Персонажи для Rimworld
Мод позволяет полностью настроить персонажа в уже созданной игре: внешность, инвентарь, характеристики и другое.
Мод добавляет 18 новых причесок для ваших колонистов. В будущем возможны обновления, поэтому следите 🙂
Мод добавит более 270 предысторий ваших персонажей в игру.
Мод добавляет новую ветку андроидов из фантастического фильма Терминатор.
Качественный мод, который позволяет изменить тело и лицо ваших колонистов, а также добавляет новую одежду и броню.
Мод «EdB_prepare_carefully (Russian_1.3)» для Rimworld (v1.3)
Данный мод позволяет игроку полностью изменять и настраивать колонистов перед игрой.
Это скомбинированные патчи с BBbody для модов использующие Humanoid Alien Races.
Мод «Anima Obelisk» для Rimworld (v1.3)
Любой псикастер может медитировать у обелиска, но только назначенные пешки будут заполнять его. Вы можете назначить пешек, которые могут как снимать, так и вносить псиэнергию, используя кнопки при выборе обелиска. Пешки будут автономно заполнять свой псифокус вместо медитации, если им поручено брать с обелиска, или вы можете прямо сказать им, чтобы они брали с него. Одному обелиску может быть назначено до 10 пешек, что также безупречно работает с несколькими обелисками.
100% панели псифокуса пешек составляет 1,0 единицы, по умолчанию обелиск Anima сможет вместить 10, что регулируется в настройках.
Русский язык встроен в мод.
Для работы мода требуется: DLC Royalty и Harmony
Мод проверен на версии игры: 1.3
Для того, чтобы установить мод для игры Rimworld необходимо скопировать папку из скачанного архива по пути Путь к установленной игре\Rimworld\mods и включить мод в меню.
Рекомендуем ознакомиться с полным руководством на тему: «Как установить моды для Rimworld?»
Информация о файле
- Добавил: Den Martin Автор: DimonSever000 Формат файла: ZIP Размер: 0.8 mb Источник: Перейти
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ТОП группа по RimWorld
Помощь по игре и масса полезного контента. Подписывайся!
Rimworld моды на аниме
A set of tools to make your life on the Rim a bit easier.
Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions.
Allow Tool can be safely added to existing games.
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming.
Color code each pawn’s mood bar within the colonist bar based on their current mood.
Red: extreme mental break threshold
Orange: major mental break threshold
Yellow: minor mental break threshold
Gray: neutral mood
Light Blue: content
Green: happy
.
A simple QoL mod that throws a mote of the damage taken.
Currently shows:
Melee attack misses
Personal shield absorption
Regular damage.
Adds additional storage buildings that multi stack items.
This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage s.
Adds the race of sly and conniving goblins. While physically weak they
more than make up for it with their productivity and intellectual cunning.
Goblins are focused mainly on a tribal playthrough.
Version 1.0 of the Hum.
Adds a fox species They are agile and sociable, but they are vulnerable to physical labor
– Base Status –
BodySize : 0.75
HealthScale : 0.8
life Expectancy : 120 Age
Comfy Temperature : – 12
Research : 1.2
Social : 1.2
A.
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not!
Rimworld моды на аниме
A selection of mods to make your perfect anime waifu.
NOTE: Face mods you can only use one. Don’t subsribe to more than one. Pick a face mod you like and go with that. I suggest Ameiro’s anime faces WEEB ver.
Hair mods should be compatible with each other so sub away!
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming.
ラグナロクオンラインっぽい髪型のセットです。
女性用29種類
男性用29種類
※ノービスっぽい装備は付属していません。
ドットのみをもとに作成したため、公式イラスト等のイメージとは異なります。
10年前から休止中のため、最新の情報には対応できません。
Show hair for all hats.
Select which hats do hide hair from Mod Settings.
Hide All Hats from Mod Settings
Will work with mods that add new hats
Supports current saves and can be removed without breaking saves
This mod does not change how hai.
Adds VOICEROID and CeVIO of hair styles.
Add new 11 hair style.
This mod contains many neutral hair style.
Adds more tribal hair styles.
add some hair, will update more hair style on the future
(formerly known as ameiro’s smaller female heads, then I realized he changed more than the head sizes. )
This mod is an alternate version to the «ameiro anime change 12 faces» which replaces all vanilla faces with more anime-like faces (12 total, 6 for.
****AS OF 1.0, I HAVE DISCONTINUED UPDATING THIS MOD FOR REASONS BELOW***
A slimmer anime-like female body to replace the «AVERAGE» body, with some edited vanilla clothing to fit.
Note: Not all vanilla clothing is changed so only some will show to f.
This mod adds in some anime hair (for female). There are 13 in total look under ‘ameXX’ in game (if using EdB prepare carefully).
