fallout 4 fov мод

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FOV Slider and Player Height

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About this mod

Adjust FOVs/PlayerScale with sliders without messing up the Terminal Display and Pipboy.

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Mod name Notes
FOV Slider and Player Height (Russian translation)
People Aren’t the Same Height Todd Highly recommended to set the player’s height away from Todd’s 6′ 1. Set the slider in MCM to 0.89 for 5ft 5 in, 0.96 for 5ft 10in.

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This author has not provided any additional notes regarding file permissions

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This author has not credited anyone else in this file

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Translations available on the Nexus

Version 1.2

Version 1.1

Version 1.0

Custom FOV and player scale will distort or cause misalignment when using terminal or entering power armor or vault door animation. The
main point of this mod is to dynamically change FOV/scale during those moments. You don’t need this mod if those issues don’t bother you.

This mod adds an MCM menu that allows you to easily adjust various Field of Views and Player Height in-game, without messing up the Terminal Display and Pipboy. Settings are stored and will stay after restarting the game, settings are persistent across every saves.

Using Player.SetScale through console command causes Terminal/Power Armor/Vault door animations to misalign.

To remedy this, the mod dynamically change the FOV and Player Height via a small script to default (changeable) values when you are using Terminals/Power Armors/VaultDoorConsole.

The FOV and scale sliders are incorporated as a complete package for convenience.

Also make sure you have enabled modding by adding following lines into Fallout4Custom.ini :
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Limitations & Known Issues

High FOV values can cause massive clippings, so use high FOV at your own discrete.

The Player Height affects the movement speed and potentially melee damage. Movements speed bug occurs when you change height and can only be fixed by restarting the game. Weapon reticles are be affected at high/low values.

There is also currently no way to implement PipboyFOV, the only way to do so is through «fov xx» console command while the Pipboy is opened. This is planned and will come eventually if I found a way to implement it.

Credits

Preston Garvey
Todd Howard
F4SE team for F4SE
registrator2000 for Mod Configuration Menu
Special thanks to Caites and garydunlop96 for bug testing.

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FOV Slider and Player Height

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Adjust FOVs/PlayerScale with sliders without messing up the Terminal Display and Pipboy.

Nexus requirements

Off-site requirements

Mods requiring this file

Mod name Notes
FOV Slider and Player Height (Russian translation)
People Aren’t the Same Height Todd Highly recommended to set the player’s height away from Todd’s 6′ 1. Set the slider in MCM to 0.89 for 5ft 5 in, 0.96 for 5ft 10in.

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Version 1.2

Version 1.1

Version 1.0

Custom FOV and player scale will distort or cause misalignment when using terminal or entering power armor or vault door animation. The
main point of this mod is to dynamically change FOV/scale during those moments. You don’t need this mod if those issues don’t bother you.

This mod adds an MCM menu that allows you to easily adjust various Field of Views and Player Height in-game, without messing up the Terminal Display and Pipboy. Settings are stored and will stay after restarting the game, settings are persistent across every saves.

Using Player.SetScale through console command causes Terminal/Power Armor/Vault door animations to misalign.

To remedy this, the mod dynamically change the FOV and Player Height via a small script to default (changeable) values when you are using Terminals/Power Armors/VaultDoorConsole.

The FOV and scale sliders are incorporated as a complete package for convenience.

Also make sure you have enabled modding by adding following lines into Fallout4Custom.ini :
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Limitations & Known Issues

High FOV values can cause massive clippings, so use high FOV at your own discrete.

The Player Height affects the movement speed and potentially melee damage. Movements speed bug occurs when you change height and can only be fixed by restarting the game. Weapon reticles are be affected at high/low values.

There is also currently no way to implement PipboyFOV, the only way to do so is through «fov xx» console command while the Pipboy is opened. This is planned and will come eventually if I found a way to implement it.

