fant мод для скрап механик
Fant мод для скрап механик
8.52
-deathbag grab all (U) button added
-wrong item ref on measurment tool drop fix
-small thruster gui name fixed
8.51
-added 1x1x2 thruster. Challange Winner Arageus, and that was his wish =)
-pigment flower growbox container restriction added.
8.5
-beebot nil error fix
8.49
-added a (U) Search input to the Craftbot
-vacuumpump restriction for beebots
-challange block stats changed
-beebot code improved
8.48
-suckomatic nil error fixed
-unitfacer unload improvment
-snail animation issue fixed
-eggplants added to the raid calculation
8.46
-item detector has now a Slider to adjust the Detection area ( 1-20 blocks ) ( thanks to @Benny_Black for the idea )
-strawdog mass spawns restricted
-beebot added ( wip )
-unitfacer onDestroy Slider value reset
-added beebot display on robot detectors
-smart toilet keeps the tools ( mode based ) ( thanks to @𝙨𝙞𝙜𝙢𝙖𝙧𝙥𝙧𝙞𝙚𝙨𝙩 for the bug report )
-popcorn explodes now on Custom Enemys ( thanks to @ErickXavier for the bug report )
-laserpointer has a new Mode «Distance» works like a Normal Sensor but much longer
8.45
-autocrafter recipe glitch restricted ( thanks to Mepoi for the report )
-all cheat cmds are now «HOST ONLY»
8.44
-Added Measurement Tool
8.43
-added missing trash can recipe ( sry, forgot ^^ )
Description:
FANT MOD 8.52
Youtube:
https://youtube.com/user/Fantoffel
Discord:
https://discord.gg/Z2qty5E
HOW TO INSTALL:
1.
Befor you use my Mod. Backup Your World Saves.
path:
. \AppData\Roaming\Axolot Games\Scrap
Mechanic\User\User_000000000000\Save\Survival
2.
Goto:
«. \Steam\SteamApps\common\Scrap Mechanic»
extract the zip into the gamefolder
.
Replace in the Scrap Mechanic Folder The Survival Folder and
Override the Exsiting Files look for Equal Folder Names.
SEE README FOR MORE BECAUSE I CANT ADD MORE TEXT HERE.
2 day(s) ago
8.52
-deathbag grab all (U) button added
-wrong item ref on measurment tool drop fix
-small thruster gui name fixed
3 day(s) ago
8.51
-added 1x1x2 thruster. Challange Winner Arageus, and that was his wish :slight_smile:
-pigment flower growbox container restriction added.
4 day(s) ago
8.5
-beebot nil error fix
7 day(s) ago
8.49
-added a (U) Search input to the Craftbot
-vacuumpump restriction for beebots
-challange block stats changed
-beebot code improved
11 day(s) ago
8.48
-suckomatic nil error fixed
-unitfacer unload improvment
-snail animation issue fixed
-eggplants added to the raid calculation
12 day(s) ago
-beebot adjustments
12 day(s) ago
8.46
-item detector has now a Slider to adjust the Detection area ( 1-20 blocks ) ( thanks to @Benny_Black for the idea )
-strawdog mass spawns restricted
-beebot added ( wip )
-unitfacer onDestroy Slider value reset
-added beebot display on robot detectors
-smart toilet keeps the tools ( mode based ) ( thanks to @𝙨𝙞𝙜𝙢𝙖𝙧𝙥𝙧𝙞𝙚𝙨𝙩 for the bug report )
-popcorn explodes now on Custom Enemys ( thanks to @ErickXavier for the bug report )
-laserpointer has a new Mode \»Distance\» works like a Normal Sensor but much longer
16 day(s) ago
8.45
-autocrafter recipe glitch restricted ( thanks to Mepoi for the report )
-all cheat cmds are now \»HOST ONLY\»
17 day(s) ago
8.44
-Added Measurement Tool
18 day(s) ago
8.43
-added missing trash can recipe
18 day(s) ago
8.42
-unitfacer on place owner set added. it will select the closest player. Only on the Placing.
