rimworld мод more faction interaction
More Faction Interaction
Мод More Faction Interaction для Rimworld — добавляет больше взаимодействия между вашей колонией и фракциями.
Базовые фракционные взаимодействия:
Взаимодействие с рядом стоящими форпостами пиратов.
Русификаторы
Метка «Фракции» здесь не к месту, так как никаких фракций мод не добавляет, только новые события. Замените, пожалуйста, на «События».
Нет, этот мод сосредоточен как раз таки на события и взаимодействие с фракциями, вполне нормально, что стоит категория «Фракции»
Обновил русификатор до актуальной версии
drive.google.com/open?id=1MRSQsV7RZUX7peVelpBwBBpYV2v1cPsE
В файле Russian->Keyed->Incidents.xml есть строка, которую легко найти по коду MFI_DiplomaticMarriage.
В этой строке перевод не совпадает переменными значениями с исходником, понятия не имею — приведёт это к сбою или нет, только вычитал в отчёте о переводе, сделанном RimWorld, когда искал источник неполадок в других модах.
Это легко исправить заменой, вместо:
«Слава о красоте <1>дошла до поселения <0>и они просят руку и сердце <1>. Приняв это предложение отношение между поселениями укрепятся, но <1>покинет поселение.»
«Слава о красоте <1>дошла до поселения <0>и они просят руку и сердце <1>. Принятие этого предложения укрепит отношения между поселениями, но <1>покинет вас и присоединится к <2>.»
Так исправил бы и выложил исправленный)
Все исправил по той же ссылке. А у тебя нет желания перевести мод Save Our Ship 2?)
Есть, думал он большой, отложил на неопределённое время, но сейчас глянул — не такой уж и большой. Закончу последний перевод в своей сборке — Vanilla Apparel Expanded, потом сделаю по просьбе justDen — Remote Tech, а потом займусь Save Our Ship 2.
У меня не работает вкладка фракции, так и должно быть?
Ооочень много вылетает критических ошибок в логе
Версия игры 1.2.2753 64-bit
Твоя проблема решается твоим же комментарием
Подробно о нововведении смотрите здесь
Добрый день. А какой порядок модов для версии 1.3?…
Уменя у одного проблема, что когда я нажимаю на…
Извините, если не в этой теме, но почему-то не…
О. Я понял в чём дело. Всё хорошо работает,…
Вопрос тупой и скорее даже не имеет дела к…
Подпишитесь, чтобы загрузить
More Faction Interaction (Continued)
Update of Mehnis mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1454024362
— Updated by Taranchuk
— Commissioned by Spark7979
— Updated as is, have not been tested with other mods than those listed below. Please report if any mod is not compatible.
— Added german translation, thanks Erdnussbrot!
— Increased the time modifier for faction interaction max-value to 10
— Added option to disable Annual Expo since it seems to cause issues for some users
— Reported to work with Dynamic Diplomacy and the ‘Vanilla Expanded’ factions series. Thank you Black Goat.
— Seems to work best loaded at the bottom of the mod-list
Regarding getting too many caravans: (via Black Goat)
” MFI increases probability of trade caravans arriving based on faction goodwill. This is working as intended but I suspect this feature can be compounded to an unwanted degree for players using a lot of faction mods and/or by using Dynamic Diplomacy with certain settings.
My recommendations for people who play with MFI + DD or faction mods would be to increase the «Time modifier for faction interaction» slider in the MFI mod settings menu from 1 to 3 and to disable the «Allow Alliance» and «Allow permanent enemy factions to change relationships» options for DD. ”
Adds more interaction with and between factions, bringing the world to life.
— Build up trust and factions will reward you
— Cement relations by inter-faction marriages
— Help factions recover from various setbacks
— Factions may call upon you for labour
— Favours for favours
— Increased rate of world events
— Specialised traders desperate for certain goods
— More frequent traders, if you treat them right
— Traders get richer as you build up trust
— Traders bring higher quality as relations increase
— Unrest is brewing between two factions! Will you pick a side, stay neutral or profiteer?
