skyrim мод броня самурая

Клинки самурай доспехи и кимоно\Blades Samurai Armour and Kimonos

Все предметы не подлежат замене и не изменяют механику лезвий. Рейтинги доспехов идентичны броне клинков по умолчанию. У кимоно рейтинг брони около 25. Информация для игроков, которые хотят изменить некоторые детали, представлена ​​ниже.

Чтобы иметь возможность иметь один колчан для всех типов стрел, «Акавирские стрелы» могут быть изготовлены в кузнице из обычных стрел группами по 10 штук, например 10 эльфийских стрел на 10 акавирских эльфийских стрел. Эти стрелы имеют тот же урон и характеристики, что и по умолчанию. Цвет колчана выбирается при создании стрелы. Обычные стрелы с соответствующими колчанами по-прежнему расположены нормально, поэтому нет необходимости превращать их в стрелы Акавири.

Доспехи Довакина уникальны и могут быть найдены только после выполнения квеста,. Квест запускается в Храме Небесной гавани после прочтения записки на столе в комнате с оборудованием и взятия ключа из ящика знаний.

Часто задаваемые вопросы

1. Как мне поставить два меча на одном бедре?

Мечи на бедре представляют собой единый предмет, называемый дайсё. Существует несколько цветовых вариаций, и их можно создать, если у вас в инвентаре есть катана и вакидзаси одного цвета. Изготовление дайсё заменит катану.

2. Почему некоторые предметы не отображаются в меню крафта?

У вас должна быть соответствующая книга в вашем инвентаре, а в случае с броней также иметь перк Стальное кузнечное дело. Обработка теперь выполняется в иерархическом порядке, поэтому некоторые предметы не будут отображаться, пока вы не создадите предыдущий требуемый предмет. Более подробная информация находится в разделе «Крафт» ниже, а также на прилагаемой диаграмме крафта.

3. Почему текстуры не отображаются правильно?

Попробуйте версию 5.0, если вы еще этого не сделали. Все текстуры сжаты.

4. Где книги по крафтингу?

Книги можно найти в Храме Небесной Гавани. Загляните в различные ящики и сундуки. Книг больше нет в таверне «Спящий великан» в Ривервуде. Отчасти это связано с проблемами, с которыми люди сталкиваются, а также из-за того, что получение доступа к ним позже становится более полезным.

5. Можно ли снять майку с кимононов?

Боюсь, что нет. Форма модели не очень хорошо сочетается с традиционным V-образным вырезом кимоно. Это его способ компенсировать это.

6. Можете ли вы добавить элемент X или изменить элемент Y?

Начиная с версии 6.0 он считает этот мод завершенным. он добавил почти все, что планировал, и кое-что еще, так что простите его за отклонение запросов на добавление дополнительных вещей.

7. Почему шлемы кабуто не появляются на голове моего персонажа?

Это известная проблема с моделью, которую я использует для шлема. Он не знает, как это исправить, поэтому, скорее всего, проблема не будет устранена.

8. Я не хочу проходить основной квест, чтобы получить предметы, что мне делать?

С консоли, если вы наберете без кавычек «help artisan», это даст вам идентификаторы книг, которые вам нужны в вашем инвентаре для создания предметов. Затем вы можете использовать этот чит, чтобы добавить их в свой инвентарь «player.additem 1».

9. Я обнаружил ошибку! Что я должен делать?

См. Вкладку файла readme. Он также включен в файлы оригинального мода

Распакуйте архив в основной каталог установки Skyrim Special Edition.

Если у вас установлена ​​предыдущая версия мода, просто перезапишите файлы во время распаковки.

При запуске игры выберите в меню «Файлы данных», затем ПРОВЕРИТЕ флажок для SamuraiBlades.esp и / или SamuraiBladesWeapons.esp.

