skyrim форт стражи рассвета мод
HQ Форта Стражи Рассвета (SE) / CC’s HQ Fort Dawnguard
Автор: ClearanceClarence
Версия: 1.0
Перевод: не требуется
Описание:
Высококачественные текстуры для форта Стражи Рассвета для Skyrim SE.
Текстуры доступны в 1K, 2K и 4K. Я рекомендую использовать версию 2K.
Рекомендую ставить 1K если слишком много модов на графику и освещение, однако значительных потерь fps не было замечено.
Требование:
Skyrim SE
Совместимость:
Этот мод совместим со всеми, кроме модов, которые изменяют текстуры форта Стражи Рассвета.
Установка:
Скачать архив мода и поместите содержимое из папки Data в архиве в папку Data в игре, подтвердите слияние папок.
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Immersive Fort Dawnguard
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
An overhaul of Dayspring Canyon.
DLC requirements
Nexus requirements
Off-site requirements
Mods requiring this file
Credits and distribution permission
Author notes
The ESPs in these files must not be redistributed, either fully or in part, except for translations (see below). Feel free to release files which use my ESPs as a dependency/ master file.
The BSA contains assets made my myself and by others. If you wish to use assets from this mod then please get in touch. Correlate BSA sub-folders with my credits (below) to find the original resource files and check the author’s permissions. Even if you take another’s resource from my BSA, the files are still subject to the permissions given by the original author.
If I have forgotten to credit your work amongst all the resources I’ve used, if I have misinterpreted your permissions, or if you have updated your permissions, then please get in touch!
Translations of the mod are welcome but they may only be hosted on the Skyrim or SSE Nexus sites and they must be linked to this page. Further information for translators can be found in the FAQ/ readme.
File credits
Bethesda Softworks – TESV Skyrim and the Creation Kits.
Donation Points system
This mod is not opted-in to receive Donation Points
Translations available on the Nexus
Version V1.2
Version V1.1
Version V1
Straight donations accepted
Installation
The mod comes with an automated installer and scripted MCM maintenance system, and you can install at any point during the Dawnguard quest-line.
1: Always back-up your current save before [un]installing or updating any mod!
2: If you are a new user and have any items in Fort Dawngaurd, remove them before installing.
3. Ensure all required files are installed and active. If you don’t like the SkyUI menus you can use this mod, which reverts them to vanilla but lets you keep the MCM menu.
4. Install the latest version of the mod using Mod Organizer or equivalent.
5. Run LOOT or equivalent.
6 (optional). Generate distant terrain using TES5LODGen (simple) or DynDoLOD (customizable).
7. Load up and enjoy!
Compatibility
This mod is compatible with, but not dependent on, the following mods* by default or by virtue of a compatibility patch:
The following mods are compatible but Immersive Fort Dawnguard MUST be below them in your load order:
The fort exterior now includes extra fortifications, a main gate, alchemy tower, farming area and greenhouses. The interior features a new chapel, library, bathhouse and prison. As you progress through the quest-line, Fort Dawnguard will gradually be cleaned up and restored until its back to its original glory. Lots of modders resources have been used to enrich the fort. The layout of the interior has also been edited to more closely match the exterior. All cells have transparent windows so you can see the sky and objects from inside.
Just-in-time (JIT) lighting has been introduced to all suitable cells, improving performance and eliminating light flickering. Occlusion planes and roombounds have been added to improve interior performance.
A new area called Dayspring Farm will be built near the lake towards the end of the quest-line to house the refugees and provide food for the Dawnguard. Characters have more varied daily routines and interact with the new features and areas.
ESPs have been cleaned using automatic and manual xEdit cleaning.
The fort now includes a Chapel of Stendarr where some characters worship. The chapel is fully integrated into the main fort.
According to Isran, the fort was originally built as a prison for the son of the Jarl of Riften after he became a vampire. However, there is no evidence of this in vanilla. Immersive Fort Dawnguard fleshes out this backstory with the Prince’s prison area. The torture chamber which was located in Isran’s room has been moved next to the prison area.
