Elements Awoken Mod Wiki
Sanity
Awakened Mode-Only Content: This information applies only to Awakened Mode and Awakened mode worlds.
| Sanity Bars | |
|---|---|
| |
| Debuffs | |
Confused (2 seconds) | |
Darkness (10 seconds) | |
Sanity is a new mechanic added by the Elements Awoken mod that is only available if Awakened Mode is enabled. When activating Awakened Mode, the Sanity Bar will appear to the left of the player’s health, this bar displays your current sanity out of the maximum of 150. Sanity can apply a range of Debuffs onto the player depending on how low the player’s current sanity is and also a decrease in damage, this way the player has to focus on keeping it high. A high sanity grants the player no type of Buff.
A player can see their sanity regeneration, aswell as the sanity draining, with the use of the Book of Shadows.
Increasing Sanity [ ]
Here’s a list of things that increase your sanity:
Decreasing Sanity [ ]
Here’s a list of things that decrease your sanity:
Elements Awoken Mod Wiki
Elements
The mod features seven different elemental sets of items, each one having their place in the point of progression. All element sets, excluding the elemental set, include a boss and an elemental that pertains to that set.
Contents
Desert [ ]
Desert Essence starts dropping from any enemy in the desert after you beat the Eye of Cthulhu.
| Boss | Wasteland |
|---|---|
| Prompt Enemy | Scorpion Scorpion |
| Elemental | Desert Elemental |
| Material | Desert Essence |
| Sword | Solitary Storm |
| Yoyo | The Grit |
| Bow | The Vulture |
| Repeater | Sandshot |
| Gun | Desert Eagle |
| Flamethrower | Sand Sprayer |
| Magic | Sandstorm Tome |
| Throwing | Sandball |
| Summon | Staff of the Sandstorm |
| Spear | Sandy Spear |
| Shield | Shield of the Desert |
| Accessory | Badge of the Desert |
| Boots | Desert Trailers |
| Special | Sandstorm Stone |
| Armor | Arid armor |
Fire Essence starts dropping from any enemy in the underworld after Skeletron has been defeated.
| Boss | Infernace |
|---|---|
| Prompt Enemy | Infernace’s Guardian |
| Elemental | Fire Elemental |
| Material | Fire Essence |
| Sword | Blazing Trisword |
| Yoyo | Firelash |
| Bow | Blaze Fury |
| Repeater | Incinerator |
| Gun | Fire Storm |
| Flamethrower | Dragon’s Breath |
| Magic | Bonfire Pummel |
| Throwing | Fire Knives |
| Summon | Fire Spirit Scepter |
| Spear | Inferno Lance |
| Shield | Inferno Bulwark |
| Accessory | Band of Inferno |
| Boots | Fire Treads |
| Special | Scythe of Eternal Flame |
| Armor | n/a |
Sky Essence starts dropping from any enemy in space after you beat all of the three Mechanical Bosses.
| Boss | Regaroth |
|---|---|
| Elemental | Sky Elemental |
| Material | Sky Essence |
| Sword | Sky Fury |
| Yoyo | The Launcher |
| Bow | Feather Fall |
| Repeater | Starlight |
| Gun | Aurora |
| Flamethrower | Windfall |
| Magic | Stormsky |
| Throwing | Storm Hammer |
| Summon | Happy Little Cloud Staff |
| Spear | Sky Scraper |
| Accessory | Badge of the Sky |
| Shield | Ward of the Clouds |
| Boots | Skyline Whirlwind |
| Wings | Skyline Wings |
| Special | Hourglass of Eternity |
| Armor | Empyrean armor |
Frost [ ]
Frost Essence starts dropping from any enemy in the snow biome after Plantera is defeated.
| Boss | Permafrost |
|---|---|
| Elemental | Frost Elemental |
| Material | Frost Essence |
| Sword | Icicle |
| Yoyo | Glacial Blitz |
The Thaw | |
| Repeater | Snowstorm |
| Gun | Frost Pulse Rifle |
| Flamethrower | Snower |
| Magic | Snowflake Staff and Freeze Ray |
| Throwing | Frost Blade |
| Summon | Floe Breaker |
| Spear | Glacier Breaker |
| Shield | Frost Buckler |
| Accessory | Pendant of Frost |
| Boots | Frost Walkers |
| Special | Hailgun |
| Armor | n/a |
Water [ ]
Water Essence starts dropping from any enemy in the ocean after Duke Fishron is defeated.
| Boss | Aqueous |
|---|---|
| Elemental | Water Elemental |
| Material | Water Essence |
| Sword | Forever Tide |
| Yoyo | Aqua Marine |
Sea Viper | |
| Repeater | Wavelash |
| Gun | Water Shot |
| Flamethrower | Bubble Flood |
| Magic | Wavebolt |
| Throwing | Chakram of the Duke |
| Summon | Bubble Staff |
| Spear | The Urchin |
| Shield | Great Barrier Reef |
| Accessory | Emblem of the Ocean |
| Boots | Aquatic Waders |
| Wings | Bubble Pack |
| Special | Rain Sigil |
| Armor | Oceanic armor |
Void Essence is dropped from Void Elementals, Void Leviathan and all enemies in the Dawn of the Void event.
Bosses
The Elements Awoken Mod adds 11 bosses to Terraria that can all be challenged at different stages of the game. Each boss features unique AI, drops, Treasure Bags and lore. The bosses are summoned using their respective Boss Summons
The bosses in Elements Awoken are quite challenging compared to vanilla bosses but have excellent drops that can help the player throughout the game. The bosses are not needed to be defeated in order to progress but are recommended to be killed due to their useful drops and to remove the pre-boss events that occur.
Under-equipped players will find these bosses difficult so it is suggested that proper arenas, weapons, armor, and accessories are prepared before fighting these bosses. Most of these bosses are powerful so check their page for helpful tips and tricks so you can beat these bosses.
(Note: Some Sprites may be outdated or spoilers. Do not expect some of them to appear in game. )
Contents
Bosses
Pre-Hardmode
Wasteland

