skyrim better vampires by brehanin мод

Skyrim better vampires by brehanin мод

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Автор: Brehanin
Автор перевода: Dagnir
Язык: Русский
Лор: Полностью подходит для мира игры
Распространение: Требуется разрешение от автора

Мод добавляет в Скайрим при игре за вампира огромное количество вампирских возможностей, способностей и новых заклинаний. Имеется собственная система развития, улучшения навыков и способностей вампира.

Добавляются новые возможности :

и не вносит никаких изменений в NPC-вампиров.

Мод имеет множество гибких настроек. Вы сами выбираете свой стиль игры.

Начиная с версии 8.2 мод имеет поддержку SKSE64 и SkyUI, а следовательно и настройки с помощью МСМ.

Выберите в МСМ меню или воспользовавшись заклинанием настройки нужные опции, а затем один раз покормитесь спящей или обольщённой жертвой, чтобы закрепить свою стадию, ранг и все параметры.

Войдя в режим скрытности и активировав заклинание настройки, Вы сможете увидеть свой статус вампира.

Также в МСМ можно назначить горячие клавиши для отображения своего состояния или для использования способностей.

Установка:

Установка мода первый раз:

1. Сначала удалите все вампирские модификации, которые могут вызвать конфликт при использовании этого мода.

Рекомендуется воспользоваться BAT-файлом Remove Better Vampires из установочного архива, чтобы быть уверенным, что в игре не осталось пересекающихся скриптов от других вампирских модов.

2. Установите мод (убедитесь, что он установлен после любых модов по изменению внешнего вида или добавляющих новые расы)

Настоятельно рекомендуется использовать для установки и удаления мод-менеджеры: ModOrganizer , Nexus Mod Manager , Kortex Mod Manager , Wrye Bash , Vortex .

Если Вы всё же хотите установить мод вручную, то поместите содержимое скачанного архива в папку Data с установленной игрой.

3. Используйте LOOT для сортировки плагинов в правильном порядке. ( инструкция )

4. Загрузите игру. Дождитесь сообщения о подключении нового меню настроек в МСМ.

5. Зайдите на страницу «Устранение неисправностей» в МСМ «Better Vampires» и нажмите кнопку «Сброс Сангвинаре Вампирис»

6. Настройте мод согласно своим предпочтениям с помощью МСМ или с помощью заклинания Настройки «Улучшенных Вампиров».

7. На 4-м этапе Вы были заражены вампиризмом. Теперь подождите 3 дня, пока завершится болезнь, и Вы станете вампиром с 1-ой стадией голода (Полностью насыщен).

Обновление:

Для обновления проделайте следующие действия:

(Не переживайте, Ваш ранее заработанный прогресс не потеряется)

2. На странице «Устранение неисправностей» в МСМ (или используя заклинание «Настройка Улучшенных Вампиров») нажмите кнопку «Сброс Сангвинаре Вампирис».

3. Выйдите из МСМ для принятия изменений.

4. Дождитесь сообщения о завершении изменений, после чего сделайте новое сохранение (не быстрое. ).

7. Установите новую версию мода с помощью своего мод-менеджера, или вручную, поместив содержимое скачанного архива в папку Data с установленной игрой.

8. Запустите игру и загрузите сохранение, сделанное на 4-м этапе.

9. Войдите на страницу «Устранение неисправностей» в МСМ ( или используйте заклинание «Настройка Улучшенных Вампиров») и нажмите кнопку «Сброс Сангвинаре Вампирис».

10. Настройте мод согласно своим предпочтениям с помощью МСМ или заклинания Настройки «Улучшенных Вампиров».

11. На 9-м этапе Вы были заражены вампиризмом. Теперь подождите 3 дня, пока завершится болезнь, и Вы станете вампиром с 1-ой стадией голода (Полностью насыщен).

* Вы должны один раз покормиться живой жертвой, для первой установки Вашего вампирского ранга.

Необязательные, но рекомендуемые дейтвия:

12. Сделайте новое сохранение после первого превращения в вампира (Не быстрое!!)

13. Выйдите из игры.

14. Используйте программу FallrimTools для очистки скриптовых записей сохранения из 12-го этапа ( инструкция ).

15. Запустите игру и загрузите сохранение, сделанное после очистки.

Настоятельно рекомендуется использовать для установки и удаления один из мод-менеджеров: ModOrganizer , Nexus Mod Manager , Kortex Mod Manager , Wrye Bash , Vortex .

2) На странице «Устранение неисправностей» в МСМ (или используя заклинание «Настройка Улучшенных Вампиров») нажмите кнопку «ОЧИСТКА мода Better Vampires».

