king arthur the role playing wargame читы

Коды по «King Arthur: The Role-playing Wargame»

Вызовите на экран консоль нажатием Ctrl + Shift + 1 и набирайте коды:

SetSpeed х у — устанавливает скорость передвижения юнита (х — номер юнита, у — скорость)

GetSpeed х — показывает скорость юнита х

Artifact х у — дает (или отнимает, если он уже есть) артефакт указанному герою (х — имя героя, у — название артефакта; артефактов очень много, поэтому их список ищите в разделе Кодекс на диске к журналу, в нашей глобальной базе кодов)

SetXP х — устанавливает на х количество опыта выделенного героя

AddXP х — дает х очков опыта выделенному герою

AddUnitXP4Army — повышает опыт юнитов в выделенной армии

GiveVP — дает очки победы

GiveVPTreshold — устанавливает необходимое для победы количество очков

GetStrength — показывает подробную информацию о выбранном юните

GivePoints — прибавляет здоровья и маны выбранному юниту

FinishActiveQuest — завершает текущий квест

AddSkill х — дает способность с именем х выбранному герою

GiveLady — женит выбранного героя

GiveArmyUnit х — призывает юнит х в армию выбранного героя (имена юнитов также ищите на нашем диске)

GiveFaith х — дает х веры (х=-20. 20)

GiveVirtue х — дает х добродетели (х=-20. 20)

GiveMoney х — дает х золота

GiveFood — дает еды

AutoBattleGodMode — бессмертие в автоматических битвах

DeclareWarToHuman — выбранный правитель объявляет игроку войну

DisableArcheryDamage — лучники не наносят повреждений

EnableArcheryDamage — отключает предыдущий код

KillAll — убивает всех юнитов выбранного героя

WinBattleх — игрок х побеждает в сражении

Источник

Cheats

Welcome to the Cheat Section.

The game has a built in Console Cheats and is posted by the makers of the game in the official forum. http://www.kingarthurthewargame.com/forum/viewforum.php?f=16

Contents

How to Open Console [ ]

Console Commands [ ]

Hero Naming Scheme [ ]

Heroes when referred to by the game uses text code instead of their full name. The identifier scheme is as follow

So for «Sir Kay» the first hero you gain, it would be «gpKay» For «King Mark» the 2nd hero you have a chance to get would be «gpKing_mark» For «Prince Brandelis» it would be «gpPrince_brandelis«

The hero code is case sensitive to besure to follow the scheme exactly.

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Exceptions [ ]

Artifact Names [ ]

While the Official Forum gave a List of Artifacts, a lot of the codes are not accurate and gave the wrong artifact when used.

The code to add artifact to a hero is

Each specific artifact code is unique and cannot be given to multiple people. One example is:

AT_ARMOUR_ARMOUROFPROTECTION AT_ARMOUR_ARMOUROFPROTECTION2 AT_ARMOUR_ARMOUROFPROTECTION3

It means there are max 3 Armor of Protection in the game. Giving an existing artifact to someone else will remove it from the original bearer and adds it to the new target.

Artifact Identifiers are not case sensitive

Armours [ ]

+2 level to Spellweaving Skill
+2000 HP (after 10 battles)
-30% Skills cooldown (after 20 battles)

AT_CHARM_RINGOFHONOUR
AT_CHARM_RINGOFMAGIC2
AT_CHARM_RINGOFMAGIC3

+100 HP per kill
+2000 HP

-100% Ranged Defense, Armour, and Magic Resistance (inactive after 300 melee kills)
+15% damage for all spells

+2 Adventuring
+4 Adventuring (after solving 5 quests)
+100% XP from quests (after solving 10 quests)

+2 Reign
+2 Reign (after 10 battles)

+2 Leadership
+2 Loyalty to Hero

+1 Magic
+2 Magic (after 10 battles)
+2 Magic (after 20 battles)

+1 Stamina per second for the Hero’s Unit
+1000 HP

+2 Leadership
+2 Magic
Hero attacks +1 opponent (after killing 10 enemy heroes)

+2 Defense for Hero’s Unit
+10% Magic Resistance for the Hero’s Unit
+100 Ranged Defense for the Hero’s Unit

+1 Mana per 10 seconds for the Hero
+1 Magic

-50% HP for the Hero (inactive after killing 5 enemy heroes)
+30 Mana for the Hero
-30% Mana cost for Sidhe Spells (after using 20 Sidhe Spells)
+10% damage for Sidhe Spells (after killing 5 enemy heroes)

+2 Defense for the Hero’s Unit
+10% Magic Resistance for the Hero’s Unit
+50 Ranged Defense for the Hero’s Unit