Credits

Preston Garvey
Todd Howard
F4SE team for F4SE
registrator2000 for Mod Configuration Menu
Special thanks to Caites and garydunlop96 for bug testing.

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90 comments

Uhmmm looking at the provided screenshots, the FOV doesn’t really change at all. Only the weapon-render fov is altered. So the weapon and the pipboy menu will look like they’re farther away from you, but the distance fov (the scenery around you) is still exactly the same.

You don’t even need a mod for this, you can just use the console command to adjust both fov’s separately (e.g. fov 90 85).

If I’m wrong, you should really fix the screenshots. You can see the scenery doesn’t change at all between one shot and the other; it starts in the same tree and ends in the same tree. There are no additional objects being rendered or shown to the player. Literally the only difference is that the weapon looks like it’s further away.

That’s exactly what this mod intends to do, it’s just moving the ‘head’ node back by 4 units so you’re seeing more of your weapon, which was being rendered anyway, it’s not meant to give you extra FOV, because as you stated. We can all do that!

Hope this clarifies!

I posted about this last summer, and I assume we’re both on the right track and the mod creator was bullshitting. Contrary to what the two replies say, this mod claims to (and I quote) «reveal more of the world that was already being rendered, granting an increased FOV with no performance cost». It’s simply not the case, and it only effectively changes weapon FOV, which is something you can alter easily already, and has no ‘performance cost’ to speak of. Matter of fact, even if the mod did what it claimed and actually increased your real FOV, it wouldn’t really be netting you any sort of «FPS boost» unless you’re either struggling to hit 30 frames in Sanctuary or are playing in some insane FOV multi-monitor setup with ludicrous resolutions. And even then I doubt it’d be anything above a couple of frames. FOV has a really small impact on performance below the 100-110 mark (beyond that it might have a slight impact on weak systems), and even an old Quake MP veteran wouldn’t play F4 at 110+ FOV on a 16:9 screen comfortably.

So for anyone who actually eyed this with some sort of interest beyond pointlessly increasing all your weapon FOVs to impractical levels, don’t waste your time. Any ‘effect’ you might squeeze out of this will most likely be placebo.

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Fallout 4 fov мод

yes. they are you defaults for if you verifyy your game cache im pretty sure. if you want to change them you can. i didnt and my fov change works so it should work for you aswell

Is this still ok to use? I notice its not been updated since Feburary. I was using it before to tweak ads fov, mouse acceleration and turn off the intro video.

It has a game difficulty setting mine was set to hard and I am wandering if thats what caused my saves to be changed to survival without the game asking me at all. It was the only «mod» I was using before the last patch.

You can open console in this beta build,you just press the @ key and right shift at the same time and bingo console is open then just type things in the old and simple way.

You can open console in this beta build,you just press the @ key and right shift at the same time and bingo console is open then just type things in the old and simple way.

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File information

Last updated

Original upload

Created by

Uploaded by

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Tags for this mod

About this mod

Tweaks various INI settings with a few clicks!

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Mod name Notes
Improved Melee Combat Remember to change the values mentioned in the description

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Version 1.3.5.2024

Version 1.3.4.1388

Version 1.3.3.1696

Version 1.3.2.2053

Version 1.3.1.2411

Version 1.3.0.2130

Version 1.3.0.2095

Version 1.3.0.1889

Version 1.2.9.1211

Version 1.2.8.1817

Version 1.2.6.1438

Version 1.2.5.1748

Version 1.2.4.2287

3rd Person Camera Location: (Camera Tab)
* Vanity Min/Max
* Pitch Distance
* Mouse Zoom Speed/Increments
* Melee XYZ Camera location
* NonMelee XYZ Camera location
* Holstered XYZ Camera location

[Fixes]
Fixed a bug where the ini files would remain writable after pressing Edit INI’s Directly.

Version 1.2.3.220

Version 1.2.2.150

[New]
Added a check to «Play Game» that will prevent a user from launching «Fallout4Launcher.exe» as that will just create a launch loop.

