motorsport manager моды fire 18
FIRE Mod 2018 для Motorsport Manager
FIRE MOD 2018 BY CHRIS & FALKO || PLEASE READ THE DESCRIPTION BEFORE PLAYING
From the makers of ICE&FIRE 17: The brand new FIRE MOD 2018 features Formula One, Formula 2, Formula 3, DTM, WTCR, WEC LMP1, WEC LMP2. Most popular workshop mod which takes your Motorsport Manager to the most realistic level!
FIRE Mod allows players to recreate real life racing in seven different racing series starting with the drivers and team line-ups of the 2018 season.
Series included:
Formula One, Formula 2, Formula 3 in Open Wheel category (no DLC needed)
DTM and WTCR in GT category (GT DLC needed)
WEC LMP1 and WEC LMP2 in Endurance category (Endurance DLC needed)
Base features:
— over 700 real sponsors and sponsor system overhaul (over 2100 different sponsor offers)
— 703 drivers completly made from scratch, complete new balance system
— custom video
— 66 real Teams, Teamcolours, HQs, (Chairmen and Principals only for F1)
— 9 3D models + UV based liveries
— 7 different championships (complete rules overhaul, races, pointsystem. )
— real journalists and media outlets
— new part suppliers, new supplier ideas for F1/DTM/WTCR
— new traits that have a big impact on driver improveability, cut drivers potential, will be different on every career start to make each career of all players different.
Features that effect „long races“:
— again made: rebalanced tyre behaviour (heating, reliability)
— increased repair times in races
— changed the importance of driver form from series to series
— changed the importance of car parts from series to series
— all in all better balancing than „short“ or „medium“ race length
—New Stuff since 2017—
— rebalanced sponsors completly (5 Stars possible for all slots, new moneysystem, better experience)
— Part Development is cheaper and faster
— WTCR chooses gearbox instead of engine and batteries instead of fuel
— F1 chooses Chassis Spec instead of Partner
— carspeed has been adjusted to fit real life values
— driver development through traits (details further down)
— unsigned drivers have the chance to train as well through traits
— most sponsor slots are blank so you have the full control over your deals
— over 190 new drivers (703 in total)
— HQ money balancing
—New Potential System—
Drivers will no longer have a lot potential, but this will change when they perform well. That means a driver placed in the Top 10 can gain potential, the chance for that to happen is higher for youngest drivers, it will not happen every race. That means, each playthrough might be different and the stats are more dynamical. You will find a lot of new traits that change the gameplay, they are not supported by ingame E-Mail which means you have to manually find them on drivers. So check on yours and other drivers, maybe you will find a driver that recently started learning in an academy or got a paydriver. Also, the new traits are only available in english language since the file for translations is not modable.
—Important notes before playing—
Do yourself a favor and take the first years in your career to learn the new mod. A lot of new stuff, a lot has changed. Money seems to be a lot in some cases but you will need it.
Too easy or too hard? Change the difficulty in the options!
The 3-Stage-Qualifying Rule has been disabled due to a vanilla bug that can corrupt your savegame, it is only active in F1 and other Qualifyings are disabled there to prevent the bug.
Do not expect «realistic» results from series you are not active in!
Expect funny, weird, wrong suppliers in the first year of cyot (due to limitations).
Do not attempt to play the tutorial with this mod.
This mod will only work in careers, not single races. Savegames from other mods/vanilla may not work as intended.
Best balancing results are given using «Long Races».
Do not have other mods or assets running while attempting to play the mod. We are not responsible for other assets or mods and activating them might break the mod.
The way liveries are interacting with car models has been completly changed.
Instead of projections there are UV Coordinates used now. That means the cars in the race will look as perfect as in the menu. That’s a big difference to vanilla.