-unitfacer connection color
-trashcan added
19 day(s) ago
8.41
-robot detector lift update refresh fix
-camera description info edited
-3 block from challagemode added
-strawdog ai adjusted
20 day(s) ago
8.4
-chest fill detector code performence incressed.
-unitfacer \»Power\» slider changed to \»Range\» slider.
-totebotmace client code change to fix client droprates ( test needed )
21 day(s) ago
8.39
-Pumpjack code improvment
-iconframe icons adjusted
-unitfacer Batterie consume adjusted. Based on the Bearing + Gyro amount
22 day(s) ago
8.38
-Pumpjack added
-Pumpjackoutlet added
23 day(s) ago
8.37
-block editor gui improved
-laser pointer \»Rod Mode\» added ( requested from Arageus )
-autocrafter code fix
24 day(s) ago
8.36
-vacuumpump pink mode. block error fixed
24 day(s) ago
8.35
-painbucket path fail fixed
-suckomatic new GUI. both Slider are in the same GUI now.
-vacuumpumps suck in from Oil, Chemical and Water (lakes) whole stacks. to lower the runtime of them and incresse the speed
-more Mod handbook Pages ( Thanks to Leon.N )
25 day(s) ago
8.34
-robot detector code improved
-mountableflamethrower woc flee
-telepipe output pushes items only Into Connected Container if the Telepipe is ON with an connected input
27 day(s) ago
8.33
-unitfacer empty path crash fixed
28 day(s) ago
8.32
-ucp type selection. Please Check ur UCP´s!
-block editor part moving is now player direction based
-unitfacer can be connected to gyros. Paint the gyros like bearings
29 day(s) ago
-unitfacer publicData Nil call fixed
30 day(s) ago
added:
-block editor tool
-waypoint marker tool
-added one more page to the fant mod handbook
changes:
-wrong handbook uuid in the craftbot fixed
1 month(s) ago
changes:
-vacuumpump multi filter after map reload doesnt work is fixed.
-fant mod handbook added. ( still work in progress )
1 month(s) ago
-added to the trader the mountableglowgun
1 month(s) ago
changes:
-mountable glowgun added
-glowstick ammo box added
-altimeter on lift refresh added
1 month(s) ago
changes:
-totebotmace hit sound reduced
-totebotmace droprates adjusted
-totebotmace damage on all units is lower except on Totbots. they are a 2 hit.
-paintbucket color remove works with the filter by blocktape now too
-effect bubble while using /fly are removed
-bananarator base damage incressed
1 month(s) ago
8.22:
-inline refinery fix for item pumping
1 month(s) ago
8.21:
-multiconnection tool chat output only clientside now
-Painbucket color by Blocktype is now Default.
-\»/showtile\» grid size corrected. Now its True Tile based.
-Robot Detector Snail exclude as Detection for the Logic output
-Vacuumpump debug Print removed.
-Inline Refinery Effect adjusted
1 month(s) ago
8.2 Fixed:
-beehive improved
-inline refinery storage open for all items
-inline refinery effect adjusted
-resource collector rod place / grab
-resource collector rod dupication
-robot detector onDestroy issue fixed
-robot detector no targeting of tumbling units
-unitfacer no targeting of tumbling units
-lower the rusted metal cost
-farmbot drill rare itemdrop effect
1 month(s) ago
-added 5x5x8 Resource Collector
-some fixes
1 month(s) ago
-no underwater flame
-fire dmg let wocs flee
-expolsion dmg on farmbots
-less showtile lines with the same result
-rotor slider length issue
-autocrafter logic output if materials
-item frame autocrafter combo
-robot detector delete issue
-inline refinery
1 month(s) ago
-fix in the offset of the tile display
1 month(s) ago
added:
new chat command \»/showtile\» it shows the tile boarder
fixed:
Fridge to Seat Connection to Auto Feed the Player
1 month(s) ago
added:
-more block recipes
-sunshake machine to the trader
improved:
-sorting code for smart chest and large container
-unitfacer soil and otherplayeraim
1 month(s) ago
-unitfacer fix
-unitfacer hub fix
-snail color fix
1 month(s) ago
-beehive client side fix
-robot detector client side fix
1 month(s) ago
-robot detector range incressed to 512
-crush and flamethrowerkills count now to the global kill counter
-unit facer error fixed
1 month(s) ago
-texture of the snail changed
1 month(s) ago
-robot detector table size clamp
-animation fix for gary
-population improvment for gary
-autocrafter loading issue fixed
2 month(s) ago
-added a over population check for gary
2 month(s) ago
fix upload
2 month(s) ago
Added:
GARY! You can find him like Glowbugs in the water. He likes to Eat Eggfruits.
