skyrim special edition моды hunterborn

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Hunterborn SE RU

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Russian translation for mod «Hunterborn SE»

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Author notes

As the author of the translation, I authorize the publication of my translations on any sites with the indication of the author of the translation. But you must also request the consent of the author of the original mod.
Как автор перевода, я разрешаю публиковать мои переводы на любых сайтах с указанием автора перевода. Но Вы должны также запросить на это согласие автора оригинального мода.

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This mod is not opted-in to receive Donation Points

Russian translation for mod «Hunterborn SE»

Download the main archive of the mod of the same version. Unzip it to any folder. There unpack my archive with Russian localization and agree to overwrite files. Pack your folder in a new archive. Install this archive through the mod manager or manually.

Скачайте основной архив мода той же версии. Распакуйте его в любую папку. Туда же распакуйте мой архив с русской локализацией и согласитесь на перезапись файлов. Запакуйте вашу папку в новый архив. Устанавливайте этот архив через менеджер модов или вручную.

Внимание! Не забывайте нажать кнопку «Endorse» и сделать донат (по возможности) на странице оригинального мода.
Warning! Do not forget to click the «Endorse» button and donate (if possible) on the page of the original mod.

Устранение проблем русских модов.

Проблема с русскими шрифтами в русскоязычных модах для Skyrim SE.
Зачастую фраза на русском языке длиннее, чем на английском. Поэтому во многих меню игры переведённые фразы могут не помещаться полностью. Эта распространённая проблема для любых переводов. Некоторые шрифты не поддерживают:
квадратные кавычки «»,
длинное тире ―,
букву «ё».

Источник

Охоторождённый SE | Hunterborn SE

Данная модификация коренным образом изменяет систему охоты и добычи из флоры и фауны природы в игре Skyrim SE. Как часто в процессе игры Вы намеренно охотились, не считая квестов? С этой модификацией охота будет приносить огромные плоды! Перевод: Jeriho95 & miragina (большое спасибо за переведенные книги. )

Обновление:1.6.2
Добавлен доп.мод Супы и рагу позволяющий готовить блюда в любой комбинации продуктов

Подробнее:
При первом запуске игры Вы начнёте путь охотника и получите статус «Новичок», чем чаще Вы будете охотиться и использовать охотничьи умения, тем быстрее Вы подымите свой уровень. С помощью заклинания «Настройки Hunterborn» Вам будет доступна статистика.

Разное:
— Помимо всего этого в модификации присутствует скрытый квест на ритуалы Хирсина, выполнив который Вы получите неплохие способности. Также Вам будет доступны приманки, при условии, если Вы находитесь под воздействием Странного напитка, которые Вы сможете приготовить с помощью кулинарии и обзавестись постоянными спутниками в лице лисицы и кролика.

Требования:
Skyrim SE версии 1.3.7.0.8 и выше

Установка: (можно вручную или через менеджеры модов)
1. Скачать и установить архив, используя менеджер модов или вручную.
2. Как устанавливать моды читаем в данной теме.

Удаление:
1. С помощью менеджеров модов
2. Вручную удалить из папки Data файлы соответствующие файлам в архиве.

Источник

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Hunterborn SE

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Changes animal looting into a process of dressing, skinning, harvesting, and butchering. Adds hunting knives, many new alchemy ingredients, animal meat, recipes, and foraging.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

This is the Skyrim Special Edition version of the mod. It is currently functional (mostly) without SKSE or the MCM, but some of its compatibility with other mods has been scaled back. Its configuration is handled through a messagebox ability, similar to the ones used by Frostfall and iNeed.

The most significant change Hunterborn makes to the game is taking away the loot window from most wildlife. Instead, you must first choose whether to dress it (clean the carcass and prepare it for processing) where it lies, or pick up the carcass and take it back to your camp / lair / nearest vendor.

