red alert remastered моды
C&C: Red Alert: Remastered
Petroglyph | Electronic Arts | Released Jun 5, 2020
Command & Conquer and Red Alert are two of the most genre defining Real Time Strategy games in history. These are the games you loved… now remastered for the first time. Created by the former Westwood Studios team members at Petroglyph Games alongside the dedicated community, every game element has been recreated in authentic and stunning 4K detail – including the completely remastered legendary soundtrack by Frank Klepacki.
Resize infantry
Are you tired of the size of your soldiers? The buildings are just too small for them?? How could it be, they can not fit in their OWN vehicles. Well.
resize infantry war
Command & Conquer: Red Dust
command & conquer: red dust war
A complete graphical and gameplay overhaul for the remastered Red ALert.
This MOD is for the Remastered Version of Red Alert, and introduces ANT Units as a buildable unit type. Thanks to research in Top Secret Bio-Laboratories.
Red Alert Rebirth
Expansion for C&C Remastered Red Alert Adding back in Volkov and Chitzoki along with many other units to flesh out the gameplay. This will also be the.
red alert rebirth anime
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Command & Conquer: Remastered
Petroglyph | Electronic Arts | Released Jun 5, 2020
Command & Conquer and Red Alert are two of the most genre defining Real Time Strategy games in history. These are the games you loved… now remastered for the first time. Created by the former Westwood Studios team members at Petroglyph Games alongside the dedicated community, every game element has been recreated in authentic and stunning 4K detail – including the completely remastered legendary soundtrack by Frank Klepacki.
LemonSky had a really tough job and did amazingly at remastering the old in-game graphics as close as possible to the originals in HD. This mod will replace.
ThaneWulfgharn’s Realistic Faction Colors
Replaces the Red Alert possible faction colors with new, more realistic ones.
thanewulfgharn’s realistic faction colors realism
Boring Skirmish
For Skirmish mode in Red Alert. There was not much to do, this hardly deserves its own name, but its fun, so what. I might continue this but it is already.
boring skirmish war
Adds the Renegade X Soundtrack to the Jukebox All credit goes to Totem Arts and composers of the tracks. The work you guys do is fantastic.
No mods were found matching the criteria specified. We suggest you try the mod list with no filter applied, to browse all available. Add mod and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Лучшие моды для Command & Conquer Remastered Collection
Всего несколько дней назад вышла Command & Conquer Remastered Collection – обновленная версия двух классических стратегий в реальном времени, которая порадовала как ностальгирующих ветеранов, так и новичков жанра. Помимо технических обновлений ремастер может похвастаться поддержкой модификаций, благодаря которой творчески настроенным игрокам будет проще дополнять обе игры своим контентом. Чтобы помочь вам отслеживать действительно интересные примеры, мы составили эту подборку лучших модов для Command & Conquer Remastered.
Игра едва вышла, но в Мастерской Steam уже есть целый ряд модов, заботливо созданных сообществом игры. Так как EA и Petroglyph после выхода открыли исходный код Red Alert и Tiberian Dawn, со временем количество модификаций обязательно вырастет. По мере их выхода мы также будем обновлять эту подборку, поэтому не забывайте периодически ее проверять.
Modern Wall Building
Мод Modern Wall Building реализует в игре строительство стен, аналогичное OpenRA и OpenRA2. Новые участки стены автоматически соединяются с уже имеющимися. Кроме того, возможно поклеточное размещение. Однако, будьте осторожны при ограниченном бюджете – продажа не вернет вам деньги.
Rename Light Scout to Hum-vee
Верный выбор для тех, кто ностальгирует даже в мельчайших деталях. Этот мод делает ровно то, о чем говорит его название – возвращает легкой разведмашине GDI ее оригинальное название.
The River
The River – один из первых модов-карт для Command & Conquer Remastered Collection. Он добавляет одноименный уровень, на котором силы GDI атакуют базу NOD в Германии. Для победы требуется уничтожить все силы NOD, после уничтожения систем ПВО становится доступна воздушная поддержка.
Nuke Tank Sample
Path Beyond (6-8 игроков)
Мод Path Beyond (6-8) добавляет в игру альтернативную заснеженную версию популярной карты. Два моста посередине – важные стратегические объекты, позволяющие значительно сократить время на перемещение с одной стороны карты на другую.
WarStar (8 игроков)
Мод Warstar добавляет большую карту в форме звезды, как можно догадаться по его названию. Внутренняя часть богата ресурсами, но, чтобы туда попасть, требуется пересечь водную преграду.
Diamonds Aren’t Forever (8 игроков)
Снежная карта Diamonds Aren’t Forever – еще одна альтернативная заснеженная версия классической карты. У нее очень интересная структура – внутренний блок из девяти островов, связанных мостами, центральный из которых очень богат ресурсами, и восемь участков земли вдоль границ карты, также богатых ресурсами и соединенных между собой.
Additional Zoom Levels
Хотите ли вы поближе взглянуть на обновленные модели Command & Conquer Remastered Collection или наоборот, получить более широкую картину поля боя – мод Additional Zoom Level во всем этом вам поможет. В Мастерской Steam есть версии для Tiberian Dawn и Red Alert.
Red alert remastered моды
Enable OpenRA/RA2-style wall placement
— Wall segments will connect to nearby walls
— Hold ctrl to enable cell-by-cell placement
— Walls do not refund money when sold
After subscribing, you must enable «Modern Wall Building» in the Mods tab of the Command.
Allows you to have a 1-tile gap between buildings, just like in Red Alert 1. This has been merged with the latest C&C code as of 2020/09/30.