Changed:
-rotors do now automaticly reset and have an additional slider for the default tilt angle.
2 month(s) ago
-robot detector client side fail info show
-suckomatic code improvment
-recipe craft time normelized
-scrap gun damage adjusted
-totebot have a chance to drop screws and nuts
2 month(s) ago
-Team Alive Sensor Fix ( thanks to Sorz for the Report 😉 )
-Scrap Gun fixes
-Screws and Nuts stacksize incresses to 100
-survivalGame error in special cases fixed
2 month(s) ago
fixed tarder scrapgun wrong uuid.
2 month(s) ago
seat fix
2 month(s) ago
Added:
-Scrapgun
Improved:
-Vacuumpump filter stuuff ( gui )
-Ball wheels water physics
-Water Wheels ( paddles ) water physics
2 month(s) ago
-fix for the robot detector
2 month(s) ago
Added / Changed:
-Robot Detector has Higher Range ( now in blocks )
-Robot Detector Displays now the Health (again)
Fix:
-Laser Pointer Mode Nil error.
Added/Changed:
-A Model for the Team Selector.
Changed:
-Vacuumpump Filter Mode Names
Fixed:
-Woc Brusher Mode Print on all clients
2 month(s) ago
Changed:
-Vacuumpumps have now an Internal Filter. Is self Explaining. In short they work like befor.
( MAYBE you need to pickup/place down some pumps to refresh there scripts. )
Importent Fixes:
-Bug Fixes for the name Tag
2 month(s) ago
Added:
Team Selection to Creative.
Replaced:
Player Name Tags Removed ( Special Thanks to ***Dr Pixel Plays*** for his Solution )
and i have Added a Custom Name Tag above the Player.
You need to have \»English\» as language selected otherwise you see 2 Names.
In Survival is it Only Visable if **PvP Off** or **God On**.
In Creative is it Only Visable if **PvP Off** or **God On** or **Same Team**.
In Creative does it Display Additionaly the **Team** name if a team is set.
Additional Infos:
-Player in the Same Team can See each other but not other Players.
-No Friendly Fire.
-The Host has the Control over the PvP Mode and Unlimited/Limited Inventory in Creative.
-If **PvP is ON** commands like /cleanup /fly /undo. are deactivated. More improvments about Restrictions settings will come in the next updates.
-The Mod Has now 3 Folder. ( Survival, Data, Cache )
2 month(s) ago
-suckomatic target size detection and clamp.
-wocs save now there color after eating.
2 month(s) ago
-Added-
Chat Cmd:
— /unblock playername unblocks a connected blocked Player.
— /all is now a toggle command. type again to turn it off.
Functions:
— Angle Sensors can have now a Input connected. If the Input is ON the Angle Sensor turns Off.
— Following Items got a Connection Highlight Color change
Chest Fill Detector
Item Detector
Smart Chest
Large Storage Container
Suckomatic
— New json file that stores the \»Blocked Players\» in:
. \\Scrap Mechanic\\Survival\\Objects\\00fant\\scripts\\Blocked_Data.json
2 month(s) ago
Added:
-Chat Command for the Host to block a connected player with name.