3) Дождитесь сообщения о завершении удаления/сброса.

4) Сохраните игру и выйдите из Скайрима.

6) Загрузитесь с сохранения, сделанного на 4-м этапе.

Необязательные, но рекомендуемые действия:

7) Сделайте новое сохранение (Не быстрое!!)

9) Используйте программу FallrimTools для очистки скриптовых записей сохранения из 7-го этапа ( инструкция ).

10) Запустите игру и загрузите сохранение, сделанное после очистки.

11) Продолжайте игру.

>>> ИСТОРИЯ ИЗМЕНЕНИЙ О совместимости читать тут

Большое спасибо автору проекта Brehanin за труды и разрешение на перевод.

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Better Vampires 8.6

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About this mod

A highly customizable Vampire overhaul; players determine how they want to play. Neither feeble nor overpowered because YOU balance weaknesses and strengths how you see fit. You and those you turn will live your lives as Vampires and feed to enhance your power and abilities.

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File credits

Thank you to the creators of SkyUI and SKSE. Without you my work would be less than adequate.
Many thanks to Chesko, Mardoxx, PurpleLunchbox and Shlangster.
Chesko’s help with implementing my blood meter was greatly appreciated.

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Version 8.6

Version 8.5

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.95

Version 7.9

Version 7.8

Version 7.7

HUGE CHANGE to turning others into vampires!
— Turning others now uses a reference alias (like Dawnguard) and there is no race change at all, so NO MORE GREY FACE BUG! This also means that those you turn will have gold eyes, but they cannot glow. This also means that those you turn cannot have vampire fangs.
— You will be able to turn a maximum of 10 individuals into vampires. After that, you have to cure someone using Tollere or the game will automatically clear your oldest reference alias to make room for your new victim.

Version 7.6

Version 7.5

Version 7.4

— Added in a new line in the MCM that allows you to access your inventory, spells, and fast travel as a Vampire Lord.
— Fixed one line in the attachashpile script to ensure that the body is disabled and only the ash pile remains.
— Added in temper recipes for all the silver weapons.
— Combat biting will now give you between 20-60 blood points (if they are enabled)
— Active effects now match the new rank names (Vampire Fledgling, Vampire, Blooded Vampire, etc.)

Version 7.3

— The special silver weapons that the hunters use in my mod are now disenchantbable, but BE CAREFUL, if you enchant a weapon of your choosing and have it in your inventory and remove my mod, your game will crash.

WARNING: I did not change anything in this version with respect to the Blood Ward spell, but please remember that wards in Skyrim are under the school of healing. If you select my MCM option to be unaffected by healing spells, then wards won’t work on you either.

Version 7.2

— Added in a new option for rank progression; you can now choose to advance through vampiric ranks based on the number of days you have been a vampire (this means it will not depend on the number of necks bitten). In the MCM you can customize the number of days between ranks.
— Tweaked the visuals and sound effect for gaining a rank.

— Added melee damage and movement speed weaknesses when you are outside during the day (they can be turned off if you wish).
— Added an entirely new MCM page for «Strengths and Weaknesses». It will allow you to customize almost every minute detail of your vampire as you see fit. Please note: if some strengths or weaknesses are disabled the description of some magic effects will not change BUT your selections are implemented I assure you.

Version 7.1

— Adjusted the Vampire Lord Sun Damage/Penalties so it will not be overwritten by Requiem (load my mod after Requiem.esp, and load my patch after Better Vampires.esp)
— Adjusted Mortal’s Mask so, if you are at Stage 4 (starving) with 0 blood points, it will still function. If you run out of blood points Mortal’s Mask will slowly drain your health to stay active.

Version 7.0

— Updated the Royal Bloodline patch so you can now use Deflect Light and Blood Ward in VL form.
— Updated the no AoE VL Drain patch so it includes my recent changes (this patch now requires my mod though).

— You can now create thralls! If a victim is bleeding out, sleeping, or under the effects of Vampire’s Seduction you can overpower them and convert them into your own personal Vampire Cattle. If possible, they may become your follower and you can leave them wherever you wish. Please see my website for more details.

— VL Mist Form will no longer have footstep sounds while you are walking or running.

— Added in a MCM option to disable the heartbeat sound when Vampire Vision (red shading) is active. Sometimes dialogue with a NPC will become bugged because a looping sound is being played on them. It is recommended that you don’t speak with NPCs while Vampire Vision is active, but this will eliminate the possibility of dialogue interruption if you want to talk.