When you drop the «carcass» from your inventory, the original animal’s body will appear at your feet, where again you have the choice to dress it, or pick it back up. After dressing a carcass, you’re able to skin it, harvest it for ingredients like antlers, eyes, teeth, even hearts, and also butcher it for meat.

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When first started, Hunterborn assumes that you are a novice hunter with no experience, so the first time you field dress a carcass, it will take a lot of time, especially if it’s a larger carcass. You’ll get faster at dressing, skinning and harvesting every single time you complete the action and you will get better (higher quality, and more) results as your skinning and harvesting level increases. Turning on the hunting knife requirement will also make a difference in your yields.

There are a plethora of other features for hunter-style play: Hunting knives that can give bonuses to skinning and harvesting; 47 new alchemy ingredients that you can harvest from animals (and monsters), some with unique effects; new meat types and cooking recipes for Skyrim’s wildlife; Scrimshaw crafting for animal bones; storage-where-you-need-it in the form of hunter’s caches; and even foraging with location-specific results. A detailed readme and an additional spoilers readme are included.

Scrimshaw is a crafting system unique to Hunterborn intended to provide multiple uses for the bones you harvest from animal (or monster) carcasses. Use it to craft bone weapons, hunting knives, arrows, armor and jewelry. Polish animal eyes for new ingredients. Engrave Bones to cure diseases. Create cache markers to store your stuff. New recipes are unlocked as you increase your Harvest skill.

Bounty is automatically unlocked with Forage level 5. Bounty provides a chance for extra materials when harvesting ingredients from plants, similar to the Green Thumb Alchemy perk. It is disabled by default in the MCM.

Botany allows the player to learn extra effects from ingredients by consuming them. This works identically to the Alchemy perk Experimenter. Improve Forage to level 4 to unlock the first rank.

Strange Brew can be brewed with a wolf eye and Nord mead. While under its effect, you gain access to a new series of recipes that only remain available while you’re. pleasantly inebriated. Some are at the cookpot, some are in Scrimshaw. Additionally, there is a hidden leveling system for Strange Brew. Get brewed up, make one of the hidden recipes, and after you sober you’ll level up. Then the next time you have a quaff, you have access to more recipes. You’ll be able to craft poisons, potions, meals, animal lures, bone idols, jewelry.

Animal Lures are crafted while drunk on Strange Brew. Smelly Meat lures a nearby aggressive wolf. Tasty Carrot and Chicken, however, will tame Rabbits, and Foxes (including snow foxes) making them permanent animal followers.

Primitive Cooking is a new crafting skill allowing the player to sear meat over an open flame. It needs no furniture, although you must be standing close to a heat source, and it recognizes all fires in the game.

Dawnguard DLC and Dragonborn DLC are required. If you have Hearthfire, Hunterborn will detect it and automatically provide goat horns and mudcrab legs, no patch needed.

Frostfall has some inbuilt compatibility and no patch is required. Full compatibility is a work in progress.

iNeed has some inbuilt compatibility and no patch is required. Full compatibility (mostly cooking recipes) is a work in progress.

LOOT / Bash / general notes: Hunterborn is almost strictly a script-based mod, so it shouldn’t matter too much where it is in your load order. The optional Leather patches may require some extra attention, however. Also, mods which specifically change the loot on animals (adding different pelts or meat or such) will not generally be compatible, although you can use the «manual loot» option from Hunterborn’s menu to loot those items first.

If in doubt, check the discussion tab for stickies, or ask in a post.

Version 1.6.2 is an experimental feature release. It contains two new features: Soups (and Stews), and Tracking. These features may not be stable. Check the Posts tab for any major bug reports or discussion.

The Soups and Stews feature adds a new dynamic crafting system that lets you mix and match your ingredients in whatever combination, instead of needing specific ingredients for specific recipes. To do this, it adds a total of 5,560 new soups, and 24,661 ways to craft them. Besides activating the patch in the installer, you will need to enable this feature in game with the config menu. You’ll need a wooden bowl, some water, and a cast iron pot, to get started!

