Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Final Observation Restoration
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
Restores the Final Observation mechanic from Legacy to the latest version with all the new anomalies added in.
Nexus requirements
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
abcdcode is the original creator. They deserve the largest chunk of the credit.
Donation Points system
This mod is opted-in to receive Donation Points
Version 2.1
Version 2.0
Version 1.0
This mod restores the Final Observation feature from Lobotomy Corporation Legacy with every new anomaly since then also included.
Even though these screenshots are in Korean, this mod is English.
The Korean version will be uploaded as an optional file for people who want to help out with the translation’s quality.
Please report translation errors as bugs so it’s easy to track what needs to be fixed.
An example of this feature back in legacy can be seen here:
The process is the same in this mod. First, you need to max out your observation level to 4 by researching everything you can about the anomaly.
This will reveal a button in the top right of their containment chamber you can click to begin the final observation.
During the final observation, you will be given dialogue choices that will either let you succeed or fail the observation.
If you fail, you can try again tomorrow or by retrying the day. There is no material gain from completing it successfully, so there’s no need to worry about restarting right away.
If the observation completes successfully, you’ll get a gold trim around the containment room.
You will also get dialogue from Angela exclusive to the anomaly you’ve completed the observation on after the story section of the game.
This dialogue from Angela can be replayed if you go to the story replay section of the title screen and then hit «Tab»
The left and right arrow keys can be used to go between the pages from there.
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
You can filter your search by including or excluding tags. To add tags, simply start typing the tag you’re after. Separate new tags with spaces.
A modding tool for Lobotomy Corporation.
A modding tool for Lobotomy Corporation.
Shows the following:Work experience gainedAbnormality HP numbersWork success rate in percentages
Shows the following:Work experience gainedAbnormality HP numbersWork success rate in percentages
This mod will make receiving gifts more easily
This mod will make receiving gifts more easily
Adds the missing E.G.O
Adds the missing E.G.O
Customization of employee’s appearance is free now
Customization of employee’s appearance is free now
Re-setting to day one will carry over all agents from previous playthrough
Re-setting to day one will carry over all agents from previous playthrough
Enables infinite re-extraction when choosing abnormality
Enables infinite re-extraction when choosing abnormality
Increase all E.G.O equipment limit to 5
Increase all E.G.O equipment limit to 5
A big bulky end game set of power armor for your power armor needs, along with weapons to fit.
A big bulky end game set of power armor for your power armor needs, along with weapons to fit.
Lobotomy corporation мод на сохранение персонажей
Откройте папку игры, а затем папку LobotomyCorp_Data
После этого откройте скаченный архив(с помощью WinRar, 7z и тд) и перенесите содержимое с заменой в LobotomyCorp_Data.
Если все правильно установлено, то папка LobotomyCorp_Data должна выглядеть так:
А папка Managed так:
Отлично, BaseMod был установлен. Теперь можно перейти к установке модов.
Открываем папку BaseMods, она находится в LobotomyCorp_Data
После этого открываем архив с модом который вы скачали и переносим содержимое в BaseMods
ВАЖНО Если в архиве мода нет папки мода
Создаем папку в BaseMods(с любым именем) и переносим содержимое туда
Теперь мод будет работать
Lobotomy corporation мод на сохранение персонажей
Accidentally I pressed begin from day 1 instead of continue in the main menu. I closed the game before new game begins. So all save files in «AppData\LocalLow\Project_Moon\Lobotomy\» remains old exept of «Lobotomy170808state.dat» which was rewritten. I want to continue my old game (its 41 day) but I cant. The game just offers me to continue from day 1.
I dont want to loose all my progress (41 day so far, equipped rare aleph-class equipment, hard trained staff). The game is extremely grindy and it will take dozens of hours to farm such progress again. I have already researched almost all abnormalities for codex (exept three of them) and the most interesting part of the game is over. So I just want to finish the storyline.
Is it way to edit this newly rewritten savefile «Lobotomy170808state.dat» to return to my old game state and continue from there? «etc170808.dat», «saveGlobal170808.dat» and «saveData170808.dat» remaines untouched since previous play session, so I hope my progress is not lost and it just marked somehow the continue point.
Or try the above method with another file which has a «.backup» version of it. I couldn’t find any «state» files in my save folder, oddly enough, just SaveData, SaveGlobal, Etc, SaveUnlimit4 and SaveUnlimit5 as my save file types/names.
Just don’t do anything drastic to your files. By continuing as-is you won’t lose your E.G.O equipment, Abnormality info, mission progress, or other unlocks. Litterally the only thing that changes is what day you’re on and your LOB points get reset to 0 (if you restart, or they set to whatever you had at the time of loading a checkpoint if you opted to load a previous checkpoint). Nothing besides employees/LOB is lost when restarting on day 1 or from a earlier checkpoint.
You get to keep everything else! Just not employees/LOB points. This isn’t so bad, you where uh, awfully close to the point-of-no-return where you either make it to the end or have to restart from day 1 again. It’s kinda how this game works, sometimes you bump into something insurmountable to the point where you gotta restart the run from day 1 or load a previous checkpoint. But you gain more info/equipment/upgrades so it becomes less of a threat over time.
Lobotomy Corporation → Файлы
Lobotomy Corporation — бизнес-симулятор с видом сбоку в жанре инди-хоррор с элементами фантастики и тактики. Эта игра была вдохновлена. Подробнее
Basemod.
Эта новая версия BaseMod поддерживает моды в еще более модульных формах и теперь по умолчанию включает EGO Base Mod и Abnormality Base Mod. BaseMod и его модули программируются и обновляются с помощью abcdcode на dcinside и незначительно модифицируются NEET для международного выпуска. Чтобы установить BaseMod, просто перейдите в (где бы ни находился ваш Steam) / Steam / steamapps / common / LobotomyCorp / LobotomyCorp_Data и извлеките файлы в каталог.
1 не понравилось 2 понравилось
Если вы хотите облегчить прохождение Lobotomy Corporation, то можете воспользоваться нашим файловым архивом. Здесь собраны только проверенные и работоспособные файлы для игр, которые можно скачать бесплатно.
При скачивании файлов нужно обратить внимание на версию игры, для которой он предназначен. Трейнеры для игр, например, не всегда совместимы со всеми версиями игры, так как разработчики, выпуская обновления, могут менять архитектуру игры и принципы работы тех или иных ее механик. Обычно версия, с которой совместим файл, указывается прямо в его названии.









