hoi 4 мод better generic focus tree

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Better Generic Tree

hoi 4 мод better generic focus tree

This mod adds 30 new focuses to the generic focus tree, and modifies several others.

— The Industrial Branch: Several Focuses were added to give nations with more states more industry.
— The Land Branch: Several focuses were added to give combat bonuses.
— The Political Branch: You can now choose between a Non-Aligned/Democratic focus under liberty ethos.
— The Naval Branch: More focuses were added to give more dockyards and research bonuses

— The Doctrine Branch: Focuses that give research Bonuses to ALL doctrines.
— The Puppet Branch: Focuses that give a leg up to newly released puppets. A puppet released in 1940 should now be able to compete with nations that have had 4 years to build a military.

Altered Vanilla Focuses:

— Why We Fight: 1.5% recruitable population bonus. (Democratic/Non-Aligned Branch)
— Indoctrination: 1.5% recruitable population bonus. (Communist Branch)
— These changes help balance out the 7% bonus the fascist branch gives

— Free Choice: The player can choose any political path he/she wants to. There is also a cheat focus that only the player can complete, if the player wants to.
— AI puppets now choose the political path their overlord chose. So no more puppets will go fascist/communist when you are monarchist!
— Almost all of the new focuses only take 35 days to complete. Also, many vanilla focuses now take half as long as they used to. Playing with the generic tree should now be much more involved and generally fun.

Regarding the cheat focus: It is there if you want to use it. If you don’t, then ignore it.

Compatibility- Obviously, any mod that changes the generic focus tree will not be compatible with this mod. Otherwise, any mod should work with this one. I can’t guarantee it will work well with ai mods (like Expert AI 4), but using one won’t crash the game or anything.

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Better Generic Focus Tree

Uploaded · Published December 24, 2020 · Updated February 9, 2021

hoi 4 мод better generic focus tree

Last revision: 6 Feb at 02:07 UTC (2)

File size: 7.14 MB

Description:

Welcome to the Better Generic Focus mod! Where generic minors get a fighting chance, more interesting playstyle, while without being overpowered!

My main motivation for creating this is because I’m sick and tired of non-majors being literally unplayable, despite my best efforts they’re doomed to be bystanders who can make little to no impact to the war. However, rather than a flat out «I Win» button I still want to make it more plausible.

The Political Effort branch of the tree is most significantly expanded with political engineering to shape up the generic government. There are Pro’s and Cons with each path, and circumstances may force your hand taking more Fascist/Communist/Democratic approaches than you’d like. As such, I’ve also relaxed the requirements to adopt some of the branch-opening focuses such as Collectivist Ethos (previously requires Fascist/Communist government.)

Many political focuses also features what I call «fluid ideological drift»; your government gains momentum in different directions as you adopt more Fascist/Communist/Democratic policies. This might be a hit or miss with some people, but after play testing as Fascist/Democratic and Democratic-dip-into-Fascist styles, I believe I have it balanced well enough to encourage political management without making it unbearable. If you don’t like it, you can modify your save file to add a global flag «Disable_Fluid_Ideologies» to disable it. You would want to do this for a fresh save only.

Side Note: Sorry, I didn’t realize the Console didn’t have a command to set_global_flag when I coded the switch. I’ll see about redoing the on/off switch if there’s demand for it.

Industries
There are much more opportunities to build factories/infrastructure and I tried to keep them in line with vanilla minor nations with dedicated focus trees. *cough*Greece*cough*Czech*cough* Some of the focuses, particularly Unified Infrastructure & Development, are scaled based on starting number of states.

The Black Budget branch is specifically intended to create perks for the small nation to «punch above its belt» given that they are already unable to field large scaled armies. I’m not 100% settled on the balancing for Black Budget, so I’m most interested in game balance feedback on this. Elite Corps path may seem OP but minors don’t have the production capacity to field that many special forces anyway. Black Market/Smuggling paths I’ve toned it down significantly from an original build (especially Unlicensed Excavations) so now there’s pretty limited access. (mostly expanded by being in a faction or building intelligence networks). Please let me know if Smuggling/Unlicensed Excavations needs a buff or if it feels about right.

Resources
The Forced Excavation/Deep Mining focuses are specifically designed to generate steel at home, because frankly it is stupid that towards the end game there is never enough steel in the world for any one to produce anything and materials to create basic infantry weapons shouldn’t be nearly as scarce as it is. (The US convoys always get interrupted and Soviets always close down their economy and aligning with Germany requires land access to them, so there’s never any access to steel) From a game balance standpoint, I loathe the idea that a minor nation can’t even produce basic rifles. They do come at a cost, though, and I’ve thematically modeled it after certain historical events where an authoritarian regime deployed the military to forcibly bomb/develop an area which resulted in 200+ deaths and thousands of casualties, but did kick start the nation’s economy and communication to the rural areas; let history be the judge if those decisions were right.

P.S. I’ve added some hidden bonuses called «Focus Synergy» in the game, can you find them?

Credits:
I’ve used Globvs/Ultimate-HOI4-GFX by VeritusIV for icon backgrounds. Photos are composited from well-known historical photos that I believe are public domain to my best knowledge.