Added Input Delay Customization for the following [Under Gameplay]:
* Enter Workshop
* Pipboy Flashlight
* Throw Grenade
* Pickup Object

Added Decal Customization for the following [Under Textures/Decals]:
* Enable Decals
* Enable Skinned Decals
* Max Decals
* Max Skin Decals
* Max Actor Decals
* Max Decals per Frame
* Decal Lifetime
* Decal LOD

Version 1.2.1.199

Version 1.2.0.225

Version 1.1.9.285

Version 1.1.9.248

[Fixes]
Fixed an issue where the wrong settings were being written to the wrong custom ini file
Fixed an issue where Antialiasing wasn’t writing to the right config file
Fixed an issue where one of the custom cfg files were not being set to read only
Removed fDefaultFOV from being set

Version 1.1.8.407

Version 1.1.7.222

Version 1.1.7.210

[Modified]
Reworked the Advanced tweaker! No longer a dangerous WIP and relatively safe. Still proceed with caution!
Now only shows 100% valid Fallout4 ini settings with their proper paths.
Added descriptions for all settings I know, and added community submitted descriptions
Now has a delete setting option

[Fixes]
Fixed a issue where the start up binary would revert to fallout4.exe unexpectedly
Turned off Debug mode that was accidentally left on
Removed Gamepad acceleration fix for now as it reportedly didn’t do anything.

Version 1.1.6.234

Version 1.1.6.199

[Fixes]
Fixed an issue where an upgrade to new version of the steam launcher would fail
Fixed an issue where Volumetric Lighting was enabled but the godrays button was greyed out

[Modifications]
Added quite a few new INI cleanup lines for no longer needed stuff. You will be prompted once the first time you try to save your config to perform the cleanup.
Misc UI Tweaks

Version 1.1.5.206

Version 1.1.5.194

Ambient Occlusion Added
Wetness Material Added
Rain occlusion Added
Lens Flare Added
Motion Blur Added
Screenspace Reflection added

[Modifications]
Removed Grass settings that were pointless
Moved Grass LOD to the new LOD section with a slider
Moved around a few controls in the UI
Renamed Godrays to Volumetric Lighting
Renamed Nvidia Rays to GodRays

[Fixes]
Various Tooltip modifications/fixes

Version 1.1.4.208

[Modifications]
Reverted Shadow Resolution back to a custom text box as it seems many people are using custom settings instead of intervals of 1024

[New Features]
Now you can turn on Godrays but still have NVidias Rays turned off
3 new Grass settings added:
Fade Max
Fade Min
Fade Start

SkyCell Fade added

New Audio Tab added with controls for:
Master
Music
Effects
Voice
Radio
Footsteps

Version 1.1.3.229

Version 1.1.3.179

[New Features]
Added INI’s for each profile so different users can use different settings.
Added the ability to auto execute console commands upon startup of the game
Added HUD Opacity to the UI tab
Added two new themes, Dark 2 and Light 2. These let you hover over options and it will display a checkbox for more clarity on if its enabled or not
Added a Fullscreen button under resolution, so if you deselect borderless and deselect fullscreen you will get traditional windowed mode.

Version 1.1.2.215

Version 1.1.2.148

Fixed an issue where high DPI win 7 users may have a messed up tab navigation bar
Fixed Anti aliasing defaulting to TAA when disabled
Moved Vsync to Performance Tab and made it a drop down for those who want to choose 2 for iPresentInterval

Version 1.1.1.180

Version 1.1.1.148

Version 1.1.1.126

Version 1.1.0.259

Version 1.0.9.124

Version 1.0.8.175

Version 1.0.7.161

Changed Mipmap Fix to let the user put in a value themselves.
Changing uMainMenuDelayBeforeAllowSkip from 0 to 100 for no intro fix

