mk9 мод для гаррис мод

Garry’s Mod 13 — MK9 Weapon Pack

MK9 Weapon Pack — в этом аддоне я собрал все 4 самых популярных аддона M9K:

В этом аддоне:

1. Ящики с патронами могут взорваться, если их повредить.

2. Возможность переключаться между автоматическим и полу-автоматическим огнем

Для смены режима огня: Удерживайте клавишу использования (по умол. E) и нажмите клавишу перезарядки.

Удерживайте клавишу E и нажмите правую кнопку мыши для его использования

По-умолчанию выключено, для включения используйте команду M9KWeaponStrip

5. Эффекты газов при стрельбе из оружия

Для выключения отдачи используйте команду M9KdynamicRecoil

7. Патроны смогут рикошетить и пробивать насквозь некоторые объекты

Для выключения используйте команду M9KDisablePenetration

8. Уникальные слоты для каждого оружия

Используйте команду M9KUniqueSlots что бы отключить

9. Настраиваемый множитель урона от патрон

Используйте команду M9KDamageMultiplier для изменения множителя

10. Парализующий газ наносит урон

Для отключения используйте команду M9KExplosiveNerveGas

11. Возможность включения Орбитального удара только для админа

Для этого используйте команду OrbitalStrikeAdminOnly 1 и перезагрузите карту

Внимание! Этот аддон требует CSS контент для текстур рук

Лицензия:

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M9K Heavy Weapons

Included in this addon:
Ammo boxes which can explode if damaged.

Selective Fire: Some weapons can now change between full automatic and semi automatic.
Hold Use (default E) and hit Reload to select auto or semi-auto.

Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.

Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.

Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don’t like it? Use the console command M9KdynamicRecoil.

Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.

Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation..

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Unique Weapon Slots: Use the console command M9KUniqueSlots if you would like to enable/disable unique slot numbers (and fast weapon switching) for each weapon. (And let me know if I missed one!)

Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.

Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.

This addon does require CSS for hand textures, but you can find a suitable replacement here on the workshop. Garry has also included low-res fallback textures, so you should be able to play without looking at checkerboard hands.

Included are 28 weapons, listed and credited below.

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M9K Specialties

Included in this addon:
Ammo boxes which can explode if damaged.

Selective Fire: Some weapons can now change between full automatic and semi automatic.
Hold Use (default E) and hit Reload to select auto or semi-auto.

Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.

Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.

Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don’t like it? Use the console command M9KdynamicRecoil.

Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.

Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation..

Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.

Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.

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The Davy Crockett is the only weapon that has a different blacklist command. To disable the Davy Crockett, use the console command DavyCrockettAllowed.

Nerve Gas uses explosions to deal damage. If you’d rather disable this and use POINT_HURT instead, use the console command M9KExplosiveNerveGas.

Setting Davy Crockett to Admin Only: set the console variable DavyCrocketAdminOnly to 1 and reload the map. The weapon will only be spawnable for admins.The M9K Administration addon also has a convenient button for this setting.

Setting Orbital Strike to Admin Only: set the console variable OrbitalStrikeAdminOnly to 1 and reload the map. The weapon will only be spawnable for admins. The M9K Administration addon also has a convenient button for this setting.

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M9K Assault Rifles

Included in this addon:
Ammo boxes which can explode if damaged.

Selective Fire: Some weapons can now change between full automatic and semi automatic.
Hold Use (default E) and hit Reload to select auto or semi-auto.

Silencing (only available on select weapons): Hold Use (default E) and hit Alt Fire (default right click).

Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.

Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.

Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don’t like it? Use the console command M9KdynamicRecoil.

Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.

Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation..

Unique Weapon Slots: Use the console command M9KUniqueSlots if you would like to enable/disable unique slot numbers (and fast weapon switching) for each weapon. (And let me know if I missed one!)

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Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.

Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.

This addon does require CSS for hand textures, but you can find a suitable replacement here on the workshop. Garry has also included low-res fallback textures, so you should be able to play without looking at checkerboard hands.

Included are 19 weapons, listed and credited below.

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M9K Small Arms pack

Included in this addon:
Ammo boxes which can explode if damaged.

Selective Fire: Some weapons can now change between full automatic and semi automatic.
Hold Use (default E) and hit Reload to select auto or semi-auto.

Silencing (only available on select weapons): Hold Use (default E) and hit Alt Fire (default right click).

Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.

Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.

Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don’t like it? Use the console command M9KdynamicRecoil.

Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.

Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation..

Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.

Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.

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