ground control ii operation exodus моды

GC2 Reversal Mod

Ground Control II: Operation Exodus mod | Released 2011

Swaps all of the units and visual effects around so that all three factions can be played. The balance changes included in the mod address numerous long standing complaints about the original game while the faction swap provides a fresh experience to the gameplay. The mod has been built from scratch with full compatibility on all maps and missions in mind: Any map that worked with the original game will work with this mod. The campaign can also be played either as it was in the original (with the new balance changes included), or by using the previously inaccessible Terran units instead.

Reversal Mod 4

A complete gameplay, faction and graphic update mod for Ground Control 2. Rebalances all of the factions and allows you to play as the Terran Empire in.

reversal mod 4 full version

Reversal Mod 3 Repack

A complete balance and faction mod for Ground Control 2. Allows you to play as Terrans in the campaign, skirmish or multiplayer modes. It also includes.

reversal mod 3 repack full version

Reversal Mod 2.0

Update: Version 3 is now out! If you came directly to this page and haven’t tried the new version yet, scroll up and click on the Downloads page for the.

reversal mod 2.0 full version

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Источник

Ground Control II: Operation Exodus

Massive Entertainment | Vivendi | Released 2004

Widescreen UI v2

Adjusts the GUI so that the minimap and other features appear properly in widescreen resolutions. Version 2 now supports both UI sizes and has additional.

widescreen ui v2 guis

SP DesertForces

Happy New Years Guys and Girls 🙂 Enjoy Fun, This is New map in Next Maps 🙂

sp desertforces multiplayer map

EN: Map Is Multiplayer for Ground Control II, if you like I bring more ok. PT: Mapa É Multiplayer para Ground Control II, se você gostar, trago mais.

April Fools Backdrop

An April Fools backdrop found in the singleplayer demo files.

april fools backdrop guis

Demo Backdrop

The Demo Backdrop, in case you want a change of scenery.

demo backdrop guis

Moon Landscape

A moon landscape that is used in some old maps. It Is just a black and white version of the desert landscape.

moon landscape textures

Intro Skip

Install this mod to skip the intro movies and go straight to the main menu when launching the game.

Widescreen UI

Adjusts the Slim GUI so that the minimap and other features appear properly in widescreen resolutions.

widescreen ui guis

SP DesertDunes

Multiplayer Map 2017 Install in the directory where it says «custom maps» inside the directory of Ground Control II Good luck Problems Report me ok 🙂

sp desertdunes multiplayer map

CRYSTAL LINE

CRYSTAL LINE is a crystal map intelligence shown that the imps are hiding on this map so get there first before they finish putting defence

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crystal line multiplayer map

MP Bonus Map

MP bonus map Crystalline.

mp bonus map multiplayer map

MP Bonus Map

MP bonus map Nashorn.

mp bonus map multiplayer map

MP Bonus Map

MP bonus map ReaperMoor.

mp bonus map multiplayer map

MP Bonus Map

MP bonus map Water_Ways.

mp bonus map multiplayer map

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GC2 Reversal Mod for Ground Control II: Operation Exodus

GC2 Reversal Mod

Ground Control II: Operation Exodus mod | Released 2011

Swaps all of the units and visual effects around so that all three factions can be played. The balance changes included in the mod address numerous long standing complaints about the original game while the faction swap provides a fresh experience to the gameplay. The mod has been built from scratch with full compatibility on all maps and missions in mind: Any map that worked with the original game will work with this mod. The campaign can also be played either as it was in the original (with the new balance changes included), or by using the previously inaccessible Terran units instead.

Version 5 Changes

Here’s a look at what’s coming in version 5, which if all goes well should be released some time in the next week or two. Stay tuned!

MOD CHANGES

GENERAL MISSION CHANGES

SPECIFIC MISSION CHANGES

Mission 1 (Rat Catcher): Changed a few of the starting infantry in mission 1 into snipers. The many changes in the mod to infantry survivability, especially involving cover, have made that mission far more difficult than it was intended to be. With snipers a player now has the means to flush hostile infantry out of cover without taking heavy losses in the process, especially during the initial bridge crossing.

Mission 2 (Calling the Shots): Changed some of the player’s and allied starting Light Assault Infantry into Siege Soldiers. Also changed the Anti-Infantry turrets on the western half of the beach into the long range, low damage variant. This means the allied infantry are now able to survive long enough to take a bunker or two instead of being wiped out within the first minute or so of the mission.

Mission 3 (Smells Like Victory): The AI will no longer instantly replace a destroyed dropship, instead having to wait over a minute for a new one as normal.