SHOULD BE COMPATIBLE WITH MOST OTHER MODS. SO IF YOU HAVE ANY OTHER HAIR MODS IT WILL JUST ADD THESE ON TOP FOR MORE HAIR O.
I quite liked Xeva’s Rimhair and using his mod as a base, I’ve made my own.
UPDATE: Updated to 1.3. Beards have been temporarily removed, but will be added again later once i fi.
Adding touhou Hair and clothing styles,from 東方紅魔郷 the Embodiment of Scarlet Devil
This mod can add Touhou characters for your rimworld, including hair, hats and apparels.But not all Bodies are textured.
This is the first of m.
Adding 18 Sailor Moon Hairstyles for females and males.
Recommended Mod: Change Dresser by KV
Goals:
To create a sailor moon themed pack!
I plan to release it on the Ludeon Forums once I finish updating with more hairs from Sailo.
Rimworld моды на аниме
Compatible with existing save games. Update for 1.3 in progress.
An upgrade to Qwynn’s Expanded Woodworking [ludeon.com] which is an alpha version fork of ItchyFlea’s Extended Wo.
This mod adds 4 new Xenohuman races to your game.
They can randomly appear as your starting colonists or later during the game as members of the vanilla factions.
This mod is CE compatible!
Savegame compatible! You can add this mod to an existi.
Changes how friendly fire works, mostly by removing it.
Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe.
Safe to add to or remove .
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you’d have things to fill your colonist’s rooms with.
Makes wolves/wargs awoo
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum.
Note: For anyone curious it does work with the new Multiplayer Mod
When you select a pawn, the pawn responds!
Emoticon changes according to mood.
Add more emoticons
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
New Mint wheel, a floating designator sele.
Set of accessories with abilities and stat boosts. Multiplayer ready
Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot.
Repair kit accessory which allows constructors to salvage broken components wh.
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready
Toggle between job based painting or instant.
Paint bed sheets with ctrl+click.
Paint tool can be found in any architect menu near th.
Regarding the Rimworld 1.2 vanilla bug, where colonists sometimes go crazy with switching clothes in winter. it should now also be fixed with the recent vanilla update (1.2.2753)
Provides a vastly more customizable work tab.
[img]https://banners.karel-kroeze.nl/title/Important.png[/img]Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls t.
Allows building floors out of stuff*.
You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you’ll have to remove all b.
Not all injuries are equal; pharmacist prescribes the right medicine for the job.
[img]https://banners.karel-kroeze.nl/title/Important.png[/img]Does not require a new save game
Can safely be enabled in an ongoing save-game, disabling will cause a one-time.
Removes the (arbitrary) limit to the number of areas you can create, change area colours.
[img]https://banners.karel-kroeze.nl/title/Notes.png[/img]While this completely removes the limit on the number of areas you can create, the area selection widget in.
Blueprints allow the quick construction of repetitive rooms/areas.
[img]https://banners.karel-kroeze.nl/title/Features.png[/img]Create blueprint
Use the ‘Create’ designator to drag over an area with existing constructions. Floors, walls and furnitu.
Adds extra functionality to the Animals tab
Does not require a new save game.
Can safely be enabled/disabled in ongoing saves.
Replaces random breakdowns with a maintenance requirement.
[img]https://banners.karel-kroeze.nl/title/Features.png[/img]
Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components).
Juggle your mods like a pro!
Adds a comprehensive medical overview tab, showing your colonists’ health at a glance.
[img]https://banners.karel-kroeze.nl/title/Important.png[/img]Does not require a new save game
Can safely be enabled/disabled in ongoing saves.
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you’re never out of vital resources again*.
A better research tree.
add new hair
신규 헤어추가
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you!
It removes the big «T» on apparel if you.
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it.
Increase the stack sizes however you wish!
Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources?
You came to the right place!
IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGI.
Simple UI mod. Allows you to select things in storage by clicking item list in the upper left.
Can be added to existing saves.
Requires HugsLib for Harmony.
This mod adds in some anime hair (for female). There are 13 in total look under ‘ameXX’ in game (if using EdB prepare carefully).
SHOULD BE COMPATIBLE WITH MOST OTHER MODS. SO IF YOU HAVE ANY OTHER HAIR MODS IT WILL JUST ADD THESE ON TOP FOR MORE HAIR O.
Wouldn’t it be great if you could read character interactions? Well you can, in the social log. or with
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!
;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;;
Example Mod Load Order
Core
HugsLib
JecsTools
Star Wars
Call of Cthulhu
Door expansion pack for RimWorld. Adds new types and sizes of doors.
Stores weapons and allows weapons to be assigned to pawns for use in the field.