Или вы можете использовать Nexus Mod Manager для установки.и там активировать
1 Скачать на нексусе оригинал nexusmods
2 тут скачать перевод и скинуть в папку data

Удалите следующие каталоги и включенные файлы:
Data\textures\armor\samuraiarmour
Data\textures\clothes\kimono
Data\textures\clothes\tabi
Data\textures\clothes\tabi\sakkat
Data\textures\clothes\backsack
Data\textures\Clutter\books
Data\textures\weapons\akaviri
Data\textures\weapons\katana
Data\textures\weapons\yumi
Data\textures\weapons\spear
Data\meshes\clutter\books
Data\meshes\clothes\kimono
Data\meshes\clothes\tabi
Data\meshes\clothes\sakkat
Data\meshes\clothes\backsack
Data\meshes\weapons\katana
Data\meshes\weapons\quarterstaff
Data\meshes\weapons\yumi
Data\meshes\weapons\spear
Data\textures\actors\character\FaceGenData\FaceTint\SamuraiBlades.esp
При запуске игры выберите в меню «Файлы данных», или в мененжере затем СНИМИТЕ флажки для SamuraiBlades.esp и SamuraiBladesWeapons.esp и удалите их.

— Модели шлема Gengi отображаются в неправильном положении в меню инвентаря.
— Модели шлемов Gengi не работают со звериными Рассами.
— некоторые проблемы с вырезанием на соломенной шляпе с каджитом.
— для квеста Dovahkiin Armor нет маркера квеста, но расположение Зала находится на карте

Источник

Довольно качественный и интересный мод для Skyrim, который добавляет в игру новую броню и кимоно самураев.

Если вы являетесь фанатом японской культуры, или вам просто нравится подобная стилистика — советую обратить ваше внимание на этот комплект экипировки. Все предметы выполнены очень качественно и с вниманием к мелким деталям. По моему мнению вся броня и кимоно отлично вписываются в атмосферу игры, хотя кто то может и не согласиться с этим.

Кстати, брони и кимоно существуют в разных расцветках — это так же является плюсом этого мода.

Броню Довакина можно получить только через квест, он автоматически начнется как только вы прочтете записку «Записка о броне Довакина» в Храме Небесная Гавань, на столе в комнате с экипировкой

Для брони необходим перк стальной брони и наличие книги в инвентаре.

так же для крафта некоторых предметов нужны «предыдущие» предметы, например:

Кимоно-одежда (дубильный станок) — > Кимоно-броня (кузница)

Соломенная шляпа (дубильный станок) — > Кожаная Соломенная Шляпа (кузница)

Следующие предметы требуют стальной перк:

Таби и Сандали (дубильный станок) — > Бронированные Таби и Сандали (кузница)

Катана (+ вакизаши в инвентаре) — > Дайшо

Установка: Поместите папки meshes, textures и esp файл в папку Data

Источник

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Blades Samurai Armour and Kimonos

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

This mod adds a variety of standalone samurai-themed armours, kimonos, and weapons for all genders and races. As it is gear intended for the Blades it aims to be as lore friendly as possible, but it should be useful for any melee focused character who wishes to emulate a samurai archetype.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

Modders that wish to use all or part of this mod in future works are free to do so, as long as they give credit. Also, if you wish to use the parts of the mod that were contributed by others as listed on the description tab, please get their permissions as well.

Читайте также:  выставка ивановского текстиля в чите

File credits

This mod could not have been completed without the assistance and generosity of other modders of the Skyrim community. The following people contributed to this mod and all parts included from other mods are used with permission.

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Language Name
Spanish Author: EmMe94 Blades Samurai Armour and Kimonos (Spanish Translation)

Version 1.0

Version History

Description

This mod adds a variety of samurai-themed armours, kimonos, and weapons for all genders and races to Skyrim Special Edition. As it is gear intended for the Blades it aims to be as lore friendly as possible, but it should be useful by any melee focused character. All items are craftable (armours and weapons at the forge and kimonos at the tanning rack), and the armours and swords may be tempered for increasing quality.

All items are non-replacers and does not alter any blades gear. The ratings for the armours are identical to the default Blades Armour. The kimonos have an armour ratings of about 25. Info is provided below for players who wish to change certain details.

In order to be able to have a single quiver for all arrow types, «Akaviri arrows» can be crafted at the forge from regular arrows in bunches of 10, e.g. 10 Elven Arrows to 10 Akaviri Elven Arrows. These arrows have the same damage and stats as the defaults. The colour of the quiver is chosen when the arrow is crafted. Regular arrows with their respective quivers still function normally, so there is no requirement to craft them into Akaviri arrows.

