fant мод для скрап механик

Fant мод для скрап механик

8.52
-deathbag grab all (U) button added
-wrong item ref on measurment tool drop fix
-small thruster gui name fixed

8.51
-added 1x1x2 thruster. Challange Winner Arageus, and that was his wish =)
-pigment flower growbox container restriction added.

8.5
-beebot nil error fix

8.49
-added a (U) Search input to the Craftbot
-vacuumpump restriction for beebots
-challange block stats changed
-beebot code improved

8.48
-suckomatic nil error fixed
-unitfacer unload improvment
-snail animation issue fixed
-eggplants added to the raid calculation

8.46
-item detector has now a Slider to adjust the Detection area ( 1-20 blocks ) ( thanks to @Benny_Black for the idea )
-strawdog mass spawns restricted
-beebot added ( wip )
-unitfacer onDestroy Slider value reset
-added beebot display on robot detectors
-smart toilet keeps the tools ( mode based ) ( thanks to @𝙨𝙞𝙜𝙢𝙖𝙧𝙥𝙧𝙞𝙚𝙨𝙩 for the bug report )
-popcorn explodes now on Custom Enemys ( thanks to @ErickXavier for the bug report )
-laserpointer has a new Mode «Distance» works like a Normal Sensor but much longer

8.45
-autocrafter recipe glitch restricted ( thanks to Mepoi for the report )
-all cheat cmds are now «HOST ONLY»

8.44
-Added Measurement Tool

8.43
-added missing trash can recipe ( sry, forgot ^^ )

Источник

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

fant мод для скрап механик

Description:
FANT MOD 8.52
Youtube:
https://youtube.com/user/Fantoffel
Discord:
https://discord.gg/Z2qty5E

HOW TO INSTALL:
1.
Befor you use my Mod. Backup Your World Saves.
path:
. \AppData\Roaming\Axolot Games\Scrap
Mechanic\User\User_000000000000\Save\Survival

2.
Goto:
«. \Steam\SteamApps\common\Scrap Mechanic»
extract the zip into the gamefolder
.
Replace in the Scrap Mechanic Folder The Survival Folder and
Override the Exsiting Files look for Equal Folder Names.

SEE README FOR MORE BECAUSE I CANT ADD MORE TEXT HERE.

2 day(s) ago
8.52
-deathbag grab all (U) button added
-wrong item ref on measurment tool drop fix
-small thruster gui name fixed

3 day(s) ago
8.51
-added 1x1x2 thruster. Challange Winner Arageus, and that was his wish :slight_smile:
-pigment flower growbox container restriction added.

4 day(s) ago
8.5
-beebot nil error fix

7 day(s) ago
8.49
-added a (U) Search input to the Craftbot
-vacuumpump restriction for beebots
-challange block stats changed
-beebot code improved

11 day(s) ago
8.48
-suckomatic nil error fixed
-unitfacer unload improvment
-snail animation issue fixed
-eggplants added to the raid calculation

12 day(s) ago
-beebot adjustments

12 day(s) ago
8.46
-item detector has now a Slider to adjust the Detection area ( 1-20 blocks ) ( thanks to @Benny_Black for the idea )
-strawdog mass spawns restricted
-beebot added ( wip )
-unitfacer onDestroy Slider value reset
-added beebot display on robot detectors
-smart toilet keeps the tools ( mode based ) ( thanks to @𝙨𝙞𝙜𝙢𝙖𝙧𝙥𝙧𝙞𝙚𝙨𝙩 for the bug report )
-popcorn explodes now on Custom Enemys ( thanks to @ErickXavier for the bug report )
-laserpointer has a new Mode \»Distance\» works like a Normal Sensor but much longer

16 day(s) ago
8.45
-autocrafter recipe glitch restricted ( thanks to Mepoi for the report )
-all cheat cmds are now \»HOST ONLY\»