— Diplomatic marriages
— Reverse trade requests
— Bumper crops
— Hunter’s Lodge
— Pirate extortion
— Mystical Shaman
— Annual Expo
— Squatters
— Roadworks
— Faction WAR
— SerpyDerpy, preview image and art.
— Brrainz, Harmony.
— XeoNovaDan, rubberducking and testing.
— erdelf, erdelf.
— ShotgunFrenzy, art.
— Halno, art.
— Ian, text revisions.
— My testers. You know who you are. Thanks to Eviltrick [twitch.tv] in particular.
Shoutout to Albion of Sparkling Worlds, for the inspiration and support.
— Japanese, courtesy of Proxyer
— Russian, courtesy of Djeban74/Reasonable Max
— Chinese (Simplified), courtesy of =O.W.L.S=o_Onion and publicuser
— Polish, courtesy of pawelik001
— Spanish, courtesy of CANALETA
— Spanish (Latin), courtesy of CANALETA
— French, courtesy of jerlotrie
— Italian, courtesy of EvaineQ
Want to help translate this mod in your language? Check out the «Pirate» folder inside the Languages folder on GitHub for all up to date strings.
— Yes you can add it to an existing save. Use a new one for best results, but it’ll work on your current run. No, you can’t remove it from an existing save.
— Yes it’s compatible with Hospitality.
— Yes it’s compatible with Roads of the Rim. MFI treats roadworks as a silver sink, with Roads of the Rim you’re more involved.
— For compatibility with Zetrith’s multiplayer mod, you need https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374
Подпишитесь, чтобы загрузить
More Faction Interaction
Adds more interaction with and between factions, bringing the world to life.
— Build up trust and factions will reward you
— Cement relations by inter-faction marriages
— Help factions recover from various setbacks
— Factions may call upon you for labour
— Favours for favours
— Increased rate of world events
— Specialised traders desperate for certain goods
— More frequent traders, if you treat them right
— Traders get richer as you build up trust
— Traders bring higher quality as relations increase
— Unrest is brewing between two factions! Will you pick a side, stay neutral or profiteer?
— Diplomatic marriages
— Reverse trade requests
— Bumper crops
— Hunter’s Lodge
— Pirate extortion
— Mystical Shaman
— Annual Expo
— Squatters
— Roadworks
— Faction WAR
— SerpyDerpy, preview image and art.
— Brrainz, Harmony.
— XeoNovaDan, rubberducking and testing.
— erdelf, erdelf.
— ShotgunFrenzy, art.
— Halno, art.
— Ian, text revisions.
— My testers. You know who you are. Thanks to Eviltrick [twitch.tv] in particular.
Shoutout to Albion of Sparkling Worlds, for the inspiration and support.
— Japanese, courtesy of Proxyer
— Russian, courtesy of Djeban74/Reasonable Max
— Chinese (Simplified), courtesy of =O.W.L.S=o_Onion and publicuser
— Polish, courtesy of pawelik001
— Spanish, courtesy of CANALETA
— Spanish (Latin), courtesy of CANALETA
— French, courtesy of jerlotrie
— Italian, courtesy of EvaineQ
Want to help translate this mod in your language? Check out the «Pirate» folder inside the Languages folder on GitHub for all up to date strings.
— Yes you can add it to an existing save. Use a new one for best results, but it’ll work on your current run. No, you can’t remove it from an existing save.
— Yes it’s compatible with Hospitality.
— Yes it’s compatible with Roads of the Rim. MFI treats roadworks as a silver sink, with Roads of the Rim you’re more involved.
— For compatibility with Zetrith’s multiplayer mod, you need https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374
If you like this mod, please considering buying me a coffee. [ko-fi.com]
Подпишитесь, чтобы загрузить
More Faction Interaction
Adds more interaction with and between factions, bringing the world to life.