/block name
( if he trys to connect again, he will get blocked automaticly again. to reset the blocklist, for now just restart the world ( main menu ) )
-hud info position. ( in blocks )
-Angle Sensor is connectable to Gyros direct.
-Gyro accepts now a single connected Angle Sensor ( auto balance )
-display fixed
-miner module lost on pickup fixed
3 month(s) ago
-ballast tank value wrong reference
3 month(s) ago
Added:
-Ballast Tanks in 3 Sizes.
-Fant Display can show the Values of the Ballst Tanks too. No Mode Change requied for that.
-Suckomatic 3 Inputs, On/off, Incresse Range, Lower Range.
( Please let me know how it is, maybe i need to adjust it more )
Fixes and Improments:
-fant_suckomatic
-fant_autocrafter
-fant_chemical_lift_engine
-fant_display
-fant_gyroscope
-fant_laserpointer
3 month(s) ago
-small fix
3 month(s) ago
Improved:
-Sun Shake Vending Machines.
-Ball Wheels work now as Paddles in water.
-SurvivalPlayer.lua
Added:
-Waterwheels in 6 sizes
-Fluid Sensor
-Air Generator ( For Under Water Bases )
3 month(s) ago
-waterwheel and ballwheel code improvments
3 month(s) ago
Improved:
Sun Shake Vending Machines.
Ball Wheels work now as Paddles in water.
Added:
Waterwheels in 3 sizes
3 month(s) ago
Added:
-White Painted Vacuumpumps can Drop EggFruits as \»Part\» so Wocs can Eat it. ( Woc Breeding Automation )
-Recipe Change for Red Woc
-Smart Toilet Pump Delay added
3 month(s) ago
Added / Changed:
-Autocrafter Mode Switch with (U). No Painting anymore!
-Seed Press Mode Switch with (U). No Painting anymore!
-Laserpointer Mode Switch with (U). No Painting anymore!
-Laser Pointer Beam Improved
-Smart Toilet Mode Switch with (U). No Painting anymore!
-Smart toilet can now Push/Pull Items from connected Containers directly. No Vacuumpump needed anymore
-Electro Hammer debug print removed
3 month(s) ago
BABY WOCS / Woc Breeding
Added:
Baby Wocs
breeding: Feed 5 Eggplants to a Woc that is Close to a other Woc
Colors from the \»Mother\» Woc is combined with the \»Other\» Woc by
Know Issues:
-Baby Woc Animation Issues. I know. Dont begin to send me msg about that!
3 month(s) ago
Added:
-Resource Collector Upgrade Slots
-Upgrade Modules for Resource Collector ( find them in warehouses )
-J0hnbanes Logo to the Logoframe
Changed:
-Flamethrower ( mountable ) Remodel
Fixed / Improved:
-CollisionDamage on Strawdogs
Added/Fixed/IhaveNoClue:
-Wood Stone and Metal Rods to the Unlimited / Creative Menu
3 month(s) ago
Added:
Refinary Module Upgrade.
Find them in Warehouses.
3 month(s) ago
Added:
-Auto Miner working Sound
Changed:
-Container / Chest Display Contrast ( Inverted )
Fixed:
-floatingpointcrap in the angularvelocity caluclation while hold something with the Wocbrusher
-fail collection of blocks ( pink mode ) with vacuumpumps
3 month(s) ago
Added:
-Rotation function to the Wocbrusher9000
( rightclick to change mode, Q/R to performe the mode )
-beam for the wocbrusher
-ragdoll grabbing now possible
-Chemical Lift engine PublicData Input Reading
see ChemicalLiftEngine.lua for more infos
Fixes:
-Vacuumpump issue fixed
3 month(s) ago
gravity gun nil error fix
and missing model on drop
3 month(s) ago
one more fix for the gravgun
3 month(s) ago
fix in the grabbing of the wocbrusher
3 month(s) ago
New Tool!:
-Gravitygun
-unit grabbing
-Q and R for changing the Grab Distance
changed/added:
-restrictions to the vacuumpump block sucktion
3 month(s) ago
ReWorked:
-Vacuumpump
Please Check the item Description!
3 month(s) ago
-code improvments in the iconframe
added:
New Vacuumpump with 3 Connectionpoints. Same Functions like the Normal \»Fant Mod Vacuumpump\» ( its not the default vanilla script )
3 month(s) ago
-code improvments in the iconframe
added:
New Vacuumpump with 3 Connectionpoints. Same Functions like the Normal \»Fant Mod Vacuumpump\» ( its not the default vanilla script )
3 month(s) ago
-SurvivalGame.lua
added:
-\»/hammer\» = this command removes or gives the default hammer. very usefull in survival
-WocUnit.lua
changed:
-Wocs cant die anymore because of lifetime. Only by overpopulation ( Cap 50 )
-Fant_Glowgun.lua
changed:
-damage and speed of the projectil
-my own projectil variant of the glowstick added
fixed:
-shoot effect
-MatureHarvestable.lua
changed:
-seed collect amount adjusted
-Vacuum.lua
changed:
-seed collect amount adjusted
-fant_itemframe.lua
REWRITTEN!
-Works completly Different. Replace exsiting Icon frames. And see at the Item Description for more infos. p.s. Dont ask Me!
-fant_unitfacer.lua
changed:
-onCreate Color Code Print Removed.
3 month(s) ago
Added:
-Ball Wheels in size
3x3x3
5x5x5
7x7x7
3 month(s) ago
Added:
-ChallangeMode Chest
-2 Different Light Indicator Blocks
-3×3 Piston (fake 3×3, actualy 1×1) length 128 and high speed
Changes:
-Glowgun Damage Incressed
Fixes:
-Some fixes for the Glowgun
4 month(s) ago
Added:
New Glowgun
4 month(s) ago
New Tool!
-The Paint Bucket
4 month(s) ago
-fixed iconframe
4 month(s) ago
-Fixed the Cache Folder Issue.
WORKSHOP VERSION FIXED!
4 month(s) ago
New:
-Flamethrower Remodeled
Added:
-All Weapons to the Sunshake Machine so it can display them
-Totebot Mace Hit Effect
Fixes:
-Autocrafter ( Recycle ) item lost in some cases fixed
-Totebotmace Droprate adjusted
4 month(s) ago
ADDED:
-Totebot Mace ( weapon )
-a Seed Multiplicator to fix the low seed amount
FILES CHANGED
-to much, sry thistime no list
4 month(s) ago
-some fixes
-/colorall chat cmd.
-/soilinfo chat cmd.
-tiny texture adjustments
4 month(s) ago
-added a Syombole Plate
4 month(s) ago
fix for the chest fill detector after lift use
4 month(s) ago
-teleporter nil call fix
4 month(s) ago
Added:
-Craftbot Search Filter After Level 5 Craftbot.
( feat. MJM )
-Number Display for different things. See Item Description.
4 month(s) ago
Tiny Fix Update:
-teleporter bug. after map load he has forgot the destinations. FIXED
Added:
Colorable Corn and Cotton
4 month(s) ago
Model Rework.
-Large Container Reworked.
-Large Container Recipe Balance adjustments
-All Displays from my Mod Parts got a Texture Improvment too.
4 month(s) ago
Changed:
-new Smart Chest Model
4 month(s) ago
-added to the chest fill detector a item slot to detect how many of that type are in the chest
-fix in the growing sensor
4 month(s) ago
-fixed a nil call
4 month(s) ago
Added:
-New Drill droped by Farmbots ( 10% chance )
chat commands
-/chunksave = saves all Chunk Loader Positions.
-/chunkload = can be used once after map load to load/spawn all saved Chunk loader back in.
-/chunkclear = clears the chunk loader position list.
Changed:
-New Autominer Model
-Autominer Recipe changed
.
and maybe somewhere something what i have forgot to list :sweat_smile: sry
4 month(s) ago
Added:
-Smart Fridge
-The Vanilla Lights to the craftbot / craftable
-code adjustments
4 month(s) ago
fixes / changes:
-fant_gyroscope angvel andjusted. maybe u need to adjust a tiny bit ur gyros. should have less swing.
-fant_unitfacer creative no batterie needed.
-fant_autocrafter code changed for the new model
Model Improvment:
-Autocrafter New Model
4 month(s) ago
-multi connection point model reworked
-chest fill detector model reworked
-wasd converter model reworked
4 month(s) ago
Fix:
-homing carrot robot target fail fixed.
4 month(s) ago
added:
-one new mode to the homeing carrotslauncher \»creations\» (test, Be Carful)
-new recipe for batteries
fixes:
-homing carrots target finding improved
-homing carrots damage adjusted
-unitfacer script nil call on target lost/delete
-autocrafter gridupdate check improved. in rare cases it got locked without grid updates.
4 month(s) ago
fixed white painted food hold in hand.
4 month(s) ago
angle sensor client side nil error fix
4 month(s) ago
2 small fixes in the homing carrot and unit facer
4 month(s) ago
-added modes to the Homing Carrot Launcher
-Improved the Model
-Added Infinity Ammo to the Gatling and Carrot Launcher ( in creative )
4 month(s) ago
Added:
-New Homing Carrot Launcher
-Homing Carrot Missiles
Changed:
-All Fruits / Veggies are paintable Now
4 month(s) ago
-adjusted the Gatling Gun values.
-Name Improved
-Texture fix for the Banana Ammo box and Boom Box
-Gatling Gun now more Colorable
-added a Steam \»shhhhh\» effect if the Gun Turns Off
-added /fill ban(ana)
4 month(s) ago
New Weapon:
-Gatling Gun
-Gatling Ammo Container
5 month(s) ago
-Camera and Unitfacer saves the Owner now.
-Chemical Lift Engines Input Change. See Item Description.
5 month(s) ago
Improved / Changes in:
-Camera Block ( No Seat connection, Owner set by (U) )
-Unit Facer ( No Seat connection, Owner set by (U) )
-Angle Sensor added Adjustment Slider
-Smoker added slider for the Smoke Interval
5 month(s) ago
Changes to:
-Smart Chest, Large Container and TeleItemPipes,
Not Aim Position based anymore.
(E) Opens the Inventory, (U) Opens the Filterslot.
-Automatic Beehive
(E) Opens Beewax Output (U) Opens the Food Input
-Teleport
code and use improvments.
5 month(s) ago
Fixes:
-teleporter static only
-custom engine, onload
5 month(s) ago
Removed:
-from the Beacon / GPS Device the \»wohowohowohowohowohowoho\» Sound.
Added:
— 2 New Panels that are usefull for very Compact Suspesions.
\»Suspesion Panel 1x1a and b
5 month(s) ago
-Added Custom Engine
-Added Player Teleporter
5 month(s) ago
-added Custom Engine
-some fixes
-added a Slider to the Suckomatic
6 month(s) ago
-fixed the lag issue after the new filterslot change.
Its to much for Scrap Mechanic to handle / check every filterslot in the chests if u try to pump items between chests.
So i have no other way to repatch the 1 Filter Slot Versions of the Smart Chest and Large Container.
So If u have setup the multi filter slots. pls remove the items again befor Update from the filterslot. After update you can put 1 item back in.
Sorry, i never thought that scrapM cant handle more then filterslot.
6 month(s) ago
-some more fixes for server/clientside filter chests
6 month(s) ago
-fixed a display bug in the large storage container
6 month(s) ago
CHANGES
-Unitfacer Mode is not anymore Defined by its Own Color.
It now defined via the Input button/gate color.