+100% Magic Resitance for the Hero’s Unit
+1 Magic

+2 Defense for the Hero’s Unit
+10% Magic Resistance for the Hero’s Unit
+100 Ranged Defense for the Hero’s Unit
+2 Fight

Weapons [ ]

Charms [ ]

+1 Magic
+1 Leadership
+1 Adventuring

+3% morale to hero’s army
+1 Leadership

+2 Leadership
+2 Leadership (After 10 battles)

-20% heavy cavalry attack rate (150m range)
+30% heavy cavalry damage (150m range) (After 500 melee kills)

+20% res.,+10 armour for spearmen (150m range)
+30% spearmen damage (150m range) (After 500 melee kills)

+20% res.,+10 armour for light infantry (150m range)
+30% light infantry damage (150m range) (After 500 melee kills)

+10 movement points to hero’s army
+2 Reign
+2 level to Masterful Strategies skill (after 30 battles)

+20%res,+10 armour for light cavalry (150m range)
+30% light cavalry damage (150m range) (After 500 melee kills)

-20% attack rate to heavy infantry (150m range)
+30% heavy infantry damage (150m) (After 500 melee kills)

+2000 hit points
+2000 hit points (After 10 battles)
+4000 hit points (After 20 battles)

+2 Adventuring
+5 Research Points

+2 Reign
+1.0% Population Growth in hero’s fiefdoms
+1.0 Food production in hero’s fiefdoms

+1 Magic
+2 Magic (After 10 battles)

+1 Magic
+2 Magic (After 10 battles)
-30% cooldown (After 20 battles)

+100% Mana cost for all spells
+2 level to Sidhe Roads skill
-50% Mana cost for Sidhe Roads and Shifting Pool (After 1000 Mana points used)

+100% morale to hero’s army after victory
+1 Fight
+20% sight range of hero’s army

+1 Mana / 10 seconds for the hero
+2 Magic (After 10 battles)
+2 Fight (After 20 battles)

Hero’s unit starts the battle invisible
+20% damage and invisibility to hero’s unit in fog (After 10 Weather spells)
-20% Mana cost and +20% duration for weather spells (After 20 Weather spells)

-20% Recruitment cost in hero’s provinces
+2 Leadership

+20% Military in hero’s fiefdoms
+2.0 Public Safety in hero’s fiefdoms

+1 Reign
+2.0 Health to hero’s fiefdoms

+20% Magic Resistance to hero’s unit
+2 Fight (After 5 quests)
+2 Magic (After 10 quests)

+2 Adventure
+5 Research Points (After 5 quests solved)
+4 Adventure

+100% Mana cost to all spells
+2 Magic
+10% damage for dragon spells (After 300 melee kills)
-30% Mana cost to all dragon spells (After 30 Dragon spells used)

+100% Mana cost to all spells
+2 Magic
+10% damage for dragon spells (After 300 melee kills)
-30% Mana cost to all dragon spells (After 30 Dragon spells used)

+2 Reign
+2 Adventuring
+2 Leadership (After 10 battles)

-15% cooldown
-15% cooldown (After 10 battles)
-30% cooldown (After 30 battles)

+10% Magic Resistance to Hero’s Unit
+2 Magic (After the Hero completes 5 quests)
+3 Fight (After 10 battles)

+10 Mana Points
+10 Mana Points (After 10 battles)
+20 Mana Points (After 30 battles)

-20% Recruitment cost in hero’s provinces
+2 Leadership (After 10 battles)
-15% upkeep cost for hero’s army (After 30 battles)

+20% Sight Range to hero’s army
-30% Recruitment cost in the hero’s provinces (After 10 battles)
+5 Movement Points to hero’s army (After 5 quests)

-15% cooldown
+2 Magic

+2 Loyalty to the Christian Fiefdoms of the hero
+100% Magic Resistance to the hero’s unit

+0.5% Population growth in hero’s fiefdoms
+0.5 Food productivity in hero’s fiefdoms

