phoenix point мод на 3 аугментации

Phoenix point мод на 3 аугментации

Для получения бойцов с уникальными перками использую незаменимую комбинацию Save\Load, для получения солдата с 2 перками достаточно 30-50 загрузок записи игры до прибытия Новобранцев, для получения 3 перков надо просидеть пол ночи и то нефакт что получите, двух уникальных перков вполне достаточно, так что сильно не зацикливайтесь на этом.

Использую девятого, резервного бойца, но только для миссий с Скиллой.

Те параметры и навыки что я взял отмечаю зеленым, там наглядней лично для меня

Для средней дистанции использую ШВ-Л «Деймос», спросите почему не AB-51 «Пиранья», потому эффективный радиус всего 22 у Пиранья, очень страдает точность и как показала практика урон на средних дистанциях не важен, важно попадание в противника, а если это боец с перком Биохимик то 6 пулек с вирусным уроном могут ввести врага в панику на следующий ход, у Пираньи всего 4 пули.

Боронильщик и скил Берса «Разрыв брони» использую для сбивания брони у жертв и добиваю уже Иконоборецем\Осколочным оружием

В инвентаре 3 вида магазинов, аптечка и если позволяет вес граната, позже добавляется парализатор.

Шлем «Эдолон» не советую Шлем «Ахерон» разница всего 1 очко Точности, а броня меньше на 4 или Аугментация головы «Молот» хотя тогда вы не сможете использовать подкладку ночное видение (Характеристики ночью не снижаются, насколько я понимаю в ночных миссиях страдает не только восприятие но и точность, так что советую все же использовать Шлем «Эдолон» с подкладкой Ночное видение )

Нательная броня «Флегетон» мой выбор пал на нее так как единственная броня или Мутация\Аугментация у которой есть скорость +1, а это очень важно для Билда бегуна нагибатора с Дробовиком или Молотом

С ногами все просто, тут бесспорный лидер Мутация «Проворные ноги» (Скорость +4, Слизь не ограничивает движение) хотя брони 10 будет маловато, берегите ноги)

Священник – Техник (Баф Исступление + Хилер + Психическая защита) забудете про на вирусный урон, паники не будет + мего баф на +50 % к скорости (Мутация судная голова) и лечение\восстановление конечностей навыком Военврач технаря за 1 единицу движения.

С перком (Целитель: 30% дополнительного лечения и +2 к силе воли) с манипулятором лечит до 180+ Хп без аптечки, всего за одно очко хода + восстановление частей тела и брони перк Военврач

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Advanced mod loader and manager for Phoenix Point.

Advanced mod loader and manager for Phoenix Point.

Makes it so droppable items an enemy has that you don’t personally destroy, will always drop on the battlefield.

Makes it so droppable items an enemy has that you don’t personally destroy, will always drop on the battlefield.

Convert overflown Exp into Skill Points.

Convert overflown Exp into Skill Points.

Show information on haven recruit.

Show information on haven recruit.

Mod loader enabling user created mods to be loaded within the Phoenix Point game. This program will inject the appropriate mod loading code into the game code.

Mod loader enabling user created mods to be loaded within the Phoenix Point game. This program will inject the appropriate mod loading code into the game code.

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Enables console commands in Phoenix Point.

Enables console commands in Phoenix Point.

Assorted tweaks to improve Geoscape interface, such as keeping the game paused when ordering a vehicle to move, or better show unpowered facilities.

Assorted tweaks to improve Geoscape interface, such as keeping the game paused when ordering a vehicle to move, or better show unpowered facilities.

Replaces individual evac with squad evac, adds aircraft scrapping, disables «right click move» in tactical missions, limits faction wars, shows travel and exploration times of your aircraft in agenda tracker, extended information in UI, max personal skills, no aug limit and more. Everything is configurable.

Replaces individual evac with squad evac, adds aircraft scrapping, disables «right click move» in tactical missions, limits faction wars, shows travel and exploration times of your aircraft in agenda tracker, extended information in UI, max personal skills, no aug limit and more. Everything is configurable.