Version 6.9

— Added a new spell: Blood Ward. It acts like a normal ward spell but instead of only drawing magicka for power it will draw upon the blood of the caster too; if you have blood points enabled, it will also decrease your blood pool while active. It can increase your defense by 40-70 and absorb 40-70 magical damage depending upon your vampiric rank.

Version 6.8

— NEW ability (kind of) thanks to tx12001! Night Cloak, once you have acquired it as a Vampire Lord, will be available in regular vampire form. It will enagage when you are blocking during combat and will damage melee opponents for 8-18 health/sec (depending on level) and drain 4-8 health/sec (depending on level). If you don’t like this addition, it can be disabled in the MCM.

— Mortal’s Mask, Reveal Auras, Vampire Vision (while crouching), Mistwalker and Domination will now all slowly consume blood points while active (if you have blood points enabled).

— Vampire Vision (activated while sneaking) and Night Vision have enhanced visuals; Vampire Vision will now allow you, when active, to hear the heartbeats of your victims grow louder as you get closer and closer.

— Adjusted the visuals, sounds, animations for turning others into Vampires
— Changed the visuals for turning into a vampire and added visuals when you increase in rank as a vampire
— Enhanced the visuals (and some sounds) for: Blink Attack, Call Creature, Invoke Fog, Praestare Sanguinare, Domination, Tollere Sanguinare, Sanguinem Reddere, and Domination

— The MCM options of disabling food, healing spells, and potions will now only affect you if you are a vampire (should still be fine to use with custom races).

Version 6.7

— There is now a new way to add to your satiation (which affects stages) and Blood Points if you have them enabled. Look for a MCM option (under Miscellaneous) to allow Vampire Drain, VL Drain, and Vampiric Grip to add to your Blood Points and allow these spells to affect your satiation and change vampiric stages.

— The blood points meter can now have its transparency and scale customized via the MCM.
— The blood points meter will now have a slight color change based on your satiation; brighter red when fully fed fading to a dull red when your blood pool is almost exhausted.

— The damage of Night Cloak and the amount it drains from victims has been slightly increased, especially at lower levels.
— Adjusted Sidestep Reflexes (slow time) so it won’t fire multiple times in a row during spammed NPC power attacks against you.

Both straight donations and premium membership donations accepted

This mod only affects the player vampire; I don’t make any changes to NPC vampires.

This is a HIGHLY customizable Vampire mod; you choose how you want to play.
Versions 8.2 and higher for SkyrimSE now have support for SKSE and SkyUI!

— Crouch (sneak) while activating my customization power to see your Vampire status.
— If using SKSE and SkyUI you can customize hotkeys to check status or use abilities.

— Use my customization power to look at your Vampire details to see your rank progress.
— If using SKSE and SkyUI you can use my MCM to see details about your vampirism and refer to progression charts.

You can choose to have Vampire Drain (and Drain Life and Vampiric Grasp if you are a Vampire Lord) affect your satiation.
You determine if you want using these spells to drain some blood away from your victim and nourish you. If you drain enough away it can affect your stage of vampirism and blood points (if they are enabled).

Different stages of your vampirism will bring about new strengths, powers, and weaknesses.
Stats and abilities scale with level categories: 1-19, 20-29, 30-39, 40-49, 50+

Long-term feeding on victims will enhance your vampirism and you will enjoy stronger attacks, increased defense, and all new additional abilities.
Rank progression is determined by your experience in Skyrim and the number of victims you have drained of blood. You can choose to have ranks based
on feeding victims and your level, or just the number of feeding victims. You can also choose to have ranks based on your days as a vampire and have it independent of your feeding victims.

If you choose to have a hated stage (fully engorged, starving, or always) the citizens of Skyrim can immediately recognize you as a Vampire and
attack without remorse. An illusion spell will temporarily hide your true form and remove all hate, but it is taxing to maintain and will wear off eventually.

Once you reach Nightlord Vampire rank, Amaranth can allow you to feed on other Vampires with a chance to absorb some skill from them.
This will completely drain and kill the other Vampire; you will not be able to feed on those you have turned into Vampires.

At your highest rank, you will also be able to earn perk points in exchange for ongoing feeding.
With normal progression, every 80 feeding victims will result in the addition of one perk point; 40 feeding victims are required with easier progression for each perk point. SKSE is required to add perk points.

This mod has its own method of extracting Blood Potions (if you enable it).
You can extract blood from victims that are sleeping, paralyzed, knocked out, seduced, or even from corpses (if you choose). Blood Potions will heal you (health, stamina, and magicka) and perhaps satisfy your hunger (if you enable it), but they will not add to your number of victims for rank progression. If you extract blood from a victim twice in 24hr you will kill them – just like overfeeding will. If you extract blood from a corpse, it will give you a weaker version called a Stale Blood Potion. You need to be crouching (sneaking) to extract blood from corpses.