Version 1.0.6.267

Version 1.0.6.254

Version 1.0.6.217

Version 1.0.6.173

Version 1.0.6.165

Added iMinGrassSize
Added a color Preview button for the UI Tab

Version 1.0.5.180

Version 1.0.4.335

Version 1.0.4.248

Version 1.0.4.233

Version 1.0.4.191

Version 1.0.4.190

Version 1.0.4.165

Fixed:
Fixed an issue where the ini would set to read only on first launch before you even edited any settings
Fixed Borderless mode to have the correct values
Renamed Framerate lock to Vsync Lock
Fixed Borderless showing the wrong checked state
Tweaked a few tooltips to be more descriptive
Fixed crash error messages to indicate possible resolutions to the crash

Version 1.0.3.305

Version 1.0.3.218

Fixed another issue with Disabling the intro video

Version 1.0.3.170

Version 1.0.2.261

Version 1.0.2.252

Version 1.0.2.142

Version 1.0.1.220

Version 1.0.1.207

Version 1.0.1.197

Version 1.0.0.140

Both straight donations and premium membership donations accepted

*Due to the upcoming holidays, support for this tool may be limited.*

Does this work on Fallout 4 Beta Patches?
No, I do not provide updates for beta releases at this time. Please wait for official Fallout 4 patches.

How do I run this?
This is a standalone executable, installing via NMM will help you with update notifications, but you need to launch this program yourself manually. You can do this by either downloading this file manually and putting it on your computer (Desktop/documents/etc) or download it with the Nexus Mod Manager and run it from the Fallout4\Data folder.

Where are your changelogs?
Changelogs are always updated and are located on the «changes» tab on this mod page.

This wont start?! WHY?
Try running this as administrator. If that doesn’t work send me a screenshot of the error message. If you don’t get an error message check Windows Event Viewer for more information.

After using this tool I cannot edit settings in game?! WTF?!
This tool sets your configs to read only to prevent the game from overwriting the tweaks. If you want to edit your settings you can either press «Edit Launcher settings» or if you want to edit in game, go to settings and turn off read only mode and press save.

Where is Mouse Acceleration?
Mouse Acceleration was removed long ago because the setting assumed to turn it off (bForceIgnoreSmoothness) is actually a texture setting in Fallout4. There is no acceleration setting for this game.

Does this work with F4SE?
This works with any executable you want. Just go in Settings and change the executable to the program you want to use.

How do I Uninstall?
First, to revert your INI back to default, go into Settings > Restore Backup INI. If you’re using this app as your default launcher, also make sure to press «Click to Restore Original Launcher». Then, simply delete this program.

My terminal is broken! Minigames are too fast! Wierd things happening in game that shouldn’t. Help!
By turning off framerate lock(vsync) the game physics will become completely unreliable. Make sure to lock the framerates yourself by setting a cap (Nvidia Inspector) or turn on vsync in AMD/NVidia Control panel.

THIS IS A VIRUS. 111oneone
This is not a virus. I perform many tasks ranging from editng file attributes (Read Only mode), modifying the Registry (CPU Priority tweak), and accessing files in your Programs directory (Default game install directory). These actions + not being a AAA software developer, some AV products will flag my tool as potentially malicious as a CYA.

MY SAVES ARE GONE!!
You created a new save profile in the launcher without checking «Import existing saves» so you will have to manually move your saves from the Backup_Saves folder in Documents\My Games\Fallout 4\ to Documents\My Games\Fallout 4\Profiles\ProfileName\

MipMap Fix is forcing my textures to Medium.
The vanilla launcher isnt designed to accept custom values so it freaks out and displays an erroneous texture value. I assure you, its not setting textures to medium.

Can you add xxxx feature?
Please PM me feature requests, as its near impossible for me to keep track of feature requests in the discussions forum.

What does xxxx feature do?
Before asking this, please hover your mouse over the option to see what I wrote. 99% change if you ask me, i’ll give you the exact same description as in the program.

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