Weapon Storage
-Build Menu: Misc
-Size: 1×1
-Cost: 40 steel + 40 wood/stone/steel
-Stores: Weapons (ranges and melee)
Repair Attachment
-Build Menu: Misc
-Size: 1×1.
Show hair for all hats.
Select which hats do hide hair from Mod Settings.
Hide All Hats from Mod Settings
Will work with mods that add new hats
Supports current saves and can be removed without breaking saves
This mod does not change how hai.
Don’t forget to rate this mod if you like it.
Facial Stuff aims to provide more visual individuality for your colonists.
A randomizer choses between the features mentioned below and creates a new individual appearance for each pawn. Did I ment.
Can be used with other default mods and Hair mods.
The man’s face has been updated!
Eyes type will be keep updated :).
Ever wished that a raid would just go horribly wrong?
This mod allows storytellers to add a random and sometimes hilarious twist to a raid.
Random storytellers get a second roll of the dice and take the lowest (worst) result for the raiders.
Colonists will gather stuff in their inventory, then haul it all to a stockpile.
These lights go directly on your walls. If the wall they are on gets deconstructed/destroyed they too will be destroyed.
Im asking for feedback on a few core items in this mod. It is appreciated. Poll [forms.gle]
— Variety of Furniture
— Fence
— Old style walls and Ventilated wall
— Fireplace and a Lamp ( using Wood )
— WineRack
— JukeBox ( It play country song basically.)
— Wooden floor
Allows you to host, entertain and recruit visitors.
Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer.
— Convince visitors to join your faction!
— Increase factio.
Полный перевод мода «QualityBuilder» на русский язык.
Свои предложения и замечания оставляйте в комментариях.
Full russian translation for «QualityBuilder» mod.
.
Increases the rate at which orbital trade ships appear.
Can be added or removed without starting a new game.
If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods.
Have you ever wondered why your pawns don’t talk about each other?
This mod gives pawns the ability to catch and cook fish.
Adds multiple unique new animals to Rimworld.
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time.
With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using.
Provides lightweight, portable gear specially designed for caravans and camping.
Caravan Chair:
— Prevents the «Uncomfortable (need something soft to sit on)» mood while on caravans
— Weight: 1kg
— Research requirement: Complex furniture
Allows you to craft components at the Machining Table.
Crafting Requirements:
— 12 steel
— Crafting skill of 4
Fully save compatible. Please report any errors.
This is a library that provides shared functionality for other mods.
For best results, make sure that HugsLib comes right after Core in your mod load order.
Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link.
Place buildings anywhere, on top of existing things, and the game will handle it
— Replace the stuff that the building is made from ( replace a wooden wall with slate wall )
— Upgrade things: like doors to autodoors, beds to bigger beds, workben.
Prioritizes mining to the rarest metal first; unskilled miners only work rocks.
«Hey! A plasteel meteorite dropped! Let’s go mine that valuable ore!»
«Okay, I’ll put it on the list of things to do, after we finish tunneling the next few rooms».
Adds a button to draft, swap gear, then go to the target location
«A Raid! Is it time for battle!»
«Okay I’ve got my armor vest, I’m going to go plant some corn»
«I’ve already got armor so I’m still mining»
Some smart choices and options when using medicine
«Alright, that raider base was tough, but we killed them all and we can recover here for a day»
«I’m going to rest until healed»
«I will patch up that wound for you»
«Good thing we broug.
See your pawn’s target, and click to look at it : «What Is My Purpose?»
Any target also shows who is targeting it : «I Am Whose Purpose?»
Hold down the mouse on the target to track it.
Right click to select all reserved things.
Deteriorated food/items that don’t become worse with low HP also don’t sell for less.
Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf.
But their HP literally affects nothing other than marke.
Prefer to get food from the dining room.
«A dining room» is defined as «room with a table».
Colonists will get food from the nearest room with a table, before checking elsewhere.
This includes lower quality food and nutrient paste dispensers even if.
Add more details of person’s stats on the following incidents window:
wanderer join
chased refugee
incapacitated refugee quest
prisoner rescue quest
The preview plan is for reference only.
It is a friendly faction.
Add an alert while blighted plants are existed on map.
The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants.
I am no longer maintaining this mod, though Odyssey Scorpio has kindly uploaded a maintained version of this mod, so be sure to check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2026720565
Direct download from GitHub [github.com] (source [github.com] )
Pawns with shared passions will exchange their knowledge.
Pawns will often chat about skills they both are passionate in.
The less skilled pawn will then gain experience in that field.
If the difference is high they will chat more often and will gain.
Teach your animals to kill enemies in packs
Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs mov.
Themes engine for RimWorld.
Modify all game UI, make RimWorld look as you are or as you want.
Fully customizable (custom fonts and many other t.




