Choose only liveries from the „workshop“ tab and cycle through them to find fitting liveries for your car:
Liveries 1-30 are used by F1-F2-F3
Liveries 31-42 fit on the Touring cars (12x Audi/Mercedes/BMW/WTCR
Liveries 42-59 fit the LMP1/LMP2 (not all of them, shuffle through to find a fitting one)
Liveries 60-140 are fantasy/replicas/historic F1 Skins
This download of the FIRE 18 Mod from Steam Workshop contains an optional modded Assembly-CSharp.dll and txt’s that you need to run it as intended.
You can find the patch notes and install instructions in the patch notes of this workshop item.
The FIRE Mod has been tested and there are no game-breaking bugs or issues.
If you have trouble getting it to work please try the following things:
Please verify your gamefiles via Steam, try restarting motorsport manager/steam, see if the mod downloads in steam, if not try to sub again. Restarting your pc helped in a lot of cases.
Do not have more than one «heavy on ram mod» like ICE/FIRE subbed. You may face long loading times or worse.
Do not click while the game loads.
If you have more problems and care about getting it solved, make a *detailed* report on the discord. We can’t help you if you comment here.
If you have the phenomenon of standard team liveries looking wrong, drivernames not loading etc, disable all other mods and assets. ALL assets, additional liveries won’t work with this mod as well, all liveries are specially made for the models in this mod (again, use the liveries from the «workshop» tab in the livery menu)
If you attempt to play this mod on a insufficient laptop or pc you will face long loading times or worse.
Is this mod compatible to Mac/Linux? Sadly the models are not, and that is most likely due to a shader problem that only Playsport could fix. Please delete the models from the mod’s folder if you want to play the mod – but then don’t expect liveries to work properly.
Demanding mods or release dates via comments will be ignored.
If you care to get information, visit the discord to find us working on stuff, get insights of features, if you want to discuss, ask questions, additional trouble shooting (help will not be provided via steam comments):
https://discord.gg/ejpNmMr
Thanks to Falko who made most of the liveries
Thanks to Andy for making extra F1 Liveries
Thanks to Aurélien for helping with models
Thanks to Kai for the insights and discussions in the last weeks
Thanks to Zane for researching stuff
Подпишитесь, чтобы загрузить
FIRE Mod 2018
FIRE MOD 2018 BY CHRIS & FALKO || PLEASE READ THE DESCRIPTION BEFORE PLAYING
From the makers of ICE&FIRE 17: The brand new FIRE MOD 2018 features Formula One, Formula 2, Formula 3, DTM, WTCR, WEC LMP1, WEC LMP2. Most popular workshop mod which takes your Motorsport Manager to the most realistic level!
FIRE Mod allows players to recreate real life racing in seven different racing series starting with the drivers and team line-ups of the 2018 season.
Series included:
Formula One, Formula 2, Formula 3 in Open Wheel category (no DLC needed)
DTM and WTCR in GT category (GT DLC needed)
WEC LMP1 and WEC LMP2 in Endurance category (Endurance DLC needed)
Base features:
— over 700 real sponsors and sponsor system overhaul (over 2100 different sponsor offers)
— 703 drivers completly made from scratch, complete new balance system
— custom video
— 66 real Teams, Teamcolours, HQs, (Chairmen and Principals only for F1)
— 9 3D models + UV based liveries
— 7 different championships (complete rules overhaul, races, pointsystem. )
— real journalists and media outlets
— new part suppliers, new supplier ideas for F1/DTM/WTCR
— new traits that have a big impact on driver improveability, cut drivers potential, will be different on every career start to make each career of all players different.
Features that effect „long races“:
— again made: rebalanced tyre behaviour (heating, reliability)
— increased repair times in races
— changed the importance of driver form from series to series
— changed the importance of car parts from series to series
— all in all better balancing than „short“ or „medium“ race length
—New Stuff since 2017—
— rebalanced sponsors completly (5 Stars possible for all slots, new moneysystem, better experience)
— Part Development is cheaper and faster
— WTCR chooses gearbox instead of engine and batteries instead of fuel
— F1 chooses Chassis Spec instead of Partner
— carspeed has been adjusted to fit real life values
— driver development through traits (details further down)
— unsigned drivers have the chance to train as well through traits
— most sponsor slots are blank so you have the full control over your deals
— over 190 new drivers (703 in total)
— HQ money balancing
—New Potential System—
Drivers will no longer have a lot potential, but this will change when they perform well. That means a driver placed in the Top 10 can gain potential, the chance for that to happen is higher for youngest drivers, it will not happen every race. That means, each playthrough might be different and the stats are more dynamical. You will find a lot of new traits that change the gameplay, they are not supported by ingame E-Mail which means you have to manually find them on drivers. So check on yours and other drivers, maybe you will find a driver that recently started learning in an academy or got a paydriver. Also, the new traits are only available in english language since the file for translations is not modable.