17 day(s) ago
8.44
-Added Measurement Tool

18 day(s) ago
8.43
-added missing trash can recipe

18 day(s) ago
8.42
-unitfacer on place owner set added. it will select the closest player. Only on the Placing.
-unitfacer connection color
-trashcan added

19 day(s) ago
8.41
-robot detector lift update refresh fix
-camera description info edited
-3 block from challagemode added
-strawdog ai adjusted

20 day(s) ago
8.4
-chest fill detector code performence incressed.
-unitfacer \»Power\» slider changed to \»Range\» slider.
-totebotmace client code change to fix client droprates ( test needed )

21 day(s) ago
8.39
-Pumpjack code improvment
-iconframe icons adjusted
-unitfacer Batterie consume adjusted. Based on the Bearing + Gyro amount

22 day(s) ago
8.38
-Pumpjack added
-Pumpjackoutlet added

23 day(s) ago
8.37
-block editor gui improved
-laser pointer \»Rod Mode\» added ( requested from Arageus )
-autocrafter code fix

24 day(s) ago
8.36
-vacuumpump pink mode. block error fixed

24 day(s) ago
8.35
-painbucket path fail fixed
-suckomatic new GUI. both Slider are in the same GUI now.
-vacuumpumps suck in from Oil, Chemical and Water (lakes) whole stacks. to lower the runtime of them and incresse the speed
-more Mod handbook Pages ( Thanks to Leon.N )

25 day(s) ago
8.34
-robot detector code improved
-mountableflamethrower woc flee
-telepipe output pushes items only Into Connected Container if the Telepipe is ON with an connected input

27 day(s) ago
8.33
-unitfacer empty path crash fixed

28 day(s) ago
8.32
-ucp type selection. Please Check ur UCP´s!
-block editor part moving is now player direction based
-unitfacer can be connected to gyros. Paint the gyros like bearings

29 day(s) ago
-unitfacer publicData Nil call fixed

30 day(s) ago
added:
-block editor tool
-waypoint marker tool
-added one more page to the fant mod handbook

changes:
-wrong handbook uuid in the craftbot fixed

1 month(s) ago
changes:
-vacuumpump multi filter after map reload doesnt work is fixed.
-fant mod handbook added. ( still work in progress )

1 month(s) ago
-added to the trader the mountableglowgun

1 month(s) ago
changes:
-mountable glowgun added
-glowstick ammo box added
-altimeter on lift refresh added

1 month(s) ago
changes:

-totebotmace hit sound reduced
-totebotmace droprates adjusted
-totebotmace damage on all units is lower except on Totbots. they are a 2 hit.
-paintbucket color remove works with the filter by blocktape now too
-effect bubble while using /fly are removed
-bananarator base damage incressed

1 month(s) ago
8.22:
-inline refinery fix for item pumping

1 month(s) ago
8.21:
-multiconnection tool chat output only clientside now
-Painbucket color by Blocktype is now Default.
-\»/showtile\» grid size corrected. Now its True Tile based.
-Robot Detector Snail exclude as Detection for the Logic output
-Vacuumpump debug Print removed.
-Inline Refinery Effect adjusted

1 month(s) ago
8.2 Fixed:
-beehive improved
-inline refinery storage open for all items
-inline refinery effect adjusted
-resource collector rod place / grab
-resource collector rod dupication
-robot detector onDestroy issue fixed
-robot detector no targeting of tumbling units
-unitfacer no targeting of tumbling units
-lower the rusted metal cost
-farmbot drill rare itemdrop effect

1 month(s) ago
-added 5x5x8 Resource Collector
-some fixes

1 month(s) ago
-no underwater flame
-fire dmg let wocs flee
-expolsion dmg on farmbots
-less showtile lines with the same result
-rotor slider length issue
-autocrafter logic output if materials
-item frame autocrafter combo
-robot detector delete issue
-inline refinery

