Последнее обновление: 26.05.21.
Причина: Мод обновлен до версии 25.05.21
Отличный мод для игры Stellaris, который добавляет очень много разнообразных планет.
Особенности мода:
Мод добавляет в игру 49 новых типов планет:
Теперь есть три основных классификации — влажные, сухие и холодные миры, а вот они имеют по 10 своих подразделений. 6 редких миров являют собой уникальную среду, которую нельзя как-либо классифицировать.
Версия 16.04.21 для Stellaris (v3.0.1)
Версия 30.10.20 для Stellaris (v2.8.0)
Информация о файле
- Добавил: TOP-Mods Автор: Gatekeeper Формат файла: ZIP Размер: 711.8 mb Источник: Перейти
Вы можете войти в свой аккаунт или зарегистрироваться на сайте, чтобы скачивать моды без ожидания.
Stellaris «Planetary Diversity»
Добавляет 21 тип планет:
— 16 биомов планет, на которых можно начать игру, в каждой из 4 групп по 6 планет
— 2 уникальных Гайа миров
— 2 экзотические планеты
— 2 кандидата на терраформирование
— Терраформирование убирает негативные эффекты и дает модификатор терраформирования (Пригодность +5%, Счастье +5%, Еда +10%, Единство +10%)
Новая царская планетка подъехала.























Совместимость с Guilli’s Planet Modifiers.
Модификация от 30 марта 2018 года для версии 2.0.*
Как устанавливать моды в Stellaris
Stellaris «Planetary Diversity v.1.5.0»
Добавляет 23 типов планет:
— 16 биомов планет, на которых можно начать игру, в каждой из 4 групп по 6 планет
— 3 уникальных идеальных мира
— 1 уникальных мир в бонусах за стремление
— 2 экзотические планеты
— 2 кандидата на терраформирование
— Терраформирование убирает негативные эффекты и дает модификатор терраформирования (Пригодность +5%, Счастье +5%, Еда +10%, Единство +10%)
























Модификация от 1 июня 2018 года для версии 2.1.*
Как устанавливать моды в Stellaris
Подпишитесь, чтобы загрузить
Planetary Diversity
This mod adds 54 new habitable planet types to the game;
— 36 regular worlds some with events.
— 18 rare worlds.
+ Rare uninhabitable planets.
The mod uses events to change the existing planets when a game starts. Example: All the regular dry planets will reroll as the extended PD dry planets. There are 4 special event worlds, so this mod adds exactly 4 more planets to the game.
It also has two game start events;
— If you start on Sol or Deneb you can add terraforming candidate modifiers to some planets.
— You can change nearby neighbour planets to be the same category instead of them being the same class.
Wet
1. Continental
2. Tropical
3. Ocean
4. Cascadian
5. Atoll
6. Sub-Arctic
7. Mangrove
8. Tepui
9. Retinal
10. Forest
11. Swamp
12. Lake
13. Tepid
14. Fog
15. Cenote
Dry
1. Desert
2. Arid
3. Savannah
4. Steppe
5. Dune
6. Oasis
7. Mesa
8. Atacama
9. Prairie
10. Mediterranean
11. Outback
12. Veld
13. Semi-Arid
14. Coastal
15. Badlands
Cold
1. Arctic
2. Tundra
3. Alpine
4. Bog
5. Frigid
6. Glacial
7. Boreal
8. Mycelium
9. Antarctic
10. Snow
11. Highland
12. Mud
13. Aeolian
14. Dune Forest
15. Basalt
1. Hive Worlds have gotten a facelift and there is an Infesting Hive Origin. Basically, a zerg style playthrough, you must be a devouring swarm and once you land on a planet you start to infest it with the hive itself.
2. Megaflora Tree of life is a separate tree of life that auto terraforms worlds to have a special tree, they are blocked from terraforming but any world they set on that can be changed will be changed to a garden world. (20-40 years, later with tech 10-20 years to transform).
1. Adds an Inquisition for Imperial Cults, allow for a special building and jobs.
Thank you for enjoying it and please rate it if you have a second.
Do Not use Planetary Diversity original art without permission. Do NOT put PD in a merged Mod Pack without permission (collections are encouraged).
Planetary Diversity on ModDB
PD 3.0.*
PD 2.8.*
PD 2.6.*
PD 2.5.*
PD 2.1.*
PD 1.9.*
Hello, I noticed that the Megaflora Tree of Life origin has “Does NOT have Idyllic Bloom Civic” in place of the Devouring Swarm of the base ToL origin, however taking Devouring Swarm still blocks the Megaflora origin as if it was Idyllic Bloom.
I found this when I tried making a Devouring Swarm/Catalytic Processing, butterfly people that irrigated the megaflora with blood and thus iron rich apples =P
Подпишитесь, чтобы загрузить
Planetary Diversity
This mod adds 54 new habitable planet types to the game;
— 36 regular worlds some with events.
— 18 rare worlds.
+ Rare uninhabitable planets.
The mod uses events to change the existing planets when a game starts. Example: All the regular dry planets will reroll as the extended PD dry planets. There are 4 special event worlds, so this mod adds exactly 4 more planets to the game.
It also has two game start events;
— If you start on Sol or Deneb you can add terraforming candidate modifiers to some planets.
— You can change nearby neighbour planets to be the same category instead of them being the same class.
Wet
1. Continental
2. Tropical
3. Ocean
4. Cascadian
5. Atoll
6. Sub-Arctic
7. Mangrove
8. Tepui
9. Retinal
10. Forest
11. Swamp
12. Lake
13. Tepid
14. Fog
15. Cenote
Dry
1. Desert
2. Arid
3. Savannah
4. Steppe
5. Dune
6. Oasis
7. Mesa
8. Atacama
9. Prairie
10. Mediterranean
11. Outback
12. Veld
13. Semi-Arid
14. Coastal
15. Badlands
Cold
1. Arctic
2. Tundra
3. Alpine
4. Bog
5. Frigid
6. Glacial
7. Boreal
8. Mycelium
9. Antarctic
10. Snow
11. Highland
12. Mud
13. Aeolian
14. Dune Forest
15. Basalt
1. Hive Worlds have gotten a facelift and there is an Infesting Hive Origin. Basically, a zerg style playthrough, you must be a devouring swarm and once you land on a planet you start to infest it with the hive itself.
2. Megaflora Tree of life is a separate tree of life that auto terraforms worlds to have a special tree, they are blocked from terraforming but any world they set on that can be changed will be changed to a garden world. (20-40 years, later with tech 10-20 years to transform).
1. Adds an Inquisition for Imperial Cults, allow for a special building and jobs.
Thank you for enjoying it and please rate it if you have a second.
Do Not use Planetary Diversity original art without permission. Do NOT put PD in a merged Mod Pack without permission (collections are encouraged).
Planetary Diversity on ModDB
PD 3.0.*
PD 2.8.*
PD 2.6.*
PD 2.5.*
PD 2.1.*
PD 1.9.*
Hello, I noticed that the Megaflora Tree of Life origin has “Does NOT have Idyllic Bloom Civic” in place of the Devouring Swarm of the base ToL origin, however taking Devouring Swarm still blocks the Megaflora origin as if it was Idyllic Bloom.
I found this when I tried making a Devouring Swarm/Catalytic Processing, butterfly people that irrigated the megaflora with blood and thus iron rich apples =P