Источник

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Компьютерный онлайн портал
Artifact Code Artifact Name Artifact Properties
AT_CHARM_BLADEOFTHEQUEENMAB Armour of Gabriel Armour of Torn + 2 level to Retaliation Skill
AT_ARMOUR_BLESSEDARMOUR
AT_ARMOUR_BLESSEDARMOUR2
AT_ARMOUR_BLESSEDARMOUR3
Blessed Armour +1 level to Armour of Faith Skill
AT_ARMOUR_BLESSEDBREASTPLATE
AT_ARMOUR_BLESSEDBREASTPLATE2
Blessed Breastplate +2 level to Armour of Faith Skill
AT_ARMOUR_BREASTPLATEOFVIGOR
AT_ARMOUR_BREASTPLATEOFVIGOR2
AT_ARMOUR_BREASTPLATEOFVIGOR3
Breastplate of Vigor
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS2
AT_ARMOUR_CROWN_OF_THE_LOST_KINGS3
Crown of Lost Kings
AT_ARMOUR_DEEPWOODSHIELD
AT_ARMOUR_DEEPWOODSHIELD2
AT_ARMOUR_DEEPWOODSHIELD3
Deepwood Shield +500 Ranged Defense for the Hero’s Unit
AT_ARMOUR_ENCHANTEDARMOUR
AT_ARMOUR_ENCHANTEDARMOUR2
AT_ARMOUR_ENCHANTEDARMOUR3
AT_ARMOUR_ENCHANTEDARMOUR4
AT_ARMOUR_ENCHANTEDARMOUR5
Enchanted Armour
AT_ARMOUR_FOMORIANHELMET
AT_ARMOUR_FOMORIANHELMET2
AT_ARMOUR_FOMORIANHELMET3
Fomorian Helmet +3000 HP
AT_ARMOUR_GAUNTLETOFPENDRAGON Gauntlet of Pendragon
AT_ARMOUR_HADRIANSBREASTPLATE
AT_ARMOUR_HADRIANSBREASTPLATE2
AT_ARMOUR_HADRIANSBREASTPLATE3
Hadrian’s Helmet
AT_ARMOUR_HELMETOFTHECHAMPIONS
AT_ARMOUR_HELMETOFTHECHAMPIONS2
AT_ARMOUR_HELMETOFTHECHAMPIONS3
AT_ARMOUR_HELMETOFTHECHAMPIONS4
AT_ARMOUR_HELMETOFTHECHAMPIONS5
Helmet of the Champions -10% recruitment cost in the Hero’s provinces
AT_ARMOUR_HELMETOFVORTIGERN
AT_ARMOUR_HELMETOFVORTIGERN2
Helmet of Vortigern -30% Skills cooldown
AT_ARMOUR_IRONFIST
AT_ARMOUR_IRONFIST2
Ironfist
AT_ARMOUR_MIDNIGHTARMOUR
AT_ARMOUR_MIDNIGHTARMOUR2
AT_ARMOUR_MIDNIGHTARMOUR3
Midnight Armour
AT_ARMOUR_PHOENIXBREASTPLATE
AT_ARMOUR_PHOENIXBREASTPLATE2
Phoenix Breastplate +3 HP per second for the Hero’s Unit
AT_ARMOUR_PHOENIXHELMET
AT_ARMOUR_PHOENIXHELMET2
AT_ARMOUR_PHOENIXHELMET3
AT_ARMOUR_PHOENIXHELMET4
AT_ARMOUR_PHOENIXHELMET5
Phoenix Helmet +1 HP per second for the Hero’s Unit
AT_ARMOUR_PHOENIXSHIELD
AT_ARMOUR_PHOENIXSHIELD2
AT_ARMOUR_PHOENIXSHIELD3
Phoenix Shield +2 HP per second for the Hero’s Unit
AT_ARMOUR_PLATEMAILOFDANA Platemail of Dana Ranger’s Cloak +2 level to Master of Deepwood Skill
AT_ARMOUR_SCATTERINGSHIELD
AT_ARMOUR_SCATTERINGSHIELD2
AT_ARMOUR_SCATTERINGSHIELD3
AT_ARMOUR_SCATTERINGSHIELD4
AT_ARMOUR_SCATTERINGSHIELD5
Scattering Shield +50% Magic Resistance for the Hero’s Unit
AT_ARMOUR_SHIELDOFARIMATHEA
AT_ARMOUR_SHIELDOFARIMATHEA2
AT_ARMOUR_SHIELDOFARIMATHEA3
Shield of Arimathea +1 Mana per 10 seconds for the Hero
AT_ARMOUR_SHIELDOFPROTECTION
AT_ARMOUR_SHIELDOFPROTECTION2
AT_ARMOUR_SHIELDOFPROTECTION3
Shield of Protection +2 level to Ward Skill
AT_ARMOUR_SHIELDOFTHEJUST
AT_ARMOUR_SHIELDOFTHEJUST2
AT_ARMOUR_SHIELDOFTHEJUST3
AT_ARMOUR_SHIELDOFTHEJUST4
AT_ARMOUR_SHIELDOFTHEJUST5
Shield of the Just