rimworld мод на фоллаут

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Project Fallout v1.8b (Weapon Texture Overhaul)

Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games.

My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rimworld engine. After that plans are to both create an overhaul version that replaces vanilla Rimworld, as well as breaking the mod into sections for each type of addition (weapons, armor, creatures, etc. )

This mod is still very much in progress, so if you encounter incompatibilities or bugs, let me know in the discussion page for bugs.

70+ Weapons (Including Unique variants), Power Armor (T-45, X-01, Raider), Chems (Like Mentats, Jet, and Jet), Clothing (Vault Jumpsuits), Creatures (Brahmin and Bighorners), Foods and Growable Crops (Nuka Cola, Tatos, Sunset Sarsparilla and more), and Implants (V.A.T.S and more).

If I were to try and list everything individually, it’d take a while.

Polish Version (Do not use alongside this version/Outdated):

Check out my other mod that adds all sorts of things that go boom here (On hiatus/Outdated):

For a standalone version of the T-45 Power Armor, check out Chicken Plucker’s mod:

*None Updated for 1.0*

Detailed list of bugfixes and changes coming shortly

Weapons are now properly sorted into categories for stockpiles
Pipe guns now spawn with an attached quality
Pipe guns can now be crafted without wasting resources
Vault Suits (and other apparel) now correctly adjust pawn temperature tolerance
Power Armor’s armor ratings have been massively buffed to scale more closely to vanilla power armor
Power Armor bodies now give buffs to carrying capacity and melee hit chance
Power Armor (helmets and bodies) no longer give large penalties to movement and work speed (save for Raider PA)
Power Armor helmets armor stats were equalized with their respective bodies
Power Armor helmets now give slight buffs to shooting accuracy
Brahmin no longer have texture issues during some life stages
All apparels and armor have lowered crafting time and require less materials
Power Armor and Pipboys now have crafting and intellectual skill requirements
Chems (drugs) now require more realistic materials to craft, and give higher increases overall
Removed some junk code revolving addiction and tolerance from all Stimpaks
Traits now correctly display their description with pawn names and pronouns
Most (if not all) traits have been buffed to reduce reliance on the skill increases
Nuka Quartz’s effects should now properly expire
Ripper craft cost has been reduced and damage has been buffed significantly
Vault floor textures now properly display
Hardened Leather should no longer fill entire shops

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New in version 1.8b

Replaced all gun and melee weapon textures!
Pack Rat trait is re-enabled (should fix the bug some of y’all have been experiencing)
Animals and plants (added by this mod) are now correctly more resistant/immune to toxic fallout

PLEASE FOR MY SAKE, IF YOU FIND ISSUES GIVE ME DETAILED DESCRIPTIONS BECAUSE I’M DUMB.

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Rimworld мод на фоллаут

Adds extra functionality to the Animals tab

Does not require a new save game.
Can safely be enabled/disabled in ongoing saves.

Blueprints allow the quick construction of repetitive rooms/areas.

[img]https://banners.karel-kroeze.nl/title/Features.png[/img]Create blueprint
Use the ‘Create’ designator to drag over an area with existing constructions. Floors, walls and furnitu.

Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you’re never out of vital resources again*.

MOD IS BEING WORKED ON, DONT ASK FOR UPDATES, IT TAKES AS LONG AS IT TAKES.

Compatible with RimWorld builds:
1220, 1230, 1232, 1234, 1238, 1241, 1249

Provides a common core set of library functions for modders as well as making required c.

Adds embrasures for that can be shot through, while blocking passage, giving your colonists a.

This is a mod that adds more turret variations with the attempt to keep their vanilla art style.

This is based on «More Vanilla Turrets» by Marnador that has now been updated to Alpha 14.
You are probably better off grabbing it He.

Adds a comprehensive medical overview tab, showing your colonists’ health at a glance.

[img]https://banners.karel-kroeze.nl/title/Important.png[/img]Does not require a new save game
Can safely be enabled/disabled in ongoing saves.

*** You must load Miscellaneous CORE first for this to work without errors! ***

MAI is a researchable and buildable mobile artificial intelligence.

You need to research the basics, how an AI is programmed and how to build a mob.

Provides a vastly more customizable work tab.

[img]https://banners.karel-kroeze.nl/title/Important.png[/img]Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls t.

Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions.

Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games.

*** This mod contains various core functions for other Miscellaneous parts. ***
*** It must be loaded before the other parts! ***

The following video shows all that Miscellaneous can add to your game:
Mi.

