grimoire of summoning майнкрафт

Grimoire [1.12.2]

Магический мод с Runology, Demonology и Sorcery в фокусе.

Скриншоты мода (больше при кликах):





Предупреждение, что этот мод находится в Alpha, поэтому ожидайте изменений. Этот мод должен создать новое приключение и добавить магическое содержание, которое «подходит» в Minecraft, не чувствуя себя совсем иначе

Grimoire будет иметь собственное измерение и все, что с ним связано, но это займет время, это альфа-релиз, поэтому автор могу получить обратную связь и новую идею, в то время как не слишком много контента, что слишком сложно манипулировать.

Модификации: Этот мод был вдохновлен многими разными модами, но основной из них выглядит следующим образом, Пространства, Эфир, Корни и Эмберс, а также Thaumcraft.

Источник

Grimoire

Only certain people are capable of forming a contract with a Summoning Grimoire, they’re known as Rankers. By contracting a Summoning Grimoire one recieves an Inherent Skill and a Guardian Beast. The Grimoire hosts the summoning Beasts and information about its owner. On the first page is a portrait, the status and Summoner Rank, as well as the Inherent Skills. On the second page is the Guardian Beast, followed by the other contracted Beasts. Each Beast takes up one page. Each Grimoire start with 10 pages and you can be awarded extra pages from the ancient code. After subtracting the personal information page and the guardian, every other page can be used to hold a contract with a creature that is made in the world either through meeting a monster in the wild or a copy of a common monster may be copied from one grimoire to another. Once a monster occupies one of the pages, a mage can cast magic to bring the monster forth directly from the grimoire.

The Grimoire is driectly linked to the owners mind, when Beasts are defeated, the Halo Shield is damaged or the summoning is interrupted, it affects the owners mind negativly and can even result in unconsciousness.

in each battle you use your Grimoire you receive an evaluation, the evaluation is shown in your Grimoire with a star rating system with each person you defeat and the amount of battle experience points you earned by the victory over the enemy and how your party fared in the battle (R=37).

Four Stars – Outstanding

Five Stars – Perfection

Seven Stars – Miraculous

The summoning grimoire, similar to the Ancient Runes and Immemorial Runes, first appeared ages ago; no one knows when. There is a very close relationship between the summoning grimoire and runes. It was said that they were first created by the Deities during the Immemorial Era. The summoning grimoire was a heavenly book that was created by the immemorials to allow humans to become stronger, a ladder for humans to reach the Heaven Realm. from the rumours, in this whole world, including Tong Tian Tower, Heaven Realm and Outer Realm, there were only 10,000 Bronze Grimoires, 5,000 Silver Grimoires, 1000 Gold Grimoires, 500 Platinum Grimoires and 100 Diamond Grimoires. This number is fixed, so if you have one Diamond Grimoire, that means that there are only 99 Diamond Grimoires left. If the 100 Diamond Grimoires quota has been met, even if someone has met the requirements to level up their grimoires to Diamond-ranked, they wouldn’t be able to rank up, unless they killed a Diamond-ranked Grimoire owner. Of course, not everyone can rank up to Diamond-rank, it is on a whole other level than Platinum-ranked Grimoires and below. It will not rank up just from accumulation of battle experience, it requires special conditions. One of them is Blood Link.

Anyone who possessed a grimoire actually possessed a storage space. No, it should be called a realm. The higher the rank of the grimoire, the more perfect the world inside it would be! The space inside a Bronze Grimoire is only a dark, empty space, there is completely nothing inside. A beast can only sleep when it enters into a Bronze Grimoire. On the other hand, the space inside a Silver Grimoire is filled with light and earth while the Gold Grimoire is filled with mountains and rivers. Beasts can continue to live when they enter the grimoire, they don’t have to sleep. The space inside a platinum grimoire was even wider and more complete. There are birds and butterflies, flowers and trees, amongst many other things.

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Additionally, the grimoire can be used as a storage space of objects. Also, with the use of 2 holy beasts, it is possible for the user and others to enter the grimoire to live inside it.

Contents

History [ ]

According to their research, those wise scholars came to the conclusion that summoning grimoires were created by the Gods in ancient times. However, the origin of those Gods was uncovered, they were the mysterious Eastern Immortal Tribe.

Their purpose in creating summoning grimoires was not just to improve the fighting force of Heaven Realm but to give all inhabitants of Heaven Realm a cultivation practice that would allow them to surpass their current limits.

With the help of the summoning grimoires, all of the inhabitants would have a chance to cultivate until they matured to the point that they would be able to interact with their ancient ancestors, and finally be able to return to take their place within the Eastern Immortal Tribe.