The library tower has several floors and contains an enchanting table and a staff enchanter. The staff enchanter will become available once you unlock the one in Tel Mithryn.
Once Fort Dawnguard is operational, the pool in the bath tower can be filled and emptied by pulling different levers.
A new alchemy tower is also added, including an alchemy table and sun room. The greenhouses and tower are unlocked and restored as you progress through the quest-line.
Playing the vampire line?
Immersive Fort Dawnguard adds more troops and trolls for a bloodier battle during the quest Destroy The Dawnguard. Fort Dawnguard will still be restored as you play the vampire line, but it will return to a state of partial disrepair once the Dawnguard are destroyed. However, crafting and enchanting areas will still be usable and the player bedroom will become available if you wish to inhabit the fort as a vampire!
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Immersive Fort Dawnguard
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
An overhaul of Dayspring Canyon.
Nexus requirements
Off-site requirements
Mods requiring this file
Credits and distribution permission
Author notes
The ESPs in these files must not be redistributed, either fully or in part, except for translations (see below). Feel free to release files which use my ESPs as a dependency/ master file.
The BSA contains assets made my myself and by others. If you wish to use assets from this mod then please get in touch. Correlate BSA sub-folders with my credits (below) to find the original resource files and check the author’s permissions. Even if you take another’s resource from my BSA, the files are still subject to the permissions given by the original author.
If I have forgotten to credit your work amongst all the resources I’ve used, if I have misinterpreted your permissions, or if you have updated your permissions, then please get in touch!
Translations of the mod are welcome but they may only be hosted on the Skyrim or SSE Nexus sites and they must be linked to this page. Further information for translators can be found in the FAQ/ readme.
File credits
Bethesda Softworks – TESV Skyrim and the Creation Kits.
Donation Points system
This mod is not opted-in to receive Donation Points
Translations available on the Nexus
Version V1.2
Version V1.1
Version V1
Straight donations accepted
Installation
The mod comes with an automated installer and scripted MCM maintenance system, and you can install at any point during the Dawnguard quest-line.
1: Always back-up your current save before [un]installing or updating any mod!
2: If you are a new user and have any items in Fort Dawngaurd, remove them before installing.
3. Ensure all required files are installed and active. If you don’t like the SkyUI menus you can use this mod, which reverts them to vanilla but lets you keep the MCM menu.
4. Install the latest version of the mod using Mod Organizer or equivalent.
5. Run LOOT or equivalent.
6 (optional). Generate distant terrain using TES5LODGen (simple) or DynDoLOD (customizable).
7. Load up and enjoy!
Compatibility
This mod is compatible with, but not dependent on, the following mods* by default or by virtue of a compatibility patch:
The following mods are compatible but Immersive Fort Dawnguard MUST be below them in your load order:
The fort exterior now includes extra fortifications, a main gate, alchemy tower, farming area and greenhouses. The interior features a new chapel, library, bathhouse and prison. As you progress through the quest-line, Fort Dawnguard will gradually be cleaned up and restored until its back to its original glory. Lots of modders resources have been used to enrich the fort. The layout of the interior has also been edited to more closely match the exterior. All cells have transparent windows so you can see the sky and objects from inside.
Just-in-time (JIT) lighting has been introduced to all suitable cells, improving performance and eliminating light flickering. Occlusion planes and roombounds have been added to improve interior performance.
A new area called Dayspring Farm will be built near the lake towards the end of the quest-line to house the refugees and provide food for the Dawnguard. Characters have more varied daily routines and interact with the new features and areas.
ESPs have been cleaned using automatic and manual xEdit cleaning.
More plaques, mannequins, racks, chests and bookshelves have been added to make the bedroom more useful. The full bedroom only becomes available once the quest-line is complete.
The fort now includes a Chapel of Stendarr where some characters worship. The chapel is fully integrated into the main fort.
According to Isran, the fort was originally built as a prison for the son of the Jarl of Riften after he became a vampire. However, there is no evidence of this in vanilla. Immersive Fort Dawnguard fleshes out this backstory with the Prince’s prison area. The torture chamber which was located in Isran’s room has been moved next to the prison area.