The Quest

The Dovahkiin Armour is unique and can only be found by completing a quest. The quest is triggered from Sky Haven Temple by reading the note on the table in the equipment room, and taking the key from the lore box.

Frequently Asked Questions

1. How do I get the two swords on one hip?

The swords on the hip are actually a single item, called a daisho. There are several colour variations, and they are craftable when you have a katana and a wakizashi of the same colour in your inventory. Crafting the daisho will replace the katana.

2. Why don’t some items don’t appear in the crafting menu?

You need to have the appropriate book in your inventory, and in the case of armour also have the Steel Smithing perk. The crafting is now done in a hierarchy fashion, so some items won’t show up until you have crafted the previous required item. More information is in the Crafting section below, as well as with the included crafting diagram.

3. Why don’t the textures show up correctly?

Try version 5.0 if you haven’t already. All of the textures have been compressed.

4. Where are the crafting books?

The books can be found in the Sky Haven Temple. Look in the various cases and chests. The books are no longer in the Sleeping Giant Inn in Riverwood. That is in part because of issues people seemed to be having as well as making it more rewarding to get access to them later on.

5. Can you remove the undershirt from the kimonons?

I’m afraid not. The shape of the model doesn’t lend itself very well to the traditional «V» neck of a kimono. This is my way of compensating for that.

6. Can you add item X or change thing Y?

As of version 6.0 I consider this mod complete. I’ve pretty much added everything I intended to and then some, so forgive me for declining requests to add additional things.

7. Why do the kabuto helmets not appear on my character’s head?

This is a known issue with the model I’m using for the helmet. I’m not sure how to address it so likely this problem won’t be fixed.

8. I don’t want to go through the main quest to get the items, what can I do?

From the console if you type without quotes «help artisan» that should give you the id’s for the books you need in your inventory to craft the items. Then you can use this cheat to add them to your inventory «player.additem 1».

9. I found a bug! What should I do?

I am not surprised! There have been a lot of changes that have been made with the various versions, and unfortunately I do not have the time to do complete testing of everything. Check the known issues section first to see if you find your problem here. If not, please either send me an IM at one of the locations mentioned above, or leave a note in the comments section. Even though I doubt I will be adding more items to this mod, I am willing to address bugs that I am able to. So please let me know!

Items

See readme file tab. It is also included with the mod files.

Installation

Extract the archive into the main directory of your Skyrim Special Edition installation.

If you have a previous version of the mod installed, simply overwrite files while extracting.

When starting the game select Data Files from the menu, then CHECK the checkbox for SamuraiBlades.esp and/or SamuraiBladesWeapons.esp.

Or you can use the Nexus Mod Manager to install.

Uninstall

Remove the following directories and included files:

Data\textures\armor\samuraiarmour
Data\textures\clothes\kimono
Data\textures\clothes\tabi
Data\textures\clothes\tabi\sakkat
Data\textures\clothes\backsack
Data\textures\Clutter\books
Data\textures\weapons\akaviri
Data\textures\weapons\katana
Data\textures\weapons\yumi
Data\textures\weapons\spear
Data\meshes\clutter\books
Data\meshes\clothes\kimono
Data\meshes\clothes\tabi
Data\meshes\clothes\sakkat
Data\meshes\clothes\backsack
Data\meshes\weapons\katana
Data\meshes\weapons\quarterstaff
Data\meshes\weapons\yumi
Data\meshes\weapons\spear
Data\textures\actors\character\FaceGenData\FaceTint\SamuraiBlades.esp

When starting the game select Data Files from the menu, then UNCHECK the checkboxes for SamuraiBlades.esp and SamuraiBladesWeapons.esp and delete them.

Known Issues

— The Gengi helmet models appear in incorrect postions in the inventory menu
— The Gengi helmet models do not work with beast races
— some clipping issues on straw hat with khajit
— there is no quest marker for the Dovahkiin Armour quest, but the Hall’s location is in the map

Credits

This mod could not have been completed without the assistance and generosity of other modders of the Skyrim community. The following people contributed to this mod and all parts included from other mods are used with permission.

Permissions

Modders that wish to use all or part of this mod in future works are free to do so, as long as they give credit. Also, if you wish to use the parts of the mod there were contributed by others as listed above, please try to get their permissions as well.