Allow 3 augmentations

Allow 3 augmentations

Disable random ambush and/or found nothing event.

Disable random ambush and/or found nothing event.

Skip logos, intro videos, and landing videos.

Skip logos, intro videos, and landing videos.

Remove deployment cap, allowing unlimited squad size.

Remove deployment cap, allowing unlimited squad size.

Ease inter-faction wars in various way, or disable it altogether.

Ease inter-faction wars in various way, or disable it altogether.

Allow you to scrap vehicles and mutogs.

Allow you to scrap vehicles and mutogs.

Assorted game balance tweaks: blocked damage to shred, difficulty adjustment, equipment unlock through research, full augments, independent equipment etc.

Assorted game balance tweaks: blocked damage to shred, difficulty adjustment, equipment unlock through research, full augments, independent equipment etc.

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Advanced mod loader and manager for Phoenix Point.

Advanced mod loader and manager for Phoenix Point.

Makes it so droppable items an enemy has that you don’t personally destroy, will always drop on the battlefield.

Makes it so droppable items an enemy has that you don’t personally destroy, will always drop on the battlefield.

Replaces individual evac with squad evac, adds aircraft scrapping, disables «right click move» in tactical missions, limits faction wars, shows travel and exploration times of your aircraft in agenda tracker, extended information in UI, max personal skills, no aug limit and more. Everything is configurable.

Replaces individual evac with squad evac, adds aircraft scrapping, disables «right click move» in tactical missions, limits faction wars, shows travel and exploration times of your aircraft in agenda tracker, extended information in UI, max personal skills, no aug limit and more. Everything is configurable.

Enables console commands in Phoenix Point.

Enables console commands in Phoenix Point.

Convert overflown Exp into Skill Points.

Convert overflown Exp into Skill Points.

Disable random ambush and/or found nothing event.

Disable random ambush and/or found nothing event.

Show information on haven recruit.

Show information on haven recruit.

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this mod lets you modify some ability of your soldier and the effect of the ability, inside the mod there is a readme that explain how to do it.

this mod lets you modify some ability of your soldier and the effect of the ability, inside the mod there is a readme that explain how to do it.

Change what Personal Traits you get for each class of soldiers.This mod will let you select through Modnix / Config which personal traits you want each class of soldier to be able to get. You can either change only some classes, change some skills for certain class, or disable some skills completely.

Change what Personal Traits you get for each class of soldiers.This mod will let you select through Modnix / Config which personal traits you want each class of soldier to be able to get. You can either change only some classes, change some skills for certain class, or disable some skills completely.

Assorted tweaks to improve Geoscape interface, such as keeping the game paused when ordering a vehicle to move, or better show unpowered facilities.

Assorted tweaks to improve Geoscape interface, such as keeping the game paused when ordering a vehicle to move, or better show unpowered facilities.

Skip logos, intro videos, and landing videos.

Skip logos, intro videos, and landing videos.

Ease inter-faction wars in various way, or disable it altogether.

Ease inter-faction wars in various way, or disable it altogether.

Allow you to scrap vehicles and mutogs.

Allow you to scrap vehicles and mutogs.

Mod loader enabling user created mods to be loaded within the Phoenix Point game. This program will inject the appropriate mod loading code into the game code.

Mod loader enabling user created mods to be loaded within the Phoenix Point game. This program will inject the appropriate mod loading code into the game code.

Unlocks all neutral faction and redeemable skins for manufacturing, including Playstation and Xbox exclusive skins.

Unlocks all neutral faction and redeemable skins for manufacturing, including Playstation and Xbox exclusive skins.

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Augmentations

Augmentations are full replacements of one or more of a soldier’s unique body parts—head, torso, and chest. They occupy slots in the same way armor does, but cannot be removed or transferred between soldiers, as they are permanently-integrated changes to their body.