The library tower has several floors and contains an enchanting table and a staff enchanter. The staff enchanter will become available once you unlock the one in Tel Mithryn.
Once Fort Dawnguard is operational, the pool in the bath tower can be filled and emptied by pulling different levers.
The roof of the fort is pretty much empty in vanilla. Immersive Fort Dawnguard adds two greenhouses for growing food and alchemical ingredients.
A new alchemy tower is also added, including an alchemy table and sun room. The greenhouses and tower are unlocked and restored as you progress through the quest-line.
Playing the vampire line?
Immersive Fort Dawnguard adds more troops and trolls for a bloodier battle during the quest Destroy The Dawnguard. Fort Dawnguard will still be restored as you play the vampire line, but it will return to a state of partial disrepair once the Dawnguard are destroyed. However, crafting and enchanting areas will still be usable and the player bedroom will become available if you wish to inhabit the fort as a vampire!
Скайрим мод «Иммерсивный форт Dawnguard»
Внешний вид форта теперь включает дополнительные укрепления, главные ворота, алхимическую башню, сельскохозяйственные угодья и теплицы. В интерьере есть новая часовня, библиотека, баня и тюрьма. По мере прохождения цепочки заданий Форт Стража Рассвета будет постепенно очищаться и восстанавливаться, пока не вернется к своему первоначальному величию. Для обогащения форта было использовано много ресурсов моддеров. Планировка интерьера также была изменена, чтобы она больше соответствовала экстерьеру. Все ячейки имеют прозрачные окна, поэтому вы можете видеть небо и предметы изнутри.
Освещение точно в срок (JIT) было внедрено во все подходящие ячейки, улучшая производительность и устраняя мерцание света. Для улучшения характеристик интерьера были добавлены плоскости окклюзии и границы помещения.
Рядом с озером будет построена новая территория под названием Dayspring Farm в конце цепочки заданий, где будут размещены беженцы и предоставлена еда для Стражей Рассвета. У персонажей более разнообразный распорядок дня и они взаимодействуют с новыми функциями и областями.
ESP были очищены с использованием автоматической и ручной очистки xEdit.
Спальня игрока
Было добавлено больше табличек, манекенов, вешалок, сундуков и книжных полок, чтобы сделать спальню более удобной. Полная спальня становится доступной только после завершения цепочки квестов.
По словам Исрана, форт изначально был построен как тюрьма для сына ярла Рифтена после того, как он стал вампиром. Однако в ванили нет свидетельств этого. Immersive Fort Dawnguard дополняет эту предысторию тюремной зоной принца. Камеру пыток, которая находилась в комнате Исрана, перенесли рядом с тюремной зоной.
Играя вампирскую линию?
Immersive Fort Dawnguard добавляет больше войск и троллей для более кровавой битвы во время квеста Destroy The Dawnguard. Форт Dawnguard будет восстанавливаться, пока вы будете играть вампирскую линию, но он вернется в состояние частичного разрушения после того, как Dawnguard будет уничтожен. Тем не менее, области для создания и наложения чар по-прежнему будут доступны, а спальня игрока станет доступной, если вы захотите поселиться в форте как вампир!
Оригинальное название: Immersive Fort Dawnguard
Требование: Skyrim, Dawnguard, Hearthfire, Dragonborn, SkyUI, Unofficial Skyrim Legendary Edition Patch, SKSE
Версия: v1
Автор:Grantyboy050
Распространение: запрещено копирование текста
Установка :
Файлы из архива скопируйте в папку …/Skyrim/Data. При необходимости замените файлы
Skyrim форт стражи рассвета мод
8 962 Просмотров
2721 Загрузок
Версия 1.0
Размер 33,7 МБ
Мод заменяет текстуры Форта Стражи Рассвета на 2К текстуры.
Требования:
Skyrim
DLC Dawnguard
Удаление:
удалить файлы мода из папки Data.
Скриншоты: