Project zomboid моды стим
Allows you to power gas stations with generators and get gasoline after electricity shut off, works in both SP and MP.
This mod was created to fix the problems with the PowerPump Updated! mod https://steamcommunity.com/sharedfiles/filedetails/?id=64786.
Для активации, зайдите в раздел меню «Моды» и включите «Official Russian Translation».
Полный лист соучастников:
.
Предназначено для версии игры 39.67.5 (Steam).
Полный перевод игры на русский язык.
Workshop ID: 1458941636
Mod ID: russianlocalization.
All-In Zomboid Map Pack Enhanced 2
**Please check out the new utility mod ‘Cheat Menu AIZ Editor’ added to this item, which allows people to add their own custom roads, and vehicle spawns. Instructions on how to use it as well as how to add new custom m.
Project zomboid моды стим
Привет выживший! Тут собраны одни из самых лучших модов для Project Zomboid!
С русификацией некоторых модов, текстур и интерфейса.
Здесь вы НЕ найдете моды на повышение сложности.
Тут присутствуют моды на реализм и просто модификации которые чуть-чуть улучшают игру и убирают некоторые недочеты и глупости.
Я люблю поиграть в PjZ. Но мне всегда мешал Английский, так как многое перевести сам я не в силах.
Ну что же. Приятной игры!
ВНИМАНИЕ: ВОЗМОЖНЫ КОНФЛИКТЫ МОДОВ, ЛАГИ И БАГИ.
возможно будет обновление
MAJOR INFORMATIONAL UPDATE ON MOD STATUS:
i got good news. a friend of mine is taking over the mod, since i have never updated, and dont know how, nor how to even upload. a new page will be linked when its up, and it will be updated and maintained by h.
Gives items better Category labels so they’re easier to sort in inventory or when looting.
Project zomboid моды стим
Для активации, зайдите в раздел меню «Моды» и включите «Official Russian Translation».
Полный лист соучастников:
.
A ModelLoader Implementation of WolfeClaw’s Crowbar model for Project Zomboid.
Workshop ID: 629585244
Mod ID: CBMOD.
MAJOR INFORMATIONAL UPDATE ON MOD STATUS:
i got good news. a friend of mine is taking over the mod, since i have never updated, and dont know how, nor how to even upload. a new page will be linked when its up, and it will be updated and maintained by h.
Gives items better Category labels so they’re easier to sort in inventory or when looting.
Fixes the problem of preservation of the game.
— You can make jerky.
— Jerky is now stored 180 days.
— Banks cover and canned foods can be found in the kitchen.
— Covers are now reusable.
Workshop ID: 611909202
Mod ID: CannedFix.
If you choose «Cannibal» trait:
— At the start you get a kichen knife.
— You can skin and quarter the body and get human meat. Also you can slice up human meat.
I made this to fix an issue with the alice pack, which is, when at max capacty, if you die, then you cannot pick it up. consider this ALICE lite.
IT HAS FULL NECROFORGE SUPPORT
Item Stats are as follows:
Fed up of losing your axes?
Now you don’t need to!
Adds a new Custom bag to the game as well as a few more usefull crafting items.
Bag capacity is 40 and weight reduction is 95.
Added craftable barbed wire using wire and nails or wire and screws.
and craftable dish cloth.
Bag is crafted with
4x sheets
.
This is a map project I finished in March 2015
Can you survive in Drayton or will you become a mere statistic?
Thanks and enjoy the map.
Heroes in most movies and TV shows always use the same weapon, now is your chance to claim your heroic weapon.
Heroic Weapons adds incentive to hold onto weapons and repair them.
After a set random number of kills a weapon will get a prefi.
Gives Hiking Bags different sprites so they don’t all look the same.
Have you gone weeks eating nothing but cabbage and long for some nice red meat?
Did you gather up all the guns and ammo on the map but wish there was something to do with it besides shoot zombies?
Don’t you think a game that takes plac.