And it has now the option to Connect more then 1 Input button/gate( different colors ) to it. So you can Switch between Unit Facer Modes.
(Only one mode can be active at the same time)
-Vacuumpump has now a Second Input ( RED Painted ). That is for Switching the Pump Flow Direction via input button/gate.
FIXES
-fixed the Watergun clientside lagy recoil
-fixed the missing client side flames.
-fixed 2 nil errors in 2 more lua files from me.
6 month(s) ago
-small bug fixes
6 month(s) ago
-second fix for the melee error
6 month(s) ago
-electro hammer damage fix
6 month(s) ago
Changed
-Chest Fill Detector have no 2 Modes anymore, now it has a Percent Slider for the Fill Detection
-Smart Chests & Large Container have now more then ONE Filter slot
6 month(s) ago
-added a block [Unitfacer Hub] that splits the signals from the unitfacer into 4 different ( up, down, left, right )
6 month(s) ago
some tweeks and fixes.
-added to the WASD Converter 2 new Modes. Left and Right Mouse Click Detection
6 month(s) ago
added:
-Handheld Flamethrower
6 month(s) ago
-fixed watergun endless water
6 month(s) ago
-added Watergun ( buy at Trader )
6 month(s) ago
Added:
-Flamethrower
-Flags
-Smart Toilet
-Unit Facer
-Adjustabel Rotor
-Camera Block
-Eggplant
6.6
-fixed /clearinv works now in creative and survival.
-in Unlimited, Seeds and Fertilizer dont get used up.
-totebot head drop changed to Item head drop again.
6.62
-added new Camera
6.63
-grinders now colorable
-unit facer have now a internal batterie container too
-fluid connection points are now able to refill Spudguns ( ammo )
-fixed camera clipping fail
6.64
-camera client side fix (hopefully)
6.65
-added a New Plantable. The Eggplant
( the base model was the decoration plant from Creative. )
6.66
adjusted eggplant stats
6.67
-added Eggfruit to chemical recipe
-added Eggplants to the Unitfacer
7 month(s) ago
-strawdog improvments
7 month(s) ago
-update fix
7 month(s) ago
-improved more the strawdog
-added Growing Sensor
7 month(s) ago
-strawdog improvments
7 month(s) ago
improved:
-strawdog ai
changed:
-strawdrop drop and rates
-strawdog attack behavoir
-icon for boom box
-icon for daylight sensor
-item descriptions
added:
-robotdetector detects now strawdogs
-teslas can now attack strawdogs
7 month(s) ago
-added a New Enemy Robot. \»Straw Dog\»
7 month(s) ago
-added Met Beer
-a lot of fixes
8 month(s) ago
-changed Grinder Collider ( a lot better now )
-recipe changes
-tesla coil batterie consume adjusted
-miner fuel consume adjusted
-laserpointer improvment
-altimeter height formula issue. ( thanks to Sorz for showing it )
8 month(s) ago
-added a Range Slider to the Laserpointer
-fixed some small bugs
-removed the Ability for Haybots, Totebots and Wocs to Tumble on Collision with the Terrain.
( prevent Random FPS drops while driving around and Wocs and Robots Roll down a Hill in Ragdoll Mode )
8 month(s) ago
-description fail
8 month(s) ago
-added 2 new pipe connection blocks. with 1 and 2 blocks in offset
-added a Laser pointer. Returns a On signal if it hits a Unit / Player
-fixed default melee hammer dmg buff bug
9 month(s) ago
-altimeter input amount fix
9 month(s) ago
-small fix
9 month(s) ago
-fix client side tele item pipe filter slot open bug.
9 month(s) ago
-fixed Refine Buff Client Side Bug
-fixed item descriptions
-cleaned dead items in the icon map
-removed dead items from the mod. ( Not active and useable in Survival / Craftable )
9 month(s) ago
-fixed importent bug in the electro hammer. \»unequip/destroy\» fail
9 month(s) ago
-added Gyroscropes
Code Improved
-Chemical Lift engine Code
-Simple Controler
-Large Storage Container has now 6 Pipe Connection points.