Here are the code changes I did (search for «FluffyQuack» to find each change. The modified files are BUILDING.C.
This mod is compatible with the September patch for the C&C Remastered Collection. Jimtern of EA has given the following instructions for updating the mod to the latest version:
This is the CFE Patch, ported to Red Alert.
There are four starting points, each at the corners of the map, Map could be played as a free for all or as 2 vs 2. There is about 150K in resources near the starting points, and a map total of 1 million. Some fields will respawn, and some wo.
This mod provides an new gameplay features, a 📃 RULES.INI file 📃 for Tiberian Dawn & ⚙ Lua event scripting ⚙.
❗️❗️ You can only activate one DLL mod and this mod does change the DLL. ❗️❗️
⚠️ I haven’t tested this mod with the LAN mode yet. I.
(UPDATED v2.0. PLEASE SEE CHANGELOG)
A few years have passed since the success of taking out Nod’s Sarajevo Temple along with Kane in it.
Tiberium has been accelerating in growth and there hasn’t been any way to slow or stop its infection of the planet.
In Sarajevo, you need to destroy the main temple of the NOD. The task is very difficult, because there is a huge concentration of the enemy.
— Added more attack for AI;
— New beginning of the mission;
— Fixed some scr.
(UPDATED v1.3. PLEASE SEE CHANGELOG)
A few years after using GDI’s Ion Cannon against a key political structure we were able to get the upperhand against the GDI menace. With the weakened public support affecting GDI operations—including the discontinu.
As we are slowly making progress in Europe, our intelligence confirms that a key base of operations lies to the South-East in the Bay of Kotor. Nod has been shipping their armor and infantry through here from Africa and moving North. This sup.
Your mission is simple. Wipe out the trio of Nod bases to the North. The defense post located at the gap mid-north of your location is the key to gaining control. It is heavily fortified. Secure this post to successfully advance your position.
Nod’s longterm bastion in Aswan has governed the region for far too long, stirring the local populace into frenzied chaos thanks to their deluded propaganda and cogency. It is time to send our forces onshore from the Nile here and take it bac.
One of our key tiberium scientists was captured during a Nod interception along our convoy route. Our intel confirms that he has been taken to a Nod prison camp on this island. Take a small task force to the island and rescue the scientist. M.
This is the mod version for TD. It is also available for RA under the name: «RA immersive helis»
In this mod, helicopters
— explore terrain, even forbidden areas like for example, flying over water, forest and mountain edges
— stay idle in.
This is the mod version for RA. It is also available for TD under the name: «immersive_helis»
In this mod, helicopters
— explore terrain, even forbidden areas like for example, flying over water, forest and mountain edges
— stay idle in th.
Initially released on CNCnet
Professional, Balanced, Thoroughly Play Tested. With EXOPS, You Get The Best.
Initially released on CNCnet
Professional, Balanced, Thoroughly Play Tested. With EXOPS, You Get The Best.
Briefing:
For weeks, GDI airstrikes have hammered a fortif.
Initially released on CNCnet
Professional, Balanced, Thoroughly Play Tested. With EXOPS, You Get The Best.
Briefing:
A large-scale GDI offensive has pushed Nod force.
Initially released on CNCnet
Professional, Balanced, Thoroughly Play Tested. With EXOPS, You Get The Best.
Changes zoom levels in TD so that the game can be displayed in 1:1 scale (and its multiples) on 1080p, 1440p and 4K. Also allows you to zoom out much further (depending on the map).
Tested with the September 2020 update.
Note: half of the zoom levels.
❗️❗️ You can only activate one DLL mod and this mod does change the DLL. ❗️❗️
⚠️ I haven’t tested this mod with the LAN mode yet. I.
Replaces the vanilla remastered A10 with an A-10 Thunderbolt II
Credit and many thanks goes to the Totem Arts / Renegade X team for the model and allowing me to create these awesome sprites from it XD
This mod has now been included in Techno Scorpio.
Replaces the remastered vanilla artillery vehicle with an M110
This mod has now been included in Techno Scorpion: https://steamcommunity.com/sharedfiles/filedetails/?id=2249191188, I plan on giving this an update there shortly.
Reworking of the Skirmish AI. This is considered an alpha release at this time.
Changes include:
1. Slightly increased Harvester Speed
2. Fixed AI GDI Base Defenses
3. AI base defenses scale with difficulty
4. Increased distance for placing building (Cre.
# AI-Boost for Red Alert
Last update at: 19 feb 2021
Please follow the steps below to update and reactivate the mod:
— Disable the mod in the Mods Menu
— Unsubscribe from the mod in the in-game Workshop Mods menu
— Quit and restart the game
— Re-su.
Replaces the vanilla remastered Medium Tank with an M1 Abrams
i don’t know, if you’ve noticed it but apperantly by default, the Soviet spy plane looks more like a Mig than the actual Mig does.
Let’s change that.
I flipped the spy plane model to the Mig Bomber and vice versa, while also doing a small.
i was realy dissapointed, when i got my first medium tank rolling out of the war factory and it didn’t have the shape of the iconic M1 Abrams tank.
I am well aware, that Petroglyph, EA and Lemon Sky tried their best to make a good compromi.
Replaces the vanilla remastered Light Tank with an M2 Bradly
Replaces the vanilla remastered Light Tank with an XM8
Still planning to make the Bradly but the XM8 is a much more logical choice to begin with, it fits closer to the original sprite and is also actually a light tank with a cannon instead of a 25mm bus.
Replaces the vanilla remastered Hummer with an M998 Humvee
Undergone some improvements, plus better shadows and render angle changed to 40 degrees.