1 month(s) ago
-fix in the offset of the tile display

1 month(s) ago
added:
new chat command \»/showtile\» it shows the tile boarder

fixed:
Fridge to Seat Connection to Auto Feed the Player

1 month(s) ago
added:
-more block recipes
-sunshake machine to the trader

improved:
-sorting code for smart chest and large container
-unitfacer soil and otherplayeraim

1 month(s) ago
-unitfacer fix
-unitfacer hub fix
-snail color fix

1 month(s) ago
-beehive client side fix
-robot detector client side fix

1 month(s) ago
-robot detector range incressed to 512
-crush and flamethrowerkills count now to the global kill counter
-unit facer error fixed

1 month(s) ago
-texture of the snail changed

1 month(s) ago
-robot detector table size clamp
-animation fix for gary
-population improvment for gary
-autocrafter loading issue fixed

2 month(s) ago
-added a over population check for gary

2 month(s) ago
fix upload

2 month(s) ago
Added:
GARY! You can find him like Glowbugs in the water. He likes to Eat Eggfruits.

Changed:
-rotors do now automaticly reset and have an additional slider for the default tilt angle.

2 month(s) ago
-robot detector client side fail info show
-suckomatic code improvment
-recipe craft time normelized
-scrap gun damage adjusted
-totebot have a chance to drop screws and nuts

2 month(s) ago
-Team Alive Sensor Fix ( thanks to Sorz for the Report 😉 )
-Scrap Gun fixes
-Screws and Nuts stacksize incresses to 100
-survivalGame error in special cases fixed

2 month(s) ago
fixed tarder scrapgun wrong uuid.

2 month(s) ago
seat fix

2 month(s) ago
Added:
-Scrapgun

Improved:
-Vacuumpump filter stuuff ( gui )
-Ball wheels water physics
-Water Wheels ( paddles ) water physics

2 month(s) ago
-fix for the robot detector

2 month(s) ago
Added / Changed:
-Robot Detector has Higher Range ( now in blocks )
-Robot Detector Displays now the Health (again)

Fix:
-Laser Pointer Mode Nil error.

Added/Changed:
-A Model for the Team Selector.

Changed:
-Vacuumpump Filter Mode Names

Fixed:
-Woc Brusher Mode Print on all clients

2 month(s) ago
Changed:
-Vacuumpumps have now an Internal Filter. Is self Explaining. In short they work like befor.
( MAYBE you need to pickup/place down some pumps to refresh there scripts. )

Importent Fixes:
-Bug Fixes for the name Tag

2 month(s) ago
Added:
Team Selection to Creative.

Replaced:
Player Name Tags Removed ( Special Thanks to ***Dr Pixel Plays*** for his Solution )
and i have Added a Custom Name Tag above the Player.
You need to have \»English\» as language selected otherwise you see 2 Names.
In Survival is it Only Visable if **PvP Off** or **God On**.
In Creative is it Only Visable if **PvP Off** or **God On** or **Same Team**.
In Creative does it Display Additionaly the **Team** name if a team is set.

Additional Infos:
-Player in the Same Team can See each other but not other Players.
-No Friendly Fire.
-The Host has the Control over the PvP Mode and Unlimited/Limited Inventory in Creative.
-If **PvP is ON** commands like /cleanup /fly /undo. are deactivated. More improvments about Restrictions settings will come in the next updates.
-The Mod Has now 3 Folder. ( Survival, Data, Cache )

2 month(s) ago
-suckomatic target size detection and clamp.
-wocs save now there color after eating.

2 month(s) ago
-Added-
Chat Cmd:
— /unblock playername unblocks a connected blocked Player.
— /all is now a toggle command. type again to turn it off.