*** Hydromancerx: I am proud to announce DemolitionDerby is now a Co-Contributor to Hydrocraft and can update the Steam Workshop! ***
Workshop ID: 566115016
This modding API allows any modders to make multiple changes to any items loaded into the game’s current database, while leaving the rest of the remaining values alone.
This mod poses a simple question, will you make it to the bin or will you litter all around?
It simply adds a bunch of trash objects that remain after you eat, say, a pack of crisps.
Available Languages:
— English
— Polish (Polski) by Geras & Svarog
— Fre.
This is a plug-in for Littering Mod, it adds some extra edible items like Energy Drinks, Vodka, Different Cigarettes etc.
They all, of course, leave trash upon consumption.
Requires Littering mod to be installed!
Map Updated on 1/15/16 to work in Multi.
Also Dreadwood is a map that is specified on the indieforums. Not Downloaded through Steam.
server ini has to be Mods=Louisiana
Map=Louisiana plus the mod ID
The Fields of Louisiana. And of Cours.
Renames the skillbooks and paints to be easier to look for.
Skill books are prefixed by skill, paints prefixed by «Paint»
This should speed up looking for the items you need to find.
The updated and betterfied map mod of New Denver; Slocan Lake BC now has vehicle spawns, Rosebery, New Denver, and Silverton start points, full map forage zones, and lootable maps to help find your way around. Welcome to British Columbia, Canada Bud!
Phoenix is based around a typical «science park», in which main roads play host to stores, garages and occasional houses, while side streets are clustered with large offices, storage blocks and educational establishments.
This mod add the following items :
And the following recipe :
This is a realistic mod who add some bags and pouch like hoslter or bags who don’t need
to be equiped on back, first or seconda.
A simple mod that adds a Pouch item which can be accessed without being equipped, all you need is to find one and keep it in your inventory.
Updated version, should no longer break anything on any build, however First Aid Kits need to be equipped unlike t.
Add some differents guns (20 differents) in the game, and the ability to disassemble them, repair, good sounds etc.
This mod add the following items :
— SpringfieldXD9
— Beretta 92
— Beretta 92 L32
— Beretta 93R
— Beretta 93R L15
— Ruger S.
Add some differents sub machine guns in the game, and the ability to disassemble them, repair etc
This mod add the following items :
— LF57
— UZI
— UZIL40
— MAC10
— MP9
— SteyrTMP
— Skorpion
— TEC9
— WaltherMP
— Agram2000
— ZastavaMFLG
— Spect.
This mod add the following items :
And the following recipe :
This is a realistic mod who add some clothings like sport wear and other in polar clothes.
The mod add st.
Gives Skill Books new sprites so they don’t all look the same.
Project zomboid моды стим
В разных играх мастерская Steam может использоваться по-разному, но всё, что тут есть, сделано обычными участниками сообщества Steam, такими же как и вы.
При подготовке страницы модификации или предмета в Мастерской Steam теперь вы можете добавить интерактивное трехмерное превью предмета вдобавок к видео и скриншотам.
Пример использования превью можно найти на странице модификации Doomhammer, созданной пользователем johnskyrim:
https://sketchfab.com/models/7b08add6fb40478a9bc465a8ef0d8ffb
Превью помогает получше ознакомиться с предметом, сценой или моделью, осматривая их со всех сторон в трехмерном пространстве.
Чтобы добавить трехмерное превью, вам понадобится создать бесплатный аккаунт на сайте Sketchfab (http://sketchfab.com/) и загрузить свою модель. Процесс подобен публикации видео на сайте YouTube. После загрузки предмета и создания соответствующей страницы на Sketchfab, вам останется лишь указать ссылку на ту страницу в новом поле при редактировании скриншотов и видео предмета в Мастерской Steam.
Превью также можно использовать в Обсуждениях, Объявлениях и Greenlight.
We’re going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we’ll be refunding you the complete amount. We talked to the team at Bethesda and they agree.
We’ve done this because it’s clear we didn’t understand exactly what we were doing. We’ve been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they’ve been received well. It’s obvious now that this case is different.
To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.
But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop. We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there’s a useful feature somewhere here.
Now that you’ve backed a dump truck of feedback onto our inboxes, we’ll be chewing through that, but if you have any further thoughts let us know.