Each augmentation counts as a unique body part, providing its own abilities to the soldier, and a swathe of statistic modifiers to stealth, accuracy etc. as well.

All three major human factions possess their own type of augmentation technology. They include bionic, neurally-controlled prosthetics in the case of New Jericho and Synedrion, and controlled mutations for the Disciples of Anu.

Contents

Acquisition [ ]

Bionic technology can be unlocked in one of three ways—by undertaking a special mission to steal it from a faction; by stealing the research with outright raids on Havens; or by allying with that faction and obtaining the technology through cooperation. Mutation technology is acquired from the Disciples of Anu through either step two or three of the above.

(Bionic augmentations are only available if the Blood and Titanium DLC is enabled.)

Limitations [ ]

A soldier may only receive two (2) augmentations throughout their lifetime. This is called the «Safety Limit». Augmentations can be replaced with another of a different type on the same part, but they can never be replaced with normal human parts again.

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Bionics and mutations are mutually exclusive on parts—a soldier who receives a bionic head augment cannot later receive a mutation head augment.

Bionics [ ]

Full replacements of normal, human body parts with bionic machinery, these augmentations are universally well-armored while providing their own unique suite of abilities to the soldier in question.

Properties [ ]

Any augmented part gains the «Bionic Augmentation» trait, which prevents any bleeding from that part should it be disabled during battle.

The soldier gains resistance to Poison, Viral, and Paralysis effects, which reduces the value of these effects by half; for instance, a Neurazer that normally inflicts 8 paralysis ‘damage’ will only inflict 4. However, the soldier also becomes vulnerable to Acid and suffers double the effect from acid attacks.

Damage dealt to bionically-augmented body parts must be repaired at the cost of Tech and Materials after battle. This escalates to full price of the specific augmentation for any destroyed part. This can be avoided through in-field repair of body parts using a special Repair Kit item produced through Manufacturing, or through the Technician class’s Mech Arms.

Types [ ]

Bionics are divided into three different «sets», classified as ‘basic’ and ‘advanced’ for New Jericho, and ‘restricted’ for Synedrion. Mechanically speaking, nine different bionic augmentations are available, split into groups of three different research projects.

Mutations [ ]

Rather than replacing a human’s parts with machinery, the Disciples’ mutation technology improves on existing human tissue by warping it through deliberate exposure to the Pandoravirus.

Types [ ]

The Disciples’ mutations make a distinction between those given to normal soldiers, and the ones Priests make use of for their psychic powers. Priests can never have any head mutation other than a Priest-specific one. If their head is disabled during battle, they lose use of all their psychic abilities until it is restored.

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Вышло обновление «Ambrose» для Phoenix Point

Snapshot Games продолжают улучшать свою пошаговую тактику о борьбе с инопланетным вирусом Phoenix Point и выпустили очередное обновление, получившее название Ambrose. Основная задача, которая стояла перед разработчиками в выпуске данного обновления – сделать середину игры менее скучной, а также поработать над уровнями сложности Новичок и Ветеран, чтобы они стали более сбалансированными, при этом оставить в игре достаточно челленджа. Соответственно, обновление включает множество правок баланса, основанных как на отзывах игроков, так и на внутренних решениях студии.

1 октября планируется выход Phoenix Point на Xbox и Playstation в рамках издания Behemoth Edition. Поскольку процесс сертификации игры, чтобы она была одинакова на PC и консолях, довольно сложный, разработчики не стали делать каких-то кардинальных изменений в Ambrose, чтобы избежать ошибок и выпустить версию для консолей вовремя. Поэтому правки Ambrose касаются исключительно «данных» – т.е. различных, уже существующих параметров в игре, с целью их дополнительной балансировки, таких как показатели урона и работа различных способностей.

Snapshot также подготовили сюрприз для игроков: введите в игре код HERECOMESTHEPHOENIX, чтобы получить доступ к уникальному бойцу.

С полным патчноутом обновления на английском можно ознакомиться по ссылке.

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