Functions:
— Angle Sensors can have now a Input connected. If the Input is ON the Angle Sensor turns Off.
— Following Items got a Connection Highlight Color change
Chest Fill Detector
Item Detector
Smart Chest
Large Storage Container
Suckomatic

— New json file that stores the \»Blocked Players\» in:
. \\Scrap Mechanic\\Survival\\Objects\\00fant\\scripts\\Blocked_Data.json

2 month(s) ago
Added:
-Chat Command for the Host to block a connected player with name.
/block name
( if he trys to connect again, he will get blocked automaticly again. to reset the blocklist, for now just restart the world ( main menu ) )
-hud info position. ( in blocks )

-Angle Sensor is connectable to Gyros direct.
-Gyro accepts now a single connected Angle Sensor ( auto balance )
-display fixed
-miner module lost on pickup fixed

3 month(s) ago
-ballast tank value wrong reference

3 month(s) ago
Added:
-Ballast Tanks in 3 Sizes.
-Fant Display can show the Values of the Ballst Tanks too. No Mode Change requied for that.
-Suckomatic 3 Inputs, On/off, Incresse Range, Lower Range.
( Please let me know how it is, maybe i need to adjust it more )

Fixes and Improments:
-fant_suckomatic
-fant_autocrafter
-fant_chemical_lift_engine
-fant_display
-fant_gyroscope
-fant_laserpointer

3 month(s) ago
-small fix

3 month(s) ago
Improved:
-Sun Shake Vending Machines.
-Ball Wheels work now as Paddles in water.
-SurvivalPlayer.lua

Added:
-Waterwheels in 6 sizes
-Fluid Sensor
-Air Generator ( For Under Water Bases )

3 month(s) ago
-waterwheel and ballwheel code improvments

3 month(s) ago
Improved:
Sun Shake Vending Machines.
Ball Wheels work now as Paddles in water.

Added:
Waterwheels in 3 sizes

3 month(s) ago
Added:
-White Painted Vacuumpumps can Drop EggFruits as \»Part\» so Wocs can Eat it. ( Woc Breeding Automation )

-Recipe Change for Red Woc

-Smart Toilet Pump Delay added

3 month(s) ago
Added / Changed:
-Autocrafter Mode Switch with (U). No Painting anymore!
-Seed Press Mode Switch with (U). No Painting anymore!
-Laserpointer Mode Switch with (U). No Painting anymore!
-Laser Pointer Beam Improved
-Smart Toilet Mode Switch with (U). No Painting anymore!
-Smart toilet can now Push/Pull Items from connected Containers directly. No Vacuumpump needed anymore
-Electro Hammer debug print removed

3 month(s) ago
BABY WOCS / Woc Breeding

Added:
Baby Wocs
breeding: Feed 5 Eggplants to a Woc that is Close to a other Woc
Colors from the \»Mother\» Woc is combined with the \»Other\» Woc by

Know Issues:
-Baby Woc Animation Issues. I know. Dont begin to send me msg about that!

3 month(s) ago
Added:
-Resource Collector Upgrade Slots
-Upgrade Modules for Resource Collector ( find them in warehouses )
-J0hnbanes Logo to the Logoframe

Changed:
-Flamethrower ( mountable ) Remodel

Fixed / Improved:
-CollisionDamage on Strawdogs

Added/Fixed/IhaveNoClue:
-Wood Stone and Metal Rods to the Unlimited / Creative Menu

3 month(s) ago
Added:
Refinary Module Upgrade.
Find them in Warehouses.

3 month(s) ago
Added:
-Auto Miner working Sound

Changed:
-Container / Chest Display Contrast ( Inverted )

Fixed:
-floatingpointcrap in the angularvelocity caluclation while hold something with the Wocbrusher
-fail collection of blocks ( pink mode ) with vacuumpumps

3 month(s) ago
Added:
-Rotation function to the Wocbrusher9000
( rightclick to change mode, Q/R to performe the mode )

-beam for the wocbrusher

-ragdoll grabbing now possible

-Chemical Lift engine PublicData Input Reading
see ChemicalLiftEngine.lua for more infos

Fixes:
-Vacuumpump issue fixed

3 month(s) ago
gravity gun nil error fix
and missing model on drop

3 month(s) ago
one more fix for the gravgun

3 month(s) ago
fix in the grabbing of the wocbrusher

3 month(s) ago
New Tool!:
-Gravitygun
-unit grabbing
-Q and R for changing the Grab Distance

changed/added:
-restrictions to the vacuumpump block sucktion

3 month(s) ago
ReWorked:
-Vacuumpump
Please Check the item Description!