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Rimworld мод на фоллаут

Данная сборка превращает ваш Rimworld в настоящий Fallout!
Погрузитесь в токсичный мир ядерной пустоши, где вас будут ждать сложнейшие испытания, и неимоверная опасность!

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Примечания:
1. Советую поставить рассказчика The VOID Storyteller, желательно на среднюю сложность, ибо он слишком лютый на последней.
2. Для большего погружения лучше выкрутить настройки планеты на засушливые условия. (Но не слишком засушливые)

Да в общем-то вот и всё)

Приятной игры, и не забудь почистить свою силовую броню, солдат!

Introducing RimOut: Raider Uniforms

This is a mod that will add a mixture of Raider Uniforms for a collection of fallout games.

Adds:
***** Head *****
—> Welding Mask
—> Pain Spike
—>Waster Mask
—>BlastMaster.

A set of tools to make your life on the Rim a bit easier.
Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions.

Allow Tool can be safely added to existing games.

Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff!

This mod changes almost everything about infestations, the way they produce and insect behavior.

Features:
Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves.

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Rimworld мод на фоллаут

A set of tools to make your life on the Rim a bit easier.
Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions.

Allow Tool can be safely added to existing games.

This is my first mod, If you find anything unbalanced or broken please let me know, i hope you all enjoy these two headed Moo Moo’s.
Chapter 1.
Brahmin have bean added t.

This is a fallout inspired mod, Playable Ghouls. It requires the Humanoid AlienRaces 2.0 mod.

Currently Glowing ones are about
1.5 Percent
Ghouls are
22.9%
and Humans are at
75.5%

From a sample size of 135 from 3 5000 point raids.

WillWow_mc’s Vault Stuff. (A17 and B18 version links at the bottom!)

Includes: vault gear door, vault interior blast door, vault interior hydrolic door, marked vault doorway concrete, vault interior wall, two vault metal floors, vault concrete, and ruin.

A complete «Retro Falloutization» of the weapon system in RimWorld, balanced and fully realized in graphics and sound.

Based on the original Black Isle Fallout games, the mod features 50 original weapons balanced in price and efficacy with RimWorld’s ex.

Adds a fox species They are agile and sociable, but they are vulnerable to physical labor

– Base Status –
BodySize : 0.75
HealthScale : 0.8
life Expectancy : 120 Age
Comfy Temperature : – 12

Research : 1.2
Social : 1.2
A.

This is a library that provides shared functionality for other mods.
For best results, make sure that HugsLib comes right after Core in your mod load order.

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Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link.

A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is. not that diverse and you want to change that, you came to the right place. This framework allows to easi.

Adds new furniture and appliances to your game from the time period of the late 1800’s and early 1900s themed after the industrial era.

Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;;
Example Mod Load Order
Core
HugsLib
JecsTools
Star Wars
Call of Cthulhu

Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games.

Here it is, the main pack of all of the weapons i have added so far.

Individual packs are available if you want to only add a certain type of weapon, those are linked in a collection I have made. Descriptions of all weapons are viewable in the discus.

Introducing The next RimOut addtion, Legion Uniform addon.

This is my custom mod pack for Rimworld adding Legion uniforms into the game.

Adds:
***** Head *****
-> Recruit Helmet
-> Veteran Helmet
-> Prime Helmet.

«Take me home, country roads.»

The Original T-45b Mod by: JangoD’soul
1.0 version.

Also don’t forget to check out Ashborn’s pro.

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Последнее обновление: 24.08.21.
Причина: Мод обновлен до версии 20.07.21

Это мод по мотивам Fallout, добавляет расу Светящихся и обычных Гулей. Для работы требуется мод Humanoid AlienRaces 2.0.

Соотношение рас с этим модом следующее:

Гули невосприимчивы к возрастным проблемам и выздоравливают от болезней на 150% быстрее, чем человек. Генерируют очень мало тепла, вследствие чего чувствительны к холоду. Все они невероятно уродливы, поэтому они некому не нравятся. Гули также немного едят, им нужно всего лишь 67% от нормального количества пищи. Невосприимчивы к токсическим осадкам. В следствии малого количества оставшейся кожи, получить её в больших количествах с туши Гуля не получиться.

Для того, чтобы установить мод для игры Rimworld необходимо скопировать папку из скачанного архива по пути Путь к установленной игре\Rimworld\mods и включить мод в меню.

Рекомендуем ознакомиться с полным руководством на тему: «Как установить моды для Rimworld?»

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    Добавил: Den Martin Автор: Mlie Формат файла: ZIP Размер: 3.0 mb Источник: Перейти

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