Recommended Mods

Источник

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

Blades Samurai Armour and Kimonos

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

This mod adds a variety of standalone samurai-themed armours, kimonos, and weapons for all genders and races. As it is gear intended for the Blades it aims to be as lore friendly as possible, but it should be useful for any melee focused character who wishes to emulate a samurai archetype.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

Modders that wish to use all or part of this mod in future works are free to do so, as long as they give credit. Also, if you wish to use the parts of the mod that were contributed by others as listed on the description tab, please get their permissions as well.

File credits

This mod could not have been completed without the assistance and generosity of other modders of the Skyrim community. The following people contributed to this mod and all parts included from other mods are used with permission.

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Language Name
Spanish Author: EmMe94 Blades Samurai Armour and Kimonos (Spanish Translation)
Portuguese Author: Adso Somadsar Blades Samurai Armour and Kimonos PT BR Traducao

Version 6.0

Version 5.0

Version 4.3

Version 4.2

Version 4.1

Version 4.0

Version 3.3

Version 3.2

Version 3.1

Version 3.0

Version 2.0

Version 1.1

Videos of Dovahkiin Armour from Version 4.0

Videos from Version 1.0


Version History

Description

This mod adds a variety of samurai-themed armours, kimonos, and weapons for all genders and races. As it is gear intended for the Blades it aims to be as lore friendly as possible, but it should be useful by any melee focused character. All items are craftable (armours and weapons at the forge and kimonos at the tanning rack), and the armours and swords may be tempered for increasing quality.

All items are non-replacers and does not alter any blades gear. The ratings for the armours are identical to the default Blades Armour. The kimonos have an armour ratings of about 25. Info is provided below for players who wish to change certain details.

In order to be able to have a single quiver for all arrow types, «Akaviri arrows» can be crafted at the forge from regular arrows in bunches of 10, e.g. 10 Elven Arrows to 10 Akaviri Elven Arrows. These arrows have the same damage and stats as the defaults. The colour of the quiver is chosen when the arrow is crafted. Regular arrows with their respective quivers still function normally, so there is no requirement to craft them into Akaviri arrows.

The Quest

The Dovahkiin Armour is unique and can only be found by completing a quest. The quest is triggered from Sky Haven Temple by reading the note on the table in the equipment room, and taking the key from the lore box.

Frequently Asked Questions

1. How do I get the two swords on one hip?

The swords on the hip are actually a single item, called a daisho. There are several colour variations, and they are craftable when you have a katana and a wakizashi of the same colour in your inventory. Crafting the daisho will replace the katana.

2. Why don’t some items don’t appear in the crafting menu?

You need to have the appropriate book in your inventory, and in the case of armour also have the Steel Smithing perk. The crafting is now done in a hierarchy fashion, so some items won’t show up until you have crafted the previous required item. More information is in the Crafting section below, as well as with the included crafting diagram.

3. Why don’t the textures show up correctly?

Try version 5.0 if you haven’t already. All of the textures have been compressed.

4. Where are the crafting books?

The books can be found in the Sky Haven Temple. Look in the various cases and chests. The books are no longer in the Sleeping Giant Inn in Riverwood. That is in part because of issues people seemed to be having as well as making it more rewarding to get access to them later on.

5. Can you remove the undershirt from the kimonons?

I’m afraid not. The shape of the model doesn’t lend itself very well to the traditional «V» neck of a kimono. This is my way of compensating for that.

6. Can you add item X or change thing Y?

As of version 6.0 I consider this mod complete. I’ve pretty much added everything I intended to and then some, so forgive me for declining requests to add additional things.

7. Why do the kabuto helmets not appear on my character’s head?

This is a known issue with the model I’m using for the helmet. I’m not sure how to address it so likely this problem won’t be fixed.

8. I don’t want to go through the main quest to get the items, what can I do?

From the console if you type without quotes «help artisan» that should give you the id’s for the books you need in your inventory to craft the items. Then you can use this cheat to add them to your inventory «player.additem 1».