The Steam Workshop has always been a great place for discovering community-made mods, maps, and items for a variety of games. Starting now with The Elder Scrolls V: Skyrim, the Workshop is also a great place for community content creators to earn money by selling their greatest works.
We think this is a great opportunity to help support the incredible creative work being done by mod makers in the Steam Workshop and to encourage more top-quality work. This new feature allows mod authors to choose whether to list their items for a fixed price, for pay-what-you-want, or to make their item available for free. As a customer and fan of Skyrim, you’re able to explore both paid and free mods, quests, and items.
The whole feature is best explained in the full press announcement and on the detailed announcement page and FAQ here: http://www.steamcommunity.com/workshop/aboutpaidcontent
Along with these new options available to mod-creators, we’ve added a few features to support the experience and make everything as easy as possible:
With over 24,000 free mods available for Skyrim in the Steam Workshop, there will always be lots to do and explore for free. Now you can also find mods with a specified price, or mods where you can choose how much you wish to support the creators. The price is up to the mod creators.
When shopping for anything, it’s still important to spend a little time learning about any product you are about to purchase. But, if after purchase you find that a mod is broken or doesn’t work as promised, you can easily get a refund of that mod within 24 hours of your purchase. View the full refund policy here.
If you’re new to Skyrim and haven’t yet tried it out, now is your chance. Available now through April 26th, Skyrim is free to play. Just visit the Skyrim store page and click the ‘play’ button to download and start playing. If you decide you want to keep the game, it’s also on sale for 75% off regular price!
To prepare for this announcement, we’ve asked a few community mod makers to prepare some content for release. Browse Paid Skyrim Mods
Whether you’re just getting started or are already a professional artist or developer, now you can make money from your creations in the Steam Workshop.
Starting with The Elder Scrolls V: Skyrim, you can make new cosmetic items, custom skins, fancy houses, epic quests, entire new cities, or just a new hat for Lydia. Once you’ve made your creation, you can easily set a price and earn a portion of each sale made through the Steam Workshop.
Plus, many more of your favorite Workshop games will support paid content in the coming weeks. Check out the full announcement and FAQ for more details.
The limitation of paid, revenue-generating Workshops to Valve content has been an unfortunate consequence of the sheer number of challenges required in order to scale to a global audience of creators and players. Today we’re happy to announce that after a ton of work, the first curated Workshops for non-Valve games have opened: Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.
This is really exciting news and means that more high quality content will be available for the game you love playing. Plus, purchases of this great new content directly enables those community members to continue practicing their craft and making more awesome content.
We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months.
The Workshop has continued to grow and a larger number of contributors are now earning revenue from more pieces of content in a wider variety of games. To help answer questions about where revenue is coming from, we’re also launching a set of new tools that enable contributors to view real-time sales data for their items as well as view detailed per-item revenue breakdowns and historical statements.
Once you have content accepted into a paid, curated Workshop, you’ll see a link to «View Your Revenue» from your «My Workshop Files» page. If you don’t have any content accepted yet, now’s a great time to get involved!
We just released an update for the Steam Workshop that adds a voting queue for item selection and a new home page for each Workshop to highlight cool content.
Workshops for games such as Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive include a type of items that players vote on to help determine which items can get accepted and made available for use in the game.
Workshops with these types of items now have a voting queue, similar to the queue in Greenlight or on the Steam home page. This queue will make it easy to discover new and interesting items to vote on, and will help the game teams get a better measure of community interest on the variety of items being considered for use in the game.
Each product Workshop now has a new home page design, helping to highlight the most interesting content in the Workshop, and to also better expose a variety of ways to browse the Workshop. With this new home page, customers can now more easily see mods, maps, or items created by authors they follow, see what their friends are marking as favorites, and read about recent Workshop news from the game teams.
This new home page also provides space for games to run special events such as themed contests, or to highlight new types of content supported by their Workshop.
This update has automatically applied to all games and software with a Steam Workshop, so just check out your favorite Workshop to see these new features.