If these summoning grimoire cultivators wanted to return to the Eastern Immortal Tribe inside Gods’ World their appearance would need to be the same as that of the Gods, otherwise, they would be rejected. This fact explains why summoners must be able to transform into a human form, no matter what race they were. (CH.747)

Grimoire Ranks [ ]

Each Rank is further divided into beginner, intermediate and advanced. Grimoire Ranks gain exp as the summoners uses their grimoire during battles. When the required amount of exp is met, it will evolve to a higher ranked grimoire. The higher ranked grimoire will be able to contract beasts more easily). Celestial Grimoire is made up of Holy Grimoire and Divine Grimoire

(Holy & Divine Grimoire)

The ancient laws when the rank or stage of the grimoire was increased. When the grimoire contractors increased the grade of their grimoires, there was a possibility that they would not get anything. Most people would get a blank page, or a seemingly useless beast. The benefit that most people desired most was for an increase in the grade of their beast. As for the most prized reward in the hearts of contractors, it was the evolution of their beasts, for example turning from a normal beast into a Bronze one. receiving abilities for their Guardian Beast, is a divine gift granted by the ancient laws.

Summoners Ranks [ ]

Description: [ ]

Summoner Ranks gain exp as the summoners uses their grimoire during battles. When the required amount of exp is met, the rank will evolve to a higher level ranks.

Do note that these ranks are different from Innate Ranks. Innate are more like physical skills while these are the ranks for summoning skills.

Benefits [ ]

When the Grimoire upgrades, it is possible for the Ancient Code to reward the owner depending on the experience gained. When the Rank is artificially increased through staged battles, the reward is either inferior or not granted at all.

Rewards that can be received are blank pages for the Grimoire, Beasts given to the owner, an increase in a Beasts grade or even an evolution of the Beast. The highest divine reward is an ability granted to the Guardian Beast.

Mages that level up also receive a boost in power such as increased mana capacity or increased physical skills when they level up. The gaps between them become increasingly larger to the point where 1 beginner elder would be equal to 10 advanced grandmasters.

The level also has another important feature. The level dictates how many creatures can be summoned/deployed in a 24h period. But there are a few common exceptions to this rule.

Divine Grimoire [ ]

Celestial Grimoires are divided into Holy Grimoire and Divine Grimoires. The two of them had similar names and appearance, but they have different potential in strength and power. There are a total of 100 Holy Grimoires, but there are only 10 Divine Grimoires. No matter if it is Holy or Divine Grimoires, they are all unique existences, each has their own special power and abilities. Holy Grimoires would never be able to rank up to Divine Grimoires, but a Diamond Grimoire will be able to rank up to a Holy Grimoire. As long as the Diamond Grimoire owner kills the Holy Grimoire owner and fuse their grimoires together, a new Holy Grimoire will be created… As for Divine Grimoires, it is not possible to rank up a normal grimoire to Divine Grimoire. Theoretically, other than gods and deities, a Divine Grimoire is not something that lower beings could possess. However, it was said that it could be snatched away, as long as one has powers that surpassed Gods. A Divine Grimoire can be snatched away when one kills a God

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Grimoire Summoning [ ]

In order to summon ones Grimoire concentration is needed, if the summoner is not skilled, it can be very time consuming. Many are only able to summon the Grimoire through a chant, while advanced summoners are able to do it chantless, they’re also able to reduce the time needed for the summoning.

The most difficult technique is Instant Summoning, only the greatest experts are able to master it and it usually takes several decades to a century to learn.

Halo Shield [ ]

The Halo Shields is a Barrier that can protect those within it from attacks. The durability and the time that the Halo Shield can last is dependent on the Summoner Rank. The Rank of the user can be identified by the color of the Halo Shield. A level 5 earth rank innate can easily break a bronze grimoire shield.

Even the weakest shields can resist attacks from low level innates.

Red, Orange, Yellow, Light Green, Green, Blue, Purple are the colors of the halo shield at the different Grimoire Ranks.

Источник

Tome, Summoning Grimoire

Few mages can resist the opportunity to add to their font of knowledge. Indeed, the search for the True Names and the ability to summon and command the forces of the cosmos loom as lofty goals for the pursuit of many mages. Respected scholars of magickal theory as well as practicing mages of all levels dedicate their lives to this aim.

Description: A summoning grimoire may take any form; from a genuine codex similar to the ones found in Mayan and Aztec ruins, to a medieval-style libram complete with illumined text that a monk has lavished many hours on its elegantly detailed script and illustrations.

Abilities:

Other lore books and ancient tomes state a grave warning to ambitious sorcerers: the Great Ones cannot be bound by symbol or rite, True Name or sacrifice. No human sorcerer can command them, no matter the power he uses.

Indeed, Great Ones are not only aware of these misconceptions, but actively propagate them. Throughout the world’s history, in secret places, the Great Ones set pen to paper, scribing out books of lore filled with supposed magical diagrams and descriptions of rituals that claim to be able to summon and bind a Great One to one’s service. It should be clear now, the would-be summoner is using incantations and rituals of the Great One’s own making, they will be using mock defenses and summoning that have been given to them, and in truth, no human sorcerer can control them, no matter the power he uses. They cannot be summoned or controlled by sorcery, they can only be “paged”, but they are under no compulsion to show up. Still, many do, if only to explain to the mage that they don’t approve of being summoned. Just like the mistakes that clergy make, summoned Great Ones may feign defeat, submission and utter obedience, even for a thousand years if it serves their purpose in order to give humans a false sense of power over them. so that at the right time for their purposes they can turn and smile at the foolishness of mortals.