Wasteland is a scorpion born from a failed experiment. It has 4300 life (5000 in Expert Mode). It is summoned in the desert by using the Mutated Scorpion and does not spawn naturally. Wasteland is a relatively easy boss and should be fought shortly after the Eye Of Cthulhu has been defeated. It has a rather simple AI where it will walk slowly at the player, firing bursts of three stingers. Wasteland has multiple moves and attacks it will use. At the beginning of the fight he will dig up from underneath the player and during the fight he will burrow into the ground and come up from a random sand sprout that spawn as it burrows. It also will summon small scorpions which will attack you.
• Venom Gland 100% (EXPERT)
• Scorpion Blade 33% (treasure bag 50%/50% with stinger)
• Wasteland Trophy 10%
• Treasure Bag (EXPERT) 100%
Infernace

Infernace is a fire demon with 8500 health (12,000 in Expert Mode). It is summoned using the Fire Core while in the Underworld. Infernace is intended to be fought after Skeletron, but before the Wall of Flesh. After Skeletron has been defeated, meteors rain from the sky randomly until Infernace is defeated.
Hardmode
Scourge Fighter

The Scourge Fighter is a prototype mech that follows and flies around the player, it will also fly away from the player during certain moments of the battle. It can be summoned by using a Scourge Remote at nighttime. It shoots bullets at the player and releases mini fighters to attack the player. It shoots down many rockets from the sky and dodging.
• Scourge Fighter Rocket Launcher
• Scourge Fighter Trophy
• Scourge Fighter Laser
• Scourge Fighter Machine Gun
Regaroth
Regaroth is a powerful thunder serpent that must be summoned in the sky using Swirling Energies. He charges

at the player and occasionally shoots energy balls and energy portals rapidly at the player dealing moderate damage on hit. Regaroth can be very hard without proper equipment and an arena and getting caught in his energy balls can kill the player quickly. It is intended to be fought after the Mechanical Bosses and after a Mechanical Boss has been defeated, lightning strikes occur during storms until he is defeated.
• Stone of Hope (EXPERT)
The Celestial

The Celestial is a corrupted celestial being that is summoned with the Stone Of The Stars in the night. It has eye-like minions which swirl around her and shoot with lasers, while it tries to deal contact damage. As her health goes down, she changes colours and gets new attacks. She goes after these forms: Solar, Stardust, Nebula and Vortex.
• The Celestial Trophy
Permafrost