—Important notes before playing—
Do yourself a favor and take the first years in your career to learn the new mod. A lot of new stuff, a lot has changed. Money seems to be a lot in some cases but you will need it.
Too easy or too hard? Change the difficulty in the options!
The 3-Stage-Qualifying Rule has been disabled due to a vanilla bug that can corrupt your savegame, it is only active in F1 and other Qualifyings are disabled there to prevent the bug.
Do not expect «realistic» results from series you are not active in!
Expect funny, weird, wrong suppliers in the first year of cyot (due to limitations).
Do not attempt to play the tutorial with this mod.
This mod will only work in careers, not single races. Savegames from other mods/vanilla may not work as intended.
Best balancing results are given using «Long Races».
Do not have other mods or assets running while attempting to play the mod. We are not responsible for other assets or mods and activating them might break the mod.
The way liveries are interacting with car models has been completly changed.
Instead of projections there are UV Coordinates used now. That means the cars in the race will look as perfect as in the menu. That’s a big difference to vanilla.
Choose only liveries from the „workshop“ tab and cycle through them to find fitting liveries for your car:
Liveries 1-30 are used by F1-F2-F3
Liveries 31-42 fit on the Touring cars (12x Audi/Mercedes/BMW/WTCR
Liveries 42-59 fit the LMP1/LMP2 (not all of them, shuffle through to find a fitting one)
Liveries 60-140 are fantasy/replicas/historic F1 Skins
This download of the FIRE 18 Mod from Steam Workshop contains an optional modded Assembly-CSharp.dll and txt’s that you need to run it as intended.
You can find the patch notes and install instructions in the patch notes of this workshop item.
The FIRE Mod has been tested and there are no game-breaking bugs or issues.
If you have trouble getting it to work please try the following things:
Please verify your gamefiles via Steam, try restarting motorsport manager/steam, see if the mod downloads in steam, if not try to sub again. Restarting your pc helped in a lot of cases.
Do not have more than one «heavy on ram mod» like ICE/FIRE subbed. You may face long loading times or worse.
Do not click while the game loads.
If you have more problems and care about getting it solved, make a *detailed* report on the discord. We can’t help you if you comment here.
If you have the phenomenon of standard team liveries looking wrong, drivernames not loading etc, disable all other mods and assets. ALL assets, additional liveries won’t work with this mod as well, all liveries are specially made for the models in this mod (again, use the liveries from the «workshop» tab in the livery menu)
If you attempt to play this mod on a insufficient laptop or pc you will face long loading times or worse.
Is this mod compatible to Mac/Linux? Sadly the models are not, and that is most likely due to a shader problem that only Playsport could fix. Please delete the models from the mod’s folder if you want to play the mod – but then don’t expect liveries to work properly.
Demanding mods or release dates via comments will be ignored.
If you care to get information, visit the discord to find us working on stuff, get insights of features, if you want to discuss, ask questions, additional trouble shooting (help will not be provided via steam comments):
https://discord.gg/pKyAU75
Thanks to Falko who made most of the liveries
Thanks to Andy for making extra F1 Liveries
Thanks to Aurélien for helping with models
Thanks to Kai for the insights and discussions in the last weeks
Thanks to Zane for researching stuff
Подпишитесь, чтобы загрузить
FIRE Mod 2018
FIRE MOD 2018 BY CHRIS & FALKO || PLEASE READ THE DESCRIPTION BEFORE PLAYING
From the makers of ICE&FIRE 17: The brand new FIRE MOD 2018 features Formula One, Formula 2, Formula 3, DTM, WTCR, WEC LMP1, WEC LMP2. Most popular workshop mod which takes your Motorsport Manager to the most realistic level!