3 month(s) ago
-code improvments in the iconframe

added:
New Vacuumpump with 3 Connectionpoints. Same Functions like the Normal \»Fant Mod Vacuumpump\» ( its not the default vanilla script )

3 month(s) ago
-code improvments in the iconframe

added:
New Vacuumpump with 3 Connectionpoints. Same Functions like the Normal \»Fant Mod Vacuumpump\» ( its not the default vanilla script )

3 month(s) ago
-SurvivalGame.lua
added:
-\»/hammer\» = this command removes or gives the default hammer. very usefull in survival

-WocUnit.lua
changed:
-Wocs cant die anymore because of lifetime. Only by overpopulation ( Cap 50 )

-Fant_Glowgun.lua
changed:
-damage and speed of the projectil
-my own projectil variant of the glowstick added
fixed:
-shoot effect

-MatureHarvestable.lua
changed:
-seed collect amount adjusted

-Vacuum.lua
changed:
-seed collect amount adjusted

-fant_itemframe.lua
REWRITTEN!
-Works completly Different. Replace exsiting Icon frames. And see at the Item Description for more infos. p.s. Dont ask Me!

-fant_unitfacer.lua
changed:
-onCreate Color Code Print Removed.

3 month(s) ago
Added:
-Ball Wheels in size
3x3x3
5x5x5
7x7x7

3 month(s) ago
Added:
-ChallangeMode Chest
-2 Different Light Indicator Blocks
-3×3 Piston (fake 3×3, actualy 1×1) length 128 and high speed

Changes:
-Glowgun Damage Incressed

Fixes:
-Some fixes for the Glowgun

4 month(s) ago
Added:
New Glowgun

4 month(s) ago
New Tool!
-The Paint Bucket

4 month(s) ago
-fixed iconframe

4 month(s) ago
-Fixed the Cache Folder Issue.
WORKSHOP VERSION FIXED!

4 month(s) ago
New:
-Flamethrower Remodeled

Added:
-All Weapons to the Sunshake Machine so it can display them
-Totebot Mace Hit Effect

Fixes:
-Autocrafter ( Recycle ) item lost in some cases fixed
-Totebotmace Droprate adjusted

4 month(s) ago
ADDED:
-Totebot Mace ( weapon )
-a Seed Multiplicator to fix the low seed amount

FILES CHANGED
-to much, sry thistime no list

4 month(s) ago
-some fixes
-/colorall chat cmd.
-/soilinfo chat cmd.
-tiny texture adjustments

4 month(s) ago
-added a Syombole Plate

4 month(s) ago
fix for the chest fill detector after lift use

4 month(s) ago
-teleporter nil call fix

4 month(s) ago
Added:
-Craftbot Search Filter After Level 5 Craftbot.
( feat. MJM )
-Number Display for different things. See Item Description.

4 month(s) ago
Tiny Fix Update:
-teleporter bug. after map load he has forgot the destinations. FIXED

Added:
Colorable Corn and Cotton

4 month(s) ago
Model Rework.
-Large Container Reworked.
-Large Container Recipe Balance adjustments
-All Displays from my Mod Parts got a Texture Improvment too.

4 month(s) ago
Changed:
-new Smart Chest Model

4 month(s) ago
-added to the chest fill detector a item slot to detect how many of that type are in the chest
-fix in the growing sensor

4 month(s) ago
-fixed a nil call

4 month(s) ago
Added:
-New Drill droped by Farmbots ( 10% chance )
chat commands
-/chunksave = saves all Chunk Loader Positions.
-/chunkload = can be used once after map load to load/spawn all saved Chunk loader back in.
-/chunkclear = clears the chunk loader position list.