Permafrost is a frost wizard turned into a hatred spirit that is summoned in the snow biome during the night by using the Ancient Ice Crystal. The boss follows and fires projectiles at the player, also creating a shield composed of aura balls that the player must destroy before damaging, the lower the health, the more aura’s. The boss can be pretty challenging at times. He is supposed to be fought after Plantera has been defeated. After Plantera has been defeated the player will be given a debuff called Hypothermia
• Soul of the Frost (EXPERT) 100%
• Treasure Bag (Expert) 100%
Obsidious


Aqueous is a transformed ocean knight corrupted by the thought of revenge, summoned by using the Strange Shell in the ocean. Intended to be fought after Duke Fishron, but before Lunatic Cultist, this boss can be challenging and is recommended using ranged weapons to defeat her.
• Aqueous Mask (EXPERT) 100%
• Treasure Bag (EXPERT) 100%
The Guardian

The Guardian is the leader of an ancient race, that is summoned using the Ancient Rune after the Lunatic Cultist, but before the Moon Lord. (crafted with a temple fragment from The Eye and Dragon’s Breath from The Ancient Dragon). The Guardian acts like the Eye first, but as it’s health goes down it will fly rapidly around and at the player shooting exploding fire blasts, raining swords from above the player and dashing at the player. The Guardian can be challenging if you do not have high mobility while fighting it.
• The Guardian Trophy
Post-Moon Lord
Volcanox

The Void Leviathan

The Void Leviathan is the monstrous giant serpent from the depths of the void, summoned with the Beacon of Eternal Abyss at nighttime. It can only be damaged on its weak spots in its body and moves very quickly. If the player gets to close to the head, the Void Leviathan will dash hastily at the player at rapid speeds which is near impossible to dodge. It is recommended that the player stays at a safe distance and uses projectiles to kill the Void Leviathan. Players should be prepared very well, as the Void Leviathan is pretty hard.
• Amulet of Destruction (EXPERT)
• Void Leviathan Mask
• Void Leviathan Trophy
• Void Leviathan Heart
• Endless Abyss Blaster
• Blade of the Night
• Pike of Eternal Despair

Azana is the godlike warrior of chaos, summoned with a Mystic Plating at night. She behaves like the Eye of Cthulhu initially, only barraging projectiles at the player. After she is defeated, her second phase appears, behaving like a bullet hell boss.
Confused (2 seconds)
Darkness (10 seconds)
Wasteland
Desert Elemental
Desert Essence
Solitary Storm
The Grit
The Vulture
Sandshot
Desert Eagle
Sand Sprayer
Sandstorm Tome
Sandball
Staff of the Sandstorm
Sandy Spear
Shield of the Desert
Badge of the Desert
Desert Trailers
Sandstorm Stone
Arid armor
Infernace
Infernace’s Guardian
Fire Elemental
Fire Essence
Blazing Trisword
Firelash
Blaze Fury
Incinerator
Fire Storm
Dragon’s Breath
Bonfire Pummel
Fire Knives
Fire Spirit Scepter
Inferno Lance
Inferno Bulwark
Band of Inferno
Fire Treads
Scythe of Eternal Flame
Regaroth
Sky Elemental
Sky Essence
Sky Fury
The Launcher
Feather Fall
Starlight
Aurora
Windfall
Stormsky
Storm Hammer
Happy Little Cloud Staff
Sky Scraper
Badge of the Sky
Ward of the Clouds
Skyline Whirlwind
Skyline Wings
Hourglass of Eternity
Empyrean armor
Permafrost
Frost Elemental
Frost Essence
Icicle
Glacial Blitz
The Thaw
Snowstorm
Frost Pulse Rifle
Snower
Snowflake Staff and
Freeze Ray
Frost Blade
Floe Breaker
Glacier Breaker
Frost Buckler
Pendant of Frost
Frost Walkers
Hailgun
Aqueous
Water Elemental
Water Essence
Forever Tide
Aqua Marine
Sea Viper
Wavelash
Water Shot
Bubble Flood
Wavebolt
Chakram of the Duke
Bubble Staff
The Urchin
Great Barrier Reef
Emblem of the Ocean
Aquatic Waders
Bubble Pack
Rain Sigil
Oceanic armor