9. I found a bug! What should I do?

I am not surprised! There have been a lot of changes that have been made with the various versions, and unfortunately I do not have the time to do complete testing of everything. Check the known issues section first to see if you find your problem here. If not, please either send me an IM at one of the locations mentioned above, or leave a note in the comments section. Even though I doubt I will be adding more items to this mod, I am willing to address bugs that I am able to. So please let me know!

Items

Armour:
Armour has the normal set for each: boots, cuirass, gauntlets, and default helmet. Each set also has additional helmets. There are three shields that should match all of the armour sets.

Sohei Clothes:
Sohei Monk Cowl
Sohei Footwraps
Sohei Monk Robes
Sohei Gauntlets

Most items can be obtained in the Sky Haven Temple in various containers. Others can be crafted from these items.

Crafting:
Crafting has been overhauled from version 3. Some items like helmets have been organized into crafting trees, and also organized into different categories.

Samurai armour and light armour kimonos are craftable at the forge. Clothing kimonos and cloth sandals are craftable at the tanning rack. Weapons are also craftable. Armours and weapons can be tempered as well. Akaviri Arrows can be crafted from regular arrows, 10 at a time.

In order for the items to appear at the appropriate crafting station your character will need the STEEL SMITHING PERK (for armour only) and the appropriate lore book in their inventory. The Lore books are:

Armour Lore of the Akaviri Artisans
Kimono Lore of the Akaviri Artisans
Weaponry Lore of the Akaviri Artisans

The books can be found in the Sky Haven Temple in a box in the equipment room.

These books both contain real world descriptions (slightly modified to make them more Skyrim lore friendly) of the components and construction methods of Samurai armour, kimonos, and weapons. They also describe the crafting trees. The crafting trees are:

Installation

Extract the archive into the main directory of you Skyrim installation, e.g.

If you have a previous version of the mod installed, simply overwrite files while extracting.

When starting the game select Data Files from the menu, then CHECK the checkbox for SamuraiBlades.esp and/or SamuraiBladesWeapons.esp.

Or you can use the Nexus Mod Manager to install.

To replace regular Blades armour textures, create the following directory in your main Skyrim directory:

In there place a copy of the files for the set of armour you want to use to replace the default one and rename the textures to the following:

e.g. rename texture samuraiarmor_black.dds to bladesarmour.dds, etc.

Uninstall

Remove the following directories and included files:

Data\textures\armor\samuraiarmour
Data\textures\clothes\kimono
Data\textures\clothes\tabi
Data\textures\clothes\tabi\sakkat
Data\textures\clothes\backsack
Data\textures\Clutter\books
Data\textures\weapons\akaviri
Data\textures\weapons\katana
Data\textures\weapons\yumi
Data\textures\weapons\spear
Data\meshes\clutter\books
Data\meshes\clothes\kimono
Data\meshes\clothes\tabi
Data\meshes\clothes\sakkat
Data\meshes\clothes\backsack
Data\meshes\weapons\katana
Data\meshes\weapons\quarterstaff
Data\meshes\weapons\yumi
Data\meshes\weapons\spear
Data\textures\actors\character\FaceGenData\FaceTint\SamuraiBlades.esp

When starting the game select Data Files from the menu, then UNCHECK the checkboxes for SamuraiBlades.esp and SamuraiBladesWeapons.esp and delete them.

Modding Information

All added entries in the Creation Kit have «Blades» in the name, so you can find all the new entries by entering «Blades» in the filter and selecting *All in the object window.

Players should be able to find any item and alter either the name or stats to their liking.

Known Issues

— The Gengi helmet models appear in incorrect postions in the inventory menu.
— Some players have reported not finding the books at the Sleeping Giant Inn. I have attempted to correct this but I didn’t have the original problem so I can’t be sure upon release of version 3.0
— some clipping issues on straw hat with khajit
— there is no quest marker for the Dovahkiin Armour quest, but the Hall’s location is in the map

Credits

This mod could not have been completed without the assistance and generosity of other modders of the Skyrim community. The following people contributed to this mod and all parts included from other mods are used with permission.

Permissions

Modders that wish to use all or part of this mod in future works please ask by message first. I do believe in the collaborative part of modding so in most cases I’m glad to contribute! I just want to have some control over my efforts. Also, if you wish to use the parts of the mod there were contributed by others as listed above, please get their permissions as well.

Recommended Mods

Источник

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