The Tracking feature is a new part of Forage. You’ll always automatically attempt to track while out foraging, and you get better as your Forage skill increases. This feature may still be buggy, and could be changed into a discrete system in the future. It is intended to be immersive, not «gamey», so you’ll only get general indicators of direction, not a glowing magical trail of footprints leading you straight to the animal.

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The following mod authors have generously allowed for their work to be used in this mod:

Thank you all very much for permitting your work and resources to be included here!
For full details on image and resource permissions see the included Hunterborn Tips and Spoilers file.

A special thank you to Teabag86 for continuing to improve and support Hunterborn while the mod author is «retired.» Also many thanks to Kryptopyr for her assistance with scripting and compatibility issues and Dr Monops for testing, scripting and screenshots!

Источник

Охоторождённый SE | Hunterborn SE

Данная модификация коренным образом изменяет систему охоты и добычи из флоры и фауны природы в игре Skyrim SE. Как часто в процессе игры Вы намеренно охотились, не считая квестов? С этой модификацией охота будет приносить огромные плоды! Перевод: Jeriho95 & miragina (большое спасибо за переведенные книги. )

Обновление:1.6.2
Добавлен доп.мод Супы и рагу позволяющий готовить блюда в любой комбинации продуктов

Подробнее:
При первом запуске игры Вы начнёте путь охотника и получите статус «Новичок», чем чаще Вы будете охотиться и использовать охотничьи умения, тем быстрее Вы подымите свой уровень. С помощью заклинания «Настройки Hunterborn» Вам будет доступна статистика.

Разное:
— Помимо всего этого в модификации присутствует скрытый квест на ритуалы Хирсина, выполнив который Вы получите неплохие способности. Также Вам будет доступны приманки, при условии, если Вы находитесь под воздействием Странного напитка, которые Вы сможете приготовить с помощью кулинарии и обзавестись постоянными спутниками в лице лисицы и кролика.

Требования:
Skyrim SE версии 1.3.7.0.8 и выше

Установка: (можно вручную или через менеджеры модов)
1. Скачать и установить архив, используя менеджер модов или вручную.
2. Как устанавливать моды читаем в данной теме.

Удаление:
1. С помощью менеджеров модов
2. Вручную удалить из папки Data файлы соответствующие файлам в архиве.

Источник

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

Hunterborn SE

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Changes animal looting into a process of dressing, skinning, harvesting, and butchering. Adds hunting knives, many new alchemy ingredients, animal meat, recipes, and foraging.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

This is the Skyrim Special Edition version of the mod. It is currently functional (mostly) without SKSE or the MCM, but some of its compatibility with other mods has been scaled back. Its configuration is handled through a messagebox ability, similar to the ones used by Frostfall and iNeed.

The most significant change Hunterborn makes to the game is taking away the loot window from most wildlife. Instead, you must first choose whether to dress it (clean the carcass and prepare it for processing) where it lies, or pick up the carcass and take it back to your camp / lair / nearest vendor.

When you drop the «carcass» from your inventory, the original animal’s body will appear at your feet, where again you have the choice to dress it, or pick it back up. After dressing a carcass, you’re able to skin it, harvest it for ingredients like antlers, eyes, teeth, even hearts, and also butcher it for meat.

When first started, Hunterborn assumes that you are a novice hunter with no experience, so the first time you field dress a carcass, it will take a lot of time, especially if it’s a larger carcass. You’ll get faster at dressing, skinning and harvesting every single time you complete the action and you will get better (higher quality, and more) results as your skinning and harvesting level increases. Turning on the hunting knife requirement will also make a difference in your yields.

There are a plethora of other features for hunter-style play: Hunting knives that can give bonuses to skinning and harvesting; 47 new alchemy ingredients that you can harvest from animals (and monsters), some with unique effects; new meat types and cooking recipes for Skyrim’s wildlife; Scrimshaw crafting for animal bones; storage-where-you-need-it in the form of hunter’s caches; and even foraging with location-specific results. A detailed readme and an additional spoilers readme are included.