Mission 5 (All That is Dear): This mission received numerous adjustments.
1) Changed some of the starting Light Assault Infantry into Siege Soldiers and Raptor Snipers to help deal with the Virons across the first bridge.
2) Moved some of the allied units at the research facility around so they have better engineer repair coverage.
3) Switched out one of the player’s Recon Terradynes for a Combat Engineer so that they have repair capability at the start of the mission when playing the campaign as NSA, matching the functionality of the Terran version of that mission in Reversal mode.
4) The engineer unit (NSA or Terran) the player starts with will now group properly with the rest of the available engineers in that mission and will now also properly trigger the event where you can recover a disabled tank.

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Mission 11 (She Sells Sanctuary): Changed some of the starting Light Assault Infantry into Siege Soldiers.

Mission 13 (Inverted Momentum): Changed the enemy Assault APC that appears near the eastern VL in Reversal mode into a Light APC.

Mission 14 (Asphyxiation): Changed some of the player’s starting Assault Clanguards into Infector Clanguards.

Mission 15 (Aiming For the Teeth): Changed the starting Combat Striders into Missile Striders when playing in Reversal mode. This should help deal with the air units that tend to be guarding the first LZ as Legionnaires alone struggle to deal with helidynes.

Mission 17 (Long Distance Call): Fighter Helidynes can now be purchased via dropship. They were already available in the previous mission (It Came from the Swamps) and this gives you a unit to properly hunt down the Terran Attack Helidynes that like to wait in ambush near the landing zones.

Mission 18 (Cities in Dust): Changed the starting Missile Striders into Legionnaires when playing in Reversal mode. This brings the AP value of the player’s Terran starting units on par with the Viron ones in the other modes.

Mission 20 (Dead But Dreaming): Changed some of the starting Thumper Centruroids into Hellfire Centruroids. The Antimatter Barrel by the Astrid is now neutral instead of a hostile unit, meaning your units will no longer fire on it automatically and potentially kill themselves in the process. It can still be destroyed by manually targeting it with tank or artillery fire should players wish to do so.

Mission 23 (Unlocking the Sky): Changed some of the player’s starting units and also adjusted AI unit weightings to hopefully encourage a more balanced opposition force.

Mission 24 (Nothing Left to Burn): Changed some of the player’s starting units, mostly infantry in Revision mode but upgraded a number of the vehicles in Reversal mode to make up for Terrans’ lack of melding capability.

AI CHANGES

NSA UNIT CHANGES

TERRAN UNIT CHANGES

VIRON UNIT CHANGES

NEUTRAL UNIT AND STRUCTURE CHANGES

SPECIAL UNIT CHANGES

OTHER CHANGES

Version 4 Released

Version 4 of the Reversal mod has been finished and is now available for download.

Источник

GC2 Modern Warfare Mod for Ground Control II: Operation Exodus

GC2 Modern Warfare Mod

Ground Control II: Operation Exodus mod | Released 2005

This is a total conversion mod that allows players to use realistic units.

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GC2 Modern Warfare

This zip file contains the installer for the mod.

Add file >>

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Kriegspiel V5: Realism Overhaul

Reb’s R2TW Combat Realism Overhaul

My realistic combat mod for Rome 2 Total War. Read the description and follow the Steam link to download the mod.

War Realism Mod

A mod for real combat experience in MoW: Assault Squad (more info DMS forums) Real ranges and penetration tables for all guns and vehicles

Terran Empire

Dissapointed that the terrans arent playable? Well pout no longer, problem solved right here. This mod gives you the terran empire at your disposal with.

Wikinger: European Theater of War

Wikinger: European Theater of War is a historical realism mod for Company of Heroes 2. It is set on both fronts of the battle for Europe, between D-Day.

Red Alert 2: Intelligence Tech [v3.0]

[Release September-2020] Red Alert 2: Intelligence Tech with new version 3.0 expands gameplay further using ares expansion dll. Read full description.

More mods >>

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Ground Control 2: Operation Exodus → Файлы

Ground Control 2: Operation Exodus — это экшен с видом от третьего лица с элементами стратегии от мастеров из студии Massive Entertainment. Основным издателем. Подробнее

Новые кооперативные карты имеют несколько вариантов (из-за того, что их игровые условия можно править только с помощью редактора XEd): на каких-то нужно захватить все контрольные точки, на других — посадочные площадки и т. д. (подробности в прилагающемся файле readme.txt). В качестве оформления интерфейса и большей части иконок имперских юнитов использованы материалы из мода Reversal 3 (Автор: Flamecurse).

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Если вы хотите облегчить прохождение Ground Control 2: Operation Exodus (Ground Control 2: Операция «Исход»), то можете воспользоваться нашим файловым архивом. Здесь собраны только проверенные и работоспособные файлы для игр, которые можно скачать бесплатно.

При скачивании файлов нужно обратить внимание на версию игры, для которой он предназначен. Трейнеры для игр, например, не всегда совместимы со всеми версиями игры, так как разработчики, выпуская обновления, могут менять архитектуру игры и принципы работы тех или иных ее механик. Обычно версия, с которой совместим файл, указывается прямо в его названии.

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