Changed:
-New Autominer Model
-Autominer Recipe changed
.
and maybe somewhere something what i have forgot to list :sweat_smile: sry

4 month(s) ago
Added:
-Smart Fridge
-The Vanilla Lights to the craftbot / craftable
-code adjustments

4 month(s) ago
fixes / changes:
-fant_gyroscope angvel andjusted. maybe u need to adjust a tiny bit ur gyros. should have less swing.
-fant_unitfacer creative no batterie needed.
-fant_autocrafter code changed for the new model

Model Improvment:
-Autocrafter New Model

4 month(s) ago
-multi connection point model reworked
-chest fill detector model reworked
-wasd converter model reworked

4 month(s) ago
Fix:
-homing carrot robot target fail fixed.

4 month(s) ago
added:
-one new mode to the homeing carrotslauncher \»creations\» (test, Be Carful)
-new recipe for batteries

fixes:
-homing carrots target finding improved
-homing carrots damage adjusted
-unitfacer script nil call on target lost/delete
-autocrafter gridupdate check improved. in rare cases it got locked without grid updates.

4 month(s) ago
fixed white painted food hold in hand.

4 month(s) ago
angle sensor client side nil error fix

4 month(s) ago
2 small fixes in the homing carrot and unit facer

4 month(s) ago
-added modes to the Homing Carrot Launcher
-Improved the Model
-Added Infinity Ammo to the Gatling and Carrot Launcher ( in creative )

4 month(s) ago
Added:
-New Homing Carrot Launcher
-Homing Carrot Missiles

Changed:
-All Fruits / Veggies are paintable Now

4 month(s) ago
-adjusted the Gatling Gun values.
-Name Improved
-Texture fix for the Banana Ammo box and Boom Box
-Gatling Gun now more Colorable
-added a Steam \»shhhhh\» effect if the Gun Turns Off
-added /fill ban(ana)

4 month(s) ago
New Weapon:
-Gatling Gun
-Gatling Ammo Container

5 month(s) ago
-Camera and Unitfacer saves the Owner now.
-Chemical Lift Engines Input Change. See Item Description.

5 month(s) ago
Improved / Changes in:
-Camera Block ( No Seat connection, Owner set by (U) )
-Unit Facer ( No Seat connection, Owner set by (U) )
-Angle Sensor added Adjustment Slider
-Smoker added slider for the Smoke Interval

5 month(s) ago
Changes to:
-Smart Chest, Large Container and TeleItemPipes,
Not Aim Position based anymore.
(E) Opens the Inventory, (U) Opens the Filterslot.

-Automatic Beehive
(E) Opens Beewax Output (U) Opens the Food Input

-Teleport
code and use improvments.

5 month(s) ago
Fixes:
-teleporter static only
-custom engine, onload

5 month(s) ago
Removed:
-from the Beacon / GPS Device the \»wohowohowohowohowohowoho\» Sound.

Added:
— 2 New Panels that are usefull for very Compact Suspesions.
\»Suspesion Panel 1x1a and b

5 month(s) ago
-Added Custom Engine
-Added Player Teleporter

5 month(s) ago
-added Custom Engine
-some fixes
-added a Slider to the Suckomatic

6 month(s) ago
-fixed the lag issue after the new filterslot change.
Its to much for Scrap Mechanic to handle / check every filterslot in the chests if u try to pump items between chests.
So i have no other way to repatch the 1 Filter Slot Versions of the Smart Chest and Large Container.

So If u have setup the multi filter slots. pls remove the items again befor Update from the filterslot. After update you can put 1 item back in.

Sorry, i never thought that scrapM cant handle more then filterslot.

6 month(s) ago
-some more fixes for server/clientside filter chests

6 month(s) ago
-fixed a display bug in the large storage container

6 month(s) ago
CHANGES
-Unitfacer Mode is not anymore Defined by its Own Color.
It now defined via the Input button/gate color.
And it has now the option to Connect more then 1 Input button/gate( different colors ) to it. So you can Switch between Unit Facer Modes.
(Only one mode can be active at the same time)

-Vacuumpump has now a Second Input ( RED Painted ). That is for Switching the Pump Flow Direction via input button/gate.

