starbound моды на кровь

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Blood Mod

Adds some blood and gore to combat. Client side mod

Features:
-New blood splatter hit animations
-Increased the amount of blood spurt particles from hits and improved the physics
-Blood particles will now collide and stain the environment
-Gore piles on kills
-New player death animation

==================
Known Issues and Limitations
==================
-Playable races are all considered organic, which means they will all bleed red even if you are a glitch
-No directional hit detection (if hit on left side or right side) blood will just spread to both sides evenly.
-More blood color variety. organic, metal, and wood are the only types that the game can identify
-Physical limbs when a character dies (terraria)

========
Change Log
========
v1.41
-Updated damage files to work with Starbound 1.2 patch that added elemental damage, new hit types, and sounds.

v1.4
-Redrawn dagger and ranged foreground splatter
-Added reduced blood size alternate file back
-Added missing blood effects for ice barrier death, poison plasma guns, and standard shotguns

v1.3
-Redrawn foreground blood splatter animations to improve smoothness and increase clarity to target
-Fixed no death blood effects for electric pistol damage
-Reduced foreground blood splatter for daggers and ranged weapons
-Fixed multiple visual errors with range damage:
Duplicated blood effects appearing in front of characters making it difficult to see target
Incorrect start animation positions
Incorrect velocity

v1.21
-Removed hit bleeding effects from Default damages. This will remove bleeding from block attacks and acid rain. Currently unknown if something else gets disabled as well. This effect was used for mostly everything in the early versions of the game.

v1.2
-Added gore piles on kills (experimental)
-Minor blood amount adjustments for bladed weapons

v1.1
-More color variance for blood drops
-Increased duration of hit blood stains
-Fixed infinite x-axis velocity for blood drops and added variances

v1.0
-Updated to match changes made to weapon effects and sounds in version 1.0 of the base game
-Blood splatter «embers» now stains the environment and stay for a longer time
-Reduced blood size alternate file temporarily removed

Источник

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Blood Mod

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Tags for this mod

About this mod

v1.41: More blood during combat

Author’s instructions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

Features:
-Added blood spurts for combat attacks
-Improved overall look of blood drops (embers)
-Blood drops now collide with the environment and stay for a longer time
-Different amounts of blood depending on weapon type
-Gore piles on kills

=========================================================
Known Issues and Limitations
==========================================================
-Playable races are all considered organic, which means they will all bleed red even if you are a glitch (Game limitation)
-No directional hit detection (if hit on left side or right side) that I
can find so far. So for now, the spurts will just spread to both sides
-More blood color variety. organic, metal, and wood are the only types that the game can identify
-Physical limbs when a character dies

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==========================================================
Change Log
==========================================================
v1.41
Updated damage files to work with Starbound 1.2 patch that added elemental
damage, new hit types, and sounds. Reduced version isn’t updated as of
yet.

v1.4
-Redrawn dagger and ranged foreground splatter
-Added reduced blood size alternate file back
-Added missing blood effects for ice barrier death, poison plasma guns, and standard shotguns

v1.3
-Redrawn foreground blood splatter animations to improve smoothness and increase clarity to target
-Fixed no death blood effects for electric pistol damage
-Reduced foreground blood splatter for daggers and ranged weapons
-Fixed multiple visual errors with range damage:
Duplicated blood effects appearing in front of characters making it difficult to see
Incorrect start animation positions
Incorrect velocity

v1.21
-Removed hit bleeding effects from Default damages. This will remove bleeding from block attacks and acid rain. It’s Currently unknown if something else gets disabled as well. This effect was used for mostly everything in the early versions of the game

v1.1
-More color variance for blood drops
-Increased duration of hit blood stains
-Fixed infinite x-axis velocity for blood drops and added variances

v1.0
-Updated to match changes made to weapon effects and sounds in version 1.0 of the base game
-Blood splatter «embers» now stains the environment and stay for a longer time
-Reduced blood size alternate file temporarily removed

