhood of Steel can now retake HELIOS One in an exciting and epic battle.

Carlitos and Joana will go and live at the Aerotech Offices Refugee Camp should they both survive Bye, Bye Love. If Joana dies at the final confrontation of that quest, Carlitos will launch an assault on Gomorrah.

You can now fix or upgrade the water purifier at Underpass.

You can now get The Scorpions Gang more ammo from the NCR. They are also no longer hostile and you can now speak to Yvette and Roller.

Roller, The Scorpions Gang Member, can now sell you chems, as was originally intended.

Jas Wilkins will leave Sloan for New Vegas (The Atomic Wrangler) when she gets her deathclaw egg, as was intended.

The NCR Emergency Radio’s unused lines regarding your choices (Stash, Ranger Support, Trooper Support) have been restored.

The unused Rangers in the NCR Emergency Radio’s usage have been restored. Ranger types are as follows: Civilian Rangers will appear to help you if you request them if you’re LIKED by the NCR. Patrol rangers will appear to help you if you request them if you’re IDOLIZED by the NCR and the Vet Rangers have not arrived in the Mojave yet. Vet Rangers will appear to help you if you request them if you’re IDOLIZED by the NCR and the Vet Rangers have arrived in the Mojave.

The Legion can now mount an assault on Novac. (Available only in the SU-NV The March West file)

All companions will now scream in terror and pain when they are on fire.

Mr. Bishop’s Henchman will now play a role in Talent Pool, as was intended.

Restored a cut Brotherhood encounter during Still In The Dark if you betray them at the BoS at the beginning.

Restored a cut AI package for My Kind of Town. NCR Deputies, Powder Ganger Deputies, or new Local Militiamen will sweep the Bison Steve for surviving Convicts before getting out of the way and letting other lawmen take over.

Major Knight will now greet you when you enter the Mojave Outpost command center for the first time, as intended.

Restored a cut scene where the NCR Ranger who is actually a Legion Assassin will go to the guy he killed, and then attack you for finding the body. Also restored a cut line.

An Alliance Between BoS and NCR can now be felt heavily across the frontlines on the southeast of the map.

Frenzied Mr. Handies now appear randomly in the wasteland, allowing players to hear their rarely used combat dialogue.

A cut music track, Exit the Vault, has been re-added. This track was originally to play whenever you left a wilderness vault (Not Vault 21), so now whenever you leave a wilderness Vault, the track will play.

Boulder City Workers can now be put back to work, if their manager dude is convinced.

Schematics Re-added:

Things Added That Are NOT Cut Content:

All Malpais Camp quests and NPCs.

Fiend Melee Arsenal has been expanded to include more than just a Baseball Bat and a Pool Cue.

Camp McCarran has two extra Jail Cells now, one makes use of an unused room previously inaccessible in the vanilla game.

All Goodsprings residents, including Doc Mitch, will now congregate at the Prospector’s Saloon at night before bedtime.

Ranger Ghost at the Mojave Outpost now has a schedule to compliment her albinism. She no longer stands in one place for the whole game.

All Powder Ganger Camps within viewing distance of the NCRCF will send reinforcements when the NCR attacks it during I Fought The Law. Same with Tying The Noose should the Legion be battling the Powder Gangers.

The Bathhouse at the Ultra-Luxe now has an attendant.

Ranger Ghost and Manny Vargas use sniper rifles now instead of cowboy repeaters/hunting rifles.

There is now a unique eye color that is used by Ranger Ghost and Ivory titled EyesAlbino. Beforehand, Ranger Ghost used the EyesBrown color.

Lieutenant Hayes will take some of the NCR Soldiers at Primm with him when he relocates to Camp Forlorn Hope. Some however will stay behind to guard the road to Primm.

Lieutenant Monroe will take his entire unit when he relocates to Camp Forlorn Hope. This includes the hostages if they survive.

Boulder City is supposed to be an important area to the NCR, yet there are no soldiers to protect the supposed vital location. Well, now a squad of NCR Troopers will patrol and protect the town.

The Atomic Wrangler, Tops, Gomorrah, and Ultra-Luxe have cocktail waitresses now! And yes, you can bang the Gomorrah and Atomic Wrangler waitresses.

Certain characters will no longer disappear from the game when their role is over. Some vanilla and a couple modded NPCs will relocate to the Atomic Wrangler permanently should the proper prerequisites be met.

There is a hidden NCR Vet Ranger on the New Vegas sign, he appears after the Vet Rangers arrive in the Mojave.

Great Khan Armored Leather can now be found as normal armor on several Khans in Red Rock Canyon.

Most DLC weapons have been lore-friendly and realistically integrated into the Mojave Wasteland!

Load Order

Put this mod where you see fit. But low enough to fit personal taste with other mods. Putting it at the top is not advised. Keep the core ESP above the optional ESPs.

Compatibility
Create a Bashed Patch with Wrye Bash to maximize compatibility with other mods.

Recommended Mods

Novac Legion Quest (Deleted From Nexus Mods)

Источник

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