FIRE Mod allows players to recreate real life racing in seven different racing series starting with the drivers and team line-ups of the 2018 season.
Series included:
Formula One, Formula 2, Formula 3 in Open Wheel category (no DLC needed)
DTM and WTCR in GT category (GT DLC needed)
WEC LMP1 and WEC LMP2 in Endurance category (Endurance DLC needed)
Base features:
— over 700 real sponsors and sponsor system overhaul (over 2100 different sponsor offers)
— 703 drivers completly made from scratch, complete new balance system
— custom video
— 66 real Teams, Teamcolours, HQs, (Chairmen and Principals only for F1)
— 9 3D models + UV based liveries
— 7 different championships (complete rules overhaul, races, pointsystem. )
— real journalists and media outlets
— new part suppliers, new supplier ideas for F1/DTM/WTCR
— new traits that have a big impact on driver improveability, cut drivers potential, will be different on every career start to make each career of all players different.
Features that effect „long races“:
— again made: rebalanced tyre behaviour (heating, reliability)
— increased repair times in races
— changed the importance of driver form from series to series
— changed the importance of car parts from series to series
— all in all better balancing than „short“ or „medium“ race length
—New Stuff since 2017—
— rebalanced sponsors completly (5 Stars possible for all slots, new moneysystem, better experience)
— Part Development is cheaper and faster
— WTCR chooses gearbox instead of engine and batteries instead of fuel
— F1 chooses Chassis Spec instead of Partner
— carspeed has been adjusted to fit real life values
— driver development through traits (details further down)
— unsigned drivers have the chance to train as well through traits
— most sponsor slots are blank so you have the full control over your deals
— over 190 new drivers (703 in total)
— HQ money balancing
—New Potential System—
Drivers will no longer have a lot potential, but this will change when they perform well. That means a driver placed in the Top 10 can gain potential, the chance for that to happen is higher for youngest drivers, it will not happen every race. That means, each playthrough might be different and the stats are more dynamical. You will find a lot of new traits that change the gameplay, they are not supported by ingame E-Mail which means you have to manually find them on drivers. So check on yours and other drivers, maybe you will find a driver that recently started learning in an academy or got a paydriver. Also, the new traits are only available in english language since the file for translations is not modable.
—Important notes before playing—
Do yourself a favor and take the first years in your career to learn the new mod. A lot of new stuff, a lot has changed. Money seems to be a lot in some cases but you will need it.
Too easy or too hard? Change the difficulty in the options!
The 3-Stage-Qualifying Rule has been disabled due to a vanilla bug that can corrupt your savegame, it is only active in F1 and other Qualifyings are disabled there to prevent the bug.
Do not expect «realistic» results from series you are not active in!
Expect funny, weird, wrong suppliers in the first year of cyot (due to limitations).
Do not attempt to play the tutorial with this mod.
This mod will only work in careers, not single races. Savegames from other mods/vanilla may not work as intended.
Best balancing results are given using «Long Races».
Do not have other mods or assets running while attempting to play the mod. We are not responsible for other assets or mods and activating them might break the mod.
The way liveries are interacting with car models has been completly changed.
Instead of projections there are UV Coordinates used now. That means the cars in the race will look as perfect as in the menu. That’s a big difference to vanilla.
Choose only liveries from the „workshop“ tab and cycle through them to find fitting liveries for your car:
Liveries 1-30 are used by F1-F2-F3
Liveries 31-42 fit on the Touring cars (12x Audi/Mercedes/BMW/WTCR
Liveries 42-59 fit the LMP1/LMP2 (not all of them, shuffle through to find a fitting one)
Liveries 60-140 are fantasy/replicas/historic F1 Skins
This download of the FIRE 18 Mod from Steam Workshop contains an optional modded Assembly-CSharp.dll and txt’s that you need to run it as intended.