Источник

Blood Mod Reduced

Uploaded · February 16, 2020

Last revision: 11 Sep, 2017 at 19:12 UTC

File size: 6.66 MB

Description:

Adds some blood and gore to combat. Client side mod

Features:
-New blood splatter hit animations
-Increased the amount of blood spurt particles from hits and improved the physics
-Blood particles will now collide and stain the environment
-Gore piles on kills
-New player death animation

==================
Known Issues and Limitations
==================
-Playable races are all considered organic, which means they will all bleed red even if you are a glitch
-No directional hit detection (if hit on left side or right side) blood will just spread to both sides evenly.
-More blood color variety. organic, metal, and wood are the only types that the game can identify
-Physical limbs when a character dies (terraria)

========
Change Log
========
v1.41
-Updated damage files to work with Starbound 1.2 patch that added elemental damage, new hit types, and sounds.

v1.4
-Redrawn dagger and ranged foreground splatter
-Added reduced blood size alternate file back
-Added missing blood effects for ice barrier death, poison plasma guns, and standard shotguns

v1.3
-Redrawn foreground blood splatter animations to improve smoothness and increase clarity to target
-Fixed no death blood effects for electric pistol damage
-Reduced foreground blood splatter for daggers and ranged weapons
-Fixed multiple visual errors with range damage:
Duplicated blood effects appearing in front of characters making it difficult to see
Incorrect start animation positions
Incorrect velocity

Источник

Starbound моды на кровь

Love using XS Mechs? Ever wish your mech could stand out from the stock mechs? Then look no further!

Adds 36 easily-extended species buttons.

Compatible with Starbound 1.4

Displays item level, DPS and damage per energy (DPE) for swords and guns.

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INCLUDES SUPPORT FOR MODDED WEAPONS

The Weapon Reinforcer Mod allows you to upgrade your weapons, increasing its damage.

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Ever wanted more variety in hairstyles without straying too far from the vanilla ones? Or maybe you just wanted to see some npcs with different hair?
Fortunately, this is just what you need.

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.

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little mod add Avali door and Avali Hatch
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It require the same materials as the normal one.

Do whatever you want with it, i don’t care. It’s a mess, i hate this.

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The augments that have been changed are as follows:

Adds some blood and gore to combat. Client side mod

Features:
-New blood splatter hit animations
-Increased the amount of blood spurt particles from hits and improved the physics
-Blood particles will now collide and stain the environment
-Gore pile.

New: Works with Starbound 1.4, maximum optics range and overload power multipliers increased.

Deep under the outpost lives a man with the secret to Building Your Own Ship.

Inspired by the FCS (Fully Customizable Ships) by Princeofmar5 mod that was unfortunately abandoned, this mod brings you a ship that you can build from the ground up.

Challenge Accepted 1.2

When interacting with containers, move the inventory and container windows so they don’t obscure the area near the player.

This is a purely client-side mod and should be compatible with all other mods.

*** TL;DR: Starbound v1.1 saves your invent.

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Special thanks to the following:

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Источник

Starbound моды на кровь

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God luck Space ranger and have fun 😉

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How to get new parts:
.

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Adds some blood and gore to combat. Client side mod

Features:
-New blood splatter hit animations
-Increased the amount of blood spurt particles from hits and improved the physics
-Blood particles will now collide and stain the environment
-Gore pile.

[img]http://i.giphy.com/l0HlBxC25u7NilXB6.gif[/img]
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but i always missed the city atmosphere.

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When interacting with containers, move the inventory and container windows so they don’t obscure the area near the player.

This is a purely client-side mod and should be compatible with all other mods.

*** TL;DR: Starbound v1.1 saves your invent.

Required Starbound 1.3+
Compatibility with Starbound 1.4

Do you want to explore a planet with you mech? But you lag of mech energy in the middle of exploration.
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.

Источник

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