Последнее обновление: 26.05.21.
Причина: Мод обновлен до версии 26.05.21
Этот мод предлагает возможность заключить мирный договор со страной, с которой вы воюете, не капитулируя при этом. Он предлагает мирные соглашения как в EU4, которые вы можете настроить и отправить в качестве предложения AI или другим игрокам.
Дополнительная информация
Версия 08.03.21 для Hearts of Iron 4 (v1.10.x)
Версия 05.03.21 для Hearts of Iron 4 (v1.10.x)
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Информация о файле
- Добавил: TOP-Mods Автор: Dziurkacz Формат файла: ZIP Размер: 0.3 mb Источник: Перейти
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Enhanced Peace Conference AI
Currently supports patch 1.6, but will work on previous versions just fine.
The version of this mod currently included in patch 1.2.0 is 1.0.9. For changes since then, see «recent changes» below.
This mod aims to remedy the chaotic peace conference AI by making the AI act in line with their historical war aims and goals and by fixing a few bugs and oversights in the vanilla peace conferences.
The screenshots above come from a campaign where the Allies (and China) contributed the most by far and where the Soviets joined the war late and represents the first version of the mod.
The AI will now follow these guidelines in general when pushing demands:
All nations will no longer take inland territory they have no access to. They will attempt to take cores and claims first regardless of ideology.
All countries will now only make puppets of nations that they either border or that border one of their puppets. No more weird landlocked puppets! Only major nations with ports will bother having puppets in other continents.
Generic democratic AI will no longer annex entire nations unless the entire nation is a core and will instead prefer to liberate and force democratic governments on their targets. They will now also seek to dismantle empires by taking their non-core territory if they can’t liberate it to a valid nation. Majors and minors with colonies can participate in this dismantling.
Generic communist AI will strongly prefer making puppets and will also seek to dismantle empires like democratic AI does. Minor communist AI will only consider puppeting neighboring nations if they can, and major communist AI will try and establish as many satellites and puppets as they can.
Recent changes:
-Updated to patch 1.6.*
Future work:
-I will need to rework things significantly due to the weird quirks in peace conferences as the latest patch.
Peace Deals (Beta)
Uploaded · Published March 4, 2021 · Updated June 3, 2021
Author: Dziurkacz
Last revision: 27 May at 09:46 UTC (4)
File size: 1.55 MB
Description:
This mod offers the option to make a peace deal with a country/faction you are at war with without capitulating it. It offers EU4 like peace deals that you can configure and send as a proposal to AI or other players.
This mod is a standalone buildup on the mod HOI4+: Conditional Surrender
Let me know of any bugs, balance issues and exploits in the discussion «Bugs, balance issues and exploits»
This mod should be compatible with most other mods including a major ones like Modern Day, Kaiserreich or the Road to 56.
This mod is not compatible with the HOI4+: Conditional Surrender
Mod not compatible with the achievements!
This mod uses a combination of scripted diplomatic action and scripted GUIs. This combination might sometimes result in crashes origins of which cannot be traced or fixed without being an actual HoI4 developer. These crushes are rare and rarely happen two times in a row nevertheless it is advised to save the game before sending a peace deal.
Do you want this mod to be also in your language? Send me localization files.
Contact e-mail: [email protected]

Revisions:
Old revisions of this mod are available below. Click the link to download.
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Peace Deals (Beta)
This mod offers the option to make a peace deal with a country/faction you are at war with without capitulating it. It offers EU4 like peace deals that you can configure and send as a proposal to AI or other players.
Let me know of any bugs, balance issues and exploits in the discussion «Bugs, balance issues and exploits»
This mod should be compatible with most other mods including a major ones like Modern Day, Kaiserreich or the Road to 56.
This mod is not compatible with the HOI4+: Conditional Surrender
Mod not compatible with the achievements!
This mod uses a combination of scripted diplomatic action and scripted GUIs. This combination might sometimes result in crashes origins of which cannot be traced or fixed without being an actual HoI4 developer. These crushes are rare and rarely happen two times in a row nevertheless it is advised to save the game before sending a peace deal.

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Bitter Peace
I don’t want to offend anyone or incite ethnic hatred with this modification. I’m just a guy who loves history, especially alternative history. It just so happened that the alternative theme of WWII is very popular, we can see the success of the same Wolfenstein game series or series the Man in the High Castle
The main purpose of this mod is to improve the gameplay for Germany and give the opportunity to change the way the world and borders will look if the Nazis win. I am not satisfied with the peace conferences in HOI4, and try to make the division of territories using events and decisions
If you want to get the full experience of playing with the mod, as well as avoid most of the problems, I recommend:
1. Play with a historical focus for AI
2. Play as Germany or Japan
2. For create a Reichskommissariats (RK’s) your need to complete the focus of the vanilla tree «Form the Reichskommissariats»
3. Observe with the USSR Molotov-Ribbentrop Pact, allow the Soviets to occupy the Baltic States, as well as to end the Soviet-Finnish war
4. Invite Finland, Romania and Turkey to Axis. For Finland and Turkey there are decisions on their invitation. Then they will receive the territories promised to them by the Reich
5. Note that unlike in Vanilla, in Bitter Peace, Eastern commissariats are created DURING the war, not after the capitulation of the USSR. I am working to optimize the problems, but be careful for now, otherwise you may get terrible borders or bugs after the Soviet capitulation
Establishment of Protectorate of Bohemia-Moravia, Denmark and Military administration in Serbia
Germanization of the Western Polish territories and establishment of the Governor-General In the East
Historically existing RK’s, as well as those that were not implemented or only in theory.
Division of Yugoslavia and Greece
The Fall of Britain and the creation of a British puppet
The opportunity to dismember the USSR between Germany and Japan
Nazi putsch in South Africa
The Fate of Scandinavia and Turkey after Soviet capitulation
Destiny of China for Japan after victory
And a lot of little things that I can’t remember right now
All new States and Territorial Entities:
Germany:
General-Government Polen
Protektorat Bohemia and Moravia
Protektorat Denmark
British Protectorate
Military administration in Serbia
Kurdistan
RK Moskowien
RK Ostland
RK Ukraine
RK Kaucasus
RK Belgium and Northern France
RK Niederlande
RK Norwegen
RK Schweden
RK Turkestan
RK Westsibirien
Japan:
Far Eastern Republic
Yakut National State
Baikal Federal Republic
Independent:
Siberian Neutral Zone
Be careful, the transfer of a large number of areas can lead to crashes or freezes.
Mod supports these languages:
Russian
English
If you want to help with translation into other languages, please contact me using Discord
The first versions of the mod were made by Vestov on the basis of another mod A Bitter Peace (Expanded) by MavercK. Now BP has little to do with these mods in terms of heritage, but nevertheless, without these guys, there was no this mod at all
Thanks for some ideas and text from Edge of Darkness [forum.paradoxplaza.com] for HOI2:Darkest Hour Game
Special thanks for the help in working on a mod for spöKEЛД, Pisiu369, German, and Robo_Warrior
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