You can choose to make your feeding victim into a Vampire.
Others that you bestow with the gift of immortality will willingly join you as a follower (if possible). Those you turn into Vampires will have vampiric strengths/weaknesses and abilities. Those you turn will feed when they hunger (can be disabled if you wish).

You have inherited the Vampire’s weakness to silver.
It will burn your flesh and cause your blood to coagulate in your veins. All Vampires take additional damage from silver weapons: they burn for 5-20 points of damage depending on your level (i.e. 5 when 80)

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Better Vampires 8.6

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21822 comments

Issue or question? Search my mod website:


I will NOT allow any assets of my mod to be posted on another site or used by another modder without my permission. Please contact me if you see someone going against my wishes.

I will only grant permission for a patch or translation if you contact me personally and NEVER charge money for your work (which contains my work).

I cannot respond to personal messages asking me how to fix your installation or explaining why something isn’t working for you. Only message me if you are seeking permission for a translation, are making a video of my mod, etc.

Have a problem? Then PLEASE post in this forum so others can see my answer if they have the same issue.


I am sorry, but I will no longer support people with BV if they are using Race Compatibility. You will have to talk to TMPhoenix.
You have to follow his instructions perfectly or it breaks my mod. They are complex and if you made a mistake you will have to seek his help. His mod works fine, but custom races inherently add more problems. Many issues have resulted from his mod (and people not setting it up properly) and I tire of defending my mod when it works fine. If you have an issue, it is 95% mod conflict or user error.

Version 8.6 is Released!

— Some NPCs cannot be a follower because they don’t have the correct voice type. Please use «Relationship Dialogue Overhaul» to fix this: https://www.nexusmods.com/skyrim/mods/74568 OR https://www.nexusmods.com/skyrimspecialedition/mods/1187

— When at your highest Nightlord Rank, you have the option of turning Skill Points (if enabled) into Perk Points; this way you won’t have to spend points on abilities you don’t want.
— Added a message if you overfeed on essential NPCs so you know that they are now flagged to be «unfeedable»; normally, overfeeding more than once in 24hr kills a NPC, but I don’t want to give you the ability to kill essential NPCs in case you break quests etc.
— Hemalurgic Spike now lasts for 30 minutes.
— Changed feeding as a Nightlord vampire to add 0.5 to stats with each feeding.

So, I may have found a bug. It’s a small one, and easily worked around.

I had Mortal’s Mask on, and was Enchanting. Mortal’s Mask wore off halfway through making this item. Usually this one catches me by surprise, but I saw it wear off this time, for sure.

Anyway, when I went to create the item, the game crashed. Like I said, easily solved issue(Don’t use Mortal’s Mask while crafting), but thought you all should be made aware if you aren’t already.

Even with the little issues, This mod is fantastic, and only gets moreso with each update.

Hello once again. If I may please ask, I have a few questions related to strangeness with Praestare Sanguinare.

For the record, I’m using UFO, and My Home Is Your Home. Vampire facial mods are Humanoid Vampires: Vampires Have Normal Faces, Female Vampires Have Fangs, Better Vampire Fangs and Glowing Eyes, and Vampirefix.

I currently have three followers living at my home (Elysium Estate, placed by mod): Frea, Lydia, and Uthgerd the Unbroken. Trying to turn all three. The followers were all dismissed at the time, inside the home.

I successfully turned Lydia, though it moved me from the hallway all the way to the front door, nearly inside the wall (about a room and a half away). Lydia ended up with the ugly «Buffy Face» with the same glowing eyes and fangs I have, and started walking out of the house after I stopped talking to her.

I used it on Frea next. Same movement to the front wall. Frea had no visible changes, and left the house and started walking away. Didn’t try it on Uthgerd, as I was too busy chasing after the other two.

I caught up to them both and tried to recruit them. Frea never gave me the option, while Lydia did and went with me as normal. I can only assume Frea and Lydia were reset to their default starting locations somehow.

So I’m wondering, what am I doing wrong here? Should I be trying this somewhere other than the modded-in house?

Is there something I can do to avoid the ugly faces and make sure the visual change happens? I believe I read something about turned followers having non-ugly faces once I become a Vampire Lord. I’m about to start the Dawnguard quest to find Serana. Any truth to this? If there’s a console command fix for the ugly faces, I have no issues using that.

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