Optional Reaction Table when the Great One shows Up:

Источник

Summoning

Contents

Summoning Demons in Blood Magic requires that the Player build a particular layout of Arcane Pedestals surrounding an Arcane Plinth and place certain ingredients atop the pedestals with a Master Blood Orb on the Plinth. When done correctly, the ingredients will be consumed — except the Blood Orb — and a Demon will be summoned.

Layout [ edit ]

In order to summon Demons, the Player must first build a multi-block structure consisting of one Arcane Plinth surrounded by 6, 12, or 18 [1] Arcane Pedestals in a particular pattern. Each successive tier of summoning structure allows the Player to summon new Demons.

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A 12 Pedestal summoning structure.

12 Pedestal summoning structure perspective view.

An 18 Pedestal summoning structure.

18 Pedestal summoning structure perspective view.

Pedestal Coordinates [ edit ]

The following table details the coordinate offsets to position the Arcane Pedestal from the Arcane Plinth as seen in the picture gallery.

Summoning [ edit ]

Summoning a Demon requires that the Player place a particular set of items [2] up on the Pedestals surrounding the Arcane Plinth.

In addition to the required ingredients, each Demon requires that a Blood Orb be placed atop the Arcane Plinth. The Blood Orb can be placed at any time during the summoning process, or simply left atop the Arcane Plinth between summons.

If the items were placed correctly lightning will strike each Pedestal in turn, consuming the placed items as it strikes. When all items are consumed, the Arcane Plinth will be struck with lightning and the Demon will be summoned.

Elemental [ edit ]

To summon an Elemental of a particular type, place six of the same alchemical ingredient type upon the six inner pedestals. These Elementals are the only Demon type to drop Demon Blood Shards, required to make an Archmage’s Blood Orb. All Elementals are capable of flight, and each has a combat ability unique to its elemental type. Being a Lesser Demon, Elementals have 100 HP.

Elemental Ingredient Effect
Air Aether Launches the Player and inhibits armor.
Fire Incendium Sets the Player on fire and inflicts Inhibit.
Water Aquasalus Inflicts Drowning and Inhibit on the Player.
Earth Terrae Inflicts Slowness and Inhibit on the Player.
Shade Tenebrae Inflicts Blindness and Inhibit on the Player.
Holy Sanctus Inflicts Poison and Inhibit on the Player.

Lesser Demon [ edit ]

The following summons only require a 6 Pedestal summoning structure and a Master Blood Orb. Lesser Demons have up to 100 HP.

Summon Ingredients
Fallen Angel Sanctus (3) • Aether • Terrae • Tenebrae
Lower Guardian Cobblestone (2) • Terrae • Tenebrae • Iron Ingot • Gold Nugget
Small Earth Golem Terrae (2) • Clay
Ice Demon Crystallos (3) • Aquasalus • Sanctus • Terrae
Boulder Fist Steak (2) • Bone • Terrae • Sanctus • Tenebrae
Shade Tenebrae (3) • Aether • Glass Bottle • Glass

Greater Demon [ edit ]

The following summons require at least a 12 Pedestal summoning structure and an Archmage’s Blood Orb. Greater Demons have 200 HP.

Summon Ring Ingredients
Bile Demon Inner Poisonous Potato • Raw Porkchop • Raw Beef • Egg • Tenebrae • Terrae
Outer Block of Iron (2) • Crepitous (2) • Diamond • Terrae
Winged Fire Demon Inner Incendium (3) • Aether • Tenebrae • Netherrack
Outer Magicales (2) • Diamond • Block of Gold • Fire Charge • Block of Coal

Demon Crystal [ edit ]

Upon defeating a summoned Demon, it will drop a Demon Crystal, which can be used by right-clicking to summon that same Demon again. When summoned this way, the Player may sacrifice a Weak Blood Orb to the Demon in order to tame it. Once tamed, the Demon can be commanded to follow or stay, much like any other pet. Some Demons are willing to fight for the Player once tamed. When the Demon is tamed it will gain 5 hearts and if named with a name tag it will gain another 5 hearts.

Demons [ edit ]

Fallen Angel
Lesser
50 health
Ranged attacks cause 2.5 hearts of damage.

Lower Guardian
30 health
Throws the Player into the air causing 8 to 9 hearts of damage. Pauses between attacks.

Small Earth Golem
10 health
Repeatedly hits the Player with ranged attacks causing 1.5 hearts of damage and gives the Player slowness.

Ice Demon
30 health
Repeatedly hits the Player with ranged attacks causing 1.5 hearts of damage and gives the Player slowness. The Ice Demon can quickly cover the distance to the Player.

Boulder Fist
50 health
Jumps on the Player like a spider causing 3.5 hearts of damage.

Shade
100 health
Walks to the Player like a zombie and causes 3.5 hearts of damage.

Bile Demon
200 health
Slowly moves toward the Player. Touching the Player causes 9.5 hearts of damage.

Winged Fire Demon
200 health
Shoots a projectile. Each hit will instantly kill a Player without Armor.

Источник

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