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Unreleased Variety New Dawn Edition

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«Unreleased Variety New Dawn Edition» makes the unreleased weapons and most Far Cry 5 weapons playable. You can find them with skins and attachments in the world.

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Version V5.1

Version V5

Version V3

Version V2

Version V1.1

Version V1

Version R2

Changes of this mod:

— Adds the unreleased weapons and most of Far Cry 5’s weapons to the shop and the inventories of the NPCs.

— Weapons can be found with skins and attachments.

— Makes the unreleased skins for these weapons obtainable. You can scavenge them from deceased NPCs

— Restores the pre-release attachments for the deluxe edition weapons, the T2 M249 „Hurk‘s Wrath“ (Marksman) & the T2 M133 MS „Retro Sci-Fi“ (Reflex).

— Makes the T3 & T4 Flamethrower „Highwayman“ and „Elite“ skins obtainable.

— Restored concept and alpha skins.

Important:

1.) Weapons with skins can be upgraded by upgrading the standard ones in the shop.
Example: If you upgrade the AR-C FC5 in the shop to deal 200 damage instead of its 100 and pick up one with a skin on it,
it will get the damage buff applied.

2.) Weapons are balanced around the player having 100hp, so the mod will always be fair and balanced.

Installation:

Download the Far Cry New Dawn Scavenger Mod; https://www.nexusmods.com/farcrynewdawn/mods/5?tab=files

and put URV ND Base & 2 into the ModifiedFilesND folder. Do the same for the add-ons, if you want to play with them as well.

Start the installer and select the mod’s packages.

DISABLE NPC WEAPONS SUPPORT (URV adds its own and cannot work with this one).

Cick on «INSTALL» to patch the game and then play.

Uninstallation:

Remove ALL weapons from this mod from your inventory and then remove the mod.

Compatibility:

This mod is not compatible with mods which edit the files: „itemfilter.ndb“ & the „weaponandgadgetlib.feu“.

Support:

DO NOT CONTACT ME FOR SUPPORT IF YOU HAVE NOT READ THE SUPPLIED README FILE!

—————————————-
USE THE MOD AT YOUR OWN RISK!
—————————————-

Special Thanks:

Legendhavoc175: Teaching me about reload speed and giving me the ability to fix odd reload animations.
Sledgehammer material.bin fix.
Teaching me about Icons.
Making me aware of some odd decisions.
Motivating me to re-balance some weapons.

MadMax: Teaching me about Icons.

ArmanIII: Giving me advice on how to advance. Assigning weapon icons wouldn’t have been possible without him.

Bigvadrouiller: Making me aware of the concept art of Far Cry New Dawn. Multiplayer test of the mod.

The Far Cry Modding Community Server(s): Raising my motivation and helping me on deciding what to do or not when asked.

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