FIXES
-fixed the Watergun clientside lagy recoil
-fixed the missing client side flames.
-fixed 2 nil errors in 2 more lua files from me.

6 month(s) ago
-small bug fixes

6 month(s) ago
-second fix for the melee error

6 month(s) ago
-electro hammer damage fix

6 month(s) ago
Changed
-Chest Fill Detector have no 2 Modes anymore, now it has a Percent Slider for the Fill Detection
-Smart Chests & Large Container have now more then ONE Filter slot

6 month(s) ago
-added a block [Unitfacer Hub] that splits the signals from the unitfacer into 4 different ( up, down, left, right )

6 month(s) ago
some tweeks and fixes.
-added to the WASD Converter 2 new Modes. Left and Right Mouse Click Detection

6 month(s) ago
added:
-Handheld Flamethrower

6 month(s) ago
-fixed watergun endless water

6 month(s) ago
-added Watergun ( buy at Trader )

6 month(s) ago
Added:
-Flamethrower
-Flags
-Smart Toilet
-Unit Facer
-Adjustabel Rotor
-Camera Block
-Eggplant
6.6
-fixed /clearinv works now in creative and survival.
-in Unlimited, Seeds and Fertilizer dont get used up.
-totebot head drop changed to Item head drop again.

6.62
-added new Camera

6.63
-grinders now colorable
-unit facer have now a internal batterie container too
-fluid connection points are now able to refill Spudguns ( ammo )
-fixed camera clipping fail

6.64
-camera client side fix (hopefully)

6.65
-added a New Plantable. The Eggplant
( the base model was the decoration plant from Creative. )

6.66
adjusted eggplant stats

6.67
-added Eggfruit to chemical recipe
-added Eggplants to the Unitfacer

7 month(s) ago
-strawdog improvments

7 month(s) ago
-update fix

7 month(s) ago
-improved more the strawdog
-added Growing Sensor

7 month(s) ago
-strawdog improvments

7 month(s) ago
improved:
-strawdog ai

changed:
-strawdrop drop and rates
-strawdog attack behavoir
-icon for boom box
-icon for daylight sensor
-item descriptions

added:
-robotdetector detects now strawdogs
-teslas can now attack strawdogs

7 month(s) ago
-added a New Enemy Robot. \»Straw Dog\»

7 month(s) ago
-added Met Beer
-a lot of fixes

8 month(s) ago
-changed Grinder Collider ( a lot better now )
-recipe changes
-tesla coil batterie consume adjusted
-miner fuel consume adjusted
-laserpointer improvment
-altimeter height formula issue. ( thanks to Sorz for showing it )

8 month(s) ago
-added a Range Slider to the Laserpointer
-fixed some small bugs
-removed the Ability for Haybots, Totebots and Wocs to Tumble on Collision with the Terrain.
( prevent Random FPS drops while driving around and Wocs and Robots Roll down a Hill in Ragdoll Mode )

8 month(s) ago
-description fail

8 month(s) ago
-added 2 new pipe connection blocks. with 1 and 2 blocks in offset
-added a Laser pointer. Returns a On signal if it hits a Unit / Player
-fixed default melee hammer dmg buff bug

9 month(s) ago
-altimeter input amount fix

9 month(s) ago
-small fix

9 month(s) ago
-fix client side tele item pipe filter slot open bug.