-Gyroscope does Damp the Rotation if a Button is Connected but OFF
-Gyroscope Rotation Indicator ( ghost mode )
9 month(s) ago
-fixed a autocrafter bug
9 month(s) ago
-added missing craft recipe
9 month(s) ago
-added missing panel shape
9 month(s) ago
-rotation fix
9 month(s) ago
-added 8 new Panel types.
-removed not correct working Part ( mjm controler )
-fixed some small bugs
9 month(s) ago
fixes and improvments
-autocrafter
-teleitempipe
9 month(s) ago
-ac fix
9 month(s) ago
-teleport pipe performence incress
9 month(s) ago
-added logic connection to the autocrafter back ( on / off )
-added a Filter Slot to ItemTeleportPipes
9 month(s) ago
-added Autocrafter GUI
9 month(s) ago
-Autocrafter Multi recipe Fix
-Seed Press Speed Fix
-Fluid Connection Point Item Dupe Fix
-Recipe Changes
9 month(s) ago
-added more fertilizer recipes
-added a component kit recipe
-seed press changes
Seed Press Black Painted = Crude Oil Production
Seed Press Any Other Color then Black = Scrap Wood Production
9 month(s) ago
-added the Bazooka. It uses Explosive Canister out of your inventory. ( Small Short range, large Long range )
-added Woc Steak Refine Buff
10 month(s) ago
Fixes:
-fluid connecter
-flower grow box
-smart chest
-large storage container
Changes:
-Special Hammer Stats changed.
-Glue Clam Tank production lowerd.
10 month(s) ago
-chest filter bug on map load / tile load
10 month(s) ago
-Added New Melee Weapon. The Fork.
Area Collect of All Around you on Hit.
-Fixed a lot of little Issues and bugs.
10 month(s) ago
-Added All Melee Weapons from the Weapon Racks as Standalone Weapons.
( See at the Trader for Melee Weapons )
-Weapons Racks are only Decoration for now
10 month(s) ago
-added Pigment Flower Grow Box
10 month(s) ago
-added Teleport item Pipes
10 month(s) ago
beehive has a OnOff Input. And the Bees will only Apear if the Beehive is Running.
u can only pick it up if u empty the beewax container.
-glue clam tank has a OnOff Input.
-fluid connection point should support 256 water cannons at once now.
-added pre code for the rocket silo display
( placeholder Code. Speed and Height )
10 month(s) ago
-added Fluid Connection point
-added MJM Bearing and Engine Controller ( Special Thanks to MJM )
10 month(s) ago
fixes for 5.45
Fixed:
-autocrafter loop reset bug (thanks to ben and some more for reporting that strange issue)
-some json misstakes and duplicates removed (thanks to RostigerSpieler for reporting this)
10 month(s) ago
changes:
-suckomatic can grab stuff now. ( discriptions needs to be changed that will be then in the public release )
-popcorn recipe changed
-smart chest model change. has now 2 pipe connection points. and u can open the filter from the display side at the top or bottom edge.
-start logo
-polygon shape block collision fix
10 month(s) ago
-autocrafter fix
10 month(s) ago
-new resources
wire and plastic
10 month(s) ago
-fixed bug that allowed endless crafting with SmartChest (filter)
-added 2 more wheels 5x1b Normal and Offroad
10 month(s) ago
many fixed.
melee weapon type fixes
.
10 month(s) ago
-added more wheels
-added wirless gate
-fixed bugs
10 month(s) ago
-added Popcorn Food
10 month(s) ago
-added New melee hammer \»The construction Lamp\» it makes Light
-added 2 more offroad wheels
-added new weapon rack
10 month(s) ago
added:
-pre version \»Clock\»
-offroad wheel ( more will follow )
-new recipes in the craftbot
fixed:
-weapon rack model rotation
10 month(s) ago
-added the Hud Clock back in