This is my most ambitious mod yet and I’ve labored 250+ hrs at it. If you enjoyed it, please consider showing your support by donating via Paypal [www.paypal.com] to [email protected]

Without spelling it out, let’s just say there’s a reason I had 250 hrs to spend in a 3-week span and wanted to direct my energies to something productive.

Revisions:

Old revisions of this mod are available below. Click the link to download.

Источник

hoi 4 мод better generic focus tree

Данный мод для игры HoI 4 добавляет более тридцати новых фокусов в дефолтное фокусное дерево, а также изменяет некоторые имеющиеся ветви.

Ветви фокусов с изменениями:

Новые ветви фокусов:

Также есть ряд измененных стандартных фокусов и прочие улучшения.

hoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus tree

Для того, чтобы установить мод для игры Hearts of Iron 4 распакуйте содержимое архива в папку Documents\Paradox Interactive\Hearts of Iron IV\mod и включите модификацию в лаунчере.

Рекомендуем ознакомиться с полным руководством на тему: «Как установить моды на Hearts of Iron 4?»

Информация о файле

    Добавил: TOP-Mods Автор: TikiMaster43 Формат файла: ZIP Размер: 0.1 mb Источник: Перейти

Вы можете войти в свой аккаунт или зарегистрироваться на сайте, чтобы скачивать моды без ожидания.

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Мод «Improved Generic Focus Tree» для Hearts of Iron 4 (v1.10.7)

hoi 4 мод better generic focus tree

Последнее обновление: 08.06.21.
Причина: Мод обновлен до версии 05.06.21

Мод, который улучшает общее дерево фокуса. Добавляет новые фокусы к каждой части дерева (особенно к политической части), в то же время добавляя интересные фокусы для ветки нейтралитета.

Мод проверен на версии игры: 1.10.7

Мод «Improved Generic Focus Tree» для Hearts of Iron 4 (v1.10.7)

Версия 29.07.20 для Hearts of Iron 4 (v1.9.x)

Версия 26.05.20 для Hearts of Iron 4 (v1.9.x)

Версия 30.04.20 для Hearts of Iron 4 (v1.9.x)

hoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus treehoi 4 мод better generic focus tree

Для того, чтобы установить мод для игры Hearts of Iron 4 распакуйте содержимое архива в папку Documents\Paradox Interactive\Hearts of Iron IV\mod и включите модификацию в лаунчере.

Рекомендуем ознакомиться с полным руководством на тему: «Как установить моды на Hearts of Iron 4?»

Информация о файле

    Добавил: TOP-Mods Автор: TacticalTea Формат файла: ZIP Размер: 0.4 mb Источник: Перейти

Вы можете войти в свой аккаунт или зарегистрироваться на сайте, чтобы скачивать моды без ожидания.

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Improved Generic Focus Tree

hoi 4 мод better generic focus tree

A mod that improves the generic focus tree. Adds to each part of the tree, especially the political part, whilst adding a foreign policy/neutrality part of the tree. A brief description of the changes are as follows:

— Focus on Support Equipment: focuses that provide research bonuses for support equipment.
— War College: a spirit to make new generals cheaper and better.
— Choose a Doctrine: bonuses towards a given doctrine, as well as other bonuses that correspond to that doctrine.
— Army Primacy: boost your army capacity. Exclusive with naval and air force primacy.

— Radar & Scout planes: Bonuses to RADAR and Scout Plane research. Without LaR, provides fighters instead (since it had to add something).
— Cheap / Quality Plane Production: Choose between cheaper planes or more effective ones.
— Air Force Primacy: boost your air capacity. Exclusive with army and navy primacy.

— Coastal Defence / Foreign Shipbuilders: Choose between easier coastal forts or better ship production.
— Air Force Primacy: boost your naval capacity. Exclusive with army and air force primacy.

— Urbanity: Reap the benefits of focusing on urban development.
— Rurality: Enjoy the upside of developing the countryside.

— Communism: A whole host of new focuses, as well as choosing which doctrine of communism your leader will chose to follow.
— Fascism: Some shared focuses with the communists, whilst allowing you to choose how closely you stick to your ideology.
— Democracy: Choose between a conservative or liberal government and oppose the world’s authoritarians.
— Neutrality: Either embrace authoritarianism or relax it, leading your non-aligned country down one of a few paths.

— Fight a civil war in order for anarchism to flourish.
— Pick between an Anarchist Commune or a Regional Defense councils, each with different benefits and negatives.

— Intervene in wars: Gain easier access to sending volunteers in war.
— Send diplomats: Send some diplomats to major nations, as a means of getting closer to them.
— Neutrality: Neutrality now offers many benefits, including new methods to profit off war.
— War Profiteering: New decision system that enables you to sell guns, medicine and cars in return for economic benefits.

See the changelogs for any changes, if you find yourself interested.

Also I want to thank the Steam User Foxy for providing a German Translation and TechPower$ for the Russian Translation. Thanks to their work, this mod is now available in both English, German and Russian!

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