You can find the patch notes and install instructions in the patch notes of this workshop item.
The FIRE Mod has been tested and there are no game-breaking bugs or issues.
If you have trouble getting it to work please try the following things:
Please verify your gamefiles via Steam, try restarting motorsport manager/steam, see if the mod downloads in steam, if not try to sub again. Restarting your pc helped in a lot of cases.
Do not have more than one «heavy on ram mod» like ICE/FIRE subbed. You may face long loading times or worse.
Do not click while the game loads.
If you have more problems and care about getting it solved, make a *detailed* report on the discord. We can’t help you if you comment here.
If you have the phenomenon of standard team liveries looking wrong, drivernames not loading etc, disable all other mods and assets. ALL assets, additional liveries won’t work with this mod as well, all liveries are specially made for the models in this mod (again, use the liveries from the «workshop» tab in the livery menu)
If you attempt to play this mod on a insufficient laptop or pc you will face long loading times or worse.
Is this mod compatible to Mac/Linux? Sadly the models are not, and that is most likely due to a shader problem that only Playsport could fix. Please delete the models from the mod’s folder if you want to play the mod – but then don’t expect liveries to work properly.
Demanding mods or release dates via comments will be ignored.
If you care to get information, visit the discord to find us working on stuff, get insights of features, if you want to discuss, ask questions, additional trouble shooting (help will not be provided via steam comments):
https://discord.gg/pKyAU75
Thanks to Falko who made most of the liveries
Thanks to Andy for making extra F1 Liveries
Thanks to Aurélien for helping with models
Thanks to Kai for the insights and discussions in the last weeks
Thanks to Zane for researching stuff
Motorsport Manager «FIRE Mod 2017»
Chris & Falko present
Thanks to Aurélien (helping with models)
Thanks to Matthieu (helping with team descriptions and researching)
Thanks to Michael (helping with portraits)
Thanks to Shaun (helping with sponsor logos)
Thanks to Marco (helping with testing and sponsor deals)
Will only work in a new career.NOT IN SINGLE RACES.
Will not work with other workshop mods or assets activated (this is a complete mod, having other mods or assets activated will lead to a bad experience)
FIRE Showcase Video:
For watching FIRE videos and additional infos visit:
Works with and without the GT DLC (without the DLC you won’t have access to DTM or ADAC GT Masters).
— 637 real sponsors and sponsor system overhaul (over 1900 different sponsor offers)
— 476 drivers completly made from scratch, complete new balance system
— over 110 custom liveries
— 55 custom Videos
— 50 real Teams, Teamcolours, Chairmen and Principals (Portraits for Chairmen and F1 Principals only)
— 10 +4 3D models
— 5 different championships (complete rules overhaul, races, pointsystem. )
— real journalists and media outlets
— much, much more.
Be patient in your first season, car will cost a lot, price money is reduced, watch out for having enough money for a car.
Optional Downloads for FIRE, NO PROMOTIONS & Choose your CYOT Model (Model will not be shown in the CYOT Menu, but as soon as you start your career it is there, you can change it any time (restart required), Model will stay with every team on Pro/Demotion.
Models, choose the one you want from the archive and place it here (overwrite existing files) The chance to get the model you want is 50%. If you don’t have the right one, restart till you got it!
\SteamLibrary\steamapps\workshop\content\415200\1118440753\Models\Vehicle
No promotions goes here (overwrite existing files, wil only work on new careers):
\SteamLibrary\steamapps\workshop\content\415200\1118440753\Databases
steamapps\common\Motorsport Manager\MM_Data\Managed
Liveries: One of the greatest feature is that liveries will look perfect in the race as you designed them in the menu.
Only use liveries from the «workshop» tab in the painting menu to have the effect!