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Scrimshaw is a crafting system unique to Hunterborn intended to provide multiple uses for the bones you harvest from animal (or monster) carcasses. Use it to craft bone weapons, hunting knives, arrows, armor and jewelry. Polish animal eyes for new ingredients. Engrave Bones to cure diseases. Create cache markers to store your stuff. New recipes are unlocked as you increase your Harvest skill.

Bounty is automatically unlocked with Forage level 5. Bounty provides a chance for extra materials when harvesting ingredients from plants, similar to the Green Thumb Alchemy perk. It is disabled by default in the MCM.

Botany allows the player to learn extra effects from ingredients by consuming them. This works identically to the Alchemy perk Experimenter. Improve Forage to level 4 to unlock the first rank.

Strange Brew can be brewed with a wolf eye and Nord mead. While under its effect, you gain access to a new series of recipes that only remain available while you’re. pleasantly inebriated. Some are at the cookpot, some are in Scrimshaw. Additionally, there is a hidden leveling system for Strange Brew. Get brewed up, make one of the hidden recipes, and after you sober you’ll level up. Then the next time you have a quaff, you have access to more recipes. You’ll be able to craft poisons, potions, meals, animal lures, bone idols, jewelry.

Animal Lures are crafted while drunk on Strange Brew. Smelly Meat lures a nearby aggressive wolf. Tasty Carrot and Chicken, however, will tame Rabbits, and Foxes (including snow foxes) making them permanent animal followers.

Primitive Cooking is a new crafting skill allowing the player to sear meat over an open flame. It needs no furniture, although you must be standing close to a heat source, and it recognizes all fires in the game.

Dawnguard DLC and Dragonborn DLC are required. If you have Hearthfire, Hunterborn will detect it and automatically provide goat horns and mudcrab legs, no patch needed.

Frostfall has some inbuilt compatibility and no patch is required. Full compatibility is a work in progress.

iNeed has some inbuilt compatibility and no patch is required. Full compatibility (mostly cooking recipes) is a work in progress.

LOOT / Bash / general notes: Hunterborn is almost strictly a script-based mod, so it shouldn’t matter too much where it is in your load order. The optional Leather patches may require some extra attention, however. Also, mods which specifically change the loot on animals (adding different pelts or meat or such) will not generally be compatible, although you can use the «manual loot» option from Hunterborn’s menu to loot those items first.

If in doubt, check the discussion tab for stickies, or ask in a post.

Version 1.6.2 is an experimental feature release. It contains two new features: Soups (and Stews), and Tracking. These features may not be stable. Check the Posts tab for any major bug reports or discussion.

The Soups and Stews feature adds a new dynamic crafting system that lets you mix and match your ingredients in whatever combination, instead of needing specific ingredients for specific recipes. To do this, it adds a total of 5,560 new soups, and 24,661 ways to craft them. Besides activating the patch in the installer, you will need to enable this feature in game with the config menu. You’ll need a wooden bowl, some water, and a cast iron pot, to get started!

The Tracking feature is a new part of Forage. You’ll always automatically attempt to track while out foraging, and you get better as your Forage skill increases. This feature may still be buggy, and could be changed into a discrete system in the future. It is intended to be immersive, not «gamey», so you’ll only get general indicators of direction, not a glowing magical trail of footprints leading you straight to the animal.

The following mod authors have generously allowed for their work to be used in this mod:

Thank you all very much for permitting your work and resources to be included here!
For full details on image and resource permissions see the included Hunterborn Tips and Spoilers file.

A special thank you to Teabag86 for continuing to improve and support Hunterborn while the mod author is «retired.» Also many thanks to Kryptopyr for her assistance with scripting and compatibility issues and Dr Monops for testing, scripting and screenshots!

Источник

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