9 month(s) ago
-fixed Refine Buff Client Side Bug
-fixed item descriptions
-cleaned dead items in the icon map
-removed dead items from the mod. ( Not active and useable in Survival / Craftable )

9 month(s) ago
-fixed importent bug in the electro hammer. \»unequip/destroy\» fail

9 month(s) ago
-added Gyroscropes
Code Improved
-Chemical Lift engine Code
-Simple Controler
-Large Storage Container has now 6 Pipe Connection points.
-Gyroscope does Damp the Rotation if a Button is Connected but OFF
-Gyroscope Rotation Indicator ( ghost mode )

9 month(s) ago
-fixed a autocrafter bug

9 month(s) ago
-added missing craft recipe

9 month(s) ago
-added missing panel shape

9 month(s) ago
-rotation fix

9 month(s) ago
-added 8 new Panel types.
-removed not correct working Part ( mjm controler )
-fixed some small bugs

9 month(s) ago
fixes and improvments
-autocrafter
-teleitempipe

9 month(s) ago
-ac fix

9 month(s) ago
-teleport pipe performence incress

9 month(s) ago
-added logic connection to the autocrafter back ( on / off )
-added a Filter Slot to ItemTeleportPipes

9 month(s) ago
-added Autocrafter GUI

9 month(s) ago
-Autocrafter Multi recipe Fix
-Seed Press Speed Fix
-Fluid Connection Point Item Dupe Fix
-Recipe Changes

9 month(s) ago
-added more fertilizer recipes
-added a component kit recipe
-seed press changes
Seed Press Black Painted = Crude Oil Production
Seed Press Any Other Color then Black = Scrap Wood Production

9 month(s) ago
-added the Bazooka. It uses Explosive Canister out of your inventory. ( Small Short range, large Long range )
-added Woc Steak Refine Buff

10 month(s) ago
Fixes:
-fluid connecter
-flower grow box
-smart chest
-large storage container

Changes:
-Special Hammer Stats changed.
-Glue Clam Tank production lowerd.

10 month(s) ago
-chest filter bug on map load / tile load

10 month(s) ago
-Added New Melee Weapon. The Fork.
Area Collect of All Around you on Hit.
-Fixed a lot of little Issues and bugs.

10 month(s) ago
-Added All Melee Weapons from the Weapon Racks as Standalone Weapons.
( See at the Trader for Melee Weapons )
-Weapons Racks are only Decoration for now

10 month(s) ago
-added Pigment Flower Grow Box

10 month(s) ago
-added Teleport item Pipes

10 month(s) ago
beehive has a OnOff Input. And the Bees will only Apear if the Beehive is Running.
u can only pick it up if u empty the beewax container.
-glue clam tank has a OnOff Input.
-fluid connection point should support 256 water cannons at once now.
-added pre code for the rocket silo display
( placeholder Code. Speed and Height )

10 month(s) ago
-added Fluid Connection point
-added MJM Bearing and Engine Controller ( Special Thanks to MJM )

10 month(s) ago
fixes for 5.45

Fixed:
-autocrafter loop reset bug (thanks to ben and some more for reporting that strange issue)
-some json misstakes and duplicates removed (thanks to RostigerSpieler for reporting this)

10 month(s) ago
changes:
-suckomatic can grab stuff now. ( discriptions needs to be changed that will be then in the public release )
-popcorn recipe changed
-smart chest model change. has now 2 pipe connection points. and u can open the filter from the display side at the top or bottom edge.
-start logo
-polygon shape block collision fix

10 month(s) ago
-autocrafter fix

10 month(s) ago
-new resources
wire and plastic

10 month(s) ago
-fixed bug that allowed endless crafting with SmartChest (filter)
-added 2 more wheels 5x1b Normal and Offroad

10 month(s) ago
many fixed.
melee weapon type fixes
.

10 month(s) ago
-added more wheels
-added wirless gate
-fixed bugs

10 month(s) ago
-added Popcorn Food

10 month(s) ago
-added New melee hammer \»The construction Lamp\» it makes Light
-added 2 more offroad wheels
-added new weapon rack

10 month(s) ago
added:
-pre version \»Clock\»
-offroad wheel ( more will follow )
-new recipes in the craftbot

fixed:
-weapon rack model rotation

10 month(s) ago
-added the Hud Clock back in

Источник

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