Livery1-Livery30 are used by F1-F2-F3
Livery31-37Livery are used by DTM
Livery38-40Livery are used by GT
Livery41-47Livery are used by Extra GT (Ferrari,Mclaren,Nissan,Porsche)
We will add more liveries to all F1/GT/ExtraGT in the next days/weeks (and more helmet designs to F2/F3), these will work with your savegame.
Крис и Фалько присутствуют
Благодаря Aurélien (помогая с моделями)
Благодаря Matthieu (помогая с описаниями команд и исследованиями)
Благодаря Майклу (помогая с портретами)
Благодаря Шэну (помогая спонсорским логотипам)
Благодаря Марко (помощь в тестировании и спонсорских сделках)
Будет работать только в новой карьере. НЕТ В ОДИНОЧНЫХ РАС.
Не будет работать с другими модификациями мастерских или активами (это полный мод, с другими модами или активами, которые приведут к плохому опыту)
Для просмотра видео FIRE и дополнительной информации посетите:
www.youtube.com/c/kegmanplays
Работает с GT DLC и без него (без DLC у вас не будет доступа к DTM или ADAC GT Masters).
Будьте терпеливы в свой первый сезон, автомобиль будет стоить много, цена денег снижается, следите за тем, чтобы иметь достаточно денег для автомобиля.
Дополнительные загрузки для FIRE, NO PROMOTIONS и выбрать вашу модель CYOT (модель не будет отображаться в меню CYOT, но как только вы начнете свою карьеру, она есть, вы можете изменить ее в любое время (требуется перезагрузка), модель останется с каждая команда на Pro / Demotion.
Модели, выберите тот, который вы хотите из архива, и поместите его здесь (перезапишите существующие файлы). Возможность получить желаемую модель составляет 50%. Если у вас нет правильного, перезапустите, пока не получите его!
\ SteamLibrary \ SteamApps \ мастерская \ Содержание \ 415200 \ 1118440753 \ Models \ Автомобиль
Никаких рекламных акций здесь нет (перезапишите существующие файлы, только работайте над новой карьерой):
\ SteamLibrary \ SteamApps \ мастерская \ содержимое \ 415200 \ 1118440753 \ Databases
Здесь вы можете найти Zoom / Speed Mod:
blog.theflamingred.com/mm-zsp/
поместите файл в
steamapps \ common \ Менеджер Motorsport \ MM_Data \ Управляемый
Livery1-Livery30 используются F1-F2-F3
Livery31-37Livery используются DTM
Livery38-40Livery используются GT
Livery41-47Livery используются Extra GT (Ferrari, Mclaren, Nissan, Porsche)
Мы добавим больше ливрей для всех F1 / GT / ExtraGT в течение следующих дней / недель (и больше конструкций шлемов для F2 / F3), они будут работать с вашей сохраненной игрой.
Если вы хотите поддержать нас, посетите paypal.me/ICEMOD17
Мы рекомендуем использовать LONG в настройках для лучшей балансировки.
Для обновления моделей, используемых для продвижения / понижения, сохраните игру, загрузите игру, tadaaaa.
Скоро будет гид, чтобы ответить на несколько вопросов, пожалуйста, будьте терпеливы.
Если у вас есть феномен стандартного ливреи команды, который выглядит неправильно, drivernames не загружаются и т. Д., Отключите все остальные моды и активы. ВСЕ активы, дополнительные ливреи также не будут работать с этим модом, все ливреи специально созданы для моделей этого мода.
Удалил модели из папки \MM_Data\Modding\Models\Vehicle\ и смог проехать 2 гонки без проблем, хотя раньше игра падала до середины первой гонки.
Проехал весь чемпионат ф3 без вылетов
Установка: 1.Качаешь мод, извлекаешь его по пути Motorsport Manager\MM_Data\Modding
2.Заходишь в игру, нажимаешь новая игра, справа в столбике модификации возле надписи «Тестировать моды в Моей мастерской» нажать «вкл», нажимаешь продолжить и играем.
PS: чтобы каждый раз не начинать новую игру, просто зайдите в раздел «Магазин Стим» и там выставить ту самую галочку