— Build up trust and factions will reward you
— Cement relations by inter-faction marriages
— Help factions recover from various setbacks
— Factions may call upon you for labour
— Favours for favours
— Increased rate of world events
— Specialised traders desperate for certain goods
— More frequent traders, if you treat them right
— Traders get richer as you build up trust
— Traders bring higher quality as relations increase
— Unrest is brewing between two factions! Will you pick a side, stay neutral or profiteer?
— Diplomatic marriages
— Reverse trade requests
— Bumper crops
— Hunter’s Lodge
— Pirate extortion
— Mystical Shaman
— Annual Expo
— Squatters
— Roadworks
— Faction WAR
— SerpyDerpy, preview image and art.
— Brrainz, Harmony.
— XeoNovaDan, rubberducking and testing.
— erdelf, erdelf.
— ShotgunFrenzy, art.
— Halno, art.
— Ian, text revisions.
— My testers. You know who you are. Thanks to Eviltrick [twitch.tv] in particular.
Shoutout to Albion of Sparkling Worlds, for the inspiration and support.
— Japanese, courtesy of Proxyer
— Russian, courtesy of Djeban74/Reasonable Max
— Chinese (Simplified), courtesy of =O.W.L.S=o_Onion and publicuser
— Polish, courtesy of pawelik001
— Spanish, courtesy of CANALETA
— Spanish (Latin), courtesy of CANALETA
— French, courtesy of jerlotrie
— Italian, courtesy of EvaineQ
Want to help translate this mod in your language? Check out the «Pirate» folder inside the Languages folder on GitHub for all up to date strings.
— Yes you can add it to an existing save. Use a new one for best results, but it’ll work on your current run. No, you can’t remove it from an existing save.
— Yes it’s compatible with Hospitality.
— Yes it’s compatible with Roads of the Rim. MFI treats roadworks as a silver sink, with Roads of the Rim you’re more involved.
— For compatibility with Zetrith’s multiplayer mod, you need https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374
If you like this mod, please considering buying me a coffee. [ko-fi.com]
Подпишитесь, чтобы загрузить
More Faction Interaction
Adds more interaction with and between factions, bringing the world to life.
— Build up trust and factions will reward you
— Cement relations by inter-faction marriages
— Help factions recover from various setbacks
— Factions may call upon you for labour
— Favours for favours
— Increased rate of world events
— Specialised traders desperate for certain goods
— More frequent traders, if you treat them right
— Traders get richer as you build up trust
— Traders bring higher quality as relations increase
— Unrest is brewing between two factions! Will you pick a side, stay neutral or profiteer?
— Diplomatic marriages
— Reverse trade requests
— Bumper crops
— Hunter’s Lodge
— Pirate extortion
— Mystical Shaman
— Annual Expo
— Squatters
— Roadworks
— Faction WAR
— SerpyDerpy, preview image and art.
— Brrainz, Harmony.
— XeoNovaDan, rubberducking and testing.
— erdelf, erdelf.
— ShotgunFrenzy, art.
— Halno, art.
— Ian, text revisions.
— My testers. You know who you are. Thanks to Eviltrick [twitch.tv] in particular.
Shoutout to Albion of Sparkling Worlds, for the inspiration and support.
— Japanese, courtesy of Proxyer
— Russian, courtesy of Djeban74/Reasonable Max
— Chinese (Simplified), courtesy of =O.W.L.S=o_Onion and publicuser
— Polish, courtesy of pawelik001
— Spanish, courtesy of CANALETA
— Spanish (Latin), courtesy of CANALETA
— French, courtesy of jerlotrie
— Italian, courtesy of EvaineQ
Want to help translate this mod in your language? Check out the «Pirate» folder inside the Languages folder on GitHub for all up to date strings.
— Yes you can add it to an existing save. Use a new one for best results, but it’ll work on your current run. No, you can’t remove it from an existing save.
— Yes it’s compatible with Hospitality.
— Yes it’s compatible with Roads of the Rim. MFI treats roadworks as a silver sink, with Roads of the Rim you’re more involved.
— For compatibility with Zetrith’s multiplayer mod, you need https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374
If you like this mod, please considering buying me a coffee. [ko-fi.com]